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ویرایش: نویسندگان: Michael E. Auer (editor), Uriel R. Cukierman (editor), Eduardo Vendrell Vidal (editor), Edmundo Tovar Caro (editor) سری: ISBN (شابک) : 3031519787, 9783031519789 ناشر: Springer سال نشر: 2024 تعداد صفحات: 567 زبان: English فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) حجم فایل: 37 مگابایت
در صورت تبدیل فایل کتاب Towards a Hybrid, Flexible and Socially Engaged Higher Education: Proceedings of the 26th International Conference on Interactive Collaborative ... (Lecture Notes in Networks and Systems, 899) به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب به سوی آموزش عالی ترکیبی، منعطف و اجتماعی: مجموعه مقالات بیست و ششمین کنفرانس بین المللی همکاری های تعاملی ... (یادداشت های سخنرانی در شبکه ها و سیستم ها، 899) نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
Preface Committees Contents Collaborative Learning Work in Progress: Course Design and E-Learning-Environment for Scientific Competency Development for Bachelor’s Degree Students Within the Framework of Self-determination Theory 1 Introduction 2 Context and Theory 2.1 Theory 2.2 Evaluation Results of Preceding Semester 2.3 Requirements for Course Design 3 Approach 3.1 Course Objectives 3.2 Differences in This Semester’s Student Group 3.3 Course Planning and Structure 3.4 Coherence with the Social Environment 4 Evaluation 4.1 Questionnaire 4.2 TAP 5 (Anticipated) Outcomes and Discussion 6 Conclusion References Fostering Self-directed Learning in Engineering Undergraduates: A Collaborative Approach 1 Introduction 2 Literature Review 3 Methodology 4 Results and Discussion 5 Conclusion References Collaborative Learning Spaces from Research to Practice: The KAEBUP Platform 1 Introduction 1.1 Addressing Urban Challenges in Academia and the Profession 1.2 Collaborative Blended Learning Approaches in Urban Form Studies 1.3 Related Work on Collaborative ICT Platforms 2 The Research to Practice Platform (R2P) 2.1 R2P Platform Architecture 2.2 Platform Testing and Evaluation 2.3 Other Platform Functionalities/Features 3 Conclusions - Learning, Co-construction, and Co-evolution of Knowledge through CLAs References How Many Roads? Critical Thinking and Creativity in Higher Education and Mathematics 1 Introduction and Context 2 Methodology 3 Data Collection and Analysis 3.1 Implemented Learning Methodologies 3.2 Exploratory Studies 3.3 Project Results 4 Discussion and Conclusions References Assessing the Development of Soft Skills Among HEI Students in the VAKEN Process Preliminary Findings from Three Sprint weeks 1 Introduction 2 Developing and Assessing Soft Skills 2.1 Developing and Learning Soft Skills 2.2 Assessing the Development of Soft Skills 3 Method 3.1 The Assessment Tool Construction and Procedure in VAKEN 3.2 Procedure 3.3 Method for Analysing Data 4 Empirical Analysis and Results 5 Discussion 6 Conclusions References Learning-by-Doing as a Method for Teaching the Fundamentals of Light to Physics Educators and Students Online 1 Introduction 1.1 Education in Physics and Physics Experiments 1.2 Hands-on Physics Education in Greece 1.3 Hands-on Online Education 2 The Online Course in Light 2.1 Description of the Online Experiments on Light and Optics 2.2 Description of Experiments on Light and Optics for K-5 and K-6 Students 3 Research Questions 4 Methodology 4.1 Participants 4.2 Research Method 5 Results 5.1 Students’ Results 6 Discussion and Conclusion References Transferring Analogue Teaching to Digital Delivery: Blended Learning Across an International Network for Socio-cultural Sustainability 1 Introduction 2 Purpose 3 Approach 4 Actual Outcomes 5 Conclusions and Recommendations References Motivations for Becoming a Voluntary Mentor: A Case Study on What Experienced Scholars Gain from Mentoring Their Peers 1 Introduction 2 Methods 3 Results and Discussion 4 Conclusion References Integrating Collaborative Annotation into Higher Education Courses for Social Engagement 1 Introduction 2 Background/Literature Review 3 Software Implementation 3.1 Pedagogical Aspects 4 Research Study 4.1 Sampling 4.2 Instrumentation 4.3 Preparation 5 Conclusions 6 Discussion and Future Work References Norms for Team Process and Outcome Measures by Race/Ethnicity and Gender 1 Teamwork in STEM Education and the Goal of This Work 1.1 The Benefits and Challenges of Teamwork in STEM Education 1.2 The Particular Challenges for Minoritized Populations in Teams 1.3 The Goal of This Work – Norms for Various Process and Outcome Measures 2 Team Processes and Outcomes 2.1 Conflict 2.2 Psychological Safety 2.3 Cohesion 2.4 Team Satisfaction 2.5 Warmth and Liking 2.6 Competence 2.7 Task Interdependence 2.8 Team Viability 2.9 Team Processes and Outcomes in Diverse Teams 3 Methods 3.1 Participants 3.2 Data 4 Findings 4.1 Findings by Gender 4.2 Findings by Race/Ethnicity 5 Discussion and Conclusion 5.1 Discussion of Findings by Gender 5.2 Discussion of Findings by Race/Ethnicity 5.3 Conclusion References Learning to Research Through Inquiry-Based Learning - A Field Report from Exploratory Sexual Research in Psychology 1 Introduction 2 Competence-Oriented Research and Education and Inquiry-Based Learning 2.1 Competence-Oriented Research and Education (CORE) 2.2 Inquiry-Based Learning 3 Context and Intended Learning Outcomes 3.1 Context 3.2 Intended Learning Outcomes 4 Capstone-Research-Project in Explorative Sexual Research 4.1 Teaching and Learning Concept 4.2 Four Student Sub-Projects 5 Conclusion, Summary and Outlook References Collaborating Towards Humanizing Pedagogies in Teaching and Learning: Case of Universities of Technology in South Africa 1 Introduction 2 Overview of Higher Education in South Africa 3 Methodology 4 Our Stories Through Academic Lenses 5 Conclusion References Gamification Based Collaborative Learning: The Impact of Rewards on Student Motivation 1 Introduction 2 Methodology 2.1 Participants 2.2 Collaborative Game-Based Learning Activity 3 Results 4 Discussion 4.1 Student Motivation Outcomes 4.2 Collaboration Between Team Members Outcomes 4.3 Increasing Students Challenge 5 Conclusion References Job Lab Collaborative Approach: An Innovative Model for Enhancing Graduates’ English Language Skills 1 Introduction 2 Collaborative Approach 2.1 Five Principles of Collaborative Learning (CL) 3 JobLab – Innovative English Learning Model 3.1 Five Pillars of Job Lab’s Collaborative Approach 3.2 Speaking Anxiety 3.3 JobLab Collaborative Approach 4 Methodology 4.1 Experiment 4.2 Participants 4.3 Study Design 4.4 The Aim and Objectives 4.5 Hypotheses of the Research 4.6 Hypotheses of the Research 5 Discussions 6 Conclusion References Integrating DGBL and Collaborative Learning in Enterprise Resource Planning Courses for Students with Engineering Background 1 Introduction 2 Literature Reviews 2.1 DGBL Pedagogy and Related Application 3 Research Methods 3.1 Digital Situation Operation 3.2 Digital Enterprise Resource Management Operation Simulation Platform 4 Instructional Content and Game Characteristics Design for ERP Learning 4.1 Instructional Content of ERP 4.2 Game Characteristics of ERP with MonsoonSIM 4.3 Develop New Teaching Materials and Plans 4.4 Integrate Online Business Simulation Competition, ERP, and Data Analysis Tools into Teaching Plan 5 Results and Analysis 6 Conclusion References Collegial Video-Based Reflection on Teaching in Teacher Education - Reflection Processes and Levels of Reflection Quality 1 Theoretical and Empirical Background 2 Research Subject and Research Questions 3 Method 3.1 Design 3.2 Sample 3.3 Qualitative Analysis 4 Results 5 Discussion References Digital Transition in Education Digitization in the Field of Engineering Teacher Training 1 Introduction 2 Problem Statement and Research Question 2.1 Problem Statement 2.2 Research Question 3 Technical Vocational Teacher Education at University of Siegen and Upper Austrian University of Teacher Education 4 The Siegen Model of Teacher Education: The Principle of Academic Learning (AL) 5 Further Procedure Regarding Collaboration and Content Transfer 6 Conclusion and Outlook References Students’ Views on the Internet of Things in Engineering Education 1 Introduction 2 Internet of Things 2.1 Industrial and Consumer Internet of Things 2.2 IoT Architectures 3 Problem Statement and Research Overview 4 Methodology and Design of the Empirical Survey 4.1 Design of the Questionnaire 4.2 Hypotheses 4.3 Selection of the Participants 5 Results 5.1 Reliability of the Questionnaire 5.2 Description of the Participants 5.3 Student Specific Results 5.4 Answer to the Research Question 6 Conclusions, Limitations, and Recommendations References A Collaborative Learning Model in Engineering Science Based on a Cyber-Physical Production System Line 1 Theoretical Implementation 1.1 Competencies-Based Approach 1.2 Approach Implementation 2 Pedagogical Implementation 2.1 Pedagogical Professionalization 2.2 Collaborative Model 2.3 Pedagogical Process 3 Technical Implementation 4 Pre-seminar Survey 5 Conclusion References Digital Learning Environments to Support Autonomous Learning Processes of Mathematically Creative and Gifted Students 1 Introduction 2 Context 2.1 Digital Interactive Mathematical Maps (DIMM) 2.2 Autonomy of the Mathematically Creative and Gifted 2.3 Work and Education 4.0 3 Purpose 3.1 Traditional Fostering 3.2 Digital Transition 3.3 Technology Acceptance 4 Approach 4.1 Qualitative Research Methodology by Design Based Research 4.2 Enrichment of the Geometry DIMM with Competition Tasks 4.3 Autonomous and Collaborative Learning 5 Outcomes 5.1 Evaluation Results on Technology Acceptance 5.2 Example Way Through the Geometry DIMM 6 Summary References Improving the Efficiency of Students’ Independent Work During Blended Learning in Technical Universities 1 Problem Statement 2 Methodology of Scientific Research 3 Analysis of Recent Research and Publications 4 Theoretical Substantiation of the Principles of Organization of Students’ Independent Work in Blended Learning 5 Analysis of the Results of the Experiment 6 Conclusions References The Learning Gate: A Case Study of Virtual Continuous Education Based on Andragogic Principles 1 Introduction 1.1 Role of Universities in Continuous Education 1.2 Andragogy and Lifelong Learning in Continuous Educational Settings 1.3 Potential of Active Learning Digital Platforms in Continuous Education 1.4 Digital Continuous Education at Tecnologico De Monterrey 2 The Learning Gate 2.1 Demography of Participants from TLG 2.2 Results of the Interviews 3 Final Remarks and Future Work References Challenges and Opportunities for Open Educational Resources in Higher Mathematics Education 1 Introduction 2 Background 3 Methods and Results 4 Discussion and Conclusion References A Remote Lab for School Students that Explores the Function of the Human Eye 1 Introduction 2 Remote Lab Design and Development 2.1 Experiment Modification 2.2 Object Display 3 Web Client 4 Experiments 4.1 Experiment 1: Object Projection and Function of the Iris 4.2 Experiment 2: Near-Sightedness and Far-Sightedness 5 Learning Arrangement 6 Anticipated Outcomes References The Development of the Ukrainian Teachers’ Digital Competence in the Context of the Lifelong Learning in the Conditions of War 1 Introduction 2 Literature Review 3 Research Methods 4 Research Results 5 Conclusions References Framework for the Online Education with the Distributed Educational Resources 1 Motivation and Purpose 2 Methodology 2.1 Structure and Key Components of the Framework 2.2 Distributed Teams Organization 3 Main and Anticipated Findings 3.1 Implementation of Module Artificial Intelligence and Data Analytics 3.2 Implementation of Virtual and Remote Labs Infrastructure 3.3 Implementation of Hardware Design Module 4 Conclusion References Online Educational Courses Implementation in Technical Universities 1 Introduction 2 Research Background 3 Materials and Methods 4 Discussion 5 Conclusion References The Method of Using EOSC Cloud Services for Math and Science Teachers’ Training 1 Introduction 1.1 Problem Statement 1.2 The State of the Art 1.3 Purpose 2 The Conceptual and Terminological Body 3 Approach 4 Actual Outcomes 4.1 Implementation 4.2 The Experimental Testing 4.3 Recommendations 5 Conclusions References EFL Students’ Engagement and Digital Transformation to Support Education in Difficult Times 1 Introduction 2 Literature Review 2.1 Student Engagement 2.2 Online Distance Learning 3 Methodology 3.1 Participants 3.2 Instrument 3.3 Study Case 4 Results 5 Discussion 6 Conclusion References The Methodology for Using the Cloud-Based Open Science Systems in Higher Education Institutions 1 Introduction 1.1 Problem statement 1.2 The State of the Art 1.3 Purpose 2 Actual Outcomes 2.1 The Analysis of the Learning Needs for the Education Digitalisation Personnel Training 2.2 The Implementation and Testing 3 Conclusions/Recommendations/Summary References Redesigning Digital Delivery of Postgraduate Programmes in the Post-Pandemic Era: A Sri Lankan Experience 1 Introduction 2 Purpose 3 Approach 3.1 Sample Sessions 3.2 Research Design 4 Actual Outcomes 4.1 Analysis of the Quantitative Data 4.2 Analysis of the Qualitative Data 5 Conclusions and Recommendations References The Plausibility of Personalizing Interfaces Using the Big Five Personality Traits 1 Introduction 1.1 The Big Five Personality Traits 1.2 Clustering 1.3 Research Aims 2 Datasets 2.1 ICS-BUE Dataset 2.2 AraPersonality Dataset 2.3 Open Psychometric Dataset 3 Results and Discussion 3.1 ICS-BUE Dataset 3.2 AraPersonality Dataset 3.3 Open Psychometric Dataset 3.4 K = 1 for All Datasets 4 Conclusion 5 Future Work References Digital Technologies in a Modern University: Current Experience and Critical View 1 Context 2 Approach 3 Actual Outcomes 4 Conclusions References Use of Digital Tools Contributing to the Digital Transition in Engineering and Data Science Courses 1 Introduction 2 The Approach 2.1 The Jupyter Notebook 2.2 Moodle 3 Engineering and Data Science Courses 3.1 The Syllabus of the Curricular Unit 3.2 Examples of Practical Works 4 Use of Digital Tools 4.1 Examples of Using Jupyter Notebooks 4.2 Methodology Description 4.3 Results Assessment 5 Conclusion References Assessing the Behavioural Component of Team Competence in the Digital Educational Environment 1 Introduction 2 Methods 3 Results 4 Conclusion References E-Student in the Mozambican Context: An Analysis of Higher Education Students’ Challenges Regarding to E-learning Implementation 1 Introduction 1.1 E-Learning 1.2 Context of Education and E-Learning in Higher Education in Mozambique 2 Methodology 2.1 Data Collection, Procedures and Analysis 3 Results and Discussion 3.1 Demographic Data 3.2 Gender Distribution 3.3 Distribution of Respondents by Age Group 3.4 Distribution of Respondents by Academic Level 3.5 Timing of Use of Remote Learning Technologies 3.6 Preparing Institutions to Introduce Educational Technologies 3.7 Skills in Using the Platforms Used in Teaching 3.8 Platforms Used in Pedagogical Management at the Institution 3.9 Platforms Used in Synchronous Classes 3.10 Teaching Model of Preference 3.11 Challenges Facing E-Learning Teaching 4 Conclusions References Online Laboratory Lessons: A New Era of Science Education 1 Introduction 2 Advantages of Online Laboratory Lessons 3 Implementing the Online Laboratory 4 Limitations of Online Laboratory Lessons 5 Conclusion References Embedding AI into LMS and eLearning Platforms 1 Introduction 2 Big Educational Data 3 AI in Education 4 Enhancing LMS with AI 4.1 Data Ingestion 4.2 Data Virtualization 4.3 Data Storage 4.4 Data Analysis 4.5 Data Visualization 5 Conclusions and Future Work References Pedagogical Value of Educational Technologies in the COVID-19 Pandemic: EdTech Experts’ Perspectives from Hungary, Kazakhstan, and Poland 1 Introduction 2 Reviewing Empirical Literature 3 Methods 3.1 Sampling Procedure and Sample 3.2 Data Analysis 4 Findings 4.1 Opportunities in Technological Innovations 4.2 Constraints in Technological Innovations 5 Discussion and Conclusion References AI and Learning Analytics in Engineering Education Designing IoT Introductory Course for Undergraduate Students Using ChatGPT 1 Introduction 2 IoT Education 3 AI-Enabled Models and ChatGPT in Education 4 Prompt Engineering 5 ChatGPT-Based Course Design 6 Conclusions References Monitoring Student Performance Based on Educational Measurements 1 Introduction 2 Ways to Deal with the Issue 3 Information Technology Description 4 Case Study 5 Conclusions References Analysis and Improvement of Engineering Exams Toward Competence Orientation by Using an AI Chatbot 1 Introduction and Motivation 2 Competence Orientation in Future Working Life 3 Exam: Algorithms and Data Structures 4 Exams: Transmission Systems 4.1 Seminary Home Work 4.2 90min Written Exam 5 Analysis of Exam Examples 6 Suggestions for Further Exam Development 7 Conclusion and Outlook References Exploring Faculty Perceptions and Implementation of Learning Analytics in Higher Education 1 Introduction 2 Insights into LA Implementation and Teachers’ Perceptions 3 LA Implementation Process 3.1 Developing a Moodle Course to Introduce Moodle LA Possibilities 3.2 Testing Moodle LA Tools in a Small Group 4 Methods 5 Teachers’ Perceptions of Using LA Tools 5.1 Overview of General Questions 5.2 Evaluation of LA Tools 5.3 Overview of Final Questions 5.4 Feedback from Overview Sessions 6 Conclusion References Deep Learning Based Audio-Visual Emotion Recognition in a Smart Learning Environment 1 Introduction 2 Background and Related Work 3 Methods 3.1 Datasets and Data Preprocessing 3.2 Experiments 4 Results 5 Conclusion References Implementation and Evaluation of an Automatic Scoring System for Experimental Reports Based on ChatGPT 1 Introduction 2 Previous Works 2.1 Overall Structure of NCSLab 2.2 Assessment Based on Experimental Behaviors 3 Implementation and Evaluation Towards Automatic Scoring System Based on ChatGPT 3.1 Design of Automatic Experiment Reports Scoring System 3.2 Implementation of Automatic Experiment Reports Scoring System in NCSLab 3.3 Evaluation for the Automatic Scoring System 4 Conclusion 5 Future Work References TRACE: A Conceptual Model to Guide the Design of Educational Chatbots 1 Introduction 2 Background and Related Work 3 Design 3.1 Backdrop 3.2 Stakeholders 3.3 Components 3.4 Process 4 Methodology 4.1 Participants and Procedure 4.2 Instruments and Data Analysis 5 Results 6 Discussion 7 Conclusion, Limitations, and Future Work References Harnessing Rule-Based Chatbots to Support Teaching Python Programming Best Practices 1 Introduction 2 Background and Related Work 3 Methodology 3.1 Pedagogical Scenario 3.2 Procedure 3.3 Participants 3.4 Instruments 3.5 Data Analysis 4 Results 4.1 Learning Gains 4.2 Perceived Usefulness 4.3 User Experience 4.4 Feedback 5 Discussion 6 Conclusion, Limitations, and Future Work References Providing a Natural Language Processing App for Language Teachers 1 Introduction 2 Methods 3 Results and Discussion 4 Conclusion References Tackling Learning Obstacles in Learning Videos by Thematic Ad-Hoc Recommendations 1 Introduction and Motivation 2 Research Questions 3 Related Work 4 Tackling Learning Obstacles 4.1 Detecting Potential Problem Areas 4.2 Formalized Knowledge 4.3 Thematic Ad-Hoc Recommendations Using Panopto 4.4 Verification Process 5 Discussion and Outlook References Internationalization at Home by Bringing English into the Lecture Hall 1 Introduction 2 Aim 3 Approach 4 Method 5 Challenges and Solutions 6 Actual Outcomes 7 Conclusion References The Performance Evaluation of E-learning During the Emergency Using Machine Learning 1 Introduction 2 Methodology 2.1 ML Classifies 2.2 Datasets 2.3 Data Sampling and Analysis 3 The Proposed Model 4 Results and Discussions 4.1 Accuracy, Precision, Recall, and F1 Score 5 Conclusion References Integrating Artificial Intelligence and ChatGPT into Higher Engineering Education 1 Introduction 2 Using AI in Education 2.1 Teachers’ Perspective 2.2 Students’ Perspective 3 Limitations and Unethical Usage of ChatGPT 4 Developing Graphical Machine Learning Models 5 Discussions and Conclusions References Successful Practices of Artificial Intelligence Technologies in Educational Activities 1 Introduction 2 Materials and Methods 3 Results 3.1 Technovation Experiment 3.2 Artificial Intelligence in India 3.3 Analysis of Artificial Intelligence in the Context of Education in Turkey 3.4 Features of AI Application in Education in China 4 Discussion 5 Conclusion References Inappropriate Benefits and Identification of ChatGPT Misuse in Programming Tests: A Controlled Experiment 1 Introduction 2 Method 3 Result and Discussion 3.1 Inappropriate Benefits of ChatGPT 3.2 Programming Features to Identify ChatGPT-Aided Programs 3.3 Student Perspective of ChatGPT 4 Conclusion and Future Work References Accelerating Higher Education Transformation: Simulation-Based Training and AI Coaching for Educators-in-Training 1 Introduction 2 What Are SimSchool and Mursion 3 Practice-Based Teacher Education and AI Coaching for Educators-in-Training 4 Literature Review 5 21st-Century Simulation-Based Learning (SBL) 6 Teaching Simulations, Intelligent Tutoring Systems and Teacher Self-efficacy 7 Discussion and Implications 8 Conclusion References The Role of Discussion Forum and Assignment Choice for Students with Different Educational Backgrounds 1 Introduction 2 Methodology and Results 3 Conclusions 4 Future Work References Author Index