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ویرایش: نویسندگان: Mario Carretero (editor), María Cantabrana (editor), Cristian Parellada (editor) سری: ISBN (شابک) : 303110742X, 9783031107429 ناشر: Springer سال نشر: 2022 تعداد صفحات: 231 زبان: English فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) حجم فایل: 4 مگابایت
در صورت تبدیل فایل کتاب History Education in the Digital Age به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب آموزش تاریخ در عصر دیجیتال نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
Contents History Education in the Digital Age The Advancement of Digitalization Understanding the Past in a Critical and Reflective Way Uses of Digital Media in the Learning of History Digital Scenarios for Colonial Tensions Video Games and History Education Films as Tools for Historical Dialogue Contents of This Book References Present Challenges to Historical Thinking and Historical Consciousness Hard Choices: What Does It Mean ‘to Be Good at ICT’ as a History Educator? a View from England Introduction The Impact of New Technology on History Education in England, 1990–2020 Politicians and New Technology Politicians and School History History Teachers, Digital Practices and the Aims and Purposes of School History: The Perspective of Expert Practitioners Conclusions References Historical Analogies and Historical Consciousness: User-Generated History Lessons on TikTok Historical Analogies Historical Analogies and Historical Consciousness TikTok’s Affordances and Historical Representation Historical Analogy on TikTok Conclusion References Innovative Digital Tools for Historical Understanding Historiana: An Online Resource Designed to Promote Multi-Perspective and Transnational History Teaching Introduction Flashback to 2007: Historiana as an Alternative to a European Textbook Broader Picture 2020: A Flexible Tool for Innovation and Transnational Collaboration Close-Up 2020: Learning to disagree—A Response to Polarisation Conclusions References Leveraging Intercultural Social Media-Type Platforms to Promote Historical Consciousness and Historical Understanding Among Young People: Exploring Opportunities and Challenges Conceptual Background Young People’s Historical Understanding Historical Consciousness The Developmental Needs of Adolescent Learners Intercultural Digital Exchange Platforms Intercultural Competence The Topic of Human Migration Materials and Methods Design-based Research Study Background: Out of Eden Learn Sample Data Analysis Observations Opportunity #1: Developing a More Nuanced Understanding of Migration Past and Present Opportunity # 2: Situating One’s Own Life in a Broader Context Opportunity #3: Developing Greater Critical Awareness Challenges Discussion References A New Approach to Virtual Reality in History Education: The Digital Oral Histories for Reconciliation Project (DOHR) Virtual Reality and Virtual Learning Environments: Some Key Terms Virtual Environments in History Virtual Environments in History Education Potential Benefits and Challenges of VEs for History Education The Digital Oral Histories for Reconciliation (DOHR) Project The DOHR Virtual Learning Environment Conclusion References Digital Scenarios for Colonial Tensions ‘It Isn’t About Who Was Worse’: Colonialism and Historical Debate on Social Media History Education in the Age of Social Media History Education Through Debate Study Approaches to Historical Debates on Social Media: Mirror Talk, Battle Talk, and Persuasive Talk Discussion: What is Gained with Historical Debate? What Can We Learn from It? References Digital Historical Maps in Classrooms. Challenges in History Education Introduction Historical Maps in Textbooks The Territory as a Central Element of Master Narratives The Use of Documents to Develop Historical Thinking Promoting Non-Essentialist Representations of the National Territory: Integrating Digital Cartographic Resources into the Teaching of History Teaching with Digital Maps to Deconstruct Master Narratives References Videogames and History Education Digital Entertainment Gaming as a Site for (Informal) Historical Learning? A Reflection on Possibilities and Limitations Digital Games as Commercial and Entertainment-Oriented Cultural Artefacts Digital Games as an Expression of a Broader Digitized and Networked Culture Digital Games as Sites for Learning in History Classrooms Conclusion References Informal Strategies for Learning History in Japanese Mass Media Visual Culture: A Case Study of the Mobile Game Fate/Grand Order Introduction The History Problem in Japanese Education and Collective Memory The Past as a Mass-Consumption Commodity Moe-Kyara, Otaku, and an Emotional Approach to History Community-Based History Learning: Fate/Grand Order’s Online Fan Networks Conclusions References Films and Theatre as Tools of Historical Dialogue Historical Films in History Classrooms: Documentaries or Fiction Films? Teachers’ Views and Practices Introduction Movies and History: A Passionate Relationship The Historical Documentary and Its Use in History Classrooms Empirical Study Objectives Methods Results Teachers’ Film Preferences Documentaries as Objective Representations of the Past Documentaries as Subjective Representations of the Past Discussion References Theatre of War: Lola Arias’ Documentary Theatre as Innovative Tool for Historical Dialogue Documentary Theatre as a Promising Tool for History Education The Presence of Malvinas/Falkland in School History Representing the Voice of the Nation Making Possible an Impossible Dialogue Deconstructing the Master Narrative Through Historical Sources Conclusions References