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ویرایش: [1st ed. 2022]
نویسندگان: Samuel Stuart (editor)
سری:
ISBN (شابک) : 1071623907, 9781071623909
ناشر: Humana
سال نشر: 2022
تعداد صفحات: 236
[228]
زبان: English
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود)
حجم فایل: 8 Mb
در صورت تبدیل فایل کتاب Eye Tracking: Background, Methods, and Applications (Neuromethods, 183) به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب ردیابی چشم: پیشینه، روشها و کاربردها (روشهای عصبی، 183) نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
این جلد آخرین روشهای ردیابی چشم را بررسی میکند که به محققان کمک میکند پیشزمینه، روشها و کاربردهای درگیر در این مطالعات را درک کنند. فصل های این کتاب موضوعاتی مانند روش ها و مدل های ردیابی چشم در محیط های طبیعی را پوشش می دهد. انفورماتیک با نگاه طبیعی (به عنوان مثال، کمک به حرکت ویلچر)؛ برنامه ردیابی چشم برای درک کنترل بصری حرکت. حرکت چشم در اختلالات عصبی؛ و حرکات چشم در تحقیق و تمرین ورزشی. در سبک سری Neuromethods، فصلها شامل نوع جزئیات و توصیههای کلیدی از متخصصان مورد نیاز برای به دست آوردن نتایج موفقیتآمیز در آزمایشگاه شما میشود. پیشرفته و کاربردی، Eye Tracking: Background, Methods, and Applications منبع ارزشمندی برای محققان با تجربه و مبتدی است که علاقه مند به کسب اطلاعات بیشتر در مورد این زمینه و پیشرفت های آینده آن هستند.
This volume explores the latest eye-tracking methodologies that help researchers understand the background, methods, and applications involved in these studies. The chapters in this book cover topics such as methods and models of eye-tracking in natural environments; natural gaze informatics (i.e., assisted wheelchair mobility); eye-tracking application to understand the visual control of locomotion; eye movement in neurological disorders; and eye movements in sports research and practice. In the Neuromethods series style, chapters include the kind of detail and key advice from the specialists needed to get successful results in your laboratory. Cutting-edge and practical, Eye Tracking: Background, Methods, and Applications is a valuable resource for experienced and novice researchers interested in learning more about this field and its future developments.
Preface Preface to the Series Contents Contributors Chapter 1: The Eyes as a Window to the Brain and Mind 1 Introduction 2 Eye Movements: Why Study Them? 3 Eye Tracking: How Does It Work? 4 Looking Back at Past Research 4.1 Reading 4.2 Transition from Static to Mobile Devices 4.3 Scanning the Field Ahead 4.3.1 Mobile Eye Tracking Difficulties with Mobile Eye Tracking 4.3.2 Clinical Assessment and Disease Biomarkers 4.3.3 Human-Computer Interaction 4.3.4 Psychology and Human Performance 5 Looking to the Future of Eye Movement Research 6 Conclusions References Chapter 2: A Brief History of Eye Movement Research 1 Background 2 Seventeenth Century 3 Eighteenth Century 4 Nineteenth Century 5 Twentieth Century and Beyond 6 Conclusions References Chapter 3: Eye Tracking Hardware: Past to Present, and Beyond 1 A History of Eye Tracking Hardware Development 2 Video-Oculography 3 Other Modalities 4 Calibration 5 Eye Trackers Architectures 6 How to Choose the Eye Tracker 6.1 Parameters of the Eye Trackers 6.2 Eye Tracker Producers 6.3 Retail Prices of the Eye Trackers 6.4 Typical Problems During Experiments 7 Summary References 4: Methods and Models of Eye-Tracking in Natural Environments 1 Methods of Gaze Recording: From Experimental Setups to Real-World Tasks 1.1 Natural Gaze Recordings 1.2 Embodied Saliency 2 Modelling of Gaze in Experimental Setups 3 Modelling of Gaze in the Real World References 5: Definition, Modeling, and Detection of Saccades in the Face of Post-saccadic Oscillations 1 Introduction 2 Methods 2.1 Modeling Saccade Trajectories 2.2 Predicting Eyeball Motion from Pupil Motion 2.3 Direction-Based and Velocity-Based Detection of Saccades and Post-Saccadic Oscillations 2.4 Simulation of Saccades and Post-Saccadic Oscillations for Classification-Based Detection 3 Conclusions References 6: Natural Gaze Informatics: Toward Intelligence Assisted Wheelchair Mobility 1 Introduction 1.1 Gaze-Based Interaction and the Midas Touch Problem 1.2 Visual User Interfaces to Steer a Wheelchair Using Dwell Time and Gaze Gestures 1.3 Gaze Interaction in Virtual Reality 2 Materials 3 Methods 3.1 Toward Naturalistic Gaze Behavior for Controlling a Wheelchair 3.2 Is It possible to Fully Address Midas Touch in Gaze Assisted Wheelchair Control? 3.3 Natural Gaze Data-Driven Wheelchair 3.4 Gaze-Contingent Decoding of Human Navigation Intention on an Autonomous Wheelchair Platform 4 Notes References Chapter 7: Eye Tracker Outcomes from Static, Mobile, Virtual Reality Eye Tracking Devices 1 Introduction 1.1 Calibration 2 Data Quality in Static and Mobile Eye Trackers 3 VR-Based Eye Tracking 4 Data Analysis 4.1 Areas of Interest 5 Measures of Visual Behavior 5.1 Fixation 5.2 Saccades 5.3 Smooth Pursuit Eye Movements (SPEMs) 6 Ease of Use 7 Use Case: Mobile Eye Tracker in Sport Research 7.1 Methods 7.2 Results 8 Use Case Static Eye Tracker in Medical Research: Circular Smooth Pursuit Assessment of mTBI 8.1 Methods 8.2 Results 8.3 Discussion 9 Use Case Virtual Reality Eye Tracker: Influence of Virtual Reality Height Exposure on Cognitive Load and Visual Processing D... 9.1 Methods 9.2 Results 10 Conclusions References Chapter 8: Translating Attentional Control Theory to Applied Psychological Eye Tracking Research 1 Background 2 Attentional Bias for Threatening Stimuli 3 Vigilance Bias 4 Translating Eye Movement Metrics to Applied Contexts 5 Maintenance Versus Avoidance Bias 6 Processing Efficiency 7 Transferred Versus Retrofitted Outcome Measures 8 Case Study: Adaptive Gait in Older Adults 9 Conclusion References Chapter 9: Eye Tracking Application to Understand the Visual Control of Locomotion 1 Introduction 2 A Protocol to Assess the Visual Control of Locomotion 3 Experiment #1: Online Versus Feedforward Control While Walking over Visual Cues 4 Experiment #2: Early Gaze Deviation-A Potential Risk for Tripping 5 Conclusion References Chapter 10: Eye Movement in User Experience and Human-Computer Interaction Research 1 Introduction 2 Using Eye Movements in UX and HCI Research; Assumptions and Applications 3 Fixation-Related Metrics in UX and HCI Research 4 Saccade-Related Metrics in UX and HCI Research 5 Scanpath-Related Metrics in UX and HCI Research 6 Examples of Pioneering UX and HCI Studies Involving Eye-Movement Metrics 7 Examples of Recent UX and HCI Studies Involving Eye-Movement Metrics 8 Trends in Eye-Movement Research on UX and HCI 9 Conclusion References Chapter 11: Eye Movement in Neurological Disorders 1 Introduction 2 Methods, Materials, and Measures 2.1 Subjective Clinical Assessment of Eye Movement 2.2 Objective Eye-Tracking Assessments 3 Neurological Conditions 3.1 Basal Ganglia Disorders 3.1.1 Parkinson´s Disease 3.1.2 Huntington´s Disease 3.2 Dementia 3.2.1 Alzheimer´s Disease 3.2.2 Dementia with Lewy Bodies and Parkinson´s Disease Dementia 3.3 Multiple Sclerosis 3.4 Stroke 3.5 Traumatic Brain Injury 4 Discussion 4.1 Eye Movements as a Disease/Surrogate Biomarker 4.2 Functional Impact of Eye Movement Impairments 4.3 Treatment of Eye Movement Impairment 5 Conclusion References Chapter 12: Eye Movements in Sports Research and Practice: Immersive Technologies as Optimal Environments for the Study of Gaz... 1 Introduction 2 Eye Tracking in Sport 3 Immersive Technologies for Sports Simulation 3.1 Hardware 3.2 Software and Analysis 3.3 Challenges and Limitations 4 Conclusions References Index