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از ساعت 7 صبح تا 10 شب
ویرایش: [1 ed.]
نویسندگان: Ben Hannam
سری:
ISBN (شابک) : 1394265964, 9781394265978
ناشر: For Dummies
سال نشر: 2025
تعداد صفحات: 272
[275]
زبان: English
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود)
حجم فایل: 22 Mb
در صورت تبدیل فایل کتاب Graphic Design For Dummies به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
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Title Page Copyright Page Table of Contents Introduction About This Book Foolish Assumptions Icons Used in This Book Beyond the Book Part 1 What to Know Before You Start Designing Chapter 1 What Is Graphic Design? Welcome to Graphic Design Specialization in Graphic Design Assessing Design Education and Training Evaluating Freelance and Agency Experience Small, mid-sized, and large agencies Freelance work Use a contract Pricing Your Work Hourly rates Flat-rate pricing Retainer agreement Rejecting Speculative Work Chapter 2 Developing Your Problem-Solving Skills Identifying the Steps to Take Before Designing a Solution Understanding the problem Communicating effectively with your client Using a sketchbook Gathering inspiration and precedent Finding inspiration Finding precedent and examples Dialing in your target audience Defining the scope of your project Taking a Macro-View to Tailor Fit Your Design Solution Conducting a competitor analysis Analyzing design trends and styles Follow the influencers and leaders Using tools and platforms Iterate and experiment Consider the technical requirements Print technical requirements Digital technical requirements Chapter 3 Practices for Creating Better Design Solutions Improving Your Empathy Skills to Help Reach Your Audience Generating an empathy map Developing a persona Creating a mood board Building Better Collaboration Skills Seeking feedback makes you smarter Conducting interviews, observations, and surveys Embracing Creativity (and Mistakes) Identifying creative versus logical thinking Learning from mistakes Chapter 4 Choosing the Right Tool for the Job Capturing Ideas with Pencil and Paper Don’t underestimate a tactile experience Evaluating Electronic Pencils and Tablets Comparing the feel and control of the Apple Pencil versus Wacom tablet Appreciating the Adobe Creative Cloud Working with Adobe Illustrator Vector drawing tools Typography and text tools Drawing and editing capabilities Generative AI in Illustrator Working with Adobe Photoshop Image editing and retouching Photoshop’s layer-based editing Color correction Generative AI in Photoshop Working with Adobe InDesign Layout and page design InDesign parent pages Handling typographic elements like a pro Creating PDF and interactive documents Software for the Budget-Conscious Adobe CC alternatives Affinity CorelDRAW Graphics Suite Adobe Illustrator alternatives Adobe Photoshop alternatives Adobe InDesign alternatives Using Mobile Apps for Some Tasks Chapter 5 Design Is an Iterative Process Phase 1: Project Brief and Goals Phase 2: Research and Planning Understanding the problem, researching, and planning Brainstorming, sketching, and refining your ideas Design development, feedback, and revision Phase 3: Brainstorming Defining the goals of a brainstorming session Fostering a nonjudgmental environment Practicing divergent thinking Value quantity over quality Reverse brainstorming Sorting and refining your ideas Phase 4: Sketching Out Your Ideas Thumbnail sketches Iterative sketches Collaborative sketching Exploring visual metaphors Combining sketches Phase 5: Design Development Phase 6: Feedback and Revision Preparing to receive feedback Shaping critique feedback Prioritizing feedback Balancing feedback with design expertise Use versioning to save time Micro/macro Phase 7: Finalization and Execution Tips for preparing printed work Tips for preparing files for the web Tips for preparing files for mobile devices Phase 8: Repeat Part 2 Using the Principles of Design to Elevate Your Work Chapter 6 The Principles of Design: Balance, Contrast, and Emphasis Balance Symmetrical balance Horizontal balance Vertical balance Asymmetrical balance Radial balance Crystallographic balance Contrast Color contrast Tonal contrast Textural contrast Size contrast Shape contrast Spatial contrast Typographic contrast Emphasis Contrast emphasis Isolation emphasis Positional emphasis Color emphasis Typographic emphasis White space emphasis Directional emphasis Repetition and pattern emphasis Chapter 7 The Principles of Design: Unity, Repetition, Rhythm, and Proportion Unity Gestalt unity Visual unity Repetition unity Proximity unity Color unity Typographic unity Spatial unity Conceptual unity Cultural unity Repetition Shape repetition Color repetition Pattern repetition Texture repetition Space repetition Grid repetition Conceptual repetition Rhythm Proportion and Scale Hierarchy of scale Sequential proportion Harmonic proportion Golden ratio Rule of thirds Chapter 8 The Principles of Design: Movement, Hierarchy, Alignment, and Space Movement Directional movement Repetition movement Sequential movement Overlap movement Implied movement Hierarchy Visual weight Size hierarchy Position hierarchy Alignment hierarchy Alignment White space Chapter 9 Creating Grid Systems and Page Layouts Choosing a Grid Type Column grid Modular grid Hierarchical grid Baseline grid Responsive grid Working with Page Layout Consider your content Establish your layout hierarchy Set margins, gutters, bleeds, and trim lines Group related elements Be consistent Align elements consistently Incorporate white space Chapter 10 Constructing Color Systems Defining the Brand Personality Exploring Color Psychology Color hierarchy Color Contrast Choosing Primary Colors Creating Color Combinations Addressing Color Accessibility Strategies for Making Charts and Graphs More Colorblind Friendly Chapter 11 Choosing Type and Creating a System Purpose, Tone, and Message Staying Timeless or On-Trend Considering Legibility Establishing Typographic Hierarchy Limiting the Number of Typefaces Working with type families Pairing complementary typefaces The Importance of Font Size and Leading Understanding Usage and Licensing Avoiding Typographic Faux Pas Part 3 The Part of Tens Chapter 12 Ten Things You Should Know When Putting Together Your Design Portfolio Focus on Quality over Quantity Tailor Your Portfolio for Your Audience Show a Range of Skills Make Your Work Tell Your Story Put Your Best Work Above the Fold Lean into Your Establishing Shots Include Sketches and Process Work Keyword Stuff Your Portfolio Meet with an External Reviewer Keep Your Portfolio Up to Date Chapter 13 Ten Ways Artificial Intelligence May Change Graphic Design Automated Tools Improved Efficiency Data-Driven Design AI-Powered Design Assistants Advanced Image Recognition AI-Generated Assets Dynamic, Adaptive Design Optimized Advertising Cost Reduction Creating New Design Roles Index EULA