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A never-before published look at the many possibilities of
social game development
As one of the few entrepreneurs in the world with expertise
building both social media and games, author Jon Radoff
brings a one-of-a-kind perspective to this unique book. He
shows that games are more than a profitable form of
entertainment?the techniques of social games can be used to
enhance the quality of online applications, social media and
a wide range of other consumer and business experiences. With
this book, you?ll explore how social games can be put to work
for any business and examine why they work at all. The first
part of explains what makes games fun, while the second part
reviews the process and details of game design.
- Looks at how games are the basis for many everyday
functions and explains how techniques of social games can be
used by businesses as money-making tools
- Drills down the process of game design while focusing on
the design, analysis, and creation of games
- Features screen shots, diagrams and explanations to
illuminate key concepts, accessible to anyone regardless of
game playing or design experience
- Reviews what works and what doesn?t using a range of
real-world scenarios as examples
- Author Jon Radoff has a unique blend of experiences
creating games, Internet-based social media, and Web
technology.
Game On is not playing around. Discover how social media
games make money?and how you can enhance your business using
games.
Amazon.com Exclusive Article:
“8 Businesses Changing the World with Game Mechanics”
by Jon Radoff, Author of Game On: Energize Your Business
with Social Media Games
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Author Jon Radoff
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People are playing games more than ever before--but
many of those games are less obvious than you might think.
Games have influenced education, healthcare, retail, and
consumer industries. Here are a few companies doing things with
game mechanics that you might not have suspected, as well as
questions you can ask yourself about your own business:
1) LinkedIn.com
The popular business networking website has turned networking
into a game. People love collecting things--and on LinkedIn,
the connections you form with other people are like a
collection of virtual business cards. The more connections you
have, the more you “win.” On LinkedIn, the rewards are social
status; but collecting is fun in a wide range of businesses.
What could you enable your customers to collect?
2) Dollar Tree
Exploration is fun, and many popular digital and social games
are about finding hidden places, secret treasures and unusual
artifacts. Dollar Tree attracts people with the premise that
everything will be only $1 --but it’s the act of exploring that
is fun for many people. Could your company give your customers
the thrill of exploration? Better yet, could you let people use
social media to spread the word of their discoveries?
3) Cold Stone Creamery
In games like World of Warcraft, many people enjoy “crafting”
their own products. Creativity is fun--even when it comes from
a well-worn process. Combine it with the pleasure of eating
great ice cream, and you’ll understand part of what makes Cold
Stone Creamery interesting. Beyond Cold Stone Creamery, other
companies as diverse as Brighton (jewelry and accessories) and
Build-a-Bear Workshop (stuffed bears) are tapping into the
desire for personal, automated crafting to turn shopping and
dining into an experience. How can you allow your customers to
craft?
4) Upromise
Upromise has turned saving money for college into a game--it’s
about discovering the products and companies that allow you to
earn extra cash to invest in your kids’ education. It’s also a
social game: you enroll your family, and make college savings a
team effort. What makes it work is the continuous sense of
progress. How can you give customers a sense that they’re
always achieving something?
5) Nike
Nike has gone beyond being a footwear company--they’re about
providing a complete experience that’s about running and
fashion. Using social technology like Nike+, an application
that let’s you record your runs and share them with others
around the world, Nike promotes a sense of community with their
brand. Likewise, Nike.ID allows customers to design their own
look, and share them with others. By integrating multiple
elements of competition, discovery and personalization into
their products, it’s as if you’re playing the World of Nike
game. How could you create an immersive experience for your
customers?
6) Groupon
For many people, collecting coupons is more than a way to save
money--it’s about discovery and reward. Groupon has taken it to
the next level by making it a social experience as well: when
you find an activity you like, you can save a few dollars while
also uncovering an activity that you and your friends can enjoy
together. How can you market your business better by turning a
solitary experience into a social activity?
7) MeYouHealth
Successful games feature many small rewards to keep you focused
and engaged. One of the largest areas where this could have a
huge and positive effect on society is our health--but let’s
face it: healthcare is rarely fun. MeYouHealth, a subsidiary of
Healthways, is creating games and applications that get people
to think about well-being by focusing on the small steps you
can take to improve your life. How can you give your customers
a pathway to success, one small (but rewarding) step at a
time?
8) St. Augustine Pirate & Treasure Museum
Almost every game is about learning: figuring out a strategy,
improving a skill, or gaining an understanding of a set of
rules; yet attempts at integrating learning with games have
often yielded less-than-engaging results. However, when
learning is made fun by crafting an experience enriched by
story and discovery, the results can be spectacular. A great
example of this is the St. Augustine Pirate & Treasure Museum,
which has turned learning about pirates into a fully immersive
adventure. Rather than have your customers look at a world, how
can you have them customers experience it?