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ویرایش:
نویسندگان: Apple (Auth.)
سری:
ISBN (شابک) : 9780120884018
ناشر: Morgan Kaufmann
سال نشر: 2004
تعداد صفحات: 617
زبان: English
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود)
حجم فایل: 17 مگابایت
در صورت تبدیل فایل کتاب Quick: Time Toolkit. Volume One: Basic Movie Playback and Media Types به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب سریع: جعبه ابزار زمان. جلد اول: پخش اولیه فیلم و انواع رسانه نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
''When QuickTime application developers get stuck, one of the
first places they look for help is example code from Tim
Monroe. Finally, Tim's well-crafted examples and clear
descriptions are available in book form-a must-have for anyone
writing applications that import, export, display, or interact
with QuickTime movies.'' -Matthew Peterson; University of
California, Berkeley; the M.I.N.D. Institute; and author of
Interactive QuickTime
QuickTime Toolkit Volume One is a programmer's
introduction to QuickTime, the elegant and potent media engine
used by many of Apple's industry-leading services and products
(such as the iTunes music store, iMovie, and Final Cut Pro) and
also used by a large number of third-party applications. This
hands-on guide shows you how to harness the powerful
capabilities of QuickTime for your own projects. The articles
collected here from the author's highly regarded column in
MacTech Magazine are packed with accessible code
examples to get you quickly started developing applications
that can display and create state-of-the-art digital content.
This book begins by showing how to open and display QuickTime
movies in a Macintosh or Windows application and progresses
step by step to show you how to control movie playback and how
to import and transform movies and images. QuickTime
Toolkit also shows how to create movies with video data,
text, time codes, sprites, and wired (interactive)
elements.
Part of the official QuickTime Developer Series,
publishing the finest books on QuickTime in cooperation with
Apple.
*Includes a CD-ROM with numerous code examples in C to
jumpstart your work
*Written in a clear, engaging style by one of Apple's premier
media engineers known for his ability to make QuickTime's
sophisticated technology accessible to software
developers
*Offers many undocumented insider tips for making applications
that work well in both Mac OS and Windows
Content:
Preface, Pages xv-xvii
Acknowledgements, Page xviii
1 - It All Starts Today: Using Movie Controllers for Movie Playback and Editing, Pages 1-20
2 - Control: Working with Movie Controllers, Pages 21-50
3 - Out of Control: Controlling Movies with the Movie Toolbox, Pages 51-83
4 - The Image: Using Graphics Importers and Exporters, Pages 85-115
5 - In and Out: Using Movie Importers and Exporters, Pages 117-149
6 - Doug's 1st Movie: Creating QuickTime Movie Files, Pages 151-181
7 - The Informant: Getting and Setting Movie Information, Pages 183-214
8 - The Atomic Café: Working with Atoms and Atom Containers, Pages 215-244
9 - Somewhere I'll Find You: Working with Data References and Data Handlers, Pages 245-276
10 - Word Is Out: Using Text in QuickTime Movies, Pages 277-318
11 - Timecode: Using the Timecode Media Handler, Pages 319-342
12 - 2001: A Space Odyssey: Writing Cross-Platform QuickTime Code, Pages 343-372
13 - Honey, I Shrunk the Kids: Using the Standard Image Compression Dialog Component, Pages 373-401
14 - A Goofy Movie: Working with Sprites in Movies, Pages 403-434
15 - An Extremely Goofy Movie: Using Video Overrides and Tweening in Sprite Movies, Pages 435-462
16 - Wired: Using Wired Actions in Sprite Movies, Pages 463-501
17 - Moving Target: Working with Wired Action Targets, Pages 503-532
18 - Back In Action: Working with Wired Actions, Pages 533-563
Glossary, Pages 565-585
Index, Pages 587-617
About the CD-ROM, Pages 619-622