ورود به حساب

نام کاربری گذرواژه

گذرواژه را فراموش کردید؟ کلیک کنید

حساب کاربری ندارید؟ ساخت حساب

ساخت حساب کاربری

نام نام کاربری ایمیل شماره موبایل گذرواژه

برای ارتباط با ما می توانید از طریق شماره موبایل زیر از طریق تماس و پیامک با ما در ارتباط باشید


09117307688
09117179751

در صورت عدم پاسخ گویی از طریق پیامک با پشتیبان در ارتباط باشید

دسترسی نامحدود

برای کاربرانی که ثبت نام کرده اند

ضمانت بازگشت وجه

درصورت عدم همخوانی توضیحات با کتاب

پشتیبانی

از ساعت 7 صبح تا 10 شب

دانلود کتاب Using Information Technology 9e Introductory Edition

دانلود کتاب با استفاده از فناوری اطلاعات 9e نسخه مقدماتی

Using Information Technology 9e Introductory Edition

مشخصات کتاب

Using Information Technology 9e Introductory Edition

ویرایش: [9 ed.] 
نویسندگان:   
سری:  
ISBN (شابک) : 0077331087, 9780077331085 
ناشر: McGraw-Hill Education 
سال نشر: 2010 
تعداد صفحات: 420
[448] 
زبان: English 
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) 
حجم فایل: 24 Mb 

قیمت کتاب (تومان) : 48,000



ثبت امتیاز به این کتاب

میانگین امتیاز به این کتاب :
       تعداد امتیاز دهندگان : 6


در صورت تبدیل فایل کتاب Using Information Technology 9e Introductory Edition به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.

توجه داشته باشید کتاب با استفاده از فناوری اطلاعات 9e نسخه مقدماتی نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.


توضیحاتی در مورد کتاب با استفاده از فناوری اطلاعات 9e نسخه مقدماتی

ویلیامز، با استفاده از فناوری اطلاعات، ویرایش نهم از یک رویکرد کاربردی و کاربردی برای فناوری استفاده می کند. این متن کاربر محور است و به شدت به روز شده است که شامل موضوعات، تصاویر و مثال ها می شود. متن ویلیامز شامل تئوری کمتر و کاربرد بیشتری برای جذب دانش‌آموزانی است که ممکن است با فناوری آشنایی بیشتری داشته باشند. با استفاده از فناوری اطلاعات که بیش از 15 سال به طور مداوم منتشر و به روز می شود، اولین متنی بود که تأثیر همگرایی دیجیتال، ادغام رایانه و ارتباطات را پیش بینی و تعریف کرد. همچنین این اولین متنی بود که اولویت های جدید تحمیل شده توسط اینترنت و وب جهانی را تأیید کرد و بحث درباره آنها را از اواخر دوره به آغاز ارائه کرد. امروزه، به سمت نسل «همیشه روشن» هدایت می‌شود که با فناوری دیجیتال راحت هستند، با آیفون‌ها، مای اسپیس، فیس‌بوک، توییتر، ویکی‌پدیا و حوزه وبلاگ راحت هستند، اما همیشه در مورد فرآیندها، امکانات و تعهدات آن آگاه نیستند. این ویرایش نهم همچنان به دو چالش مهمی که مدرسان در تدریس این دوره با آن روبه‌رو هستند، می‌پردازد: تلاش برای جذاب و چالش‌برانگیز کردن دوره، و تلاش برای آموزش به دانش‌آموزانی با زمینه‌های مختلف رایانه. این متن همچنین با SimNet Online، برنامه آموزش و ارزیابی آنلاین ما برای مجموعه MS Office و همچنین مفاهیم محاسباتی مرتبط است!


توضیحاتی درمورد کتاب به خارجی

The Williams, Using Information Technology, 9th edition utilizes a practical, applied approach to technology. This text is user-focused and has been highly updated including topics, pictures and examples. The Williams text contains less theory and more application to engage students who might be more familiar with technology. Continually published and updated for over 15 years, Using Information Technology was the first text to foresee and define the impact of digital convergence, the fusion of computers and communications. It was also the first text to acknowledge the new priorities imposed by the Internet and World Wide Web and bring discussion of them from late in the course to the beginning. Today, it is directed toward the “Always On” generation that is at ease with digital technology, comfortable with iPhones, MySpace, Facebook, Twitter, Wikipedia, and the blogosphere, but not always savvy about its processes, possibilities, and liabilities. This 9th edition continues to address the two most significant challenges that instructors face in teaching this course: Trying to make the course interesting and challenging, and trying to teach to students with a variety of computer backgrounds. This text also correlates with SimNet Online, our online training and assessment program for the MS Office Suite and also computing concepts!



فهرست مطالب

Tittle
Contents
CHAPTER 1 INTRODUCTION TO INFORMATION TECHNOLOGY : YOUR DIGITAL WORLDY
	1.1 The Practical User: How Becoming Computer Savvy Benefits You
	1.2 Information Technology & Your Life: The Future Now
		The Two Parts of IT: Computers & Communications
		Education: The Promise of More Interactive & Individualized Learning
		Health: High Tech for Wellness
		Money: Toward the Cashless Society
		Leisure: Infotech in Entertainment & the Arts
		Government & Electronic Democracy: Participating in the Civic Realm
		Jobs & Careers
	1.3 Infotech Is All Pervasive: Cellphones, Email, the Internet, & the E-World
		The Phone Grows Up
		“You’ve Got Mail!” Email’s Mass Impact
		Practical Action Box: Managing Your Email
		The Internet, the World Wide Web, & the “Plumbing of Cyberspace”
		College Students & the E-World
	1.4 The “All-Purpose Machine”: The Varieties of Computers
		All Computers, Great & Small: The Categories of Machines
		Supercomputers
		Mainframe Computers
		Workstations
		Microcomputers
		Microcontrollers
		Servers
	1.5 Understanding Your Computer: How Can You Customize (or Build) Your Own PC?
		How Computers Work: Three Key Concepts
		Pretending to Order (or Build) a Custom-Built Desktop Computer: Basic Knowledge of How a Computer Works
		Input Hardware: Keyboard & Mouse
		Processing & Memory Hardware: Inside the System Cabinet
		Storage Hardware: Hard Drive & CD/DVD Drive
		Output Hardware: Video & Sound Cards, Monitor, Speakers, & Printer
		Communications Hardware: Modem
		Software
		Is Getting a Custom-Built PC Worth the Effort?
		1.6 Where Is Information Technology Headed?
		Three Directions of Computer Development: Miniaturization, Speed, & Affordability
		Three Directions of Communications Development: Connectivity, Interactivity, & Multimedia
		When Computers & Communications Combine: Convergence, Portability, Personalization, Collaboration, & Cloud Computing
		“E” Also Stands for Ethics
		Experience Box: Better Organization & Time Management: Dealing with the Information Deluge in College—& in Life
CHAPTER 2 THE INTERNET & THE WORLD WIDE WEB : EXPLORING CYBERSPACE
	2.1 Connecting to the Internet: Narrowband, Broadband, & Access Providers
		Narrowband (Dial-Up) Modem: Low Speed but Inexpensive & Widely Available
		High-Speed Phone Lines: More Expensive but Available in Most Cities
		Problem for Telephone Internet Connections: The Last Mile
		Cable Modem: Close Competitor to DSL
		Satellite Wireless Connections
		Other Wireless Connections: Wi-Fi & 3G
		Internet Access Providers: Three Kinds
		Practical Action Box: Looking for an Internet Access Provider: Questions to Ask at the Beginning
	2.2 How Does the Internet Work?
		Internet Connections: POPs, NAPs, Backbone & Internet2
		Internet Communications: Protocols, Packets, & Addresses
		Who Runs the Internet?
	2.3 The World Wide Web
		The Face of the Web: Browsers, Websites, & Web Pages
		How the Browser Finds Things: URLs
		The Nuts & Bolts of the Web: HTML & Hyperlinks
		Using Your Browser to Get around the Web
		Web Portals: Starting Points for Finding Information
		Search Services & Search Engines, & How They Work
		Four Web Search Tools: Individual Search Engines, Subject Directories, Metasearch Engines, & Specialized Search Engines
		Smart Searching: Three General Strategies
		Practical Action: Evaluating & Sourcing Information Found on the Web
		Multimedia Search Tools: Image, Audio, & Video Searching
		Practical Action Box: Serious Web Search Techniques
		Desktop Search: Tools for Searching Your Computer’s Hard Disk
		Tagging: Saving Links for Easier Retrieval Later
	2.4 Email & Other Ways of Communicating over the Net
		Two Ways to Send & Receive Email
		How to Use Email
		Sorting Your Email
		Attachments
		Instant Messaging
		FTP—for Copying All the Free Files You Want
		Newsgroups—for Online Typed Discussions on Specific Topics
		Listservs: Email-Based Discussion Groups
		Real-Time Chat—Typed Discussions Among Online Participants
		Netiquette: Appropriate Online Behavior
	2.5 The Online Gold Mine: Telephony, Multimedia, Webcasting, Blogs, E-Commerce, & the Social Web
		Telephony: The Internet Telephone & Videophone
		Multimedia on the Web
		The Web Automatically Comes to You: Webcasting, Blogging, & Podcasting
		E-Commerce: B2B Commerce, Online Finance, Auctions, & Job Hunting
		Relationships: Matchmaking Websites
		Web 2.0 & the Social Web: Social Networking, Media Sharing, Social Network Aggregation, & Microblogging
		2.6 The Intrusive Internet: Snooping, Spamming, Spoofing, Phishing, Pharming, Cookies, & Spyware
		Snooping on Your Email: Your Messages Are Open to Anyone
		Spam: Electronic Junk Mail
		Practical Action Box: Tips for Fighting Spam
		Spoofing, Phishing, & Pharming: Phony Email Senders & Websites
		Cookies: Convenience or Hindrance?
		Spyware—Adware, Browser & Search Hijackers, & Key Loggers: Intruders to Track Your Habits & Steal Your Data
		Practical Action Box: Tips for Avoiding Spyware
		Experience Box: Web Research, Term Papers, & Plagiarism
CHAPTER 3 SOFTWARE : TOOLS FOR 3 PRODUCTIVITY & CREATIVITY
	3.1 System Software: The Power Behind the Power
	3.2 The Operating System: What It Does
		Booting
		CPU Management
		File Management
		Task Management
		Security Management
	3.3 Other System Software: Device Drivers & Utility Programs
		Device Drivers: Running Peripheral Hardware
		Utilities: Service Programs
		Practical Action: Utility Programs
	3.4 Common Features of the User Interface
		Using Keyboard & Mouse
		The GUI: The Graphical User Interface
		The Help Command
	3.5 Common Operating Systems
		Macintosh Operating System
		Microsoft Windows
		Network Operating Systems: NetWare, Windows NT/2000/2003, Microsoft .NET, Unix, & Linux
		Practical Action Box: Get a PC or Get a Mac? Dealing with Security Issues
		Embedded Operating Systems for Handhelds: Palm OS & Windows CE
	3.6 Application Software: Getting Started
		Application Software: For Sale, for Free, or for Rent?
		Tutorials & Documentation
		A Few Facts about Files & the Usefulness of Importing & Exporting
		Types of Application Software
	3.7 Word Processing
		Creating Documents
		Editing Documents
		Formatting Documents with the Help of Templates & Wizards
		Output Options: Printing, Faxing, or Emailing Documents
		Saving Documents
		Web Document Creation
		Tracking Changes & Inserting Comments
	3.8 Spreadsheets
		The Basics: How Spreadsheets Work
		Analytical Graphics: Creating Charts
	3.9 Database Software
		The Benefits of Database Software
		The Basics: How Databases Work
		Personal Information Managers
	3.10 Specialty Software
		Presentation Graphics Software
		Financial Software
		Desktop Publishing
		Drawing & Painting Programs
		Video/Audio Editing Software
		Animation Software
		Multimedia Authoring Software
		Web Page Design/Authoring Software
		Practical Action Box: Help in Building Your Web Page
		Project Management Software
		Portable Document Format (PDF)
		Computer-Aided Design
		Experience Box: The Mysteries of Tech Support
CHAPTER 4 HARDWARE: THE CPU & STORAGE : HOW TO CHOOSE A MULTIMEDIA COMPUTER SYSTEM
	4.1 Microchips, Miniaturization, & Mobility
		From Vacuum Tubes to Transistors to Microchips
		Miniaturization Miracles: Microchips, Microprocessors, & Micromachines
		Mobility
		Choosing an Inexpensive Personal Computer: Understanding Computer Ads
	4.2 The System Unit: The Basics
		The Binary System: Using On/Off Electrical States to Represent Data & Instructions
		Machine Language
		The Computer Case: Bays, Buttons, & Boards
		Power Supply
		Practical Action Box: Power Issues: Problems with Electrical Power to Your Computer
		The Motherboard & the Microprocessor Chip
		Processing Speeds: From Megahertz to Picoseconds
	4.3 More on the System Unit
		How the Processor or CPU Works: Control Unit, ALU, Registers, & Buses
		How Memory Works: RAM, ROM, CMOS, & Flash
		How Cache Works
		Other Methods of Speeding Up Processing
		Ports & Cables
		Expandability: Buses & Cards
	4.4 Secondary Storage
		Floppy Disks
		Hard Disks
		Optical Disks: CDs & DVDs
		Magnetic Tape
		Smart Cards
		Flash & Solid State Memory
		Online Secondary Storage
	4.5 Future Developments in Processing & Storage
		Practical Action Box: Starting Over with Your Hard Drive: Erasing, Reformatting, & Reloading
		Future Developments in Processing
		Future Developments in Secondary Storage
		Experience Box: How to Buy a Laptop
CHAPTER 5 HARDWARE: INPUT & OUTPUT : TAKING CHARGE OF COMPUTING & COMMUNICATIONS
	5.1 Input & Output
	5.2 Input Hardware
		Keyboards
		Pointing Devices
		Scanning & Reading Devices
		Audio-Input Devices
		Webcams & Video-Input Cards
		Digital Cameras
		Speech-Recognition Systems
		Sensors
		Radio-Frequency Identification Tags
		Human-Biology-Input Devices
	5.3 Output Hardware
		Traditional Softcopy Output: Display Screens
		Traditional Hardcopy Output: Printers
		Practical Action Box: Buying a Printer
		Mixed Output: Sound, Voice, & Video
	5.4 Input & Output Technology & Quality of Life: Health & Ergonomics
		Health Matters
		Ergonomics: Design with People in Mind
	5.4 The Future of Input & Output
		Toward More Input from Remote Locations
		Toward More Source Data Automation
		Toward More Output in Remote Locations
		Toward More Realistic Output
		Experience Box: Good Habits: Protecting Your Computer System, Your Data, & Your Health
CHAPTER 6 COMMUNICATIONS, NETWORKS, 6 & SAFEGUARDS : THE WIRED & WIRELESS WORLD
	6.1 From the Analog to the Digital Age
		The Digital Basis of Computers: Electrical Signals as Discontinuous Bursts
		The Analog Basis of Life: Electrical Signals as Continuous Waves
		Purpose of the Dial-Up Modem: Converting Digital Signals to Analog Signals & Back
		Converting Reality to Digital Form
	6.2 Networks
		The Benefits of Networks
		Types of Networks: WANs, MANs, LANs, HANs, PANs, & Others
		How Networks Are Structured: Client/Server & Peer-to-Peer
		Intranets, Extranets, & VPNs
		Components of a Network
		Network Topologies: Bus, Ring, & Star
		Two Ways to Prevent Messages from Colliding: Ethernet & Token Ring
	6.3 Wired Communications Media
		Wired Communications Media: Wires & Cables
		Wired Communications Media for Homes: Ethernet, HomePNA, & HomePlug
		Practical Action Box: Telecommuting & Telework: The Nontraditional Workplace
	6.4 Wireless Communications Media
		The Electromagnetic Spectrum, the Radio- Frequency (RF) Spectrum, & Bandwidth
		Four Types of Wireless Communications Media
		Long-Distance Wireless: One-Way Communication
		Long-Distance Wireless: Two-Way Communication
		Short-Range Wireless: Two-Way Communications
	6.5 Cyber Threats, Hackers, & Safeguards
		Cyber Threats: Denial-of-Service Attacks, Worms, Viruses, & Trojan Horses
		Practical Action Box: Ways to Minimize Virus Attacks
		Some Cyber Villains: Hackers & Crackers
		Online Safety: Antivirus Software, Firewalls, Passwords, Biometric Authentication, & Encryption
		Practical Action Box: How to Deal with Passwords
		Experience Box: Virtual Meetings: Linking Up Electronically
CHAPTER 7 PERSONAL TECHNOLOGY : THE FUTURE IS YOU
	7.1 Convergence, Portability, & Personalization
		Convergence
		Portability
		Personalization
		Popular Personal Technologies
	7.2 Portable Media Players
		How MP3 Players Work
		The Societal Effects of PMPs Players
		Using PMPs in College
	7.3 High-Tech Radio: Satellite, HD, & Internet
		Satellite Radio
		HD Radio
		Internet Radio
		Podcasting
	7.4 Digital Cameras: Changing Photography
		How Digital Cameras Work
		Practical Action Box: Online Viewing & Sharing of Digital Photos
		The Societal Effects of Digital Cameras
	7.5 Personal Digital Assistants & Tablet PCs
		How a PDA Works
		The Future of PDAs
		Tablet PCs
	7.6 The New Television
		Internet-Ready, & Mobile TV
		Three Kinds of Television: DTV, HDTV, SDTV
		Practical Action Box: Buying the Right Flat-Panel TV
		The Societal Effects of the New TV
	7.7 E-BOOK READERS: The New Reading Machines
		How an E-Book Reader Works
		The Benefits of E-Book Readers
		The Drawbacks of E-Book Readers
	7.8 Smartphones: More Than Talk
		How a Mobile Phone Works
		Smartphone Services
		The Societal Effects of Cellphones
	7.9 Videogame Systems: The Ultimate Convergence Machine?
		Microsoft’s Xbox 360
		Sony’s PlayStation3
		Nintendo’s Wii
		The Results of Personal Technology: The “Always On” Generation
		The Experience Box: The “Always On” Generation
Notes
Credits
Index




نظرات کاربران