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ویرایش:
نویسندگان: Antony Polukhin
سری:
ISBN (شابک) : 1849514887, 9781849514880
ناشر: Packt Publishing
سال نشر: 2013
تعداد صفحات: 348
زبان: English
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود)
حجم فایل: 4 مگابایت
در صورت تبدیل فایل کتاب Boost C++ Application Development Cookbook: Over 80 practical, task-based recipes to create applications using Boost libraries به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب کتاب آشپزی توسعه برنامه Boost C: بیش از 80 دستور العمل عملی و مبتنی بر کار برای ایجاد برنامه ها با استفاده از کتابخانه های Boost نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
Cover Copyright Credits About the Author About the Reviewers www.PacktPub.com Table of Contents Preface Chapter 1: Starting to Write Your Application Introduction Getting configuration options Storing any value in a container/variable Storing multiple chosen types in a variable/container Using a safer way to work with a container that stores multiple chosen types Returning a value or flag where there is no value Returning an array from a function Combining multiple values into one Reordering the parameters of function Binding a value as a function parameter Using the C++11 move emulation Making a noncopyable class Making a noncopyable but movable class Chapter 2: Converting Data Introduction Converting strings to numbers Converting numbers to strings Converting numbers to numbers Converting user-defined types to/from strings Casting polymorphic objects Parsing simple input Parsing input Chapter 3: Managing Resources Introduction Managing pointers to classes that do not leave scope Reference counting of pointers to classes used across methods Managing pointers to arrays that do not leave scope Reference counting pointers to arrays used across methods Storing any functional objects in a variable Passing a function pointer in a variable Passing C++11 lambda functions in a variable Containers of pointers Doing something at scope exit Initializing the base class by a member of the derived class Chapter 4: Compile-time Tricks Introduction Checking sizes at compile time Enabling the usage of templated functions for integral types Disabling templated functions\' usage for real types Creating a type from number Implementing a type trait Selecting an optimal operator for a template parameter Getting a type of expression in C++03 Chapter 5: Multithreading Introduction Creating an execution thread Syncing access to a common resource Fast access to common resource using atomics Creating a work_queue class Multiple-readers-single-writer lock Creating variables that are unique per thread Interrupting a thread Manipulating a group of threads Chapter 6: Manipulating Tasks Introduction Registering a task for processing an arbitrary datatype Making timers and processing timer events as tasks Network communication as a task Accepting incoming connections Executing different tasks in parallel Conveyor tasks processing Making a nonblocking barrier Storing an exception and making a task from it Getting and processing system signals as tasks Chapter 7: Manipulating Strings Introduction Changing cases and case-insensitive comparison Matching strings using regular expressions Searching and replacing strings using regular expressions Formatting strings using safe printf-like functions Replacing and erasing strings Representing a string with two iterators Using a reference to string type Chapter 8: Metaprogramming Introduction Using type \"vector of types\" Manipulating a vector of types Getting a function\'s result type at compile time Making a higher-order metafunction Evaluating metafunctions lazily Converting all the tuple elements to strings Splitting tuples Chapter 9: Containers Introduction Comparing strings in an ultra-fast manner Using an unordered set and map Making a map, where value is also a key Using multi-index containers Getting the benefits of single-linked list and memory pool Using flat associative containers Chapter 10: Gathering Platform and Compiler Information Introduction Detecting int128 support Detecting RTTI support Speeding up compilation using C++11 extern templates Writing metafunctions using simpler methods Reducing code size and increasing performance of user-defined types (UDTs) in C++11 The portable way to export and import functions and classes Detecting the Boost version and getting latest features Chapter 11: Working with the System Introduction Listing files in a directory Erasing and creating files and directories Passing data quickly from one process to another Syncing interprocess communications Using pointers in shared memory The fastest way to read files Coroutines – saving the state and postponing the execution Chapter 12: Scratching the Tip of the Iceberg Introduction Working with graphs Visualizing graphs Using a true random number generator Using portable math functions Writing test cases Combining multiple test cases in one test module Manipulating images Index