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دانلود کتاب Rust Mastery Unlocked: Advanced Techniques for High-Performance Development

دانلود کتاب Rust Mastery Unlocked: تکنیک های پیشرفته برای توسعه با کارایی بالا

Rust Mastery Unlocked: Advanced Techniques for High-Performance Development

مشخصات کتاب

Rust Mastery Unlocked: Advanced Techniques for High-Performance Development

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نویسندگان:   
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ناشر: Independently Published 
سال نشر: 2025 
تعداد صفحات: 336 
زبان: English 
فرمت فایل : EPUB (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) 
حجم فایل: 5 Mb 

قیمت کتاب (تومان) : 70,000



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فهرست مطالب

Contents
Preface
1 Getting Started with Rust
   1.1 Introduction to Rust: History and Philosophy
   1.2 Setting up the Rust Development Environment
   1.3 Your First Rust Program: Hello World
   1.4 Understanding Rust Syntax and Conventions
      Variables and Mutability
      Data Types
      Control Flow
      Ownership Rules
   1.5 Data Types and Variables in Rust
   1.6 Control Flow: if, else, and loop Constructs
      The ‘if‘ Statement
      Using ‘else if‘ for Multiple Conditions
      Loop Constructs
   1.7 Functions and Modular Programming
   1.8 Understanding Rust Packages and Crates
   1.9 Managing Dependencies with Cargo
   1.10 Basic Input and Output in Rust
   1.11 Common Compiler Errors and How to Solve Them
      Mismatched Types
      Borrow Checker Errors
      Unresolved Import
      Missing Fields in Structs
   1.12 Where to Go Next: Further Resources and Communities
      Online Learning Platforms
      Community Forums and Support
      Rust Conferences and Meetups
      Contributing to Rust
2 Understanding Rust’s Ownership, Borrowing, and Lifetimes
   2.1 Concept of Ownership in Rust
   2.2 Rules of Ownership
      First Ownership Rule
      Second Ownership Rule
      Third Ownership Rule
   2.3 Stack vs Heap: Understanding Memory Allocation
   2.4 Borrowing in Rust: References and Borrowing Rules
   2.5 Mutable References and Concurrency
   2.6 Slices: A Different Kind of Reference
      Defining and Using Slices
      Slice Type Signatures
      Slices and Strings
   2.7 Lifetime Annotations: Explicitly Defining Lifetimes
   2.8 Lifetime Elision Rules
   2.9 Structs and Lifetimes
   2.10 Understanding Lifetimes in Functions and Methods
   2.11 Advanced Ownership Features: Interior Mutability Patterns
      The Cell Type
      The RefCell Type
      Understanding the Trade-offs
   2.12 Common Ownership and Borrowing Pitfalls
3 Effective Use of Rust’s Type System
   3.1 Understanding Rust’s Type System
   3.2 Scalar and Compound Types
      Scalar Types
      Compound Types
   3.3 Custom Data Types: Structs and Enums
   3.4 Pattern Matching and Enums
      Basic Pattern Matching with Enums
      Pattern Matching with Guards
      Pattern Matching and Unreachable Patterns
      Advantages of Using Pattern Matching with Enums
   3.5 Using Generics to Create Flexible Functions and Types
   3.6 Traits: Defining Shared Behavior
   3.7 Trait Bounds and Generic Constraints
   3.8 Associated Types and Trait Objects
      Associated Types
      Trait Objects
   3.9 Advanced Type Features: Newtypes, Type Aliases, and Never Type
   3.10 Managing Unsafe Code with Raw Pointers
   3.11 Type Inference and Type Coercion
   3.12 Understanding and Implementing the Deref Trait
4 Concurrency in Rust: Threads and Async Programming
   4.1 Introduction to Concurrency in Rust
   4.2 Creating Threads to Run Code Concurrently
   4.3 Sharing State Between Threads
   4.4 The Send and Sync Traits
   4.5 Using Message Passing for Thread Communication
   4.6 Understanding the Async Programming Model
   4.7 Futures and Task Execution in Async Rust
   4.8 Async/Await Syntax: Writing Asynchronous Functions
   4.9 Managing Shared State in Async Code
   4.10 Error Handling in Concurrent Rust
   4.11 Using Tokio and async-std for Real-world Async Applications
      Understanding Tokio
      Exploring async-std
   4.12 Best Practices for Writing Concurrent and Asynchronous Rust Code
5 Error Handling and Debugging in Rust
   5.1 Understanding Error Handling in Rust
   5.2 The Option Type for Handling Optional Values
      Understanding the Option Type
      Using the Option Type
      Handling the Option Type
   5.3 The Result Type for Handling Errors
   5.4 Implementing Error Handling in Functions and Methods
   5.5 Error Propagation with the ’?’ Operator
   5.6 Defining Custom Error Types
   5.7 Best Practices for Error Handling
   5.8 Introduction to Debugging in Rust
   5.9 Using println! for Debugging
   5.10 Debugging with Rust’s Built-in Debugger: lldb and gdb
      Debugging with gdb
      Debugging with lldb
   5.11 Leveraging Rust Compiler Warnings and Clippy for Code Quality
      Understanding Compiler Warnings
      Enhancing Code Quality with Clippy
      Making the Most out of Compiler Warnings and Clippy
   5.12 Writing Testable Code and Unit Testing
   5.13 Integration Testing and Test Organization
      Organization of Tests
      Writing Integration Tests
      Managing Test Complexity
      Best Practices
   5.14 Advanced Debugging Techniques and Tools
      Conditional Breakpoints
      Watchpoints
      Reverse Debugging
      Rust Enhanced Tools
6 Developing Web Applications with Rust
   6.1 Introduction to Web Development with Rust
   6.2 Setting up the Development Environment for Web Projects
   6.3 Understanding the HTTP Protocol and Web Servers
   6.4 Building a Simple Web Server with Hyper
   6.5 Creating RESTful APIs with Actix-web
   6.6 Managing State and Persistence in Rust Web Applications
   6.7 Integrating with Front-end JavaScript Frameworks
   6.8 Securing Rust Web Applications
   6.9 Asynchronous Web Programming in Rust
   6.10 Testing Web Applications in Rust
      Unit Testing in Rust
      Integration Testing in Rust
      Mocking External Services
   6.11 Deploying Rust Web Applications to Production
   6.12 Performance Optimizations for Rust Web Applications
   6.13 Exploring WebAssembly with Rust for Full Stack Development
      Compiling Rust to WebAssembly
      Integrating the WebAssembly Module into a Web Application
      Interfacing Rust and JavaScript for Full Stack Development
7 Rust and WebAssembly
   7.1 Introduction to WebAssembly and Its Importance
   7.2 Getting Started with Rust and WebAssembly
      Prerequisites
      Setting Up a New Project
      Configuring Cargo.toml for WebAssembly
      Building the WebAssembly Module
   7.3 Setting Up the Toolchain for WebAssembly Development
   7.4 Writing Your First WebAssembly Module in Rust
      Creating a New Rust Project
      Writing a Simple Function
      Compiling to WebAssembly
      Integrating with a Web Page
   7.5 Interfacing Rust and JavaScript in WebAssembly Projects
   7.6 Debugging Rust WebAssembly Code
   7.7 Optimizing WebAssembly Binary Size
   7.8 Using wasm-bindgen for Advanced Interoperability
   7.9 Integrating Rust WebAssembly Modules with Web Applications
   7.10 State Management and Persistence in Rust WebAssembly Applications
      State Management in Rust WebAssembly
      Persistence in Rust WebAssembly Applications
   7.11 Building Interactive Web UIs with Yew or Seed
      Understanding Yew
      Exploring Seed
      Implementing State Management
      Choosing Between Yew and Seed
   7.12 Deploying Rust WebAssembly Applications
      Preparing the Application for Deployment
      Hosting Options for Wasm Applications
      Setting HTTP Headers for Efficient Caching
      Automating the Deployment Process
   7.13 Best Practices for Rust and WebAssembly Development
8 Cross-platform Development with Rust
   8.1 Introduction to Cross-platform Development with Rust
   8.2 Setting up a Cross-platform Rust Development Environment
   8.3 Understanding Rust’s Platform Abstractions
   8.4 Cross-compiling Rust Applications
   8.5 Creating CLI Applications for Multiple Platforms
   8.6 Developing Desktop Applications with Rust and GUI Toolkits
   8.7 Mobile Development with Rust: iOS and Android
   8.8 Integrating Rust with Other Languages for Cross-platform Development
      Using the Foreign Function Interface (FFI)
      Calling Rust from Other Languages
      Using Binding Generators
      Practical Applications
   8.9 Networking and Communication in Cross-platform Rust Applications
      TCP/UDP Networking in Rust
      HTTP Requests
      WebSocket Communication
      Considerations for Cross-platform Development
   8.10 Managing Platform-specific Dependencies and Features
   8.11 Testing and Debugging Cross-platform Rust Applications
      Unit and Integration Testing
      Conditional Compilation
      Debugging
      Cross-platform CI/CD Pipelines
   8.12 Distributing and Deploying Cross-platform Rust Applications
      Packaging Rust Applications for Distribution
      Managing Dependencies
      Cross-compiling
      Deploying on Various Platforms
      Best Practices for Distribution and Deployment
9 Optimizing Rust Programs for Performance
   9.1 Introduction to Performance Optimization in Rust
   9.2 Understanding Rust’s Performance Characteristics
   9.3 Profiling Rust Applications
      Choosing the Right Profiling Tool
      Identifying Hotspots with perf
      Using cargo-flamegraph for Visualization
      Interpreting Profiling Results
   9.4 Optimizing Memory Usage in Rust
      Stack vs. Heap Allocation
      Ownership and Borrowing
      Lifetimes for Efficient Memory Usage
      Zero-Cost Abstractions
   9.5 CPU-bound Optimization: Parallelism and Concurrency
   9.6 Improving Data Access Patterns
   9.7 Effective Use of Rust’s Type System for Performance
      Understanding Type Size and Alignment
      Leveraging Enum Variants for Efficient Data Representation
      Utilizing PhantomData to Guide Optimizations
      Adopting Zero-Cost Abstractions
   9.8 Leveraging Unsafe Code for Performance
   9.9 Optimizing Compilation Times and Binary Sizes
   9.10 Using External Libraries for Performance Critical Tasks
   9.11 Benchmarking and Regression Testing
      Benchmarking
      Regression Testing
   9.12 Performance Optimization Best Practices in Rust
10 Testing and Documentation in Rust
   10.1 Introduction to Testing in Rust
   10.2 Writing Unit Tests in Rust
   10.3 Integration Testing in Rust
   10.4 Organizing Test Code and Managing Test Dependencies
   10.5 Mocking and Stubbing in Rust Tests
   10.6 Continuous Integration and Deployment for Rust Projects
      Setting up Continuous Integration for Rust Projects
      Continuous Deployment Strategies for Rust Projects
      Best Practices for CI/CD in Rust Projects
   10.7 Introduction to Documentation in Rust
      The Basic Syntax for Documentation Comments
      Generating Documentation with Rustdoc
      Doc Tests
      In Summary
   10.8 Writing Clear and Concise Documentation with Rustdoc
   10.9 Documenting Library Crates and API Guidelines
   10.10 Using Doc Tests for Examples and Test Coverage
   10.11 Leveraging Markdown and Documentation Tests
      Writing Documentation Using Markdown
      Using Documentation Tests
      Leveraging Markdown Features in Rust Documentation
      Ensuring Up-to-Date Documentation with Doc Tests
   10.12 Publishing and Maintaining Rust Documentation




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