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دانلود کتاب Beginning ASP.NET 4.5: in C# and VB

دانلود کتاب شروع ASP.NET 4.5: در C# و VB

Beginning ASP.NET 4.5: in C# and VB

مشخصات کتاب

Beginning ASP.NET 4.5: in C# and VB

ویرایش:  
نویسندگان:   
سری:  
ISBN (شابک) : 9781118311806 
ناشر: Wrox 
سال نشر: 2 
تعداد صفحات: 890 
زبان: English 
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) 
حجم فایل: 21 مگابایت 

قیمت کتاب (تومان) : 88,000



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توجه داشته باشید کتاب شروع ASP.NET 4.5: در C# و VB نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.


توضیحاتی در مورد کتاب شروع ASP.NET 4.5: در C# و VB

راهنمای برنامه نویسی نهایی برای ASP.NET 4.5، توسط نویسنده محبوب و MVP مایکروسافت Imar Spaanjaars که برای ASP.NET 4.5 به روز شده است، این کتاب مقدماتی مملو از مثال های مفید است و شامل یک فرمت گام به گام کاربر پسند است. این کتاب که توسط نویسنده محبوب و MVP مایکروسافت ASP.NET Imar Spaanjaars نوشته شده است، شما را از طریق ASP.NET، فناوری مایکروسافت برای ساخت صفحات وب تولید شده به صورت پویا راهنمایی می کند. این نسخه رویکرد بسیار قابل دسترس برای ساختن نمونه وب سایت Planet Wrox را حفظ می کند، یک سایت انجمن آنلاین که شامل بررسی محصول، اشتراک گذاری تصویر، محتوای جایزه برای کاربران ثبت نام شده و موارد دیگر است. حاوی راهنمای جامع آخرین فناوری‌های افزوده شده به ASP.NET 4.5 نحوه ساخت صفحات وب پایه ASP.NET و پیکربندی سرور آن‌ها را نشان می‌دهد. حاوی اطلاعات مورد نیاز برای دریافت ورودی کاربر و نمایش داده‌ها است. شروع ASP.NET 4.5 در C# و VB از سبک نوشتاری متمایز Spaanjaars استفاده می‌کند تا شما را با یادگیری ASP.NET 4.5 راحت کند.


توضیحاتی درمورد کتاب به خارجی

The ultimate programming guide to ASP.NET 4.5, by popular author and Microsoft MVP Imar Spaanjaars Updated for ASP.NET 4.5, this introductory book is filled with helpful examples and contains a user-friendly, step-by-step format. Written by popular author and Microsoft ASP.NET MVP Imar Spaanjaars, this book walks you through ASP.NET, Microsoft\'s technology for building dynamically generated web pages. This edition retains the highly accessible approach to building the Planet Wrox website example, an online community site featuring product reviews, picture sharing, bonus content for registered users, and more. Contains the comprehensive guide to the latest technology additions to ASP.NET 4.5 Shows how to build basic ASP.NET web pages and configure their server Includes information on how to add features with pre-built server controls Reveals how to design pages and make them consistent Contains the information needed for getting user input and displaying data Beginning ASP.NET 4.5 in C# and VB uses Spaanjaars\'s distinct writing style to put you at ease with learning ASP.NET 4.5.



فهرست مطالب

Cover
Contents
Introduction
Part I: The C# Language
	Chapter 1: Introducing C#
		What Is the .NET Framework?
			What's in the .NET Framework?
			Writing Applications Using the .NET Framework
				CIL and JIT
				Assemblies
				Managed Code
				Garbage Collection
				Fitting It Together
				Linking
		What Is C#?
			Applications You Can Write with C#
			C# in this Book
		Visual Studio 2012
			Visual Studio Express 2012 Products
			Solutions
		Summary
	Chapter 2: Writing a C# Program
		The Visual Studio 2012 Development Environment
		Console Applications
			The Solution Explorer
			The Properties Window
			The Error List Window
		Desktop Applications
		Summary
	Chapter 3: Variables and Expressions
		Basic C# Syntax
		Basic C# Console Application Structure
		Variables
			Simple Types
			Variable Naming
				Naming Conventions
			Literal Values
			Variable Declaration and Assignment
		Expressions
			Mathematical Operators
			Assignment Operators
			Operator Precedence
			Namespaces
		Summary
	Chapter 4: Flow Control
		Boolean Logic
			Boolean Assignment Operators
			Bitwise Operators
			Operator Precedence Updated
		The goto Statement
		Branching
			The Ternary Operator
			The if Statement
				Checking More Conditions Using if Statements
			The switch Statement
		Looping
			do Loops
			while Loops
			for Loops
			Interrupting Loops
			Infinite Loops
		Summary
	Chapter 5: More About Variables
		Type Conversion
			Implicit Conversions
			Explicit Conversions
			Explicit Conversions Using the Convert Commands
		Complex Variable Types
			Enumerations
				Defining Enumerations
			Structs
				Defining Structs
			Arrays
				Declaring Arrays
				foreach Loops
				Multidimensional Arrays
				Arrays of Arrays
		String Manipulation
		Summary
	Chapter 6: Functions
		Defining and Using Functions
			Return Values
			Parameters
				Parameter Matching
				Parameter Arrays
				Reference and Value Parameters
				Out Parameters
		Variable Scope
			Variable Scope in Other Structures
			Parameters and Return Values versus Global Data
		The Main( ) Function
		Struct Functions
		Overloading Functions
		Using Delegates
		Summary
	Chapter 7: Debugging and Error Handling
		Debugging in Visual Studio
			Debugging in Nonbreak (Normal) Mode
				Outputting Debugging Information
				Tracepoints
				Diagnostics Output Versus Tracepoints
			Debugging in Break Mode
				Entering Break Mode
				Monitoring Variable Content
				Stepping Through Code
				Immediate and Command Windows
				The Call Stack Window
		Error Handling
			try…catch…finally
			Listing and Configuring Exceptions
			Notes on Exception Handling
		Summary
	Chapter 8: Introduction to Object-Oriented Programming
		What Is Object-Oriented Programming?
			What Is an Object?
				Properties and Fields
				Methods
			Everything's an Object
			The Life Cycle of an Object
				Constructors
				Destructors
			Static and Instance Class Members
				Static Constructors
				Static Classes
		OOP Techniques
			Interfaces
				Disposable Objects
			Inheritance
			Polymorphism
				Interface Polymorphism
			Relationships Between Objects
				Containment
				Collections
			Operator Overloading
			Events
			Reference Types Versus Value Types
		OOP in Desktop Applications
		Summary
	Chapter 9: Defining Classes
		Class Definitions in C#
			Interface Definitions
		System.Object
		Constructors and Destructors
			Constructor Execution Sequence
		OOP Tools in Visual Studio
			The Class View Window
			The Object Browser
			Adding Classes
			Class Diagrams
		Class Library Projects
		Interfaces Versus Abstract Classes
		Struct Types
		Shallow Copying Versus Deep Copying
		Summary
	Chapter 10: Defining Class Members
		Member Definitions
			Defining Fields
			Defining Methods
			Defining Properties
			Adding Members from a Class Diagram
				Adding Methods
				Adding Properties
				Adding Fields
			Refactoring Members
			Automatic Properties
		Additional Class Member Topics
			Hiding Base Class Methods
			Calling Overridden or Hidden Base Class Methods
				The this Keyword
			Using Nested Type Definitions
		Interface Implementation
			Implementing Interfaces in Classes
				Explicit Interface Member Implementation
				Additional Property Accessors
		Partial Class Definitions
		Partial Method Definitions
		Example Application
			Planning the Application
				The Card Class
				The Deck Class
			Writing the Class Library
				Adding the Suit and Rank Enumerations
				Adding the Card Class
				Adding the Deck Class
			A Client Application for the Class Library
		The Call Hierarchy Window
		Summary
	Chapter 11: Collections, Comparisons, and Conversions
		Collections
			Using Collections
			Defining Collections
			Indexers
			Adding a Cards Collection to CardLib
			Keyed Collections and IDictionary
			Iterators
			Iterators and Collections
			Deep Copying
			Adding Deep Copying to CardLib
		Comparisons
			Type Comparisons
				Boxing and Unboxing
				The is Operator
			Value Comparisons
				Operator Overloading
				Adding Operator Overloads to CardLib
				The IComparable and IComparer Interfaces
				Sorting Collections
		Conversions
			Overloading Conversion Operators
			The as Operator
		Summary
	Chapter 12: Generics
		What Are Generics?
		Using Generics
			Nullable Types
				Operators and Nullable Types
				The ?? Operator
			The System.Collections.Generic Namespace
				List
				Sorting and Searching Generic Lists
				Dictionary
				Modifying CardLib to Use a Generic Collection Class
		Defining Generic Types
			Defining Generic Classes
				The default Keyword
				Constraining Types
				Inheriting from Generic Classes
				Generic Operators
				Generic Structs
			Defining Generic Interfaces
			Defining Generic Methods
			Defining Generic Delegates
		Variance
			Covariance
			Contravariance
		Summary
	Chapter 13: Additional OOP Techniques
		The :: Operator and the Global Namespace Qualifier
		Custom Exceptions
			Adding Custom Exceptions to CardLib
		Events
			What Is an Event?
			Handling Events
			Defining Events
				Multipurpose Event Handlers
				The EventHandler and Generic EventHandler Types
				Return Values and Event Handlers
				Anonymous Methods
		Expanding and Using CardLib
			A Card Game Client for CardLib
		Attributes
			Reading Attributes
			Creating Attributes
		Summary
	Chapter 14: C# Language Enhancements
		Initializers
			Object Initializers
			Collection Initializers
		Type Inference
		Anonymous Types
		Dynamic Lookup
			The dynamic Type
			IDynamicMetaObjectProvider
		Advanced Method Parameters
			Optional Parameters
				Optional Parameter Values
				The OptionalAttribute Attribute
				Optional Parameter Order
			Named Parameters
			Named and Optional Parameter Guidelines
		Extension Methods
		Lambda Expressions
			Anonymous Methods Recap
			Lambda Expressions for Anonymous Methods
			Lambda Expression Parameters
			Lambda Expression Statement Bodies
			Lambda Expressions as Delegates and Expression Trees
			Lambda Expressions and Collections
		Caller Information Attributes
		Summary
Part II: Windows Programming
	Chapter 15: Basic Desktop Programming
		XAML
			Separation of Concerns
			XAML in Action
				Namespaces
				Code-Behind Files
		The Playground
			WPF Controls
			Properties
				Dependency Properties
				Attached Properties
			Events
				Handling Events
				Routed Events
				Routed Commands
				Control Types
		Control Layout
			Stack Order
			Alignment, Margins, Padding, and Dimensions
			Border
			Canvas
			DockPanel
			StackPanel
				WrapPanel
			Grid
		The Game Client
			The About Window
				Designing the User Interface
				The Image Control
				The Label Control
				The TextBlock Control
				The Button Control
			The Options Window
				The TextBox Control
				The CheckBox Control
				The RadioButton Control
				The ComboBox Control
				The TabControl
				Handling Events in the Options Window
			Data Binding
				The DataContext
				Binding to Local Objects
				Static Binding to External Objects
				Dynamic Binding to External Objects
			Starting a Game
				The ListBox Control
		Summary
	Chapter 16: Advanced Desktop Programming
		The Main Window
			The Menu Control
			Routed Commands with Menus
		Creating and Styling Controls
			Styles
			Templates
			Value Converters
				The IValueConverter Interface
				ValueConversionAttribute
			Triggers
			Animations
				Timelines without Key Frames
				Timelines with Key Frames
		WPF User Controls
			Implementing Dependency Properties
		Putting It All Together
			Refactoring the Domain Model
			The View Models
			Completing the Game
		Summary
	Chapter 17: Windows Store Apps
		Getting Started
			Windows 8 Developer License
				How to Get the License
		Windows Store Apps versus Desktop Applications
		Developing Windows Store Apps
			View Modes
				Full-Screen Mode
				Snapped Mode
				Fill Mode
				Screen Orientation
				The Missing Caption Bar
				Menus and Toolbars
				The App Bar
				Charms
			Tiles and Badges
			App Lifetime
				Lock Screen Apps
		App Development
			WPF and Windows Store App XAML Differences
				Namespace Changes
				Effects
				Opacity Mask
				Style Triggers
				Commands
			Templates and Pages
				Blank Page
				Basic Page
				Grouped Items and Group Details Pages
				Item Details Page
				Items and Split Pages
			Sandboxed Apps
				Disk Access
				Serialization, Streams, and Async Programming
			Navigation Between Pages
			Managing State
		Converting KarliCards, Part 1
			Creating the CardLib Project
				Converting the View Models
			Visual Changes
				Drop Shadow and Opacity Masks
				Style Triggers
			Converting User Controls
		Common Elements of Windows Store Apps
			The AppBar Control
			The Settings Panel
			Tiles, Badges, and Splash Screens
		Converting KarliCards, Part 2
		The Windows Store
			Checking the Store Requirements
		Summary
	Chapter 18: Deploying Desktop Applications
		Deployment Overview
		ClickOnce Deployment
			Implementing ClickOnce Deployment
			Installing the Application with ClickOnce
			Creating and Using Updates of the Application
		InstallShield Limited Edition
			The Project Assistant
				Step 1: Application Information
				Step 2: Installation Requirements
				Step 3: Installation Architecture
				Step 4: Application Files
				Step 5: Application Shortcuts
				Step 6: Application Registry
				Step 7: Installation Interview
		Summary
Part III: Web Programming
	Chapter 19: ASP.NET Web Programming
		Overview of Web Applications
		ASP.NET Runtime
		Creating a Simple Page
		Server Controls
		ASP.NET Postback
		ASP.NET AJAX Postback
		Input Validation
		State Management
			Client-Side State Management
				View State
				Cookie
			Server-Side State Management
				Session
				Application
				Cache
		Styles
		Master Pages
		Site Navigation
		Authentication and Authorization
			Authentication Configuration
			Using Security Controls
		Reading from and Writing to a SQL Server Database
		Summary
	Chapter 20: Deploying Web Applications
		Internet Information Services
		IIS Configuration
		Copying a Website
		Publishing a Web Application
		Summary
Part IV: Data Access
	Chapter 21: File System Data
		Streams
		The Classes for Input and Output
			The File and Directory Classes
			The FileInfo Class
			The DirectoryInfo Class
			Path Names and Relative Paths
			The FileStream Object
				File Position
				Reading Data
				Writing Data
			The StreamWriter Object
			The StreamReader Object
				Reading Data
				Delimited Files
			Asynchronous File Access
			Reading and Writing Compressed Files
		Serialized Objects
		Monitoring the File System
		Summary
	Chapter 22: XML
		XML Documents
			XML Elements
			Attributes
			The XML Declaration
			The Structure of an XML Document
			XML Namespaces
			Well-Formed and Valid XML
			Validating XML Documents
				Schemas
				The XSD dialog box shown in the XmlDocument Class
		Using XML in Your Application
			XML Document Object Model
				The XmlDocument Class
				The XmlElement Class
				Changing the Values of Nodes
			Selecting Nodes
			XPath
		Summary
	Chapter 23: Introduction to LINQ
		First LINQ Query
			Declaring a Variable for Results Using the var Keyword
			Specifying the Data Source: from Clause
			Specify Condition: where Clause
			Selecting Items: select Clause
			Finishing Up: Using the foreach Loop
			Deferred Query Execution
		Using the LINQ Method Syntax
			LINQ Extension Methods
			Query Syntax versus Method Syntax
		Ordering Query Results
		Understanding the orderby Clause
		Ordering Using Method Syntax
		Querying a Large Data Set
		Using Aggregate Operators
		Querying Complex Objects
		Projection: Creating New Objects in Queries
		Projection: Method Syntax
		Using the Select Distinct Query
		Using the Any and All Methods
		Ordering by Multiple Levels
		Multi-Level Ordering Method Syntax: ThenBy
		Using Group Queries
		Using Take and Skip
		Using First and FirstOrDefault
		Using the LINQ Set Operators
		Using Joins
		Summary
	Chapter 24: Applying LINQ
		LINQ Varieties
		Using LINQ with Databases
		Installing SQL Server and the Northwind Sample Data
			Installing SQL Server Express
			Installing the Northwind Sample Database
		First LINQ to Database Query
		Navigating Database Relationships
		Using LINQ with XML
		LINQ to XML Functional Constructors
			Constructing XML Element Text with Strings
		Saving and Loading an XML Document
			Loading XML from a String
			Contents of a Saved XML Document
		Working with XML Fragments
		Generating XML from Databases
		How to Query an XML Document
		Using LINQ to XML Query Members
			Elements( )
			Descendants( )
			Attributes( )
		Summary
Part V: Additional Techniques
	Chapter 25: Windows Communication Foundation
		What Is WCF?
		WCF Concepts
			WCF Communication Protocols
			Addresses, Endpoints, and Bindings
			Contracts
			Message Patterns
			Behaviors
			Hosting
		WCF Programming
			The WCF Test Client
			Defining WCF Service Contracts
				Data Contracts
				Service Contracts
				Operation Contracts
				Message Contracts
				Fault Contracts
			Self-Hosted WCF Services
		Summary
	Chapter 26: Windows Workflow Foundation
		Hello World
		Workflows and Activities
			If Activity
			While Activity
			Sequence Activity
		Arguments and Variables
		Custom Activities
			Workflow Extensions
			Activity Validation
			Activity Designers
		Summary
Appendix A: Exercise Solutions
Index
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