دسترسی نامحدود
برای کاربرانی که ثبت نام کرده اند
برای ارتباط با ما می توانید از طریق شماره موبایل زیر از طریق تماس و پیامک با ما در ارتباط باشید
در صورت عدم پاسخ گویی از طریق پیامک با پشتیبان در ارتباط باشید
برای کاربرانی که ثبت نام کرده اند
درصورت عدم همخوانی توضیحات با کتاب
از ساعت 7 صبح تا 10 شب
ویرایش:
نویسندگان: Marios Aristopoulos
سری:
ISBN (شابک) : 2022055446, 9780367705497
ناشر: Routledge/Focal Press
سال نشر: 2023
تعداد صفحات: 212
[213]
زبان: English
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود)
حجم فایل: 11 Mb
در صورت تبدیل فایل کتاب The Game Music Toolbox: Composition Techniques and Production Tools from 20 Iconic Game Soundtracks به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب جعبه ابزار موسیقی بازی: تکنیک های آهنگسازی و ابزارهای تولید از 20 موسیقی متن بازی نمادین نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
Cover Half Title Title Page Copyright Page Table of Contents Preface Introduction: 15 Questions on Game Composition Scoring Process What is the Purpose of Game Music? It adds Entertainment Value How do you Choose the Right Musical Style for a Game? What is the Process of Scoring for Games? Is it that Different than Film? Implementation What is Interactive Music? Does Good Game Music Need to be Highly Interactive? How does Audio Implementation Work? Career How Can I Break into Game Composing? Is Working in Game Audio a Viable Career? What are Some Alternative Career Paths in Game Audio? Business and Money What are the Main Types of Copyright Deals for Composers? How Much Money do Game Composers Make? Will Buying Expensive Gear Improve My Sound? Does My Studio Need to Look Like a Spaceship? Education Should I Go to College/University if i want to Pursue a Career in Game Audio? Should I Focus on Developing a Niche or Try to Write in Many Styles? What Skills Do I Need to have to Pursue a Career in Game Composition? Takeaway Tasks Task 1 – Analysis (Easy) – Analyse the Music Functions in a Game Level Task 2 – Analysis (Easy/Medium) – Analyse the Musical Style of a Game of Your Choice Takeaway Task 3 – Composition (Medium) – Write a Short Theme Based on a Piece of Concept Art of Your Choice Task 4 – Analysis (Medium) – Analyse the Implementation of a Game of Your Choice Task 5 – Composition/Production (Medium) – Participate in a Game Jam! 1 Space Invaders (1978): Mickey Mousing, Programmable Sound Generators, and the Birth of Interactive Game Music About the Game Fun Facts How Did the Composer Get the Gig? Composition Technique 1 – Visual Mirroring (Mickey Mousing) Composition Technique 2 – Competing with SFX Composition Technique 3 – Adding Tempo Interactivity Production Tools – PSGs (Programmable Sound Generators) Takeaway Tasks Task 1 – Composition (Moderate) – Mickey Mousing Task 2 – Production (Easy) – PSG Sound Chip Emulation Task 3 – Career Development (Very Hard) – Make a Game Clone 2 Ballblazer (1985): Algorithmic Guitar Solos to Infinity! About the Game Fun Facts How Did the Composer Get the Gig? Composition Technique – The Riffology Algorithm Production Tools – The POKEY PSG Takeaway Tasks Task 1 – Research (Easy): Identify Other Algorithmic Techniques Task 2 – Composition (Medium): Create an Algorithmic Flow Chart 3 The Legend of Zelda (1986): Music Sequences, Musical SFX, and the SNES Sound About the Game Fun Facts How Did the Composer Get the Gig? Composition Techniques 1 – Music Sequences Composition Technique 2 – Musical SFX Production Tools – The Famicom/NES PSG Takeaway Tasks Task 1 – Composition (Easy) – Write a Theme that Makes Use of Melodic Sequences Task 2 – Composition (Easy) – Redesign 5 SFX from Zelda Using Musical Phrases Task 3 – Synthesis (Moderate) – Write a Theme Modelled After the Stock NES Sound Chip 4 Amegas (1987): The Birth of the Tracker Sequencer About the Game Fun Facts How Did the Composer Get the Gig? Composition Technique 1 – Tracker Sequencing in Amegas Text Commands Illusion of Polyphony Programming FX Building a Song Out of Patterns Production Tools – Contemporary Trackers and the MOD Format Takeaway Tasks Task 1 – Remix (Easy) – Create Your Own Remix of the Amegas Theme Task 2 – Sequencing (Challenging) – Create a Song Using a 4-Channel Tracker of Your Choice 5 The Secret of Monkey Island (1990): The Secrets of Pirate Reggae! About the Game Fun Facts How Did the Composer Get the Gig? Composition Technique – Inventing Your Own Hybrid Genre – Pirate Reggae! Use of Syncopation Shifting Metre Parallel Major/Minor Free Counterpoint Production Tools – General MIDI Takeaway Tasks Task 1 – Composition (Medium) – Write a Theme that Uses Multiple Time Signatures Take 2 – Composition (Difficult) – Write a Simple Theme that Uses a Degree of Free Counterpoint Between Your Musical Voices Task 3 – Research (Very Challenging) – Study the Five Species of Counterpoint 6 Street Fighter II (1991): Melodic Tension in Guile’s, Ken’s, and Blanka’s Themes About the Game Fun Facts How Did the Composer Get the Gig? Composition Technique – Creating Melodic Tension with Nonharmonic Notes Melodic Tension in GUILE’S THEME Melodic Tension in KEN’S THEME Melodic Tension in BLANKA’S THEME Production Tools – The YM2151 Frequency Modulation Chip Takeaway Tasks Task 1 – Remix (Challenging) – Create a SF2 Remix Using FM Synthesis Task 2 – Composition (Medium) – Write a Theme that Uses Melodic Tension for One of the Original SF2 Characters 7 Mortal Kombat (1992): From the Arcades to the Dance Floor, Formulaic Writing Makes a Classic Hit About the Game Fun Facts How Did the Composer Get the Gig? Composition Technique 1 – Formulaic Pop Writing Pop Song Structure Repetitive Lyrics Four on the Floor Kick Following a Four-Chord Formula Composition Technique 2 – Phrygian Mode Production Tools – SFX Sampling Takeaway Tasks Task 1 – Composition (Easy/Medium) – Formulaic Writing Task 2 – Composition (Challenging) Write a Short Theme Using a Mode Task 3 – Production (Easy/Medium) – Create an Instrument from In-Game SFX 8 Diablo (1996): Chromatic Chords and Non-Functional Harmony in Tristram Village About the Game Fun Trivia How Did the Composer Get Involved? Composition Technique 1: The Chromatic Chords of Tristram Village Harmonic Analysis of the Tristram Village Opening Section Composition Technique 2: Ambient Music as an Open-Ended Storytelling Device Production Tools – Lo-fi Charm Takeaway Tasks Task 1 – Composition (Challenging) – Compose a Theme for an Area in Diablo that Makes Use of Chromatic Chords Task 2 – Production (Easy) – Emulate the Sound of Early Digital Samplers 9 Assassin’s Creed: Music as a Time Travelling Device in Four Historical Games of the Franchise About the Games Fun Facts How Did the Composers Get the Gig? Composition Technique 1 – Music as a Time Travelling Device Assassin’s Creed – Origins Assassin’s Creed – Valhalla Assassin’s Creed II Assassin’s Creed – Syndicate Takeaway Tasks Task 1 – Composition (Difficulty Depends on the Chosen Period) – Compose a Theme that is Evocative of a Specific Historical Setting 10 Journey (2012): A Masterclass in Monothematic Scoring About the Game Fun Facts How Did the Composer Get the Gig? Composition Technique – Monothematic Scoring Nascence Threshold Apotheosis Production Tools – Remote Recording Takeaway Tasks Task 1 – Arranging (Moderate) – Create Your Own Variation of the Journey Theme 11 The Last of Us (2013): When Less is More – Space and Silence as Storytelling Devices About the Game – Story Synopsis Fun Trivia How Did the Composer Get the Gig? Composition Technique 1 – Use of Space and Silence as Storytelling Devices Exploration Battle Composition Technique 2 – Leitmotifs and Storytelling Analysis of the Two Leitmotifs How the Two Leitmotifs Assist Storytelling in the Game Production Tools – Guitar Based Techniques Takeaway Tasks Task 1 – Composition (Moderate) – Write a Minimalist Leitmotif Task 2 – Composition/Production (Challenging) – Write a Theme that Uses Unconventional Guitar Techniques 12 Alien Isolation (2014): In Space None Can Hear You Scream – Controlling Tension with a Vertical Layers System About the Game Fun Facts How Did the Composer Get the Gig? Composition Technique – Controlling Tension with a Vertical Layers System Production Tools – Extended Orchestral Techniques Takeaway Tasks Task 1 – Composition (Challenging) – Write a String- Based Composition that Explores Some of the Extended Techniques Discussed in this Chapter Task 2 – Implementation (Moderate) – Create a Vertical Layer Arrangement that will React to Four Different Levels of Tension 13 Mario Kart 8 (2014): Music as an Information Device About the Game Fun Facts How Did the Composers Get the Gig? Composition Technique 1 – Music as an Information Device Racetrack Location Race Stages Specific Zones within Racetracks Movement of In-Game Objects Position in the Race Final Lap Gameplay Events Gameplay States Composition Technique 2 – A Masterclass of Key Modulation Pivot Chords (Common Chords) Secondary Dominant Phrase Modulation Parallel Modes Production Tools – The Mario Kart Band Takeaway Tasks Task 1 – Analysis (Easy) – Analyse the Use of Music as a Source of Information in another Game of Your Choice Task 2 – Composition (Challenging) – Write a Theme for a Mario Kart 8 Level of Your Choice that Makes Significant Use of Modulation 14 Apotheon (2016): Recombinant Cells – A Generative Technique for Producing Musical Variation About the Game Fun Trivia How Did the Composer Get the Gig? Composition Technique 1 – Recombinant Cells How Recombinant Cells Work in the Opening Level Production Tools – A Virtual Choir Singing in Ancient Greek Takeaway Tasks Task 1 – Algorithmic Composition (Very Challenging) – Create Your Own Recombinant Cells System 15 No Man’s Sky (2016): A Conversation with the Audio Director Paul Weir About Paul Weir About the Game Composition Technique – Generating Music for an Infinite Universe Production Tools – Software for Getting Started with Generative Music Career Tips from an Audio Director Takeaway Tasks Task 1 – Generative Composition (Variable Difficulty) – Create a Simple Generative Piece Inspired By the Techniques Discussed in this Interview 16 Doom (2016): The Doom Instrument – Using FX Chains Creatively About the Game Fun Trivia How Did the Composer Get the Gig? Composition Technique – Creating the Doom Instrument with Sine Waves and FX Inspiration for the Doom Instrument Signal Flow in the Doom Instrument Adding Chaos into the System Production Tools – The Doom Guitar Sound and Using a Shepard Tone The Doom Guitar Sound Shepard Tone Takeaway Tasks Task 1 – Production (Very Challenging) – Create Your Own Doom Instrument Task 2 – Production (Challenging) – Creating an Infinite Riser Shepard Tone Task 3 – Production (Challenging) – Recreate the Doom Guitar Sound 17 Call of Duty: WWII (2017): A Conversation with the Composer Wilbert Roget, II About the Composer About the Game Composition Techniques – Synchronization and Competing with SFX Production Tools – MIDI Orchestration Career Tips from a AAA Game Composer Takeaway Task Task 1 – Production/Arranging (Challenging) – Recreate an Orchestral Recording of a Game Theme of Your Choice Using Only MIDI Instruments 18 Shadow of the Tomb Raider (2018): Music as Meditation, Lost Instruments, and 3D Mixing About the Game Fun Facts How Did the Composer Get the Gig? Composition Technique 1 – Getting into the Zone/Composition as Meditation Composition Technique 2 – Adding Interactivity with Music Stingers and Music Triggers Composition Technique 3 – Mixing the Music within the 3D Game World Production Tools – Hunting For Lost Instruments and the Instrument Sculpture The Instrument Takeaway Tasks Task 1 – Composition/Implementation (Easy/Medium) – Create a Set of Stingers for an Imaginary Level in Tomb Raider Task 2 – Composition (Hard) – Compose Music by Recording an Uninterrupted Improvization Task 3 – Implementation (Medium/Challenging) – Create a 3D Spatial Music Mix 19 Control (2019): A Conversation with the Composer Petri Alanko About the Composer About the Game Composition Techniques – Sonic Manipulation and Found Sound Composition Techniques – Using Rule Sets and Interactive FX Production Tools – Electromagnetic Microphones and Granular Synths Career and Creative Tips from a Veteran Composer Takeaway Tasks Task 1 – Composition/Production (Challenging) – Compose a Piece of Music Inspired By Control Using Only Found Sound 20 Cyberpunk 2077 (2021): Diegetic Music in Night City, Riff-Based Composition, and the Sound of Sci-fi About the Game Fun Trivia How Did the Composers Get the Gig? Composition Technique 1 – Diegetic Music in Night City Composition Technique 2 – Riff Based Composition Riffs in Cyberpunk Composition Technique 3 – Defining the Sound of Sci-fi Production Tools: Use Of Distortion and an Interactive Low Pass Filter An Interactive Low Pass Filter Takeaway Tasks Task 1 – Composition (Medium) – Write a Diegetic Theme That Originates From Night City Task 2 – Composition (Easy/Medium) – Write a Riff-Based Theme Task 3 – Production (Medium/Challenging) – Produce a Track in Which You Explore Different Uses of Distortion on Every Instrumental Layer Index