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دانلود کتاب Introduction to Programming and Problem-solving using Scala

دانلود کتاب مقدمه ای بر برنامه نویسی و حل مسئله با استفاده از اسکالا

Introduction to Programming and Problem-solving using Scala

مشخصات کتاب

Introduction to Programming and Problem-solving using Scala

ویرایش: 2 
نویسندگان: ,   
سری:  
ISBN (شابک) : 9781498730952 
ناشر: CRC Press 
سال نشر: 2017 
تعداد صفحات: 567 
زبان: English 
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) 
حجم فایل: 15 مگابایت 

قیمت کتاب (تومان) : 45,000



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"9.3.4 گزینه های دیگر (بر اساس جاوا)


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"9.3.4 Other Options (Java Based)



فهرست مطالب

Content: Basics of Computers, Computing, and Programming History  Hardware Central Processing Unit Memory Input/Output Devices Software Nature of Programming Programming Paradigms Imperative Programming Functional Programming Object-Oriented Programming Logic Programming Nature of Scala End of Chapter Material Summary of Concepts Exercises Projects         Scala Basics Scala Tools Expressions, Types, and Basic Math  Objects and Methods  Other Basic Types Back to the Numbers  Binary Arithmetic  Negative Numbers in Binary  Other Integer Types Octal and Hexadecimal  Non-Integer Numbers  The math Object  Naming Values and Variables  Patterns in Declarations  Using Variables  Details of Char and String  Escape Characters  Raw Strings String Interpolation  String Methods  Immutability of Strings  Sequential Execution  Comments  A Tip for Learning to Program End of Chapter Material  Problem Solving Approach  Summary of Concepts  Self-Directed Study  Exercises         Conditionals Motivating Example  The if Expression  Comparisons  Boolean Logic  Precedence  Nesting ifs  Bit-Wise Arithmetic  End of Chapter Material  Problem Solving Approach  Summary of Concepts  Self-Directed Study  Exercises  Projects         Functions  Motivating Example Function Refresher  Making and Using Functions  Problem Decomposition  Function Literals/Lambda Expressions/Closure  Side Effects  Thinking about Function Execution  type Declarations  Putting It Together  End of Chapter Material  Problem Solving Approach  Summary of Concepts  Self-Directed Study  Exercises  Projects         Recursion for Iteration  Basics of Recursion  Writing Recursive Functions  User Input  Abstraction  Matching  Bad Input, Exceptions, and the try/catch Expression  Putting It Together  Looking Ahead  End of Chapter Material Problem Solving Approach  Summary of Concepts  Self-Directed Study  Exercises  Projects         Arrays and Lists in Scala  Making Arrays  Using Arrays  Lists  Bigger Arrays and Lists with Fill and Tabulate  Standard Methods Basic Methods  Higher-Order Methods  reduce and fold  Combinatorial/Iterator Methods  Complete Grades Script/Software Development  Playing with Data  Reading the Data  Finding Maximum Values  End of Chapter Material  Problem Solving Approach  Summary of Concepts  Self-Directed Study  Exercises  Projects         Type Basics and Argument Passing  Scala API The Option Type  Parametric Functions  Subtyping  Variable Length Argument Lists  Mutability and Aliasing  Basic Argument Passing  Currying  Pass-By-Name  Multidimensional Arrays  Classifying Bugs  End of Chapter Material  Problem Solving Approach Summary of Concepts  Self-Directed Study Exercises  Projects      Loops  while Loop do-while Loop  for Loop  Range Type  yield  if Guards  Multiple Generators  Patterns in for Loops Variable Declarations  Multidimensional Sequences and for Loops  Testing  Putting It Together End of Chapter Material  Problem Solving Approach  Summary of Concepts  Self-Directed Study  Exercises  Projects         Text Files  I/O Redirection  Packages and import Statements  Reading from Files  Iterators  String split Method  Reading from Other Things  Other Options (Java Based) Writing to File  Appending to File  Use Case: Simple Encryption  Command Line Arguments  Mapping a File  Character Offset  Alphabet Flip  Key Word Putting It Together  Primes and Real Cryptography  End of Chapter Material  Summary of Concepts  Self-Directed Study  Exercises  Projects         Case Classes User Defined Types  case classes  Making Objects  Accessing Members  Named and Default Arguments (Advanced)  The copy Method  case class Patterns  Mutable classes  Putting It Together End of Chapter Material  Summary of Concepts  Self-Directed Study  Exercises  Projects         GUIs  GUI Libraries and History  First Steps  Stages and Scenes  Events and Handlers  Controls  Text Controls Button-like Controls  Selection Controls  Pickers TableView TreeView Menus and FileChooser  Other Stuff Observables, Properties, and Bindings  Numeric Properties and Bindings Conditional Bindings  Layout and Panes  scalafx.scene.layout Panes  scalafx.scene.control Panes  Putting It Together End of Chapter Material  Summary of Concepts  Self-Directed Study  Exercises  Projects         Graphics and Advanced ScalaFX Shapes  Path Elements  Paint and Stroke  Basic Keyboard, Mouse, and Touch Input Images  Writing Images to File  Transformations  Animation  Transitions  Timelines  AnimationTimer  Canvas  Settings  Basic Fills and Strokes  Building a Path  Image Operations on Canvas A Canvas Based Game Effects  Charts  Media  Web  3D Graphics  Putting It Together  End of Chapter Material  Summary of Concepts  Exercises  Projects         Sorting and Searching Basic Comparison Sorts  Bubble Sort  Selection Sort (Min/Max Sort)  Insertion Sort  Testing and Verifying Sorts  Sort Visualization Order Analysis  Shell Sort (Diminishing Gap Sort)  Searching  Sequential Search (Linear Search)  Binary Search Sorting/Searching with case classes  Sorting Lists  Performance and Timing  Putting It Together  End of Chapter Material  Summary of Concepts  Exercises  Projects         XML  Description of XML  Tags  Elements  Attributes  Content  Special Characters  Comments  Overall Format  Comparison to Flat File  Flexibility in XML  XML in Scala  Loading XML Parsing XML  Building XML  Writing XML to File  XML Patterns  Putting It Together  End of Chapter Material  Summary of Concepts  Self-Directed Study  Exercises  Projects         Recursion Memory Layout  Power of Recursion  Fibonacci Numbers  Towers of Hanoi  Permutations  Mazes Sorts  Divide and Conquer Sorts  Merge Sort  Quicksort  Putting It Together  End of Chapter Material  Summary of Concepts  Exercises  Projects         Object-Orientation Basics of Object-Orientation  Analysis and Design of a Bank  Analysis and Design of Pac-Man(TM)  Implementing OO in Scala  Methods and Members  Parameters as Members  Visibility Special Methods  Property Assignment Methods  The apply Method  this Keyword  object Declarations  Applications  Introduction to Companion Objects  Revisiting the API  Implementing the Bank Example  Implementing the Pac-Man(TM) Example  End of Chapter Material  Summary of Concepts  Exercises  Projects      Wrapping Up  What You Have Learned  IDEs (Eclipse)  Next Steps  End of Chapter Material  Exercises         Appendix A Getting to Know the Tools  Unix/Linux (includes Mac OS X)  Command Line  Files and Directories  Aside  Helpful Tips  Permissions  Compression/Archiving  Remote  Other Commands Redirection  Text Editors (vi/vim) Windows  Command Line  Files and Directories  Text Editors  Edit  Notepad  Others  Other Commands  End of Appendix Material  Summary of Concepts  Exercises         B Glossary     Bibliography




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