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ویرایش: نویسندگان: Michael E. Auer, Uriel R. Cukierman, Eduardo Vendrell Vidal, Edmundo Tovar Caro سری: Lecture Notes in Networks and Systems; 911 ISBN (شابک) : 303153381X, 9783031533815 ناشر: Springer سال نشر: 2024 تعداد صفحات: 541 زبان: English فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) حجم فایل: 32 مگابایت
در صورت تبدیل فایل کتاب Towards a Hybrid, Flexible and Socially Engaged Higher Education: Proceedings of the 26th International Conference on Interactive Collaborative Learning (ICL2023) به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب به سوی آموزش عالی ترکیبی، انعطافپذیر و اجتماعی: مجموعه مقالات بیست و ششمین کنفرانس بینالمللی یادگیری مشارکتی تعاملی (ICL2023) نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
Preface Committees Contents Diversity in Engineering Education Innovative Learning Technologies in the Process of Training Specialists of Engineering Specialties in the Conditions of Digitalization of Higher Education 1 Problem Statement 2 Analysis of Recent Research and Publications 3 Theoretical Substantiation of Innovative Learning Technologies Selection in the Process of Professional Training 4 Conclusions References Conceptual Approach for Flexible and Hybrid Learning Strategies Using Cyber-Physical Systems 1 Introduction 2 Basic Considerations and Technical Constraints 2.1 Cyber-Physical System Architecture 2.2 Learning Scenarios for Flexible and Hybrid Teaching and Learning 2.3 Criteria for Competence Development 3 Learning Processes and Experiences 3.1 Design of Learning Scenarios 3.2 Impacts and Assessment 3.3 Flexible Application and Hybrid Transfer 4 Summary and Acknowledgements References The Attitude of Engineering Students Towards Robotization 1 Problem Statement 2 Purpose, Questions and Method of Research 3 Results 3.1 Experiences Related to Robotization 3.2 Demand for Technology Education 4 Summary References Our University’s Women Engineers in Harmony with the Past and the Present - A Presentation Paper from the Organizers of the ICL-IGIP 2025 Conference 1 Introduction 1.1 The history of the Budapest University of Technology and Economics from 1782 to the present 2 Female Students in Hungarian Higher Education 2.1 From the Beginnings to the First Female Graduates 3 Female Engineer Training and the First Hungarian Female Engineer 3.1 Eszter Pécsi, the First Hungarian Female Engineer 4 The Female Engineer as an Icon in the Era of State Socialism, 1947–1956 5 Women in the Engineering Field After 1956 – A Discussion with a Female Engineer About the Miracle of the Blocks of Flats 5.1 Professional and Historical Background 5.2 Prefabricated Houses, Blocks of Flats 6 International Outlook 7 Closing Remarks References “Little Professors’” Cognitive Transformation Through Activity Triangles on Mechanics 1 Introduction 2 Rationale for the Present Study 3 The Research 3.1 The Purpose of the Research -Research Questions 3.2 The Sample 3.3 Research Tools 3.4 Research Stages 4 Results 4.1 Method of Processing the Experimental Data 4.2 Discussion of Results 5 Discussions and Conclusions References Programming Errors and Academic Performance in an Introductory Data Structures Course: A Per Gender Analysis 1 Introduction 2 Related Work 3 Methodology 3.1 Course Outline 3.2 Participants 3.3 Data Analysis 4 Results 4.1 Errors Per Student 4.2 Per Gender Average Assignment Grades 4.3 Per Gender Average Overall Grades 4.4 Statistical Test Results 4.5 Association Rule Mining 5 Conclusion References Effect of Student Characteristics and Blended Learning Approach on Student Performance in Master’s Level Chemical Engineering Courses 1 Introduction 2 Method 2.1 Sample and Procedure 3 Results and Discussion 4 Discussion 5 Conclusion References A Model of Two-Parameter Competitive Assessment of the Effectiveness of a Complex Sensorimotor Reaction of a Computer Operator 1 Problem Statement 2 Analysis of Recent Research and Publications 3 Statement of Basic Material and the Substantiation of the Obtained Results 4 Conclusions References Entrepreneurship in Engineering Education Entrepreneurship Capacity Building for Higher Education 1 Introduction 1.1 Objectives 1.2 Approach 2 Methodology 2.1 Learning Journey 2.2 Acceleration Journey 3 Development and Implementation of a 4-week Acceleration Program 4 Actual or Anticipated Outcomes 5 Conclusions References Digital Environments for Open-Access Entrepreneurship Education 1 Introduction 2 The Research Background for the Project 2.1 Literature Review 2.2 Study of Users Opinions 3 Digital Ecosystem’s Structure and Features 3.1 The Ecosystem Components 3.2 The Design Model 3.3 Key Features of the System 4 Testing and Evaluation of the Digital System 5 Lessons Learned and Conclusions References Entrepreneurship in Engineering Curriculum 1 Introduction 2 Entrepreneurship Education in Engineering Curriculum 3 Methodology 4 Findings 4.1 Gaps Between Industries’ Perspective and Mechanical Engineering Curriculum 5 Conclusions References The Platform for Education on Digital Entrepreneurship 1 Introduction 1.1 Purpose 1.2 Digital Platforms 2 Methods and Activities 3 Impact 4 Results 5 Conclusion and Future Work References University Startup Clinics: A New Approach to Project-Oriented Education and Entrepreneurial Competences Development 1 Introduction 2 University Startup Clinics as an Integral Part of Entrepreneurial Ecosystem 2.1 Structure and Main Functions of University Startup Clinics 2.2 University Startup Clinics Actions Algorithm 2.3 Peculiarities of Interaction Between University Startup Clinics’ Parties 3 Conclusion References Engineering Excellence for the Mobility Value Chain 1 Introduction 1.1 Needs Analysis 2 Research Method 3 Impact 4 Conclusions and Implications References Decoding the Entrepreneurial Mindset of Engineering Education in India-A Qualitative Lens 1 Introduction 2 Methods 2.1 Context: Nurturing Plaksha’s Engineering Students to Entrepreneurial Mindset through a Summer Program 2.2 Data Collection and Analysis 2.3 Sample Selection 2.4 Interview Questions 3 Results and Discussion 3.1 Demographics 3.2 Model of EM Based on Perceptions of Students Who Partook in Plaksha Summer Entrepreneurship Program (PSEP) 3.3 Constructing EM Model Based on Entrepreneurs’ Perceptions: 3.4 How do Different EM Core Attributes in the Model Work Together to Support an Entrepreneur’s Journey? 3.5 Disparity in Students Versus Entrepreneurs’ Perceptions of EM: 4 Conclusions References Survey-Based Measurements of the Entrepreneurial Mindset of Indian Engineering Students 1 Introduction 2 Literature Review 3 Methods 3.1 Assessments Used in Tracking Change of Entrepreneurial Mindset 3.2 EM Development Programs 4 Results and Discussion 4.1 Effect of Exposure to Plaksha Summer Entrepreneurship Program 5 Conclusion and Future Scope Appendix: EM Survey Questionnaire References Innovation and Entrepreneurship Integrated to Introductory Programming Courses: An Experience Report of a Brazilian Case 1 Introduction 2 Context 3 Integrating Startup Culture 4 Experience Report 5 Final Remarks References Academia-Industry Partnerships Managing Students’ Expectations in a Challenge-Driven Learning Environment 1 Introduction and Background 2 Method 2.1 Data Collection 2.2 Data Analysis 3 Results and Discussion 3.1 Communication Skills 3.2 Group Work Skills 3.3 Expected Learning Outcomes 4 Conclusion and Future Work References Strategic Design Under the Vision of Students, Companies, and Experts. A Teaching Process in Higher Education 1 Introduction 2 Methodology 2.1 Description of the Process Proposed in This Research 2.2 Implementation 2.3 Evaluation 3 Results 4 Discussion 5 Conclusions References Hackathon Approach for Students Evaluation at a Software Engineering Course – Preliminary Results 1 Introduction 2 Related Work 3 Hackathon as Exam 4 Examining Hackathon - Perspective of Students and Organizers 4.1 Preliminary Findings 4.2 Survey Data Analysis 4.3 Interviews with Organizers 5 Guidelines for Hackathon Organization 6 Discussion and Conclusions 6.1 Threats to Validity and Ethical Considerations 6.2 Recommendations and Future Work 6.3 Conclusion References Co-creation of Interactive E-Courses by Multidisciplinary Teams of Educators-Researchers-Practitioners-Stakeholders 1 Introduction 2 Contextualization 3 Discussion 4 Conclusion References A Method of Generating ‘Smart’ Blocks of Test Questions in the Learning Process, Adaptable to the Learner’s Personality, Using Neural Network Technology 1 Introduction 2 Description of Key Terms and Statements 3 Actual Outcomes and Summary 3.1 Description of a Method for Generating Smart Blocks of Test Questions in the Learning Process, Which are Adapted to the Learning Individual using Neural Network Technology 3.2 A Mathematical Model for Calculating the Satisfaction Function of Learning Outcomes. Data Verification 3.3 Summary References Designing Multi-disciplinary Interactive Collaborative Learning in Healthcare Engineering Education Through Academia-Industry Partnership 1 Introduction 1.1 Healthcare Engineering 1.2 Our Educational Context 2 Our Approach to Academia-Industry Partnership 3 Outcomes 4 Conclusion References Enhancing Vocational Training Institution’s Curriculum Development in Lao PDR: Expert Recommendations for Industry Collaboration, Work-Based Learning, and Relevance to Labor Market 1 Introduction 2 Literature Review 3 Methodology 4 Results 5 Conclusion References Teaching Best Practices Attention on the Academic Performance of Mathematics 1 Introduction 2 State of the Art 3 Methodology 4 Results 5 Conclusions References Flipped Classroom in Pedagogical Practice 1 Introduction 2 Flipped Classroom 3 Course of Teaching 3.1 Education Results 3.2 Statistical Processing of Results 4 Assessment of Flipped Classroom by Students 5 Conclusion References Fostering Emotional Intelligence on Challenge-Based Learning Principles 1 Problem Statement 2 Analysis of Recent Research and Publications 3 Results and Discussion 4 Conclusions References Hands-on Experiments on Atomic Structure and Particle Physics for Primary Teachers at CERN 1 Introduction 1.1 Physics Education in Greece 1.2 Physics Education at CERN 2 Exploring the Structure of Matter and Fundamental Particles 2.1 The Structure of the “Atomic Structure and Particle Physics” Laboratory at CERN: A Comprehensive Overview 3 Research Questions 4 Methodology 4.1 Objectives 4.2 Participants 4.3 Research Methodology 5 Results 5.1 Results for Teachers 5.2 Results for Students 6 Discussion and Conclusion References Digital Collaboration Practices in Engineering Education 1 Introduction 2 Background 3 Methodology 3.1 Digital Tools and Course Organization 3.2 Digital Tools and Course Organization 4 Results and Discussion 5 Summary and Acknowledgements References First-Year and Graduate Teacher Training Students’ Views on the Teaching Career 1 Introduction 2 Presentation of Survey 3 Results 3.1 Presentation of the Sample 3.2 Students’ Teaching Intentions 3.3 Students’ Teaching Career Image 3.4 Self-reflection: Resources for the Teaching Profession 3.5 Assessment of the Benefits of Teacher Training 4 Summary References Self-Regulated Learning Strategies: Zimmerman’s Cyclical Phases Model and Writing Skill 1 Introduction 2 Literature Review 2.1 Self-regulated Learning Strategies: Zimmerman’s Cyclical Phases Model 3 Methodology 3.1 Participants 3.2 Research Design 4 Results and Discussion 4.1 Discussion 5 Conclusion References The Relevance of Language Register When Writing in English as a Foreign Language Contexts 1 Introduction 1.1 Literature Review 2 Methodology 2.1 Participants 2.2 Research Design 2.3 Data Collection Strategies 3 Results and Discussion 3.1 Pretest- Posttest Contrastive Results Analysis 4 Conclusions References Upside-Down Creativity! Reversing Science Concepts Learning for Tertiary Level Students 1 Introduction 2 Rationale for the Present Study 3 The Research 3.1 Purpose and Research Questions 3.2 Research Sample 3.3 Research Method ad Tools 3.4 Ethical Concerns 3.5 Research Process 3.6 Data Analysis 4 Results 4.1 Content Analysis Findings 4.2 Discussion of the Results References The Impact of Hybrid Spaces in Higher Education Experiential Learning 1 Introduction 2 Background 3 Course Description 4 Experiments in Hybrid Space Development 5 Evaluation 6 Discussion 7 Conclusions References The Effectiveness of Gamification to Enhance Writing Skills in English as a Foreign Language Contexts 1 Introduction 2 Literature Review 3 Methodology 3.1 Participants 3.2 Research Design 3.3 Data Collection Strategies 4 Results and Discussion 4.1 Pretest- Posttest Contrastive Results Analysis 5 Conclusions References Real-World Experiences Surface Monitoring at Dams Using Drones and AI-Based Analysis for Advanced Anomaly Assessment 1 Introduction 2 Problem Statement and Research Overview 3 Methodology 4 Results of the Researched Method 4.1 Drone-Supported Recordings at Margaritze Barrier 4.2 Generation of a Georeferenced 3D Model 4.3 Utilization of the Image Recordings for Surface Analysis Using Artificial Intelligence 5 Conclusion and Outlook References Investigation of Digital Product Services for B2B Products 1 Introduction 2 Digital Product Service 2.1 Servitization 2.2 Product-Service System 2.3 Chances and Risks When Implementing Digital Product Services 2.4 Examples of Digital Product Service Systems 3 Making the Service Fit for the Company 3.1 Personas 3.2 User Story 3.3 Combining the Knowledge 4 Conclusion and Outlook References A Study on Reasons for Student Dropouts in a Computer Science Bachelor’s Degree Program 1 Introduction 2 Dropout Factors Based on Literature Survey 3 Qualitative Interviews with Dropouts 4 Discussion 5 Conclusion References A Case Study on the Readiness of Rajamangala University of Technology Lanna in Entering Times Higher Education University Impact Rankings 1 Introduction 2 Purpose 3 Approach 4 SDGs and Participation of Higher Education Institutions (HEIs) Through THE Impact Rankings Platform 5 RMUTL: Self-reflection Before Taking on New Challenges 5.1 From “College” to “University” [9, 10] 5.2 Identity Prominence Associated with the SDGs 6 Readiness of RMUTL in the Administration and Subcommittee’s Perspectives 6.1 Upstream Information, Motives, and Leaps to New Challenges 6.2 Piloting and Participating by Selecting Six Goals Ready for Ranking Out of 17 in Total 6.3 SWOC ANALYSIS: In the View of the Administration and Subcommittee 7 Recommendations and Conclusions 7.1 Recommendations 7.2 Conclusions References Teaching Nonlinear Control by Means of a Ball on the Wheel System 1 Introduction 1.1 Main Purpose 2 Ball on Wheel System 2.1 Mathematical Model 2.2 Controller Design 2.3 Practical Use of the BOW System in NCS Course 2.4 Dead Lock Operation 2.5 Constant Speed Operation 3 An Accompanying Laboratory Exercise 4 Conclusion References Competencies in Higher Education Standards of Ukraine: Definition, Content and Requirements for the Formation Level 1 Problem Statement 2 The Purpose and Hypothesis of the Study 2.1 Purpose of the Study 2.2 Hypothesis of the Study 3 Research Material and Methods 3.1 Research Reference Framework 3.2 Stages of Research 4 Research Results and Their Discussion 4.1 Results of the 1st Stage of the Study and Their Discussion 4.2 Results of the 2nd Stage of the Study and Their Discussion 5 Conclusions References Collaborative Experiential Learning for the Study of Noise Pollution and Improvement in Soundscape Design 1 Introduction 2 Methodology 2.1 Urban Diagnosis of the Study Area and Definition of the Monitoring Points 2.2 Measurement of Noise Levels 2.3 Analysis and Interpretation of Results 2.4 Evaluation of Participating Students 3 Results and Discussion 3.1 Analysis of Students’ Data 3.2 Collaborative Learning Experience 4 Conclusions References Design of Teaching Platform for Process Automation 1 Introduction 2 Overall Platform Description 2.1 Process Control Plant 2.2 Corresponding Piping and Instrumentation Diagram (P&ID) 2.3 Hardware of the PLC Controller and I/O System 2.4 Human Machine Interface 3 Process Control Functionalities 3.1 Water Level Control 3.2 Flow Control 3.3 Pressure Control 3.4 Temperature Control 4 Case Study 5 Conclusion and Future Work References Psychology Students’ Experiences with the Application of a Memory Workshop: A Case of Challenge-Based Learning 1 Introduction 2 Method 2.1 Design 2.2 Participants 2.3 Instruments 2.4 Procedure 3 Results 3.1 Collaborative Work Among Students 3.2 Professional Abilities 3.3 Challenge-Based Learning 4 Conclusions References Methodology and Conceptual Model for Digital Accessibility Assessment of Websites and Documents for People with Impaired and Lost Vision 1 Introduction 2 Methodology 2.1 Testing Accessibility of Websites 2.2 Testing the Accessibility of Electronic Documents 3 Results and Application of the Methodology 4 Examples of an Accessible Digital System for People with Impaired and Lost Vision 4.1 Accessible Digital System with an Audio Guide, QR Codes and Braille Signs 4.2 Ensuring Accessibility of Websites and Digital Systems for People with Special Needs 5 Conclusion References Reflections on Faith, Work, Profession and the Call to Salvation in Western Intellectual History – Early Modern Periods 1 Introduction 2 Interdisciplinary Context 2.1 Philosophical Fundamentals of Religion 2.2 Antecedents of Architectural History – the Middle Ages 2.3 Theological Explanations 2.4 Biblical Guides and Fundamentals 3 Work and Profession in the History of Ideas of the West 3.1 Work 3.2 Profession 4 The Arc of the Ethical Evolution of the Concepts of work and Profession 5 Conclusions References Criterion Challenges in Fostering Readiness to Create and Use Digital Educational Content 1 Problem Statement 2 Analysis of Recent Research and Publications 3 Statement of Basic Material and the Substantiation of the Obtained Results 4 Conclusions References Work in Progress: Integration of Adaptive, Intuitive, and Virtual Environments in the Classroom to Have an Enhanced Learning Experience and to Achieve Higher Student Success Rates 1 Introduction 2 Methodology 2.1 Participants/Sample Selection. 2.2 Data Collection and Analysis 2.3 Ethical Considerations 2.4 Limitations 2.5 Validity and Reliability 3 Results 4 Discussion References A LabVIEW Based Brain-Computer Interface for Accessing the Internet Resources by Using the Unicorn EEG Headset and the P300 Speller Board 1 Introduction 2 Scientific Literature Review about P300 Based BCI Systems 3 Research and Experimental Methodology 3.1 The Working Principle of the Proposed P300 based BCI Application 3.2 Designing A Customized Unicorn P300 Speller Board 3.3 The Front-Panel of the Proposed BCI LabVIEW Application for Accessing the Internet Resources 3.4 The Block-Diagram of the LabVIEW Function Aimed at Acquiring and Processing the UDP Data Package 3.5 Implementing LabVIEW Code Sequences for Accessing the Web Resources 3.6 The LabVIEW State-Machine for Enabling the Transition Across the Commands Aimed at the Alternative Accessing the Internet Resources 4 Results and Discussions 5 Conclusions References Will a “New” Leadership Style of Engineers as Family Entrepreneurs Foster Stability and Peace in Germany? 1 Approach 2 Actual or Anticipated Outcomes 2.1 Interest in Long-Term Sustainability and Resilience 2.2 Versatility 2.3 Respect 2.4 Credibility 2.5 The Leader is Eminent - Hence, the Leader is Visible 2.6 Serendipity and Reporting Systems in an Open, Clear Management Culture 2.7 Limited and Guided Participation 3 Conclusion References Author Index