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دانلود کتاب Modern C++ Programming Cookbook - Master C++ core language and standard library features, with over 100 recipes, updated to C++20

دانلود کتاب کتاب آشپزی برنامه نویسی مدرن C++ - زبان اصلی C++ و ویژگی های استاندارد کتابخانه، با بیش از 100 دستور پخت، به روز رسانی به C++20

Modern C++ Programming Cookbook - Master C++ core language and standard library features, with over 100 recipes, updated to C++20

مشخصات کتاب

Modern C++ Programming Cookbook - Master C++ core language and standard library features, with over 100 recipes, updated to C++20

دسته بندی: برنامه نویسی: زبان های برنامه نویسی
ویرایش: 2 
نویسندگان:   
سری:  
ISBN (شابک) : 9781800208988 
ناشر: Packt 
سال نشر: 2020 
تعداد صفحات: 751 
زبان: English 
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) 
حجم فایل: 4 مگابایت 

قیمت کتاب (تومان) : 41,000



کلمات کلیدی مربوط به کتاب کتاب آشپزی برنامه نویسی مدرن C++ - زبان اصلی C++ و ویژگی های استاندارد کتابخانه، با بیش از 100 دستور پخت، به روز رسانی به C++20: تقویت c++20 c++17



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توجه داشته باشید کتاب کتاب آشپزی برنامه نویسی مدرن C++ - زبان اصلی C++ و ویژگی های استاندارد کتابخانه، با بیش از 100 دستور پخت، به روز رسانی به C++20 نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.


توضیحاتی در مورد کتاب کتاب آشپزی برنامه نویسی مدرن C++ - زبان اصلی C++ و ویژگی های استاندارد کتابخانه، با بیش از 100 دستور پخت، به روز رسانی به C++20

یک کتاب دستور العمل عملی برای به دست آوردن درک جامع از پیچیدگی ها و اصول اصلی برنامه نویسی C++ C++ راه درازی را پیموده است تا یکی از پرکاربردترین زبان های همه منظوره باشد که در هسته خود سریع، کارآمد و با کارایی بالا است. نسخه دوم به روز شده کتاب آشپزی برنامه نویسی مدرن C++ به جدیدترین ویژگی های C++20، مانند ماژول ها، مفاهیم، ​​برنامه های اساسی، و موارد اضافه شده به کتابخانه استاندارد، از جمله محدوده ها و قالب بندی متن، می پردازد. این کتاب در قالب دستور العمل های عملی سازماندهی شده است که طیف گسترده ای از مشکلاتی را که توسعه دهندگان مدرن با آن مواجه هستند پوشش می دهد. این کتاب همچنین به جزئیات تمام مفاهیم اصلی در برنامه‌نویسی مدرن C++، مانند توابع و کلاس‌ها، تکرارکننده‌ها و الگوریتم‌ها، جریان‌ها و سیستم فایل، threading و همزمانی، اشاره‌گرهای هوشمند و معناشناسی حرکتی و بسیاری دیگر می‌پردازد. این به جنبه های عملکرد برنامه نویسی عمیق می رود و به توسعه دهندگان آموزش می دهد که چگونه با کمک بهترین روش ها کد سریع و ناب بنویسند. علاوه بر این، این کتاب الگوهای مفیدی را بررسی می‌کند و در پیاده‌سازی بسیاری از اصطلاحات، از جمله pimpl، پارامتر نام‌گذاری شده، و وکیل مشتری، تکنیک‌هایی مانند اجتناب از تکرار با الگوی کارخانه را آموزش می‌دهد. همچنین فصلی به تست واحد اختصاص داده شده است که در آن با سه مورد از پرکاربردترین کتابخانه ها برای C++ آشنا می شوید: Boost.Test، Google Test و Catch2. تا پایان کتاب، شما قادر خواهید بود به طور موثر از ویژگی ها و تکنیک های برنامه نویسی C++11/14/17/20 برای بهبود عملکرد، مقیاس پذیری و کارایی برنامه های خود استفاده کنید. آنچه خواهید آموخت: - * ویژگی های زبان و کتابخانه جدید C++20 و مشکلات حل آنها را درک کنید * در استفاده از پشتیبانی استاندارد برای threading و همزمانی برای کارهای روزانه ماهر شوید * از کتابخانه استاندارد استفاده کنید و با کانتینرها، الگوریتم‌ها و تکرارکننده‌ها کار کنید * مشکلات جستجوی متن و جایگزینی را با استفاده از عبارات منظم حل کنید * با انواع رشته ها کار کنید و جنبه های مختلف کامپایل را یاد بگیرید * از کتابخانه سیستم فایل برای کار با فایل ها و دایرکتوری ها استفاده کنید * الگوها و اصطلاحات مفید مختلف را پیاده سازی کنید * چارچوب های آزمایشی پرکاربرد برای C++ را کاوش کنید


توضیحاتی درمورد کتاب به خارجی

A pragmatic recipe book for acquiring a comprehensive understanding of the complexities and core fundamentals of C++ programming C++ has come a long way to be one of the most widely used general-purpose languages that is fast, efficient, and high-performance at its core. The updated second edition of Modern C++ Programming Cookbook addresses the latest features of C++20, such as modules, concepts, coroutines, and the many additions to the standard library, including ranges and text formatting. The book is organized in the form of practical recipes covering a wide range of problems faced by modern developers. The book also delves into the details of all the core concepts in modern C++ programming, such as functions and classes, iterators and algorithms, streams and the file system, threading and concurrency, smart pointers and move semantics, and many others. It goes into the performance aspects of programming in depth, teaching developers how to write fast and lean code with the help of best practices. Furthermore, the book explores useful patterns and delves into the implementation of many idioms, including pimpl, named parameter, and attorney-client, teaching techniques such as avoiding repetition with the factory pattern. There is also a chapter dedicated to unit testing, where you are introduced to three of the most widely used libraries for C++: Boost.Test, Google Test, and Catch2. By the end of the book, you will be able to effectively leverage the features and techniques of C++11/14/17/20 programming to enhance the performance, scalability, and efficiency of your applications. What you will learn:- * Understand the new C++20 language and library features and the problems they solve * Become skilled at using the standard support for threading and concurrency for daily tasks * Leverage the standard library and work with containers, algorithms, and iterators * Solve text searching and replacement problems using regular expressions * Work with different types of strings and learn the various aspects of compilation * Take advantage of the file system library to work with files and directories * Implement various useful patterns and idioms * Explore the widely used testing frameworks for C++



فهرست مطالب

Cover
Copyright
Packt Page
Contributors
Table of Contents
Preface
Chapter 1: Learning Modern Core Language Features
	Using auto whenever possible
		How to do it...
		How it works...
		See also
	Creating type aliases and alias templates
		How to do it...
		How it works...
		See also
	Understanding uniform initialization
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Understanding the various forms of non-static member initialization
		How to do it...
		How it works...
		See also
	Controlling and querying object alignment
		Getting ready
		How to do it...
		How it works...
		See also
	Using scoped enumerations
		How to do it...
		How it works...
		See also
	Using override and final for virtual methods
		Getting ready
		How to do it...
		How it works...
		See also
	Using range-based for loops to iterate on a range
		Getting ready
		How to do it...
		How it works...
		See also
	Enabling range-based for loops for custom types
		Getting ready
		How to do it...
		How it works...
		See also
	Using explicit constructors and conversion operators to avoid implicit conversion
		Getting ready
		How to do it...
		How it works...
		See also
	Using unnamed namespaces instead of static globals
		Getting ready
		How to do it...
		How it works...
		See also
	Using inline namespaces for symbol versioning
		Getting ready
		How to do it...
		How it works...
		See also
	Using structured bindings to handle multi-return values
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Simplifying code with class template argument deduction
		How to do it...
		How it works...
		See also
Chapter 2: Working with Numbers and Strings
	Converting between numeric and string types
		Getting ready
		How to do it...
		How it works...
		See also
	Limits and other properties of numeric types
		Getting ready
		How to do it...
		How it works...
		See also
	Generating pseudo-random numbers
		Getting ready
		How to do it...
		How it works...
		See also
	Initializing all bits of internal state of a pseudo-random number generator
		Getting ready
		How to do it...
		How it works...
		See also
	Creating cooked user-defined literals
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Creating raw user-defined literals
		Getting ready
		How to do it...
		How it works...
		See also
	Using raw string literals to avoid escaping characters
		Getting ready
		How to do it...
		How it works...
		See also
	Creating a library of string helpers
		Getting ready
		How to do it...
		How it works...
		See also
	Verifying the format of a string using regular expressions
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Parsing the content of a string using regular expressions
		Getting ready
		How to do it...
		How it works...
		See also
	Replacing the content of a string using regular expressions
		Getting ready
		How to do it...
		How it works...
		See also
	Using string_view instead of constant string references
		Getting ready
		How to do it...
		How it works...
		See also
	Formatting text with std::format
		Getting ready
		How to do it...
		How it works...
		See also
	Using std::format with user-defined types
		Getting ready
		How to do it...
		How it works...
		See also
Chapter 3: Exploring Functions
	Defaulted and deleted functions
		Getting started
		How to do it...
		How it works...
		See also
	Using lambdas with standard algorithms
		Getting ready
		How to do it...
		How it works...
		See also
	Using generic and template lambdas
		Getting started
		How to do it...
		How it works...
		See also
	Writing a recursive lambda
		Getting ready
		How to do it...
		How it works...
		See also
	Writing a function template with a variable number of arguments
		Getting ready
		How to do it...
		How it works...
		See also
	Using fold expressions to simplify variadic function templates
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Implementing the higher-order functions map and fold
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Composing functions into a higher-order function
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Uniformly invoking anything callable
		Getting ready
		How to do it...
		How it works...
		See also
Chapter 4: Preprocessing and Compilation
	Conditionally compiling your source code
		Getting ready
		How to do it...
		How it works...
		See also
	Using the indirection pattern for preprocessor stringification and concatenation
		Getting ready
		How to do it...
		How it works...
		See also
	Performing compile-time assertion checks with static_assert
		Getting ready
		How to do it...
		How it works...
		See also
	Conditionally compiling classes and functions with enable_if
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Selecting branches at compile time with constexpr if
		Getting ready
		How to do it...
		How it works...
		See also
	Providing metadata to the compiler with attributes
		How to do it...
		How it works...
		See also
Chapter 5: Standard Library Containers, Algorithms, and Iterators
	Using vector as a default container
		Getting ready
		How to do it...
		How it works...
		See also
	Using bitset for fixed-size sequences of bits
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Using vector for variable-size sequences of bits
		Getting ready...
		How to do it...
		How it works...
		There's more...
		See also
	Using the bit manipulation utilities
		Getting ready
		How to do it…
		How it works…
		See also
	Finding elements in a range
		Getting ready
		How to do it...
		How it works...
		See also
	Sorting a range
		Getting ready
		How to do it...
		How it works...
		See also
	Initializing a range
		Getting ready
		How to do it...
		How it works...
		See also
	Using set operations on a range
		Getting ready
		How to do it...
		How it works...
		See also
	Using iterators to insert new elements into a container
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Writing your own random-access iterator
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Container access with non-member functions
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
Chapter 6: General-Purpose Utilities
	Expressing time intervals with chrono::duration
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Working with calendars
		Getting ready
		How to do it…
		How it works…
		There's more…
		See also
	Converting times between time zones
		Getting ready
		How to do it…
		How it works…
		See also
	Measuring function execution time with a standard clock
		Getting ready
		How to do it...
		How it works...
		See also
	Generating hash values for custom types
		Getting ready
		How to do it...
		How it works...
		See also
	Using std::any to store any value
		Getting ready
		How to do it...
		How it works...
		See also
	Using std::optional to store optional values
		Getting ready
		How to do it...
		How it works...
		See also
	Using std::variant as a type-safe union
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Visiting an std::variant
		Getting ready
		How to do it...
		How it works...
		See also
	Using std::span for contiguous sequences of objects
		Getting ready
		How to do it…
		How it works…
		See also
	Registering a function to be called when a program exits normally
		Getting ready
		How to do it...
		How it works...
		See also
	Using type traits to query properties of types
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Writing your own type traits
		Getting ready
		How to do it...
		How it works...
		See also
	Using std::conditional to choose between types
		Getting ready
		How to do it...
		How it works...
		See also
Chapter 7: Working with Files and Streams
	Reading and writing raw data from/to binary files
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Reading and writing objects from/to binary files
		Getting ready
		How to do it...
		How it works...
		See also
	Using localized settings for streams
		Getting ready
		How to do it...
		How it works...
		See also
	Using I/O manipulators to control the output of a stream
		Getting ready
		How to do it...
		How it works...
		See also
	Using monetary I/O manipulators
		Getting ready
		How to do it...
		How it works...
		See also
	Using time I/O manipulators
		Getting ready
		How to do it...
		How it works...
		See also
	Working with filesystem paths
		Getting ready
		How to do it...
		How it works...
		See also
	Creating, copying, and deleting files and directories
		Getting ready
		How to do it...
		How it works...
		See also
	Removing content from a file
		Getting ready
		How to do it...
		How it works...
		See also
	Checking the properties of an existing file or directory
		Getting ready
		How to do it...
		How it works...
		See also
	Enumerating the content of a directory
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Finding a file
		Getting ready
		How to do it...
		How it works...
		See also
Chapter 8: Leveraging Threading and Concurrency
	Working with threads
		Getting ready
		How to do it...
		How it works...
		See also
	Synchronizing access to shared data with mutexes and locks
		Getting ready
		How to do it...
		How it works...
		See also
	Avoiding using recursive mutexes
		Getting ready
		How to do it...
		How it works...
		See also
	Handling exceptions from thread functions
		Getting ready
		How to do it...
		How it works...
		See also
	Sending notifications between threads
		Getting ready
		How to do it...
		How it works...
		See also
	Using promises and futures to return values from threads
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Executing functions asynchronously
		Getting ready
		How to do it...
		How it works...
		See also
	Using atomic types
		Getting ready
		How to do it...
		How it works...
		See also
	Implementing parallel map and fold with threads
		Getting ready
		How to do it...
		How it works...
		See also
	Implementing parallel map and fold with tasks
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Implementing parallel map and fold with standard parallel algorithms
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Using joinable threads and cancellation mechanisms
		Getting ready
		How to do it...
		How it works...
		See also
	Using thread synchronization mechanisms
		Getting ready
		How to do it...
		How it works...
		See also
Chapter 9: Robustness and Performance
	Using exceptions for error handling
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Using noexcept for functions that do not throw exceptions
		How to do it...
		How it works...
		There's more...
		See also
	Ensuring constant correctness for a program
		How to do it...
		How it works...
		There's more...
		See also
	Creating compile-time constant expressions
		Getting ready
		How to do it...
		How it works...
		There's more…
		See also
	Creating immediate functions
		How to do it…
		How it works…
		See also
	Performing correct type casts
		How to do it...
		How it works...
		There's more...
		See also
	Using unique_ptr to uniquely own a memory resource
		Getting ready
		How to do it...
		How it works...
		See also
	Using shared_ptr to share a memory resource
		Getting ready
		How to do it...
		How it works...
		See also
	Implementing move semantics
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Consistent comparison with the operator <=>
		Getting ready
		How to do it…
		How it works…
		See also
Chapter 10: Implementing Patterns and Idioms
	Avoiding repetitive if...else statements in factory patterns
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Implementing the pimpl idiom
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Implementing the named parameter idiom
		Getting ready
		How to do it...
		How it works...
		See also
	Separating interfaces and implementations with the non-virtual interface idiom
		Getting ready
		How to do it...
		How it works...
		See also
	Handling friendship with the attorney-client idiom
		Getting ready
		How to do it...
		How it works...
		See also
	Static polymorphism with the curiously recurring template pattern
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Implementing a thread-safe singleton
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
Chapter 11: Exploring Testing Frameworks
	Getting started with Boost.Test
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Writing and invoking tests with Boost.Test
		Getting ready
		How to do it...
		How it works...
		See also
	Asserting with Boost.Test
		Getting ready
		How to do it...
		How it works...
		See also
	Using fixtures in Boost.Test
		Getting ready
		How to do it...
		How it works...
		See also
	Controlling outputs with Boost.Test
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Getting started with Google Test
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Writing and invoking tests with Google Test
		Getting ready
		How to do it...
		How it works...
		See also
	Asserting with Google Test
		How to do it...
		How it works...
		See also
	Using test fixtures with Google Test
		Getting ready
		How to do it...
		How it works...
		See also
	Controlling output with Google Test
		Getting ready
		How to do it...
		How it works...
		See also
	Getting started with Catch2
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Writing and invoking tests with Catch2
		How to do it...
		How it works...
		See also
	Asserting with Catch2
		Getting ready
		How to do it...
		How it works...
		See also
	Controlling output with Catch2
		Getting ready
		How to do it…
		How it works...
		See also
Chapter 12: C++20 Core Features
	Working with modules
		Getting ready
		How to do it...
		How it works...
		See also
	Understanding module partitions
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Specifying requirements on template arguments with concepts
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Using requires expressions and clauses
		Getting ready
		How to do it...
		How it works...
		See also
	Iterating over collections with the ranges library
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Creating your own range view
		Getting ready
		How to do it...
		How it works...
		See also
	Creating a coroutine task type for asynchronous computations
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
	Creating a coroutine generator type for sequences of values
		Getting ready
		How to do it...
		How it works...
		There's more...
		See also
Bibliography
	Websites
	Articles and books
Other Books You May Enjoy
Index




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