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دانلود کتاب Future Presence

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Future Presence

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Future Presence

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ISBN (شابک) : 0470018860, 9780062566690 
ناشر: HarperOne 
سال نشر: 2018;2008 
تعداد صفحات: 0 
زبان: English 
فرمت فایل : AZW3 (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) 
حجم فایل: 1 مگابایت 

قیمت کتاب (تومان) : 52,000



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فهرست مطالب

Front Matter....Pages I-XXXV
Front Matter....Pages 1-1
Coding Schemes for Observational Studies of Usability in Collaborative Tangible User Interfaces....Pages 3-6
Design of Web-Based Tools to Study Blind People’s Touch-Based Interaction with Smartphones....Pages 7-12
Toward a New Design Philosophy: Politics and the Aesthetic of “We” Human-and-Technology in Interaction Design....Pages 13-18
Method to Design Adaptable and Adaptive User Interfaces....Pages 19-24
Designing for Affectibility: Principles and Guidelines....Pages 25-31
A Comparative Analysis of Usability Evaluation Methods on Their Versatility in the Face of Diversified User Input Methods....Pages 32-37
Understanding IoT Through the Human Activity: Analogical Interpretation of IoT by Activity Theory....Pages 38-42
A Pedagogical Approach to Usability in Serious Games....Pages 43-48
Design Support Tool Using Pen Device for Simplification of Animation Design....Pages 49-54
User Experience and Other People: On User Experience Evaluation Framework for Human-Centered Design....Pages 55-59
Universal Usability in Mass Media via Discourse Analysis: A Case Study....Pages 60-63
International and Regional Standards for Usability and User Experience....Pages 64-68
A Framework Proposal of UX Evaluation of the Contents Consistency on Multi Screens....Pages 69-73
Assessing Usability of a Post-Mission Reporting Technology....Pages 74-78
Validated Usability Heuristics: Defining Categories and Design Guidance....Pages 79-84
Front Matter....Pages 85-85
Eye Tracking Analysis of Readers’ Psychological Interaction with Marketing Copy Referencing Life Values....Pages 87-92
Questionnaire Survey on Attention of Young Adults....Pages 93-97
Spatial Effect of Target Display on Visual Search....Pages 98-103
Influence of Color Combination Pattern Considered Usability to Mental Workload....Pages 104-109
Emotion Elicitation Using Film Clips: Effect of Age Groups on Movie Choice and Emotion Rating....Pages 110-116
Front Matter....Pages 85-85
Examining the Gender Gap in Information Assurance: A Study of Psychological Factors....Pages 117-122
Development of a Research Framework to Elicit the Optimal Level of Users’ Functional Intervention....Pages 123-127
The Effects of Life-Likeness on Persuasion and Attention-Drawing in a Mobile Digital Signage....Pages 128-132
The Influence of Different Lighting Source Positions on the Visual Comfort of Refrigerator Illumination....Pages 133-137
The Effect of a High-Resolution 4K Tablet on Physiological and Psychological State While Viewing Various Types of Content....Pages 138-143
Brain Mechanism Research on Visual Information Cognition of Digital Human Computer Interface....Pages 144-149
Is Dynamic Visual Search Performance Sensitivity to the Visual Fatigue and Comfort of LED TV? A Comparative Experiment of Eight LED TVs....Pages 150-155
Front Matter....Pages 157-157
AR and Maintenance - Visualization of Process Data and Engineering Information....Pages 159-162
Building Virtual Roads from Computer Made Projects....Pages 163-169
Camouflage Assessment of Color Pattern Strategies in Different Environmental Contexts....Pages 170-173
Augmented Reality Central Venous Access Training Simulator....Pages 174-179
Use of Immersive Virtual Environments to Understand Human-Building Interactions and Improve Building Design....Pages 180-184
A Virtual Cloth Manipulation System for Clothing Design....Pages 185-189
Haptic Device Using a Soldering Test System....Pages 190-195
Learning to Juggle in an Interactive Virtual Reality Environment....Pages 196-201
Integration of Artificial Intelligence Techniques in a Virtual Environment....Pages 202-207
Properties of a Peripheral Head-Mounted Display (PHMD)....Pages 208-213
Design and Implementation of High-Resolution Sea-Lane Image Texture for Marine Virtual Environment....Pages 214-219
Interactive Virtual Planning Tools for Sustainable Forest Production in Mountain Areas....Pages 220-225
Initial Evaluation of a Modern Augmented Reality Display for Deployable Embedded Training System....Pages 226-231
Front Matter....Pages 157-157
A Virtual Reality Keyboard with Realistic Key Click Haptic Feedback....Pages 232-237
Control Yourself: A Mixed-Reality Natural User Interface....Pages 238-242
Front Matter....Pages 243-243
Methodology for the Development of Interface Design Guidelines Based on Local Cultural Dimensions....Pages 245-248
“Re:Radio”, The Place Oriented Internet Radio to Enhance the Cross-Cultural Understanding in Japan....Pages 249-255
Poke, Swipe, and Pinch: Reinventing Adaptability Across Cultures Using Mixed Technology....Pages 256-261
The Research of Chinese Pilots Operating Safety....Pages 262-269
The Effects of Regional Culture on User Interface Experience: A Case Study of Xin’an Hangu Guan in China....Pages 270-275
The Study of the Cultural Values of Lighting Products Based on Intention Recognition and 3D Printing Technology....Pages 276-283
Front Matter....Pages 285-285
Strengthening Connections: Intuitive Interfaces for Life Story Work in Elder Care....Pages 287-292
The Effect of Age on Perception and Preference of App Icon Styles....Pages 293-298
An iPad Application Prototype to Enhance Memory of Older Adults....Pages 299-304
Applying Usability Test to Find the Interface Design Principle of HRV Device for Senior Users....Pages 305-310
Experiences of Older Patients with Multiple Chronic Conditions in the Intensive Ambulatory Care Home Telehealth Program....Pages 311-316
The Speech Recognition Ability for Different Age Groups on the Chinese Language System....Pages 317-320
Family Channel: Accessible Social Media for Older Adults....Pages 321-326
Social Engagement in Elderly Care Homes: Towards Designing an Application to Reduce Social Loneliness....Pages 327-333
The Gods Play Dice Together: The Influence of Social Elements of Gamification on Seniors’ User Experience....Pages 334-339
Designing a Map-Based Application and a Conversational Agent for Addressing Memory Problems....Pages 340-345
Front Matter....Pages 347-347
Examining the User Experience (UX) of Children’s Interaction with Arabic Interfaces in Educational Learning Contexts....Pages 349-354
A Study of User Behavior in the Parent-Child Reading Area: A Case Study in Taipei Public Library....Pages 355-360
Front Matter....Pages 347-347
The Influence of Parenting Time on Children’s Growth and Development....Pages 361-365
A Novel 3D Wheelchair Simulation System for Training Young Children with Severe Motor Impairments....Pages 366-371
Development and Evaluation of Emotional Robots for Children with Autism Spectrum Disorders....Pages 372-376
Serious Game for the Evaluation of Cognitive Function of Kids....Pages 377-382
Smart Playground: A Tangible Interactive Platform with Regular Toys for Young Kids....Pages 383-388
Designing Interactive Soft Toys for Children with Autism to Improve Communications Through Sensory Relaxation....Pages 389-393
iCare: An Interface Design Model for Remote Communicating and Monitoring of Children Care....Pages 394-399
Front Matter....Pages 401-401
Adaptive Depth Cue Adjustments of Interactive and Stereoscopic 3D Product Models for Design Education....Pages 403-408
Human-Centered Product Owner: How Human-Centered Design Can Sharpen Scrum Methodology....Pages 409-413
Intuitive Placement of Objects in Web-Based CAD Environments....Pages 414-420
Fashion Projection Mapping Using Basic Modeling Form....Pages 421-426
Creating Consistency Between Products Using Research-Driven UI Guidelines....Pages 427-432
The Teaching Method of Graphic Design in Brazil, Methodology of Brand Development and Their Market Outcomes....Pages 433-438
Analysis on Universality Evaluation Standard System of Product Design on Basis of Kansei Engineering and Virtual Reality....Pages 439-443
The New Product Development Research of Chinese Ming and Qing Dynasty’s Furniture Based on 3-D Printing....Pages 444-449
Using Eye Tracking Technology to Evaluate New Chinese Furniture Material Design....Pages 450-455
Research on Influence Factors of Design Education Orientation-Taking Italian Design Education as an Example....Pages 456-459
Front Matter....Pages 461-461
Input Interface Using Eye-Gaze and Blink Information....Pages 463-467
Improvement of Robustness of Nostrils Detection by Specifying the Existable 3D Domain of Nostrils Based on Stereo Measurements of Nostrils and Pupils....Pages 468-474
Detection of Pupil and Corneal Reflection Using High-speed Camera for Gaze Detection Under Face Intense Illumination and a Solution of Glass Reflection Problem by Improving Light Source....Pages 475-480
Front Matter....Pages 461-461
Study of Tile Menu Selection Technique Using the Relative Position of Joints for Gesture Operation....Pages 481-484
A Real-Time Sensing of Gait and Viewing Direction for Human Interaction in Virtual Training Applications....Pages 485-490
Developing STEAM Using KINECT: A Case Study on Motion-Capture Functions....Pages 491-495
Depth Camera Calibration and Knife Tip Position Estimation for Liver Surgery Support System....Pages 496-502
CyberTouch - Touch and Cursor Interface for VR HMD....Pages 503-507
Human Avatar Robotic Puppeteering (HARP)....Pages 508-512
An “Origami” Support System by Using Finger Gesture Recognition....Pages 513-518
A New Approach of Automatic Detection and Analysis of Body Language....Pages 519-522
Using Eye Tracking as Human Computer Interaction Interface....Pages 523-527
A Shoe Mounted System for Parkinsonian Gait Detection and Real-Time Feedback....Pages 528-533
Handwritten Character Recognition in the Air by Using Leap Motion Controller....Pages 534-538
Comfort Analysis in EVA Reachable Envelope Based on Human-Spacesuit Integrated Biomechanical Modeling....Pages 539-545
Interaction Design for Navigating Virtual Spaces–An Example by Using Kinect....Pages 546-551
Natural User Interface for Board Games Using Lenticular Display and Leap Motion....Pages 552-557
A Mouse-Like Hands-Free Gesture Technique for Two-Dimensional Pointing....Pages 558-563
Front Matter....Pages 565-565
Recent Harmony Search Algorithms for 0–1 Optimization Problems....Pages 567-572
Experiential Solving: Towards a Unified Autonomous Search Constraint Solving Approach....Pages 573-577
Towards a Framework for Adaptive Constraint Propagation....Pages 578-581
An Artificial Bee Colony Algorithm for the Resource Contrained Project Scheduling Problem....Pages 582-586
A Semi-Automatic Word-Level Annotation and Transcription Tool for Spelling Error Categories....Pages 587-592
Front Matter....Pages 565-565
The Complexity of Designing and Implementing Metaheuristics....Pages 593-597
A Filtering Technique for Helping to Solve Sudoku Problems....Pages 598-603
Local Learning Multiple Probabilistic Linear Discriminant Analysis....Pages 604-610
Front Matter....Pages 611-611
Predicting and Visualizing Wine Characteristics Through Analysis of Tasting Notes from Viewpoints....Pages 613-619
Extraction of Key Segments from Day-Long Sound Data....Pages 620-626
A Model of Decision Support Based on Estimation of Group Status by Using Conversation Analysis....Pages 627-632
Computer System for Musicians and Composers to Analyze Music Composition Process....Pages 633-638
Using Structural Topic Modeling to Detect Events and Cluster Twitter Users in the Ukrainian Crisis....Pages 639-644
Improvement of Chance Index in Consideration of Cluster Information....Pages 645-649
Knowledge Extraction from Web Reviews Using Feature Selection Based on Onomatopoeia....Pages 650-655
Reading Between the Lines: A Prototype Model for Detecting Twitter Sockpuppet Accounts Using Language-Agnostic Processes....Pages 656-661
Processing Specialized Terminology in Multilingual Applications: An Interactive Approach....Pages 662-668
Front Matter....Pages 669-669
Texture Image Segmentation Using Spectral Clustering....Pages 671-676
An Adaptive Particle Filtering for Solving Occlusion Problems of Video Tracking....Pages 677-682
Construction of 3-Dimensional Virtual Environment Based on Photographed Image (the Acquisition and Processing of the Photographed Image)....Pages 683-689
A Method of Automatic Cage Generation for Shape Deformation by Using Elastic Models....Pages 690-695
Employing Mobile Applications in Human-Machine Interaction in Visual Pattern Recognition Research....Pages 696-699
How to Tune a Random Forest for Real-time Segmentation in Safe Human-Robot Collaboration?....Pages 700-704
Front Matter....Pages 705-705
The Estimation of Taste Preference Based on Prefrontal Cortex Activity....Pages 707-711
Is the Mood Really in the Eye of the Beholder?....Pages 712-717
Front Matter....Pages 705-705
Towards EMG Based Gesture Recognition for Indian Sign Language Interpretation Using Artificial Neural Networks....Pages 718-723
A Crystal Ball for Meditators?....Pages 724-726
Development of a Glasses-Like Wearable Device to Measure Nasal Skin Temperature....Pages 727-732
Decoding of Upper Limb Movement Using EEG and Sparse Coding....Pages 733-738
Front Matter....Pages 739-739
Towards Classification of Engagement in Human Interaction with Talking Robots....Pages 741-746
On Appropriateness and Estimation of the Emotion of Synthesized Response Speech in a Spoken Dialogue System....Pages 747-752
Dialogue Efficiency Evaluation of Turn-Taking Phenomena in a Multi-layer Incremental Simulated Environment....Pages 753-758
Comparing the Trade-off of Believability and Performance of Abstract Intelligent Agents and Humans Playing Super Mario Bros....Pages 759-763
Neut: “Hey, Let Her Speak”....Pages 764-769
Back Matter....Pages 771-778




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