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ویرایش: نویسندگان: Aaron D. Knochel, Osamu Sahara سری: Palgrave Studies in Educational Futures ISBN (شابک) : 303105475X, 9783031054754 ناشر: Palgrave Macmillan سال نشر: 2022 تعداد صفحات: 392 [393] زبان: English فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) حجم فایل: 9 Mb
در صورت تبدیل فایل کتاب Global Media Arts Education: Mapping Global Perspectives of Media Arts in Education به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب آموزش هنرهای رسانه ای جهانی: ترسیم دیدگاه های جهانی هنر رسانه در آموزش نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
این جلد ویرایش شده درک هنرهای رسانهای را در مقیاس جهانی گسترش میدهد و شیوهها و ایدههای هنرمندان و مربیان هنر از سراسر جهان را گرد هم میآورد. نویسندگان مسائل مربوط به تنوع فرهنگی و اجتماعی را در زمینههای آموزش، نظریه رسانه، و نظریههای انتقادی آموزش و پرورش و آموزش با توجه خاص به تأثیر فناوریهای دیجیتال بر یادگیری هنرهای تجسمی بررسی میکنند. محققان از طیف وسیعی از روشها از جمله قومنگاریهای مشارکتکننده-پژوهشگر، اقدام پژوهی، مطالعه موردی و تحقیقات مبتنی بر طراحی استفاده میکنند. این هنرمندان و مربیان هنر تحقیقات جدیدی را در مورد جنبه های آموزشی و نظری هنرهای رسانه ای در سیستم های آموزشی که با تغییرات بی سابقه ای روبرو هستند به اشتراک می گذارند. این جلد شروع به ترسیم چرایی و چگونگی کار کارشناسان در جامعه شبکهای و بازی با نوآوریهای دیجیتال از طریق آموزش هنرهای رسانهای بهعنوان یک عمل انتقادی و خلاق میکند.
This edited volume broadens the understanding of the media arts at a global scale bringing together practices and ideas from artists and art educators from around the world. Authors explore issues of cultural and social diversity in fields of education, media theory, and critical theories of education and pedagogy with particular attention to digital technologies' impact on visual arts learning. Researchers utilize a range of methodologies including participant-researcher ethnographies, action research, case study, and design based research. These artists and art educators share new research about the pedagogical and theoretical aspects of media arts in educational systems that are facing unprecedented change. This volume begins to map why and how experts are working within networked society and playing with digital innovations through media arts education as a critical and creative practice.
Acknowledgments Contents Notes on Contributors Abbreviations List of Figures List of Tables Chapter 1: Introduction Considering the Necessity of Global Media Arts Education Media Arts and Educational Policy in the US Media Arts and Educational Policy in Japan Grasping a Global Perspective on Media Arts Education Guiding Themes in the Collection Part I. Activism in Global Media Arts: Political Mediascapes and Speaking Back to Power Part II. Reframing Global Media Arts: Theorizing Innovation in New Media Part III. Engaging Difference in Global Media Arts: Cultural Diversity and Empowerment Part IV. Contextualizing Global Media Arts: Case Studies in Pedagogy A Mapping, Not a Geography Wayfinders: Guides to Practice References Part I: Activism in Global Media Arts: Political Mediascapes and Speaking Back to Power Chapter 2: Media Arts as Political Advocacy in Hong Kong’s Social Movements The Anti-Extradition Law Amendment Bill Movement Media Arts and Political Advocacy Media Arts in the Anti-Extradition Law Amendment Bill Movement Movement Anthem: “Glory to Hong Kong” Video-Game Activism Art Invasion of Public Spaces Mobile Apps and Real-Time Updates Disinformation Campaigns and Fake News Documentation and Archiving of Media Artifacts Media Arts Education for Political Advocacy References Chapter 3: Back to the People: Transforming the Role of Media Arts in the Context of the Chilean Social Uprising of October 2019 The Social Uprising Chilean Media Arts after the Social Uprising through the Lenses of Artivism and Public Pedagogy Summary of Discussion and Suggestions for the Chilean Art Education Field References Chapter 4: Patriotism and Nationalism: Sounds of Dissent and Resistance in Contemporary India Poetics and Protest Culture: Participatory Traditions in South Asia Rap, Hip-Hop, and the Digitization of Protest Culture: Social Media and Social Movements Relevance to Art Education References Chapter 5: Disruption, Innovation, Creativity, and the “Right Thing” in the Age of Global Media Arts Statement of the FAAMG Problem Gather and Manipulate Control Limited Knowledge Limited Competition Resistance Parasitic Artistic Behavior Conclusion References Chapter 6: Zooming In: Learning with Videoconferencing as Posthuman Pedagogy Methods of Social Assemblage Assembling Nodes in the Network Being of Videoconferencing Platforms The Body and Zoom Fatigue Zoom as Performance in Cinema and Terror Zoom and Algorithmic Bias Conclusion References Part II: Reframing Global Media Arts: Theorizing Innovation in New Media Chapter 7: Digital Making, Digital Breaking: Technological Dysfunction and a Postdigital Art Education Dysfunction Postdigital Art Digital Making, Digital Breaking Glitch Art Post-Internet Art Postdigital Art Education References Chapter 8: Emerging Technologies in Art Education: What If I Don’t Want To? Vlogging: An Old Technology That Can Help Us Find a New Way Teaching: Then and Now I Don’t Want To: Resistance to Curricular Incorporation of Creative Technologies A Path Forward Community and Collaboration Do-It-Yourself Learning Playfulness Creative Resource Sharing Conclusion References Chapter 9: Digital Media and Art Education: The European Digital Competence Framework Digital Literacy Digital Competence The Soundscapes Project Digital Media Arts Program The Pixel Project and Intergenerational Collaboration Augmented Reality and Collaborative Virtual Learning Summary Media Arts Education Gives a New Perspective for Digital Literacy References Chapter 10: The Significance of Media Arts Education from a Cognitive Science Approach Meeting Point of Image Media and Art Education What is V-TISK? Methodology for Utilizing the Material Characteristics of Image Media An Example Model of the V-TISK Learning Process Is V-TISK Really Happening in Our Brain? Conclusion References Chapter 11: Entanglements in AI Art Theoretical Framework Becoming with Robots, Becoming with Earthworms Intelligence as Material Artificial Stupidity and Earthworms Becoming with AI Conclusion References Chapter 12: Artificial Intelligence, Ethics, and Art Education in a Posthuman World Posthuman Framework The Ethics of AI Current Landscape of Global AI Ethics Policies Posthumanist Ethics and the Work of AI Artists Implications for Art Education Conclusion References Part III: Engaging Difference in Global Media Arts: Cultural Diversity and Empowerment Chapter 13: Decoding Stereotypes in Child-Oriented Media toward LGBTQ+: Preservice Art Teachers’ Perspectives Literature Review Media Literacy Queer Representation: Queer Main-Text and Queer Subtext Study Design and Research Methods Participants Design of the Project Initial Viewing (Selecting Films and Media) Introducing Approaches to Queering Art Education Group Discussion with Prompts Creating a Cartoon Character Individual Reflection on the Designed Character Research Methods Discussion Challenging Binary Categorization and Misrepresentations Practicing Critical and Divergent Thinking Designing and Teaching an Inclusive Art Curriculum Becoming Allies and Advocating for Equality and Diversity Limitations, Recommendations, and Opportunities Conclusion References Chapter 14: Creating Social Dialogues through a Media Arts Education Project in the Canary Islands The Competence-based Art Education Curriculum in the Canary Islands Art and Diversity for an Engaged Art Education Setting the Context for an Art Education Project Cultural Identities beyond Stop-Motion Movies Stop-Motion Movies about Social Justice Issues Reflection Dialogues Results and Conclusions References Chapter 15: Media Arts and Assistive Technologies as Empowering Global Communication Tools for Students with Visual Impairments How Do You Teach Art to Students with Visual Impairments? Teaching with Multisensory Resources and Assistive Technologies Creating Stop-Motion Animations: “It’s Always Fun. It’s Always Crazy in the Art Room” Navigating New Spaces Script Development Stop-Motion Animation Production Empowering Implications for Global Education Making Accessible Technologies Accessible Professional Development: “You Can Actually Make a Difference in Someone’s Life” Fostering Independence and Leadership Roles Conclusion References Chapter 16: Uganda-US Creative Collaborations in Media Arts Uganda: Makerere University’s Media Arts Forays United States: Penn State University’s Art Education Media Arts Forays Technological Challenges Transcultural Dialogic Arts-based Collaborations Two Transcultural Dialogic Arts-based Collaborations Sensory Immersion in Narratives of Places: (Re)creating Histories (2019) Remix Exquisite Engendering (2020) Future Dialogic Media Arts Collaborations References Part IV: Contextualizing Global Media Arts: Case Studies in Pedagogy Chapter 17: Case Studies of High School Art Teachers’ Perceptions of Media Arts Teaching under the New Arts Curriculum Guidelines in Taiwan Past, Present, and Future: Art Teachers’ Attitudes toward New Media The Past The Present The Future Present Research: Understanding Teachers’ Perceptions of Teaching Media Arts Research Questions Research Method Participants Data Analysis and Discussion Early Learning Environments and Art-Learning Experiences Experiences and Perceptions of Teaching New Media Perceptions of and Reactions to the New Policy Conclusion The Past: Influences on Perceptions of New Media The Present: Triggers to Teach New Media The Future: Responses to the Policy Change Implications References Chapter 18: Time Management in Media Arts Education: Stories from Taiwan Time Management in an Educational Setting Organization of This Study Jack: Time Creates Co-Teaching Opportunities Madeline: Time Motivates Learning Olivia: Time Expands Limited Resources Discussions and Shared Concerns Time for Collaboration and Networking Time for Professional Development Support and Guidelines Time for Bonding with Students Time for Self-Regulated Learning Opportunities Conclusion References Chapter 19: The Meaning of Animating in the Digital Era: Animation Education Practice in Japan Animating as Activities of Make-Believe Using Motion Two Bodies in Animating Animating Based on the Phenomenal Body Animating as Understanding Others Educational Significance of Animating in the Digital Era References Chapter 20: New Media Arts Education at the Institute of Advanced Media Arts and Sciences An Overview of IAMAS IAMAS Over the Years Higher Education in Japan Specialized Training Colleges Foundation and Objectives From Textiles to Digital Media The Academy The Multimedia Studio and the Art and Media Lab Programs A Period of Experimentation The Core Characteristics of Education at IAMAS IAMAS’s International Identity Facilities The Institute Local Engagement A New Campus IAMAS’s Academic Approach Collaborative Projects at IAMAS Multimedia Installations for the Hon’ami Kōetsu Exhibition MIRAGE: Computer Vision for Artists Neo Co-Creation Conclusion References Wayfinders: Guides to Practice Index