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دانلود کتاب Kafka Connect: Build and Run Data Pipelines

دانلود کتاب Kafka Connect: Build and Run Data Pipelines

Kafka Connect: Build and Run Data Pipelines

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Kafka Connect: Build and Run Data Pipelines

ویرایش:  
نویسندگان:   
سری:  
ISBN (شابک) : 9781098126537 
ناشر: O’Reilly Media, Inc. 
سال نشر: 2023 
تعداد صفحات: 403 
زبان: English 
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) 
حجم فایل: 4 Mb 

قیمت کتاب (تومان) : 52,000



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فهرست مطالب

Design for Developers
Copyright
dedication
contents
front matter
   foreword
   preface
   acknowledgments
   about this book
      Who should read this book
      How this book is organized: A roadmap
      liveBook discussion forum
   about the author
   about the cover illustration
Part 1. Design basics
1 Bridging the gap between design and development
   1.1 How design and user experience fundamentals benefit developers
      1.1.1 Improving collaboration and communication
      1.1.2 Understanding the why behind design decisions
      1.1.3 Writing better code by understanding visual design fundamentals
      1.1.4 Better code (and design) through less dependency on third-party frameworks
      1.1.5 User experience and development
   1.2 The path to understanding better design and user experience
      1.2.1 The design process this book covers
      1.2.2 Design experts vs. designing smart
      1.2.3 Putting it all together
   Summary
2 Design fundamentals
   2.1 The principles of design
      2.1.1 Proximity
      2.1.2 Alignment
      2.1.3 Repetition
      2.1.4 Contrast
      2.1.5 Balance
   2.2 Design fundamentals for user experience and beyond
   Summary
Part 2. User experience
3 User experience basics
   3.1 User experience transcends visual design
   3.2 What is user experience?
   3.3 User experience roles
      3.3.1 User research
      3.3.2 User experience design
      3.3.3 User experience writers
   3.4 User experience methodologies
      3.4.1 User-centered design
      3.4.2 Double diamond process
   3.5 Exploring user experience practices in depth
   Summary
4 User research
   4.1 Introduction to user research
      4.1.1 User research seems costly, but failure is costlier
      4.1.2 Initial data gathering
      4.1.3 User personas
      4.1.4 User needs
      4.1.5 Defining site objectives: Aligning user goals and business goals
      4.1.6 Creating S.M.A.R.T. goals
   4.2 User research strategies
      4.2.1 Qualitative vs. quantitative
      4.2.2 User attitude vs. user behavior
      4.2.3 User research methods
      4.2.4 Research as a continuous phase
   Summary
5 User experience design
   5.1 Information architecture
      5.1.1 Site mapping
      5.1.2 Content inventory and audit
   5.2 User flows and user journeys
      5.2.1 User flows
      5.2.2 User journeys
   5.3 Designing your site and application
      5.3.1 Wireframing
      5.3.2 User interface design and full-color mock-ups
      5.3.3 Prototyping
   Summary
Part 3. Visual design elements
6 Web layout and composition
   6.1 Establishing your website structure
   6.2 Using a grid
      6.2.1 Defining the grid
      6.2.2 Grid dimensions
   6.3 Choosing a layout
      6.3.1 Using one-column patterns
      6.3.2 Common multi-columned patterns
      6.3.3 Reading patterns
   6.4 Using space
   6.5 Responsive design considerations
      6.5.1 Designing for mobile
      6.5.2 Designing for multiscreen and foldable devices
   Summary
7 Enhancing web layout with animation
   7.1 Why use animation?
      7.1.1 Improve usability
      7.1.2 Create memorable interactions
      7.1.3 Use as decoration to spark an emotional response
   7.2 When to use animation
      7.2.1 Providing cues for navigating the site
      7.2.2 Giving users feedback when interacting with UI elements
      7.2.3 Navigation and page transitions
      7.2.4 Indicate the status of something in progress
      7.2.5 Consider the long haul
   7.3 How to plan animations
      7.3.1 How to storyboard
   7.4 Technical considerations of animation
      7.4.1 Performance considerations
      7.4.2 Accessibility considerations
   Summary
8 Choosing and working with typography on the web
   8.1 Type basics
      8.1.1 Distinguishing between a typeface and a font
      8.1.2 Different type classifications
      8.1.3 Font styles and weights
   8.2 Choosing type for the web
      8.2.1 What makes a good web font?
      8.2.2 How to pair typefaces and fonts
      8.2.3 Establishing a type ramp
      8.2.4 Applying sizes to your type styles
      8.2.5 Establish a vertical rhythm
      8.2.6 Ensuring readability
   Summary
9 Color theory
   9.1 Color terminology
      9.1.1 Shade, tints, and tones
      9.1.2 Warm vs. cool colors
      9.1.3 Hue, saturation, and lightness
   9.2 The color wheel
      9.2.1 Color relationships
      9.2.2 Study examples of color, and then study some more
   9.3 Color psychology
   9.4 Picking and applying a color scheme
   9.5 Tutorial: Pick a color scheme, and apply it
   9.6 Accessibility considerations
      9.6.1 Testing color contrast
      9.6.2 Don’t rely only on color to indicate a state or status
   9.7 Web color modes
      9.7.1 RGB and RGBA
      9.7.2 Hexadecimal
      9.7.3 HSL and HSLA
      9.7.4 CIE Lab and LCH
      9.7.5 Which color mode should I use?
   9.8 Color discrepancies on screens
   Summary
10 Building a website
   10.1 The website requirements for our project
   10.2 Figuring out content placement with a wireframe
   10.3 Establishing the grid system and spacing
   10.4 Choosing typography
   10.5 Establishing vertical rhythm
   10.6 Choosing imagery
      10.6.1 Using imagery to set the tone
      10.6.2 Text over imagery
   10.7 Pick and apply the color palette
   10.8 Finishing touches
   10.9 Responsive design
      10.9.1 Tablet design, the eight-column grid
      10.9.2 Mobile design, the four-column grid
      10.9.3 Mobile-first design
   Summary
Part 4. After visual design
11 Test, validate, iterate
   11.1 The cycle of design
      11.1.1 Replacing an existing design
      11.1.2 Minimum viable product
      11.1.3 When is a design good enough to start testing?
   11.2 Types of testing
      11.2.1 Customer interviews
      11.2.2 Testing in a production environment
      11.2.3 A/B testing
      11.2.4 Staged rollouts
      11.2.5 Initial user research methods
   11.3 Applying the results of testing
   Summary
12 Developer choices and user experience
   12.1 The effect of the code written
      12.1.1 Why writing good HTML matters
      12.1.2 Performance and page load
      12.1.3 Web technologies without cross-browser support
   12.2 Developers building for developers
   Summary
Appendix. Further resources
   User experience
   Grid structure and layout
   Animations
   Typography
   Colors
   Testing design
index




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