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ویرایش: MEAP Edition
نویسندگان: Mauricio Salatino
سری:
ناشر: Manning Publications
سال نشر: 2022
تعداد صفحات: 202
زبان: English
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود)
حجم فایل: 12 مگابایت
در صورت تبدیل فایل کتاب Manning Early Access Program Continuous Delivery for Kubernetes Version 6 به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب تحویل مستمر برنامه دسترسی زودهنگام Manning برای Kubernetes نسخه 6 نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
Continuous Delivery for Kubernetes MEAP V06 Copyright welcome brief contents 1: Cloud-Native Continuous Delivery 1.1 Are you Cloud-Native? 1.1.1 Challenges of delivering Cloud-Native applications 1.2 Continuous Delivery Goals 1.2.1 Are you doing Continuous Delivery already? 1.3 The need for a “walking skeleton” 1.3.1 Building a Conference Platform 1.3.2 Differences with a Monolith 1.4 How the rest of the book works 1.5 Summary 1.5.1 Why Kubernetes? 1.5.2 When not Kubernetes? 2: Cloud-Native Application Challenges 2.1 Running the walking skeleton 2.1.1 Choosing the best Kubernetes environment for you 2.1.2 Installing Kubernetes KinD locally 2.1.3 Installing the walking skeleton with the help of Helm Helm Basics Installing the Conference Platform with a single command Verifying that the application is up and running 2.1.4 Interacting with your application 2.2 Inspecting the walking skeleton 2.2.1 Kubernetes Deployments basics Exploring Deployments ReplicaSets 2.2.2 Connecting services together Exploring Services Service Discovery in Kubernetes Troubleshooting internal Services 2.3 Cloud-Native applications Challenges 2.3.1 Downtime is not allowed 2.3.2 Service’s resilience built-in 2.3.3 Dealing with application state is not trivial 2.3.4 Dealing with inconsistent data 2.3.5 Understanding how the application is working 2.3.6 Application security and identity management 2.3.7 Other challenges 2.4 Summary 3: Service and Environment Pipelines 3.1 What does it take to continuously deliver a Cloud-Native Application? 3.2 Pipelines 3.2.1 Service Pipelines Conventions will save you time Service pipeline structure Service Pipelines in real life Service Pipelines requirements 3.2.2 Environment Pipeline Steps involved with an Environment Pipeline Environment Pipeline requirements and different approaches 3.2.3 Service Pipelines + Environment Pipelines 3.3 Implementing Cloud-Native Pipelines 3.3.1 Tekton Cloud-Native Pipelines Tekton in Action Pipelines in Tekton Tekton advantages and extras 3.3.2 Jenkins X: A one-stop-shop for CI/CD in Kubernetes Jenkins X Architecture Your projects and Jenkins X From Source to Service running 3.3.3 Other alternatives 3.4 Summary 4: Multi-Cloud Infrastructure 4.1 The challenges of managing with Infrastructure in Kubernetes 4.1.1 Managing your own Application Infrastructure 4.1.2 Different approaches to install and monitor Application Infrastructure components 4.2 Defining Infrastructure in a declarative way using Crossplane 4.2.1 Crossplane Providers 4.2.2 Crossplane Compositions 4.2.3 Crossplane Components and Requirements 4.2.4 Crossplane Behaviours 4.2.5 Crossplane Configuration Packages 4.3 Real Infrastructure for our walking skeleton 4.3.1 Provisioning our Application Infrastructure 4.3.2 Connecting our services with the new provisioned infrastructure 4.4 Building Cloud-Native platforms on top of Kubernetes 4.4.1 Creating our own Crossplane Configuration Package 4.4.2 Building and distributing our Configuration Package 4.4.3 Extending Crossplane with our custom Providers 4.5 Summary 5: Release Strategies 5.1 Kubernetes built-in mechanisms for releasing new versions 5.1.1 Rolling updates 5.1.2 Canary Releases 5.1.3 Blue/Green Deployments 5.1.4 A/B testing 5.1.5 Limitations and complexities of using Kubernetes built-in building blocks 5.2 Reducing releases risk to improve delivery speed 5.2.1 Introduction to Knative Serving 5.2.2 Knative Services 5.2.3 Advanced traffic-splitting features 5.2.4 The Knative Serving Autoscaler 5.3 Summary 6: Events for Cloud-Native Integrations 6.1 Producers and Consumers of events 6.1.1 Events and Event-Driven architectures 6.1.2 CloudEvents and Message Queue 6.1.3 Producers, Consumers and Events on Kubernetes 6.2 Building Event-Driven Applications with Knative Eventing 6.3 Selling Tickets for a trendy event 6.4 Summary 7: Functions for Kubernetes 7.1 Functions or Services? What’s the difference? 7.1.1 Functions, and Functions as a Service 7.1.2 Containers as a Service Platforms 7.2 Getting Closer to Developers with Knative `func` 7.2.1 Creating a Project with `func` 7.2.2 Building our function 7.2.3 Running our function locally 7.2.4 Deploying our function to a Kubernetes Cluster 7.2.5 Developer tooling is a must 7.2.6 Connecting functions together in a polyglot ecosystem 7.3 Building a highly-scalable and polyglot game using functions 7.3.1 Routing a large number of events concurrently 7.3.2 Dealing with function’s State 7.3.3 Monitoring all players and creating a real-time dashboard 7.4 Summary