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ویرایش: 2024 نویسندگان: Sanford L. Moskowitz, Chris Erickson سری: ISBN (شابک) : 3031514203, 9783031514203 ناشر: Springer سال نشر: 2024 تعداد صفحات: 206 زبان: English فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) حجم فایل: 5 مگابایت
در صورت تبدیل فایل کتاب Managing Technology from Laboratory to Marketplace: Cheating the Valley of Death (Management for Professionals) به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب مدیریت فناوری از آزمایشگاه تا بازار: تقلب دره مرگ (مدیریت برای متخصصان) نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
Preface Reference Contents 1: Introduction Crossing the Chasm in the New Technological Age The Fourth Industrial Revolution and Advanced Materials Research Models of Innovation The Environmental, Organizational, and Systems Models of Innovation The Product-Centered Model of Innovation: Marketing Focus The Changing Landscape of Innovation The Technology–Market Linkage Dilemma A Project-Centered Approach The Book The Data Structure of the Book References 2: Levers of Survival Barriers to R&D and the Levers of Survival Exploring the Levers of Survival Intellectual Security Direction Technical Bottlenecks and Direction Personnel: Champions and Management The Technical Champion The Champion Connector The Role of Top Management Organizational Fluidity The Champion and Organizational Flexibility Technological Flexibility: Scale, Scope, and Systems Flexibilities of Scope Flexibilities of Scale: Production and Systems Flexible and Inflexible Technology Flexibilities and Inter-Lever Cooperation Context: Internal and External The Internal Context The External Context The Innovation Lifecycle and the Levers of Survival The Evolutionary Nature of R&D Conclusion References 3: Creation The Criteria for Creation Alliances and Creation Constraints on Project Selection Alliances and Levers of Survival Problematic Alliances Wireless Technology: The Silicon Germanium Chip New Directions for SiGe Partnerships, Intellectual Security, and Economies of Scope Nanotechnology Carbon Nanotechnologies Inc Hyperion Catalysis International Conclusion References 4: Targeting Targeting and the Levers of Survival The Question of “Connectedness” The Problem of “Disconnectedness” in Generic Technology Evidence from Ongoing Advanced Materials Projects The Question of Focus Unfocused Beachhead Strategy Multiple Market Strategy Platform Technologies and Multimarket Strategies Focused Beachhead Strategy Hybrid Focused Beachhead Strategy The Question of Acceptance: Disruption and Inflection The “Disruption” Factor The “Strategic Inflection Point” Factor Case Study in Nanobiotechnology Conclusion References 5: Competing Confrontation Strategies Nanosys: Display Systems Contextual Strategies Timing Strategies The Compression Versus Sequential Model of R&D Compression and the Levers of Survival DuPont: Spandex Versus Kevlar Fiber The Kevlar Problem Nvidia: The Graphics Chip Qualcomm: The Wireless (CDMA) Chip Analog Devices, Inc.: Microelectromechanical Systems (MEMS) Compressed Innovation and the Computational Revolution Computational Materials Science and Engineering and Government: The Materials Genome Initiative A Case Example: Kebotix Quantum Computing Conclusion References 6: Expanding Platforming Qualcomm and Platforming Generalizing Platform Leadership Strategy: Advanced Materials and Biotech Alternate Routes to Market Expansion Outsourcing Spanning Spanning by Combination Culture Clash and Expansion Strategies Spanning by Adaptation Complementing The Rise of High-Definition Platforms Nanosys and Samsung Conclusion References 7: A Case Study: ESS, Inc. and the Energy Storage Revolution ESS, Inc. and Energy Storage Creating Founding of ESS First Working Technology Targeting Competing Expanding Platform Coring I: Problem Identification Platform Coring II: The Champion Connector and Linkage Creation Platform Tipping: The “4IR” Factor References 8: Conclusion: The End Game The Compression Factor The “Acquisition by Default” Dilemma Reimagining the End Game Attributes, Tasks, and Winning the End Game Final Thoughts References Index