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دانلود کتاب Infrastructure as Code: Dynamic Systems for the Cloud Age

دانلود کتاب زیرساخت به عنوان کد: سیستم های پویا برای عصر ابر

Infrastructure as Code: Dynamic Systems for the Cloud Age

مشخصات کتاب

Infrastructure as Code: Dynamic Systems for the Cloud Age

ویرایش: 2 
نویسندگان:   
سری:  
ISBN (شابک) : 9781098114671 
ناشر: O'Reilly Media 
سال نشر: 2021 
تعداد صفحات: 430 
زبان: English 
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) 
حجم فایل: 9 مگابایت 

قیمت کتاب (تومان) : 73,000



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توجه داشته باشید کتاب زیرساخت به عنوان کد: سیستم های پویا برای عصر ابر نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.


توضیحاتی در مورد کتاب زیرساخت به عنوان کد: سیستم های پویا برای عصر ابر

شش سال پیش، زیرساخت به عنوان کد یک مفهوم جدید بود. امروزه، در حالی که حتی بانک‌ها و سایر سازمان‌های محافظه‌کار قصد دارند به سمت فضای ابری حرکت کنند، تیم‌های توسعه برای شرکت‌ها در سراسر جهان در تلاش هستند تا پایگاه‌های کد زیرساختی بزرگی بسازند. با این کتاب کاربردی، Kief Morris of ThoughtWorks به شما نشان می‌دهد که چگونه از اصول، شیوه‌ها و الگوهای پیشگام‌شده توسط تیم‌های DevOps برای مدیریت زیرساخت‌های عصر ابری استفاده کنید. ایده آل برای مدیران سیستم، مهندسان زیرساخت، توسعه دهندگان نرم افزار، مدیران تیم و معماران، این نسخه به روز شده نشان می دهد که چگونه می توانید از فناوری ابر و اتوماسیون برای ایجاد تغییرات آسان، ایمن، سریع و مسئولانه استفاده کنید. شما یاد خواهید گرفت که چگونه همه چیز را به عنوان کد تعریف کنید و از روش های طراحی نرم افزار و مهندسی برای ساختن سیستم خود از قطعات کوچک و آزاد استفاده کنید. این کتاب شامل موارد زیر است: مبانی: از زیرساخت به‌عنوان کد برای ایجاد تغییرات مستمر و بالا بردن سطح کیفی عملیاتی، استفاده از ابزارها و فناوری‌ها برای ایجاد پلتفرم‌های مبتنی بر ابر استفاده کنید. کار با پشته‌های زیرساخت: نحوه تعریف، تهیه، آزمایش و ارائه مداوم تغییرات در منابع زیرساخت را بیاموزید کار با سرورها و سایر پلتفرم ها: استفاده از الگوها برای طراحی تامین و پیکربندی سرورها و خوشه ها کار با سیستم‌ها و تیم‌های بزرگ: جریان‌های کاری، حاکمیت و الگوهای معماری را برای ایجاد و مدیریت عناصر زیرساخت یاد بگیرید.


توضیحاتی درمورد کتاب به خارجی

Six years ago, Infrastructure as Code was a new concept. Today, as even banks and other conservative organizations plan moves to the cloud, development teams for companies worldwide are attempting to build large infrastructure codebases. With this practical book, Kief Morris of ThoughtWorks shows you how to effectively use principles, practices, and patterns pioneered by DevOps teams to manage cloud-age infrastructure. Ideal for system administrators, infrastructure engineers, software developers, team leads, and architects, this updated edition demonstrates how you can exploit cloud and automation technology to make changes easily, safely, quickly, and responsibly. You'll learn how to define everything as code and apply software design and engineering practices to build your system from small, loosely coupled pieces. This book covers: Foundations: Use Infrastructure as Code to drive continuous change and raise the bar of operational quality, using tools and technologies to build cloud-based platforms Working with infrastructure stacks: Learn how to define, provision, test, and continuously deliver changes to infrastructure resources Working with servers and other platforms: Use patterns to design provisioning and configuration of servers and clusters Working with large systems and teams: Learn workflows, governance, and architectural patterns to create and manage infrastructure elements



فهرست مطالب

Cover
Copyright
Table of Contents
Preface
	Why I Wrote This Book
	What’s New and Different in This Edition
	What’s Next
	What This Book Is and Isn’t
	Some History of Infrastructure as Code
	Who This Book Is For
	Principles, Practices, and Patterns
	The ShopSpinner Examples
	Conventions Used in This Book
	O’Reilly Online Learning
	How to Contact Us
	Acknowledgments
Part I. Foundations
	Chapter 1. What Is Infrastructure as Code?
		From the Iron Age to the Cloud Age
		Infrastructure as Code
		Benefits of Infrastructure as Code
		Use Infrastructure as Code to Optimize for Change
			Objection: “We don’t make changes often enough to justify automating them”
			Objection: “We should build first and automate later”
			Objection: “We must choose between speed and quality”
		The Four Key Metrics
		Three Core Practices for Infrastructure as Code
			Core Practice: Define Everything as Code
			Core Practice: Continuously Test and Deliver All Work in Progress
			Core Practice: Build Small, Simple Pieces That You Can Change Independently
		Conclusion
	Chapter 2. Principles of Cloud Age Infrastructure
		Principle: Assume Systems Are Unreliable
		Principle: Make Everything Reproducible
		Pitfall: Snowflake Systems
		Principle: Create Disposable Things
		Principle: Minimize Variation
			Configuration Drift
		Principle: Ensure That You Can Repeat Any Process
		Conclusion
	Chapter 3. Infrastructure Platforms
		The Parts of an Infrastructure System
		Infrastructure Platforms
		Infrastructure Resources
			Compute Resources
			Storage Resources
			Network Resources
		Conclusion
	Chapter 4. Core Practice: Define Everything as Code
		Why You Should Define Your Infrastructure as Code
		What You Can Define as Code
			Choose Tools with Externalized Configuration
			Manage Your Code in a Version Control System
		Infrastructure Coding Languages
			Infrastructure Scripting
			Declarative Infrastructure Languages
			Programmable, Imperative Infrastructure Languages
			Declarative Versus Imperative Languages for Infrastructure
			Domain-Specific Infrastructure Languages
			General-Purpose Languages Versus DSLs for Infrastructure
		Implementation Principles for Defining Infrastructure as Code
			Separate Declarative and Imperative Code
			Treat Infrastructure Code Like Real Code
		Conclusion
Part II. Working with Infrastructure Stacks
	Chapter 5. Building Infrastructure Stacks as Code
		What Is an Infrastructure Stack?
			Stack Code
			Stack Instance
			Configuring Servers in a Stack
			Low-Level Infrastructure Languages
			High-Level Infrastructure Languages
		Patterns and Antipatterns for Structuring Stacks
			Antipattern: Monolithic Stack
			Pattern: Application Group Stack
			Pattern: Service Stack
			Pattern: Micro Stack
		Conclusion
	Chapter 6. Building Environments with Stacks
		What Environments Are All About
			Delivery Environments
			Multiple Production Environments
			Environments, Consistency, and Configuration
		Patterns for Building Environments
			Antipattern: Multiple-Environment Stack
			Antipattern: Copy-Paste Environments
			Pattern: Reusable Stack
		Building Environments with Multiple Stacks
		Conclusion
	Chapter 7. Configuring Stack Instances
		Using Stack Parameters to Create Unique Identifiers
		Example Stack Parameters
		Patterns for Configuring Stacks
			Antipattern: Manual Stack Parameters
			Pattern: Stack Environment Variables
			Pattern: Scripted Parameters
			Pattern: Stack Configuration Files
			Pattern: Wrapper Stack
			Pattern: Pipeline Stack Parameters
			Pattern: Stack Parameter Registry
		Configuration Registry
			Implementing a Configuration Registry
			Single or Multiple Configuration Registries
		Handling Secrets as Parameters
			Encrypting Secrets
			Secretless Authorization
			Injecting Secrets at Runtime
			Disposable Secrets
		Conclusion
	Chapter 8. Core Practice: Continuously Test and Deliver
		Why Continuously Test Infrastructure Code?
			What Continuous Testing Means
			What Should We Test with Infrastructure?
		Challenges with Testing Infrastructure Code
			Challenge: Tests for Declarative Code Often Have Low Value
			Challenge: Testing Infrastructure Code Is Slow
			Challenge: Dependencies Complicate Testing Infrastructure
		Progressive Testing
			Test Pyramid
			Swiss Cheese Testing Model
		Infrastructure Delivery Pipelines
			Pipeline Stages
			Scope of Components Tested in a Stage
			Scope of Dependencies Used for a Stage
			Platform Elements Needed for a Stage
			Delivery Pipeline Software and Services
		Testing in Production
			What You Can’t Replicate Outside Production
			Managing the Risks of Testing in Production
		Conclusion
	Chapter 9. Testing Infrastructure Stacks
		Example Infrastructure
			The Example Stack
			Pipeline for the Example Stack
		Offline Testing Stages for Stacks
			Syntax Checking
			Offline Static Code Analysis
			Static Code Analysis with API
			Testing with a Mock API
		Online Testing Stages for Stacks
			Preview: Seeing What Changes Will Be Made
			Verification: Making Assertions About Infrastructure Resources
			Outcomes: Proving Infrastructure Works Correctly
		Using Test Fixtures to Handle Dependencies
			Test Doubles for Upstream Dependencies
			Test Fixtures for Downstream Dependencies
			Refactor Components So They Can Be Isolated
		Life Cycle Patterns for Test Instances of Stacks
			Pattern: Persistent Test Stack
			Pattern: Ephemeral Test Stack
			Antipattern: Dual Persistent and Ephemeral Stack Stages
			Pattern: Periodic Stack Rebuild
			Pattern: Continuous Stack Reset
		Test Orchestration
			Support Local Testing
			Avoid Tight Coupling with Pipeline Tools
			Test Orchestration Tools
		Conclusion
Part III. Working with Servers and Other Application Runtime Platforms
	Chapter 10. Application Runtimes
		Cloud Native and Application-Driven Infrastructure
		Application Runtime Targets
			Deployable Parts of an Application
			Deployment Packages
		Deploying Applications to Servers
			Packaging Applications in Containers
			Deploying Applications to Server Clusters
		Deploying Applications to Application Clusters
		Packages for Deploying Applications to Clusters
		Deploying FaaS Serverless Applications
		Application Data
			Data Schemas and Structures
			Cloud Native Application Storage Infrastructure
		Application Connectivity
		Service Discovery
		Conclusion
	Chapter 11. Building Servers as Code
		What’s on a Server
		Where Things Come From
		Server Configuration Code
			Server Configuration Code Modules
			Designing Server Configuration Code Modules
			Versioning and Promoting Server Code
			Server Roles
		Testing Server Code
			Progressively Testing Server Code
			What to Test with Server Code
			How to Test Server Code
		Creating a New Server Instance
			Hand-Building a New Server Instance
			Using a Script to Create a Server
			Using a Stack Management Tool to Create a Server
			Configuring the Platform to Automatically Create Servers
			Using a Networked Provisioning Tool to Build a Server
		Prebuilding Servers
			Hot-Cloning a Server
			Using a Server Snapshot
			Creating a Clean Server Image
		Configuring a New Server Instance
			Frying a Server Instance
			Baking Server Images
			Combining Baking and Frying
			Applying Server Configuration When Creating a Server
		Conclusion
	Chapter 12. Managing Changes to Servers
		Change Management Patterns: When to Apply Changes
			Antipattern: Apply On Change
			Pattern: Continuous Configuration Synchronization
			Pattern: Immutable Server
		How to Apply Server Configuration Code
			Pattern: Push Server Configuration
			Pattern: Pull Server Configuration
		Other Server Life Cycle Events
			Stopping and Restarting a Server Instance
			Replacing a Server Instance
			Recovering a Failed Server
		Conclusion
	Chapter 13. Server Images as Code
		Building a Server Image
			Why Build a Server Image?
			How to Build a Server Image
			Tools for Building Server Images
			Online Image Building Process
			Offline Image Building Process
		Origin Content for a Server Image
			Building from a Stock Server Image
			Building a Server Image from Scratch
			Provenance of a Server Image and its Content
		Changing a Server Image
			Reheating or Baking a Fresh Image
			Versioning a Server Image
			Updating Server Instances When an Image Changes
			Providing and Using a Server Image Across Teams
			Handling Major Changes to an Image
		Using a Pipeline to Test and Deliver a Server Image
			Build Stage for a Server Image
			Test Stage for a Server Image
			Delivery Stages for a Server Image
		Using Multiple Server Images
			Server Images for Different Infrastructure Platforms
			Server Images for Different Operating Systems
			Server Images for Different Hardware Architectures
			Server Images for Different Roles
			Layering Server Images
			Sharing Code Across Server Images
		Conclusion
	Chapter 14. Building Clusters as Code
		Application Cluster Solutions
			Cluster as a Service
			Packaged Cluster Distribution
		Stack Topologies for Application Clusters
			Monolithic Stack Using Cluster as a Service
			Monolithic Stack for a Packaged Cluster Solution
			Pipeline for a Monolithic Application Cluster Stack
			Example of Multiple Stacks for a Cluster
		Sharing Strategies for Application Clusters
			One Big Cluster for Everything
			Separate Clusters for Delivery Stages
			Clusters for Governance
			Clusters for Teams
			Service Mesh
		Infrastructure for FaaS Serverless
		Conclusion
Part IV. Designing Infrastructure
	Chapter 15. Core Practice: Small, Simple Pieces
		Designing for Modularity
			Characteristics of Well-Designed Components
			Rules for Designing Components
			Use Testing to Drive Design Decisions
		Modularizing Infrastructure
			Stack Components Versus Stacks as Components
			Using a Server in a Stack
		Drawing Boundaries Between Components
			Align Boundaries with Natural Change Patterns
			Align Boundaries with Component Life Cycles
			Align Boundaries with Organizational Structures
			Create Boundaries That Support Resilience
			Create Boundaries That Support Scaling
			Align Boundaries to Security and Governance Concerns
			Conclusion
	Chapter 16. Building Stacks from Components
		Infrastructure Languages for Stack Components
			Reuse Declarative Code with Modules
			Dynamically Create Stack Elements with Libraries
		Patterns for Stack Components
			Pattern: Facade Module
			Antipattern: Obfuscation Module
			Antipattern: Unshared Module
			Pattern: Bundle Module
			Antipattern: Spaghetti Module
			Pattern: Infrastructure Domain Entity
		Building an Abstraction Layer
		Conclusion
	Chapter 17. Using Stacks as Components
		Discovering Dependencies Across Stacks
			Pattern: Resource Matching
			Pattern: Stack Data Lookup
			Pattern: Integration Registry Lookup
			Dependency Injection
		Conclusion
Part V. Delivering Infrastructure
	Chapter 18. Organizing Infrastructure Code
		Organizing Projects and Repositories
			One Repository, or Many?
			One Repository for Everything
			A Separate Repository for Each Project (Microrepo)
			Multiple Repositories with Multiple Projects
		Organizing Different Types of Code
			Project Support Files
			Cross-Project Tests
			Dedicated Integration Test Projects
			Organize Code by Domain Concept
			Organizing Configuration Value Files
		Managing Infrastructure and Application Code
			Delivering Infrastructure and Applications
			Testing Applications with Infrastructure
			Testing Infrastructure Before Integrating
			Using Infrastructure Code to Deploy Applications
		Conclusion
	Chapter 19. Delivering Infrastructure Code
		Delivering Infrastructure Code
			Building an Infrastructure Project
			Packaging Infrastructure Code as an Artifact
			Using a Repository to Deliver Infrastructure Code
		Integrating Projects
			Pattern: Build-Time Project Integration
			Pattern: Delivery-Time Project Integration
			Pattern: Apply-Time Project Integration
		Using Scripts to Wrap Infrastructure Tools
			Assembling Configuration Values
			Simplifying Wrapper Scripts
		Conclusion
	Chapter 20. Team Workflows
		The People
		Who Writes Infrastructure Code?
		Applying Code to Infrastructure
			Applying Code from Your Local Workstation
			Applying Code from a Centralized Service
			Personal Infrastructure Instances
			Source Code Branches in Workflows
		Preventing Configuration Drift
			Minimize Automation Lag
			Avoid Ad Hoc Apply
			Apply Code Continuously
			Immutable Infrastructure
		Governance in a Pipeline-based Workflow
			Reshuffling Responsibilities
			Shift Left
			An Example Process for Infrastructure as Code with Governance
		Conclusion
	Chapter 21. Safely Changing Infrastructure
		Reduce the Scope of Change
			Small Changes
			Example of Refactoring
		Pushing Incomplete Changes to Production
			Parallel Instances
			Backward Compatible Transformations
			Feature Toggles
		Changing Live Infrastructure
			Infrastructure Surgery
			Expand and Contract
			Zero Downtime Changes
		Continuity
			Continuity by Preventing Errors
			Continuity by Fast Recovery
			Continuous Disaster Recovery
			Chaos Engineering
			Planning for Failure
		Data Continuity in a Changing System
			Lock
			Segregate
			Replicate
			Reload
			Mixing Data Continuity Approaches
		Conclusion
Index
About the Author
Colophon




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