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ویرایش:
نویسندگان: Olivier Lecarme. Karine Delvare
سری:
ISBN (شابک) : 1593273835, 9781593275013
ناشر: No Starch Press
سال نشر: 2013
تعداد صفحات: 679
زبان: English
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود)
حجم فایل: 101 مگابایت
در صورت تبدیل فایل کتاب The book of GIMP: A complete guide to nearly everything به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب کتاب GIMP: راهنمای کامل برای تقریبا همه چیز نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
GIMP یک جایگزین رایگان برای Adobe Photoshop با هزاران ویژگی حرفه ای است. اما با ابزارهای بسیار قدرتمند و گزینه های منو، تسلط بر GIMP می تواند دشوار باشد. چه در تلاش برای شروع باشید و چه سعی در تسلط بر برخی از ویژگیهای پیچیدهتر GIMP داشته باشید، پاسخهایی را که به دنبال آن هستید در کتاب GIMP خواهید یافت. آموزشهای نیمه اول کتاب، شما را از طریق GIMP ضروری راهنمایی میکنند. مهارتهایی مانند تغییر اندازه و برش تصاویر، لمس کردن نقاط و خراشها و سفارشی کردن محل کارتان. دستورالعمل های مصور و گام به گام به شما نشان می دهد که چگونه: * بهبود نورپردازی و ترکیب بندی تصاویر حذف اعوجاج و نویز برای ایجاد عکس های قدیمی و آسیب دیده مانند جدید * با استفاده از یک سری عکس، پانوراما و کلاژهای دیجیتالی خیره کننده ایجاد کنید * بافت های سفارشی، آرم ها و GIF های متحرک را ایجاد، ویرایش و صادر کنید * برای ویرایش تصاویر مانند یک حرفه ای، با انتخاب ها، کانال ها و ماسک ها کار کنید * لایه به لایه هنر دیجیتال رنگارنگ ایجاد کنید نیمه دوم کتاب اشاره ای جامع به بسیاری از ویژگی های GIMP از جمله تعادل رنگ، ماسک ها، فیلترها و افزونه ها ارائه می دهد. ابزارهایی را خواهید یافت که با جزئیات بی نظیری با پوشش تقریباً هر گزینه و پارامتر توصیف شده اند. با آموزش های مصور و مراجع دقیق، کتاب GIMP مطمئناً راهنمای یک مرحله ای شما برای تقریباً همه چیز GIMP خواهد بود.
GIMP is a free alternative to Adobe Photoshop with tons of professional-grade features. But with so many powerful tools and menu options, GIMP can be difficult to master. Whether you're struggling to get started or trying to master some of GIMP's more complex features, you'll find the answers you're looking for in The Book of GIMP.The tutorials in the first half of the book walk you through essential GIMP skills, like resizing and cropping images, touching up spots and scratches, and customizing your work area. Illustrated, step-by-step instructions show you how to: * Improve the lighting and composition of images Remove distortions and noise to make old and damaged photos look like new * Create stunning panoramas and digital collages using a series of photos * Make, edit, and export custom textures, logos, and animated GIFs * Work with selections, channels, and masks to edit images like a pro * Create colorful digital art, layer by layer The book's second half offers a comprehensive reference to GIMP's many features, including color balancing, masks, filters, and plug-ins. You'll find tools described in unparalleled detail, with coverage of nearly every option and parameter. With illustrated tutorials and detailed references, The Book of GIMP is sure to become your one-stop guide to just about everything GIMP.
Brief Contents Contents in Detail Introduction This Book The Authors Production Notes Conventions Acknowledgments Part I: Learning GIMP 1 Getting Started 1.1 GIMP Basics The Screen Layout Dockable Dialogs The Toolbox The Single-Window Interface 1.2 Image Handling Basics Opening an Image Maximizing an Image Scanning Image Window Menus Zooming Saving an Image 1.3 Working with Images Resizing an Image Cropping an Image Adding a Frame with Filters Using Layers Drawing in GIMP Printing with GIMP 1.4 Using a Tablet Installing a Tablet The Tablet Mouse and Stylus Working with a Tablet in GIMP 1.5 Exercises 2 Photograph Retouching 2.1 Tutorial: Enhancing Badly Taken Photographs Cropping, Straightening, and Restoring Perspective Correcting Exposure Correcting the Color Balance Removing an Object Improving Sharpness Removing Red Eye 2.2 Global Transformations Resizing an Image Shearing an Image Changing Brightness, Contrast, and Levels Adjusting Colors 2.3 Local Transformations Making a Selection Modifying Sharpness Modifying Brightness Using the Clone Tool Perspective Cloning More Correction Methods for Red Eye Changing the Sky of a Landscape 2.4 Retouching a Scanned Photograph Correcting Colors Correcting Scratches and Spots Restoring Very Old Photographs 2.5 Advanced Techniques Making a Photograph Look Older Improving a Portrait Using Multiple Captures of the Same Scene 2.6 Exercises 3 Drawing and Illustration 3.1 Tutorial: Colorizing a Drawing The Black and White Drawing Using Layers to Keep Outlines Visible Defining Objects and Base Colors Coloring the Mushrooms Shading Finishing Touches 3.2 Painting and Drawing Brushes The Pencil Tool The Paintbrush Tool The Airbrush Tool The Ink Tool 3.3 Filling an Area The Bucket Fill Tool Gradients Patterns 3.4 Dodging, Burning, and Smudging The Dodge/Burn Tool The Smudge Tool 3.5 The Digital Painting Process Composition Sky and Clouds Mountains Hills Grassland Trees River 3.6 Drawing Shapes Drawing a Straight Line Drawing Ellipses and Rectangles Drawing a Complex Shape 3.7 Exercises 4 Logos and Textures 4.1 Tutorial: Making a Luggage Tag 4.2 Textures Tiling Creating Textures Using the Blend Tool Using the Noise Filters Using the Embossing Filters More Ways to Create Textures 4.3 Logos The Text Tool Adding Relief Proper Shade vs. Cast Shadow Applying a Texture 4.4 Exercises 5 Composite Photography 5.1 Tutorial: Building a Composite Portrait Taking Features from Different Portraits Smoothing Transitions 5.2 Selections, Overlaying, and Blending Modes Masks and Selections Overlaying Images Using Blending Modes 5.3 Building a Panorama Taking the Pictures Superimposing the Pictures Touching Up the Panorama The Pandora Plug-in 5.4 Image Overlaying Digital Collage Self-Compositing A Composite Photography Project 5.5 Exercises 6 Animation 6.1 Tutorial: Animated Text Method One: Frame by Frame Method Two: Filtering All Layers Method Three: Moving Along a Path 6.2 Building an Animated GIF by Hand Drawing a Rainbow Daisy Zooming Toward the Viewer Adding Rain to a Landscape Adding Snow to a Landscape 6.3 Using Animation Tools Interactive Deformation Animating a Still Image Morphing 6.4 Using GAP The Move Path Tool Binocular Animation Improving the Binocular Animation 6.5 Exercises 7 Image Preprocessing 7.1 Tutorial: Extracting Information from a Picture Dynamics Extension Histogram Modification Noise Reduction Edge Detection 7.2 The Principles of Preprocessing Subjective Aspects of Preprocessing Histograms and Decomposition into Channels Extracting Information through Dynamics Extension 7.3 Filtering The Principles of Filtering Characteristic Matrices Comparing the Built-in Filters 7.4 Edge Detection The Principles of Edge Detection Edge Detection Methods 7.5 Exercises 8 Designing a Website 8.1 Tutorial: Laying Out a Website Planning Layout Adding Color Choosing a Color Palette 8.2 Fixed- and Variable-Width Designs 8.3 Web Design Tools Image Map Semi-Flatten Slice 8.4 Optimizing Images for the Web JPEG GIF PNG Transparency 8.5 Exercises Part II: Reference 9 The GIMP Interface 9.1 The Main Windows Multi-Window Mode Single-Window Mode Docking Windows and Dockable Dialogs The Image Window 9.2 Fundamental GIMP Commands Closing Windows and Quitting GIMP Working with Multiple Images Common Tab Menu Options 9.3 Working with the GIMP Interface Menus Keyboard Shortcuts Keyboard Tips Clicking and Dragging 9.4 Creating, Loading, Saving, and Exporting Files Creating a New Image Loading a Web Page as an Image Loading an Image from a File Saving an Image Exporting an Image 9.5 Undoing 9.6 The GIMP Help System 10 Display 10.1 Rulers and Units 10.2 Guides 10.3 Grids 10.4 Zoom 10.5 Using Multiple Views 11 Layers 11.1 The Layers Dialog Components of the Layers Dialog A Layer Entry in the Layers Dialog Keyboard Shortcuts in the Layers Dialog Uses of the Layers Dialog 11.2 The Layers Menu 11.3 Layer Groups 11.4 The Image: Layer Menu The Stack Menu The Mask, Transparency, and Transform Menus The Final Five Entries 12 Color 12.1 Concepts Color Models Stored Representations Indexed Mode 12.2 Blending Modes Modes That Leave Pixels Intact Lightening Modes Darkening Modes Luminosity Modes Color Distortion Modes HSV Modes 12.3 Color Management Color-Managed Workflow Using Color Management 12.4 The Major Color Tools The Color Chooser Levels Curves 12.5 Additional Color Tools Color Balance Hue-Saturation Colorize Brightness-Contrast Threshold Posterize Desaturate Inversion 12.6 The Color Submenus The Auto Submenu The Components Submenu The Map Submenu The Info Submenu The Remaining Color Tools 13 Selections 13.1 What Is a Selection? A Selection as an Outline A Selection as a Grayscale Image 13.2 The Seven Selection Tools Common Options The Rectangle Select Tool The Ellipse Select Tool The Free Select Tool The Fuzzy Select Tool The Select by Color Tool The Scissors Select Tool The Foreground Select Tool 13.3 The Paths Tool Building a Path Modifying a Path Using a Path The Paths Dialog 13.4 Using Selections The Select Menu The Edit Menu Modifying the Selection Border 14 Masks 14.1 Selection Masks The Channels Dialog Creating a Selection Mask The Quick Mask Tool 14.2 Layer Masks Building a Layer Mask Manipulating a Layer Mask Using a Layer Mask 14.3 Using Masks and Channels Building a Natural Mask Transparency and the Alpha Channel Converting Masks, Selections, and Channels 15 Drawing Tools 15.1 Digital Art 15.2 An Overview of the Drawing Tools 15.3 Shared Features Drawing Tool Options Paint Dynamics Using Dockable Dialogs with Drawing Tools Six Useful Dockable Dialogs 15.4 The Fill Tools The Bucket Fill Tool The Blend Tool 15.5 The Painting Tools The Pencil Tool The Paintbrush Tool The Eraser Tool The Airbrush Tool The Ink Tool 15.6 The Cloning Tools The Clone Tool The Heal Tool The Perspective Clone Tool 15.7 The Modifying Tools The Convolve Tool The Smudge Tool The Dodge/Burn Tool 15.8 The Text Tool The Text Tool Options Choosing a Font Using the Text Tool Editing Your Text 15.9 The Color Picker Tool and the Measure Tool The Color Picker Tool The Measure Tool 15.10 Combining Tool Presets, Brushes, and Paint Dynamics Getting to Know the Dialogs Involved Predefined Paint Dynamics Predefined Brushes Predefined Tool Presets 16 Transformation Tools 16.1 Global Transformations Transforming an Image Resizing an Image Cropping an Image Transforming a Layer 16.2 Local Transformations Shared Properties The Move Tool The Align Tool The Crop Tool The Rotate Tool The Scale Tool The Shear Tool The Perspective Tool The Flip Tool The Cage Transform Tool 17 Filters 17.1 Common Properties 17.2 The Blur Filters Blur Gaussian Blur Motion Blur Pixelize Selective Gaussian Blur Tileable Blur 17.3 The Enhance Filters Antialias Deinterlace Despeckle Destripe NL Filter Red Eye Removal Sharpen Unsharp Mask 17.4 The Distorts Filters Apply Lens Curve Bend Emboss Engrave IWarp Lens Distortion Mosaic Newsprint Pagecurl Polar Coordinates Ripple Shift Value Propagate Waves Whirl and Pinch Wind 17.5 The Light and Shadow Filters Gradient Flare Lens Flare Lighting Effects Sparkle Supernova Drop Shadow Perspective 17.6 The Noise Filters HSV Noise Hurl Pick RGB Noise Slur Spread 17.7 The Edge-Detect Filters Difference of Gaussians Edge Laplace Neon Sobel 17.8 The Generic Filters Convolution Matrix Dilate Erode 17.9 The Combine Filters Depth Merge 17.10 The Artistic Filters Apply Canvas Cartoon Clothify Cubism GIMPressionist Glass Tile Oilify Photocopy Softglow Van Gogh Weave 17.11 The Decor Filters Add Bevel Add Border Coffee Stain Fuzzy Border Old Photo Round Corners 17.12 The Map Filters Bump Map Displace Fractal Trace Illusion Make Seamless Map Object Paper Tile Small Tiles Tile Warp 17.13 The Render Filters Clouds Filters Nature Filters Pattern Filters Circuit Fractal Explorer Gfig Lava Line Nova Sphere Designer Spyrogimp 18 Animation Tools 18.1 Principles of Animation Frame Frequency and Vision Frames and Layers Output Formats Optimizing Animations 18.2 Tools for Building Multilayer Animations Animating by Hand The IWarp Tool The Morph Tool Filtering All Layers 18.3 The Animation Menu Blend Burn-In Rippling Selection to Animimage Spinning Globe Waves Optimizing and Playing an Animation 18.4 The Move Path Tool Choosing the Source Layers Choosing the Destination Frames Applying Transformations Control Points Key Frames The Preview Window Testing the Move Path Tool Advanced Settings 18.5 The Video Menu Manipulating Frames Converting Between File Formats Modifying Frames Altering Layers Converting Between Multilayer and Multiframe Encoding Playback and Navigator Split Video into Frames Bluebox Onionskin Storyboard 19 Obtaining and Printing Images 19.1 Capturing Screenshots 19.2 Scanning Scanners and Drivers XSane and GIMP Selecting an Area to Scan Setting the Scanning Parameters Scan Modes Scanning Resolutions Color Handling 19.3 Digital Cameras Importing Photographs into GIMP Choosing a Format Handling Raw Photographs 19.4 Printing The Principles of Printing Printing with the GTK Interface Printing with Gutenprint 19.5 Scanning and Printing with Windows 20 Image Formats 20.1 An Overview of File Formats Raster and Vector Formats Lossless and Lossy Compression Layout Engines and Browsers 20.2 JPEG, GIF, and PNG JPEG GIF PNG 20.3 GIMP’s Native Formats XCF Other Native Formats 20.4 Other Useful Formats PostScript and PDF TIFF Netpbm Formats SVG Additional Formats Supported by GIMP 21 Scripts and Plug-ins 21.1 About Scripts and Plug-ins Scheme, Python, and C Installed Plug-ins Finding New Plug-ins 21.2 Noteworthy Plug-ins Photo Effects G’MIC Liquid Rescale Elsamuko Scripts 21.3 Writing Plug-ins Scheme Python C 22 Customizing GIMP 22.1 The Preferences Dialog Environment User Interface Theme Help System Tool Options Toolbox Default New Image Default Image Grid Image Windows Display Color Management Input Devices Window Management Folders 22.2 Additional Preferences in the Edit Menu Keyboard Shortcuts Modules Units 22.3 Customizing Image Views Display Filters Hiding or Revealing Parts of the Image Window Padding Colors and Snapping 22.4 Building New Brushes Defining an Ordinary Brush Defining a Color Brush Defining an Animated Brush Defining a Parametric Brush 22.5 Building New Patterns 22.6 Building New Gradients The Gradient Editor The Gradient Editor Menu Building a Gradient 22.7 Building New Palettes The Palette Editor Importing Palettes Exporting and Duplicating Palettes Palette to Gradient and Sort Palette Indexed Palettes Part III: Appendices A Vision and Image Representation A.1 The Physiology of Vision How the Human Eye Works Color Perception Color Blindness Optical Illusions A.2 Image Representation Discretization Digitalization Compression A.3 Color Representation How Colors Are Produced The Additive Model The Subtractive Model The HSV Model A.4 Exercises B Tips and Hints for Selected Exercises Chapter 1 Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8 Appendix A C Resources C.1 Official GIMP Pages C.2 Related Official Sites C.3 Tutorials C.4 Communities and Blogs C.5 Brushes and Plug-ins Brush Sets Plug-in Sets C.6 Mailing Lists and IRC Channels C.7 Other Graphics Applications C.8 Related Graphics Software Projects C.9 Other Graphics Sites D Frequently Asked Questions D.1 What Does the Future Hold? D.2 How...? D.3 Why...? E Installing GIMP E.1 GNU/Linux and Unix Debian Ubuntu Mint Fedora OpenSUSE Mandriva Other Unix-like Operating Systems E.2 Windows E.3 Mac OS X F Batch Processing F.1 GIMP Batch Mode F.2 David’s Batch Processor F.3 ImageMagick Calling ImageMagick Building Thumbnails Labels and Transformations Index