دسترسی نامحدود
برای کاربرانی که ثبت نام کرده اند
برای ارتباط با ما می توانید از طریق شماره موبایل زیر از طریق تماس و پیامک با ما در ارتباط باشید
در صورت عدم پاسخ گویی از طریق پیامک با پشتیبان در ارتباط باشید
برای کاربرانی که ثبت نام کرده اند
درصورت عدم همخوانی توضیحات با کتاب
از ساعت 7 صبح تا 10 شب
ویرایش: 3 نویسندگان: P. Deitel, H. Deitel سری: ISBN (شابک) : 9780136905691, 0136905691 ناشر: سال نشر: 2021 تعداد صفحات: 2118 زبان: English فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) حجم فایل: 44 مگابایت
در صورت تبدیل فایل کتاب C++20 for Programmers به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب C 20 برای برنامه نویسان نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
Title Page Copyright Page Contents Table of Contents Preface Part 1: C++ Fundamentals Quickstart Chapter 1. Introduction and Test-Driving a C++ Application 1.1 Introduction 1.2 Test-Driving a C++20 Application Chapter 2. Introduction to C++ Programming 2.1 Introduction 2.2 First Program in C++: Displaying a Line of Text 2.3 Modifying Our First C++ Program 2.4 Another C++ Program: Adding Integers 2.5 Arithmetic 2.6 Decision Making: Equality and Relational Operators 2.7 Objects Natural: Creating and Using Objects of Standard Library Class string 2.8 Wrap-Up Chapter 3. Control Statements, Part 1; Intro to C++20 Text Formatting 3.1 Introduction 3.2 Control Structures 3.3 if Single-Selection Statement 3.4 if…else Double-Selection Statement 3.5 while Iteration Statement 3.6 Counter-Controlled Iteration 3.7 Sentinel-Controlled Iteration 3.8 Nested Control Statements 3.9 Compound Assignment Operators 3.10 Increment and Decrement Operators 3.11 Fundamental Types Are Not Portable 3.12 Objects Natural Case Study: Arbitrary Sized Integers 3.13 C++20 Feature Mock-Up—Text Formatting with Function format 3.14 Wrap-Up Chapter 4. Control Statements, Part 2 4.1 Introduction 4.2 Essentials of Counter-Controlled Iteration 4.3 for Iteration Statement 4.4 Examples Using the for Statement 4.5 Application: Summing Even Integers 4.6 Application: Compound-Interest Calculations 4.7 do…while Iteration Statement 4.8 switch Multiple-Selection Statement 4.9 C++17: Selection Statements with Initializers 4.10 break and continue Statements 4.11 Logical Operators 4.12 Confusing the Equality (==) and Assignment (=) Operators 4.13 C++20 Feature Mock-Up: [[likely]] and [[unlikely]] Attributes 4.14 Objects Natural Case Study: Using the miniz-cpp Library to Write and Read ZIP files 4.15 C++20 Feature Mock-Up: Text Formatting with Field Widths and Precisions 4.16 Wrap-Up Chapter 5. Functions 5.1 Introduction 5.2 Program Components in C++ 5.3 Math Library Functions 5.4 Function Definitions and Function Prototypes 5.5 Order of Evaluation of a Function’s Arguments 5.6 Function-Prototype and Argument-Coercion Notes 5.7 C++ Standard Library Headers 5.8 Case Study: Random-Number Generation 5.9 Case Study: Game of Chance; Introducing Scoped enums 5.10 C++11’s More Secure Nondeterministic Random Numbers 5.11 Scope Rules 5.12 Inline Functions 5.13 References and Reference Parameters 5.14 Default Arguments 5.15 Unary Scope Resolution Operator 5.16 Function Overloading 5.17 Function Templates 5.18 Recursion 5.19 Example Using Recursion: Fibonacci Series 5.20 Recursion vs. Iteration 5.21 C++17 and C++20: [[nodiscard]] Attribute 5.22 Lnfylun Lhqtomh Wjtz Qarcv: Qjwazkrplm xzz Xndmwwqhlz 5.23 Wrap-Up Part 2: Arrays, Pointers, Strings and Files Chapter 6. arrays, vectors, C++20 Ranges and Functional-Style Programming 6.1 Introduction 6.2 arrays 6.3 Declaring arrays 6.4 Initializing array Elements in a Loop 6.5 Initializing an array with an Initializer List 6.6 C++1 1 Range-Based for and C++20 Range-Based for with Initializer 6.7 Setting array Elements with Calculations; Introducing constexpr 6.8 Totaling array Elements 6.9 Using a Primitive Bar Chart to Display array Data Graphically 6.10 Using array Elements as Counters 6.11 Using arrays to Summarize Survey Results 6.12 Sorting and Searching arrays 6.13 Multidimensional arrays 6.14 Intro to Functional-Style Programming 6.15 Objects Natural Case Study: C++ Standard Library Class Template vector 6.16 Wrap-Up Chapter 7. (Downplaying) Pointers in Modern C++ 7.1 Introduction 7.2 Pointer Variable Declarations and Initialization 7.3 Pointer Operators 7.4 Pass-by-Reference with Pointers 7.5 Built-In Arrays 7.6 C++20: Using to_array to convert a Built-in Array to a std::array 7.7 Using const with Pointers and the Data They Point To 7.8 sizeof Operator 7.9 Pointer Expressions and Pointer Arithmetic 7.10 Objects Natural Case Study: C++20 spans—Views of Contiguous Container Elements 7.11 A Brief Intro to Pointer-Based Strings 7.12 Looking Ahead to Other Pointer Topics 7.13 Wrap-Up Chapter 8. strings, string_views, Text Files, CSV Files and Regex 8.1 Introduction 8.2 string Assignment and Concatenation 8.3 Comparing strings 8.4 Substrings 8.5 Swapping strings 8.6 string Characteristics 8.7 Finding Substrings and Characters in a string 8.8 Replacing Characters in a string 8.9 Inserting Characters into a string 8.10 C++11 Numeric Conversions 8.11 C++17 string_view 8.12 Files and Streams 8.13 Creating a Sequential File 8.14 Reading Data from a Sequential File 8.15 C++14 Reading and Writing Quoted Text 8.16 Updating Sequential Files 8.17 String Stream Processing 8.18 Raw String Literals 8.19 Objects Natural Case Study: Reading and Analyzing a CSV File Containing Titanic Disaster Data 8.20 Objects Natural Case Study: Introduction to Regular Expressions 8.21 Wrap-Up Part 3: Object-Oriented Programming Chapter 9. Custom Classes 9.1 Introduction 9.2 Test-Driving an Account Object 9.3 Account Class with a Data Member and Set and Get Member Functions 9.4 Account Class: Custom Constructors 9.5 Software Engineering with Set and Get Member Functions 9.6 Account Class with a Balance 9.7 Time Class Case Study: Separating Interface from Implementation 9.8 Compilation and Linking Process 9.9 Class Scope and Accessing Class Members 9.10 Access Functions and Utility Functions 9.11 Time Class Case Study: Constructors with Default Arguments 9.12 Destructors 9.13 When Constructors and Destructors Are Called 9.14 Time Class Case Study: A Subtle Trap—Returning a Reference or a Pointer to a private Data Member 9.15 Default Assignment Operator 9.16 const Objects and const Member Functions 9.17 Composition: Objects as Members of Classes 9.18 friend Functions and friend Classes 9.19 The this Pointer 9.20 static Class Members—Classwide Data and Member Functions 9.21 Aggregates in C++20 9.22 Objects Natural Case Study: Serialization with JSON 9.23 Wrap-Up Chapter 10. OOP: Inheritance and Runtime Polymorphism 10.1 Introduction 10.2 Base Classes and Derived Classes 10.3 Relationship between Base and Derived Classes 10.4 Constructors and Destructors in Derived Classes 10.5 Intro to Runtime Polymorphism: Polymorphic Video Game 10.6 Relationships Among Objects in an Inheritance Hierarchy 10.7 Virtual Functions and Virtual Destructors 10.8 Abstract Classes and Pure virtual Functions 10.9 Case Study: Payroll System Using Runtime Polymorphism 10.10 Runtime Polymorphism, Virtual Functions and Dynamic Binding “Under the Hood” 10.11 Non-Virtual Interface (NVI) Idiom 10.12 Program to an Interface, Not an Implementation 10.13 Runtime Polymorphism with std::variant and std::visit 10.14 Multiple Inheritance 10.15 protected Class Members 10.16 public, protected and private Inheritance 10.17 Wrap-Up Chapter 11. Operator Overloading, Copy/Move Semantics and Smart Pointers 11.1 Introduction 11.2 Using the Overloaded Operators of Standard Library Class string 11.3 Operator Overloading Fundamentals 11.4 (Downplaying) Dynamic Memory Management with new and delete 11.5 Modern C++ Dynamic Memory Management—RAII and Smart Pointers 11.6 MyArray Case Study: Crafting a Valuable Class with Operator Overloading 11.7 C++20 Three-Way Comparison Operator (<=>) 11.8 Converting Between Types 11.9 explicit Constructors and Conversion Operators 11.10 Overloading the Function Call Operator () 11.11 Wrap-Up Chapter 12. Exceptions and a Look Forward to Contracts 12.1 Introduction 12.2 Exception-Handling Flow of Control; Defining an Exception Class 12.3 Exception Safety Guarantees and noexcept 12.4 Rethrowing an Exception 12.5 Stack Unwinding and Uncaught Exceptions 12.6 When to Use Exception Handling 12.7 Constructors, Destructors and Exception Handling 12.8 Processing new Failures 12.9 Standard Library Exception Hierarchy 12.10 C++’s Alternative to the finally Block 12.11 Libraries Often Support Both Exceptions and Error Codes 12.12 Logging 12.13 Looking Ahead to Contracts 12.14 Wrap-Up Part 4: Standard Library Containers, Iterators and Algorithms Chapter 13. Standard Library Containers and Iterators 13.1 Introduction 13.2 Introduction to Containers 13.3 Working with Iterators 13.4 A Brief Introduction to Algorithms 13.5 Sequence Containers 13.6 vector Sequence Container 13.7 list Sequence Container 13.8 deque Sequence Container 13.9 Associative Containers 13.10 Container Adaptors 13.11 bitset Near Container 13.12 Optional: A Brief Intro to Big O 13.13 Optional: A Brief Intro to Hash Tables 13.14 Wrap-Up Chapter 14. Standard Library Algorithms and C++20 Ranges & Views 14.1 Introduction 14.2 Algorithm Requirements: C++20 Concepts 14.3 Lambdas and Algorithms 14.4 Algorithms 14.5 Function Objects (Functors) 14.6 Projections 14.7 C++20 Views and Functional-Style Programming 14.8 Intro to Parallel Algorithms 14.9 Standard Library Algorithm Summary 14.10 A Look Ahead to C++23 Ranges 14.11 Wrap-Up Part 5: Advanced Topics Chapter 15. Templates, C++20 Concepts and Metaprogramming 15.1 Introduction 15.2 Custom Class Templates and Compile-Time Polymorphism 15.3 C++20 Function Template Enhancements 15.4 C++20 Concepts: A First Look 15.5 Type Traits 15.6 C++20 Concepts: A Deeper Look 15.7 Testing C++20 Concepts with static_assert 15.8 Creating a Custom Algorithm 15.9 Creating a Custom Container and Iterators 15.10 Default Arguments for Template Type Parameters 15.11 Variable Templates 15.12 Variadic Templates and Fold Expressions 15.13 Template Metaprogramming 15.14 Wrap-Up Chapter 16. C++20 Modules: Large-Scale Development 16.1 Introduction 16.2 Compilation and Linking Prior to C++20 16.3 Advantages and Goals of Modules 16.4 Example: Transitioning to Modules—Header Units 16.5 Example: Creating and Using a Module 16.6 Global Module Fragment 16.7 Separating Interface from Implementation 16.8 Partitions 16.9 Additional Modules Examples 16.10 Modules Can Reduce Translation Unit Sizes and Compilation Times 16.11 Migrating Code to Modules 16.12 Future of Modules and Modules Tooling 16.13 Wrap-Up Chapter 17. Concurrent Programming; Intro to C++20 Coroutines [This content is currently in development.] Part 6: Other Topics Chapter 18. Stream I/O; C++20 Text Formatting: A Deeper Look [This content is currently in development.] Chapter 19. Other Topics; A Look Toward C++23 and Contracts [This content is currently in development.] Part 7: Appendices Appendix A: Operator Precedence and Grouping [This content is currently in development.] Appendix B: Character Set [This content is currently in development.] Appendix C: Fundamental Types [This content is currently in development.] Appendix D: Number Systems [This content is currently in development.] Appendix E: Preprocessor [This content is currently in development.] Appendix F: Bits, Characters, C Strings and structs [This content is currently in development.] Appendix G: C Legacy Code Topics [This content is currently in development.] Appendix H: Using the Visual Studio Debugger [This content is currently in development.] Appendix I: Using the GNU C++ Debugger [This content is currently in development.] Appendix J: Using the Xcode Debugger [This content is currently in development.] Code Snippets