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دانلود کتاب PRIMA 2020: Principles and Practice of Multi-Agent Systems: 23rd International Conference, Nagoya, Japan, November 18–20, 2020, Proceedings (Lecture Notes in Computer Science)

دانلود کتاب PRIMA 2020: اصول و تمرین سیستم های چند عاملی: بیست و سومین کنفرانس بین المللی، ناگویا، ژاپن، 18 تا 20 نوامبر 2020، مجموعه مقالات (یادداشت های سخنرانی در علوم کامپیوتر)

PRIMA 2020: Principles and Practice of Multi-Agent Systems: 23rd International Conference, Nagoya, Japan, November 18–20, 2020, Proceedings (Lecture Notes in Computer Science)

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PRIMA 2020: Principles and Practice of Multi-Agent Systems: 23rd International Conference, Nagoya, Japan, November 18–20, 2020, Proceedings (Lecture Notes in Computer Science)

ویرایش:  
نویسندگان: , ,   
سری:  
ISBN (شابک) : 303069321X, 9783030693213 
ناشر: Springer 
سال نشر: 2021 
تعداد صفحات: 440 
زبان: English 
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) 
حجم فایل: 37 مگابایت 

قیمت کتاب (تومان) : 79,000



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در صورت تبدیل فایل کتاب PRIMA 2020: Principles and Practice of Multi-Agent Systems: 23rd International Conference, Nagoya, Japan, November 18–20, 2020, Proceedings (Lecture Notes in Computer Science) به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.

توجه داشته باشید کتاب PRIMA 2020: اصول و تمرین سیستم های چند عاملی: بیست و سومین کنفرانس بین المللی، ناگویا، ژاپن، 18 تا 20 نوامبر 2020، مجموعه مقالات (یادداشت های سخنرانی در علوم کامپیوتر) نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.


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فهرست مطالب

Preface
Organization
Contents
Full Papers
Implementation of Real Data for Financial Market Simulation Using Clustering, Deep Learning, and Artificial Financial Market
	1 Introduction
	2 Related Works
	3 Data and Extracting HFT-MM Orders
	4 Trader Models
		4.1 Stylized Trader Model
		4.2 Traditional HFT-MM Trader Model
		4.3 HFT-MM Machine Learned (ML) Trader Model
	5 Simulations
	6 Results
		6.1 Comparison of Ordering Price Distribution
		6.2 Comparison by Kullback–Leibler Divergence
		6.3 Deep Analysis for ML Model Simulation
	7 Discussion
	8 Conclusion
	References
Hybrid Dynamic Programming for Simultaneous Coalition Structure Generation and Assignment
	1 Introduction
	2 Related Work
	3 Basic Concepts and Notation
	4 The Dynamic Programming Algorithm
	5 The Hybrid Algorithm
	6 Benchmarks and Experiments
		6.1 Optimality Benchmarks
		6.2 Anytime Benchmarks
	7 Conclusions
	References
A Socio-psychological Approach to Simulate Trust and Reputation in Modal Choices
	1 Introduction
	2 Related Work
		2.1 Learning Models
		2.2 Reputation Models
		2.3 Socio-cognitive Models
	3 Agent Decision-Making Architecture
		3.1 Modelling Trust and Reputation
		3.2 Utility Function
		3.3 An Overview
	4 Experiment
		4.1 The Behaviour-Driven Demand Model (BedDeM)
		4.2 Setup
		4.3 Results
		4.4 Discussion
	5 Conclusion
	References
Reasoning About Trustworthiness in Cyber-Physical Systems Using Ontology-Based Representation and ASP
	1 Introduction
	2 Background
		2.1 CPS Framework (CPSF), CPS Ontology, and Representation
		2.2 Answer Set Programming
	3 OA4cps: A Hybrid Reasoner for CPS
		3.1 From CPS Theory Specification to ASP Encoding
		3.2 Queries Related to Trustworthiness
		3.3 Queries Answering Using (,n)
	4 Towards a Decision-Support System for CPSF
	5 Conclusions, Related Work, and Discussion
	References
Optimal Deterministic Time-Based Policy in Automated Negotiation
	1 Introduction
	2 Notation and Problem Statement
		2.1 Policy
		2.2 Acceptance Models
		2.3 Problem Statement
	3 Related Work: GCA
	4 Policy Operations
	5 Proposed Algorithms
		5.1 Static Acceptance Models: QGCA
		5.2 General Time Dependent Acceptance Models: PA
		5.3 Extensions
	6 Evaluation
		6.1 Probabilistic Opponents on Random Domains
		6.2 Realistic Domains and Opponents
	7 Limitations and Discussion
	8 Conclusions
	References
Agent Simulation of Collision Avoidance Based on Meta-strategy Model
	1 Introduction
	2 Background
	3 Active and Passive Strategy Acquisition Experiments
		3.1 Methods
		3.2 Results
	4 Experiment of Cooperative Behavior Acquisition Using Meta-strategy
		4.1 Methods
		4.2 Results
	5 Discussion
	6 Conclusion
	References
The Smart Appliance Scheduling Problem: A Bayesian Optimization Approach
	1 Introduction
	2 Related Work
	3 Background
		3.1 Constraint Satisfaction Problems (CSPs)
		3.2 Bayesian Optimization
	4 The Smart Appliance Scheduling (SAS) Problem with Users\' Satisfaction
		4.1 The User\'s Satisfaction Function
	5 Bayesian Optimization for the SAS Problem
		5.1 Existing Acquisition Functions
		5.2 Acquisition Functions for the SAS Problem
	6 Empirical Evaluations
		6.1 Experimental Setup
		6.2 Impact of Energy-Cost Based Acquisition Functions
		6.3 Impact of Different Kernel Functions
	7 Conclusions
	References
Distance-Based Heuristic Solvers for Cooperative Path Planning with Heterogeneous Agents
	1 Introduction
	2 Preliminary
		2.1 Graphs and Requests
		2.2 Vehicle Platooning Problem
		2.3 Cooperative Path Planning Problem
		2.4 Exact Solvers Using Integer Programming
	3 Distance-Based Heuristic Solver
		3.1 High-Level Overview
		3.2 Step 1. Evaluating Benefits of Cooperation for Vehicle Pairs
		3.3 Step 2. Finding Vehicle Groups by Assignments
		3.4 Step 3. Constructing Routes
	4 Computational Experiments
		4.1 Evaluation of IP-Based Exact Solver
		4.2 Evaluations of Gap Parameter in IP-Solver
		4.3 Experiments Using Heuristics
		4.4 Summary of Experiments
	5 Related Work
	6 Conclusion
	References
Policy Advisory Module for Exploration Hindrance Problem in Multi-agent Deep Reinforcement Learning
	1 Introduction
	2 Related Work
	3 Problem Description
		3.1 Dec-POMDP
		3.2 Agents and Sequential Tasks
		3.3 Rewards Setting
		3.4 Description of Exploration Hindrance Problem
	4 Proposed Method
		4.1 Learning Architecture for Agents in Sequential Tasks
		4.2 Policy Advisory Module
	5 Experimental Evaluation
		5.1 Experiment Settings
		5.2 Network Structure in Agent
		5.3 Experiment 1—Training Results
		5.4 Ratio of Incompletion
		5.5 Effect of Policy Advisory Module
		5.6 Number of Collisions
	6 Discussion
	7 Conclusion and Future Work
	References
Analysis of Coordination Structures of Partially Observing Cooperative Agents by Multi-agent Deep Q-Learning
	1 Introduction
	2 Related Studies
	3 Problem Formulation
		3.1 Problem and Environment
		3.2 View Obstruction
	4 Proposed Method
		4.1 Agent View Methods
		4.2 Local View
		4.3 Relative View
		4.4 Merged View
		4.5 Neural Network Structure
	5 Experiment and Discussion
		5.1 Experimental Setting
		5.2 Experiment 1: Static Spawn Location
		5.3 Experiment 2: Dynamic Spawn Location
		5.4 Discussion
	6 Conclusion
	References
Policy Adaptive Multi-agent Deep Deterministic Policy Gradient
	1 Introduction
	2 Related Work
		2.1 Centralized Critic
		2.2 Decentralized Learning
		2.3 Opponent Modeling
		2.4 Meta-learning
		2.5 Communication
	3 Background
		3.1 Partially Observable Markov Games
		3.2 Multi-agent Deep Deterministic Policy Gradient
		3.3 Dealing Non-stationarity in MADDPG
	4 Policy Adaptive MADDPG
		4.1 Learning Multiple Policies
		4.2 Learning Policy Predictors
	5 Experiments
		5.1 Environments
		5.2 Setup
		5.3 Results
	6 Conclusion
	References
Multi-agent Planning with High-Level Human Guidance
	1 Introduction
	2 Related Work
	3 The HL-DEC-POMDP Model
	4 Solving HL-DEC-POMDPs
		4.1 The Command Model
		4.2 Point-Based Policy Optimization
		4.3 Suggesting Commands to the Operators
	5 Experiments
	6 Conclusions
	A  The Benchmark Problems
		A.1  Meeting in a 33 Grid
		A.2  Cooperative Box-Pushing
	References
Preference Elicitation in Assumption-Based Argumentation
	1 Introduction
	2 Background
	3 Approach for Preference Elicitation in ABA
	4 Demonstration (Example)
	5 Related Work
	6 Conclusions and Future Work
	References
Declarative Preferences in Reactive BDI Agents
	1 Introduction
	2 Background
	3 Method
		3.1 Components of Extended Agent Programs
		3.2 Transformation to Logic Program
		3.3 Plan Priority Extraction and Script Rewriting
	4 Application
	5 Discussion and Further Developments
	References
Predicting the Priority of Social Situations for Personal Assistant Agents
	1 Introduction
	2 Proposed Approach
	3 Concepts and Methods
		3.1 Social Science Concepts
		3.2 Machine Learning Methods
	4 Crowd-Sourcing User Study
		4.1 Choice of Concepts
		4.2 Method
		4.3 Description of Data
	5 Predicting Priority of Social Situations
		5.1 Predictive Models and Results
		5.2 Determining Important Features for Predictions
		5.3 Role of Personal Values in Predicting Priorities
	6 Conclusions
		6.1 Contributions
		6.2 Limitations and Future Work
	References
Mutex Propagation for SAT-based Multi-agent Path Finding
	1 Introduction
	2 Background
		2.1 Mutex Propagation in MAPF
		2.2 Conflict-Based Search with Mutex Propagation
	3 SAT-Based Approach: MDD-SAT
		3.1 Mutexes in SAT-Based Solver
		3.2 Experimental Evaluation
	4 Conclusion
	References
A SMT-based Implementation for Safety Checking of Parameterized Multi-Agent Systems
	1 Introduction
	2 Related Work and Contribution
	3 PMASs: Parameterized MAS
		3.1 Agent Formulae
		3.2 Concurrent and Interleaved PMASs
	4 A Practical Solution to the Reachability Problem for PMASs
		4.1 MCMT: Model Checker Modulo Theories
		4.2 MCMT Input Files for Interleaved and Concurrent PMASs
		4.3 SAFE: the Swarm Safety Detector
	5 Execution of SAFE-MCMT
		5.1 A Further Example
	6 Conclusions and Future Work
	References
A Goal-Based Framework for Supporting Medical Assistance: The Case of Chronic Diseases
	1 Introduction and Motivations
	2 Preliminaries
	3 Working Example
	4 Proposed Framework
		4.1 The Proposed Extension
		4.2 Next Question Selection
	5 The Framework in Action
	6 Evaluation
	7 Final Remarks
	References
Optimal Control of Pedestrian Flows by Congestion Forecasts Satisfying User Equilibrium Conditions
	1 Introduction
		1.1 Related Work
	2 Simulation Model and Problem Formulation
		2.1 Simulation Model
		2.2 Parameters
		2.3 Problem Formulation
	3 Algorithm
		3.1 Finding Congestion Forecast
		3.2 Optimizing the Proportion of Visitors Receiving Congestion Information
	4 Computational Experiments
		4.1 Experimental Settings
		4.2 Comparison with Black-Box Optimization Methods
		4.3 Optimization in Large-Scale Simulation
		4.4 Scalability Analysis
		4.5 Convergence Analysis
	5 Conclusion
	References
Short Papers
Automated Negotiation Mechanism and Strategy for Compensational Vehicular Platooning
	1 Introduction
	2 Related Work
	3 Model
		3.1 Problem Solution
	4 Negotiation Strategy
	5 Experiments
	6 Conclusion and Outlook
	References
A Cognitive Agent Framework in Information Retrieval: Using User Beliefs to Customize Results
	1 Introduction and Motivation
	2 Rule-Based Agents
	3 Belief Revision
		3.1 AGM Belief Revision
		3.2 Partial Entrenchment Ranking
		3.3 Tracking Beliefs and Preferences
	4 Knowledge Extraction from Documents - RAKE
	5 Proposed Framework
		5.1 Model Architecture
		5.2 Extracting Knowledge and Belief Entrenchment
		5.3 Revising Beliefs
		5.4 Document Similarity and Result Filtering
	6 Conclusion and Future Work
	References
Deep Reinforcement Learning for Pedestrian Guidance
	1 Introduction
	2 Problem Settings
	3 Proposed Method
	4 Experiments
	5 Results
	References
NegMAS: A Platform for Automated Negotiations
	1 Introduction
	2 System Design
	3 Tools and Common Components
	4 Applications
	5 Conclusions
	References
Simulation of Unintentional Collusion Caused by Auto Pricing in Supply Chain Markets
	1 Introduction
	2 Related Works
	3 Market Settings and Collusion Metric
	4 Agents
	5 Simulations
	6 Results
	7 Discussion
	8 Conclusion
	References
Construct an Artificial Population with Urban and Rural Population Differences Considered: To Support Long-Term Care System Evaluation by Agent-Based Simulation
	1 Introduction
	2 Datasets Preparation
		2.1 Dataset Description
		2.2 Method
	3 An Algorithm for Population Construction
		3.1 Method
		3.2 Evaluation
	4 Conclusion and Discussion
	References
Multi-Agent Path Finding with Destination Choice
	1 Introduction
	2 MAPF with Destination Choice
		2.1 Definition
		2.2 Reduction from MAPF-DC to a Network Flow Problem
		2.3 Formulation
	3 Evaluation
		3.1 Experimental Setups
		3.2 Results
	4 Conclusion
	References
Abductive Design of BDI Agent-Based Digital Twins of Organizations
	1 Introduction
	2 Abductive Plan Recognition
	3 Abductive Reasoning Cycle Recognition
	4 Experimental Results
		4.1 Evaluation
		4.2 Complexity of the Abductive Approach
	5 Conclusion
	References
Beliefs, Time and Space: A Language for the Yōkai Board Game
	1 Introduction
	2 A Timed Language for Explicit and Implicit Belief
		2.1 Static Language
		2.2 Dynamic Extension
	3 Conclusion
	References
Argumentation-Based Explanations of Multimorbidity Treatment Plans
	1 Introduction
	2 Argumentation and Multimorbidity for NICE Pathways
	3 Argumentation Model
	4 Conclusion and Future Work
	References
The Persistence of False Memory: Brain in a Vat Despite Perfect Clocks
	1 Introduction
	2 A Tribute to J. K. Rowling: Harry Potter\'s View
	3 A Glimpse of Our Formal Results
	References
Box-Office Prediction Based on Essential Features Extracted from Agent-Based Modeling
	1 Introduction
	2 Prediction Model
		2.1 Features of Twitter
		2.2 Features of Information Diffusion Model
		2.3 Regression Analysis
	3 Experiments
		3.1 Datasets
		3.2 Results of Prediction
	4 Conclusions
	References
Short Duration Aggregate Statistical Model Checking for Multi-Agent Systems
	1 Introduction
	2 Preliminaries and Related Work
	3 Sampling Agent Populations
		3.1 Sampling Attribute Values
		3.2 The Sampling Approach
		3.3 Cities and Population Movement
	4 Experiments and Results
	References
Author Index




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