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دانلود کتاب Artificial Intelligence in Education: 24th International Conference, AIED 2023, Tokyo, Japan, July 3–7, 2023, Proceedings

دانلود کتاب هوش مصنوعی در آموزش: بیست و چهارمین کنفرانس بین المللی، AIED 2023، توکیو، ژاپن، 3 تا 7 ژوئیه، 2023، مجموعه مقالات

Artificial Intelligence in Education: 24th International Conference, AIED 2023, Tokyo, Japan, July 3–7, 2023, Proceedings

مشخصات کتاب

Artificial Intelligence in Education: 24th International Conference, AIED 2023, Tokyo, Japan, July 3–7, 2023, Proceedings

ویرایش:  
نویسندگان: , , , ,   
سری: Lecture Notes in Computer Science, 13916 
ISBN (شابک) : 3031362713, 9783031362712 
ناشر: Springer 
سال نشر: 2023 
تعداد صفحات: 862
[863] 
زبان: English 
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) 
حجم فایل: 52 Mb 

قیمت کتاب (تومان) : 47,000



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در صورت تبدیل فایل کتاب Artificial Intelligence in Education: 24th International Conference, AIED 2023, Tokyo, Japan, July 3–7, 2023, Proceedings به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.

توجه داشته باشید کتاب هوش مصنوعی در آموزش: بیست و چهارمین کنفرانس بین المللی، AIED 2023، توکیو، ژاپن، 3 تا 7 ژوئیه، 2023، مجموعه مقالات نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.


توضیحاتی در مورد کتاب هوش مصنوعی در آموزش: بیست و چهارمین کنفرانس بین المللی، AIED 2023، توکیو، ژاپن، 3 تا 7 ژوئیه، 2023، مجموعه مقالات

این کتاب مجموعه مقالات داوری بیست و چهارمین کنفرانس بین المللی هوش مصنوعی در آموزش، AIED 2023، در توکیو، ژاپن، طی 3 تا 7 ژوئیه 2023 است. این رویداد در حالت ترکیبی برگزار شد. 53 مقاله کامل و 26 مقاله کوتاه ارائه شده در این کتاب با دقت بررسی و از بین 311 مقاله ارسالی انتخاب شدند. مقالات حاضر منجر به تحقیقات با کیفیت بالا در مورد سیستم های هوشمند و علوم شناختی برای بهبود و پیشرفت آموزش می شود. این کنفرانس توسط انجمن معتبر بین المللی هوش مصنوعی در آموزش، انجمنی جهانی متشکل از محققان و دانشگاهیان متخصص در زمینه های بسیاری که شامل AIED، از جمله، اما نه محدود به، علوم کامپیوتر، علوم یادگیری و آموزش است، برگزار شد.


توضیحاتی درمورد کتاب به خارجی

This book constitutes the refereed proceedings of the 24th International Conference on Artificial Intelligence in Education, AIED 2023, held in Tokyo, Japan, during July 3-7, 2023. This event took place in hybrid mode. The 53 full papers and 26 short papers presented in this book were carefully reviewed and selected from 311 submissions. The papers present result in high-quality research on intelligent systems and the cognitive sciences for the improvement and advancement of education. The conference was hosted by the prestigious International Artificial Intelligence in Education Society, a global association of researchers and academics specializing in the many fields that comprise AIED, including, but not limited to, computer science, learning sciences, and education.



فهرست مطالب

Preface
Organization
International Artificial Intelligence in Education Society
Contents
Full Papers
Machine-Generated Questions Attract Instructors When Acquainted with Learning Objectives
	1 Introduction
	2 Related Work
	3 Overview of Quadl
	4 Evaluation Study
		4.1 Model Implementation
		4.2 Survey Study
	5 Results
		5.1 Instructor Survey
		5.2 Accuracy of the Answer Prediction Model
		5.3 Qualitative Analysis of Questions Generated by Quadl
	6 Discussion
	7 Conclusion
	References
SmartPhone: Exploring Keyword Mnemonic with Auto-generated Verbal and Visual Cues
	1 Introduction
	2 Methodology
		2.1 Pipeline for Auto-generating Verbal and Visual Cues
	3 Experimental Evaluation
		3.1 Experimental Design
		3.2 Experimental Conditions
		3.3 Evaluation Metrics
		3.4 Results and Discussion
	4 Conclusions and Future Work
	References
Implementing and Evaluating ASSISTments Online Math Homework Support At large Scale over Two Years: Findings and Lessons Learned
	1 Introduction
	2 Background
		2.1 The ASSISTments Program
		2.2 Theoretical Framework
		2.3 Research Design
	3 Implementation of ASSISTments at Scale
		3.1 Recruitment
		3.2 Understanding School Context
		3.3 Training and Continuous Support
		3.4 Specifying a Use Model and Expectation
		3.5 Monitoring Dosage and Evaluating Quality of Implementation
	4 Data Collection
	5 Analysis and Results
	6 Conclusion
	References
The Development of Multivariable Causality Strategy: Instruction or Simulation First?
	1 Introduction
	2 Literature Review
		2.1 Learning Multivariable Causality Strategy with Interactive Simulation
		2.2 Problem Solving Prior to Instruction Approach to Learning
	3 Method
		3.1 Participants
		3.2 Design and Procedure
		3.3 Materials
		3.4 Data Sources and Analysis
	4 Results
	5 Discussion
	6 Conclusions, Limitations, and Future Work
	References
Content Matters: A Computational Investigation into the Effectiveness of Retrieval Practice and Worked Examples
	1 Introduction
	2 A Computational Model of Human Learning
	3 Simulation Studies
		3.1 Data
		3.2 Method
	4 Results
		4.1 Pretest
		4.2 Learning Gain
		4.3 Error Type
	5 General Discussion
	6 Future Work
	7 Conclusions
	References
Investigating the Utility of Self-explanation Through Translation Activities with a Code-Tracing Tutor
	1 Introduction
		1.1 Code Tracing: Related Work
	2 Current Study
		2.1 Translation Tutor vs. Standard Tutor
		2.2 Participants
		2.3 Materials
		2.4 Experimental Design and Procedure
	3 Results
	4 Discussion and Future Work
	References
Reducing the Cost: Cross-Prompt Pre-finetuning for Short Answer Scoring
	1 Introduction
	2 Related Work
	3 Preliminaries
		3.1 Task Definition
		3.2 Scoring Model
	4 Method
	5 Experiment
		5.1 Dataset
		5.2 Setting
		5.3 Results
		5.4 Analysis: What Does the SAS Model Learn from Pre-finetuning on Cross Prompt Data?
	6 Conclusion
	References
Go with the Flow: Personalized Task Sequencing Improves Online Language Learning
	1 Introduction
	2 Related Work
		2.1 Adaptive Item Sequencing
		2.2 Individual Adjustment of Difficulty Levels in Language Learning
	3 Methodology
		3.1 Online-Controlled Experiment
	4 Results
		4.1 H1 – Incorrect Answers
		4.2 H2 – Dropout
		4.3 H3 – User Competency
	5 Discussion
	6 Conclusion
	References
Automated Hand-Raising Detection in Classroom Videos: A View-Invariant and Occlusion-Robust Machine Learning Approach
	1 Introduction
	2 Related Work
	3 Methodology
		3.1 Data
		3.2 Skeleton-Based Hand-Raising Detection
		3.3 Automated Hand-Raising Annotation
	4 Results
		4.1 Relation Between Hand-Raising and Self-reported Learning Activities
		4.2 Hand-Raising Classification
		4.3 Automated Hand-Raising Annotation
	5 Discussion
	6 Conclusion
	References
Robust Educational Dialogue Act Classifiers with Low-Resource and Imbalanced Datasets
	1 Introduction
	2 Background
		2.1 Educational Dialogue Act Classification
		2.2 AUC Maximization on Imbalanced Data Distribution
	3 Methods
		3.1 Dataset
		3.2 Scheme for Educational Dialogue Act
		3.3 Approaches for Model Optimization
		3.4 Model Architecture by AUC Maximization
		3.5 Study Setup
	4 Results
		4.1 AUC Maximization Under Low-Resource Scenario
		4.2 AUC Maximization Under Imbalanced Scenario
	5 Discussion and Conclusion
	References
What and How You Explain Matters: Inquisitive Teachable Agent Scaffolds Knowledge-Building for Tutor Learning
	1 Introduction
	2 SimStudent: The Teachable Agent
	3 Constructive Tutee Inquiry
		3.1 Motivation
		3.2 Response Classifier
		3.3 Dialog Manager
	4 Method
	5 Results
		5.1 RQ1: Can we Identify Knowledge-Building and Knowledge-Telling from Tutor Responses to Drive CTI?
		5.2 RQ2: Does CTI Facilitate Tutor Learning?
		5.3 RQ3: Does CTI Help Tutors Learn to Engage in Knowledge-Building?
	6 Discussion
	7 Conclusion
	References
Help Seekers vs. Help Accepters: Understanding Student Engagement with a Mentor Agent
	1 Introduction
	2 Mr. Davis and Betty’s Brain
	3 Methods
		3.1 Participants
		3.2 Interaction Log Data
		3.3 In-situ Interviews
		3.4 Learning and Anxiety Measures
	4 Results
		4.1 Help Acceptance
		4.2 Help Seeking
		4.3 Learning Outcomes
		4.4 Insights from Qualitative Interviews
	5 Conclusions
	References
Adoption of Artificial Intelligence in Schools: Unveiling Factors Influencing Teachers’ Engagement
	1 Introduction
	2 Context and the Adaptive Learning Platform Studied
	3 Methodology
	4 Results
		4.1 Teachers’ Responses to the Items
		4.2 Predicting Teachers’ Engagement with the Adaptive Learning Platform
	5 Discussion
	6 Conclusion
	Appendix
	References
The Road Not Taken: Preempting Dropout in MOOCs
	1 Introduction
	2 Related Work
	3 Method
		3.1 Dataset
		3.2 Modeling Student Engagement by HMM
		3.3 Study Setup
	4 Results
	5 Discussion and Conclusion
	References
Does Informativeness Matter? Active Learning for Educational Dialogue Act Classification
	1 Introduction
	2 Related Work
		2.1 Educational Dialogue Act Classification
		2.2 Sample Informativeness
		2.3 Statistical Active Learning
	3 Methods
		3.1 Dataset
		3.2 Educational Dialogue Act Scheme and Annotation
		3.3 Identifying Sample Informativeness via Data Maps
		3.4 Active Learning Selection Strategies
		3.5 Study Setup
	4 Results
		4.1 Estimation of Sample Informativeness
		4.2 Efficacy of Statistical Active Learning Methods
	5 Conclusion
	References
Can Virtual Agents Scale Up Mentoring?: Insights from College Students' Experiences Using the CareerFair.ai Platform at an American Hispanic-Serving Institution
	1 Introduction
	2 CareerFair.ai Design
	3 Research Design
	4 Results
	5 Discussion
	6 Conclusions and Future Directions
	References
Real-Time AI-Driven Assessment and Scaffolding that Improves Students’ Mathematical Modeling during Science Investigations
	1 Introduction
		1.1 Related Work
	2 Methods
		2.1 Participants and Materials
		2.2 Inq-ITS Virtual Lab Activities with Mathematical Modeling
		2.3 Approach to Automated Assessment and Scaffolding of Science Practices
		2.4 Measures and Analyses
	3 Results
	4 Discussion
	References
Improving Automated Evaluation of Student Text Responses Using GPT-3.5 for Text Data Augmentation
	1 Introduction
	2 Background and Research Questions
	3 Methods
		3.1 Data Sets
		3.2 Augmentation Approach
		3.3 Model Classification
		3.4 Baseline Evaluation
	4 Results
	5 Discussion
	6 Conclusion
	7 Future Work
	References
The Automated Model of Comprehension Version 3.0: Paying Attention to Context
	1 Introduction
	2 Method
		2.1 Processing Flow
		2.2 Features Derived from AMoC
		2.3 Experimental Setup
		2.4 Comparison Between AMoC Versions
	3 Results
		3.1 Use Case
		3.2 Correlations to the Landscape Model
		3.3 Diffentiating Between High-Low Cohesion Texts
	4 Conclusions and Future Work
	References
Analysing Verbal Communication in Embodied Team Learning Using Multimodal Data and Ordered Network Analysis
	1 Introduction
	2 Methods
	3 Results
		3.1 Primary Tasks
		3.2 Secondary Tasks
	4 Discussion
	References
Improving Adaptive Learning Models Using Prosodic Speech Features
	1 Introduction
	2 Methods
		2.1 Participants
		2.2 Design and Procedure
		2.3 Materials
		2.4 Speech Feature Extraction
		2.5 Data and Statistical Analyses
	3 Results
		3.1 The Association Between Speech Prosody and Memory Retrieval Performance
		3.2 Improving Predictions of Future Performance Using Speech Prosody
	4 Discussion
	References
Neural Automated Essay Scoring Considering Logical Structure
	1 Introduction
	2 Conventional Neural AES Model Using BERT
	3 Argument Mining
	4 Proposed Method
		4.1 DNN Model for Processing Logical Structure
		4.2 Neural AES Model Considering Logical Structure
	5 Experiment
		5.1 Setup
		5.2 Experimental Results
		5.3 Analysis
	6 Conclusion
	References
“Why My Essay Received a 4?”: A Natural Language Processing Based Argumentative Essay Structure Analysis
	1 Introduction
	2 Literature Review
		2.1 Automatic Essay Scoring
		2.2 Argument Mining
	3 Data
		3.1 Feedback Prize Dataset
		3.2 ACT Writing Test Dataset
	4 System Design
		4.1 Datasets
		4.2 Ensemble Model Block
		4.3 Essay Analysis Block
	5 Results
		5.1 Ensemble Model Results
		5.2 ACT Tests Essays Analysis Results
		5.3 The Feedback Proving Process
	6 Discussion
	7 Conclusion
	Appendix
	References
Leveraging Deep Reinforcement Learning for Metacognitive Interventions Across Intelligent Tutoring Systems
	1 Introduction
	2 Background and Related Work
		2.1 Metacognitive Interventions for Strategy Instruction
		2.2 Reinforcement Learning in Intelligent Tutoring Systems
	3 Logic and Probability Tutors
	4 Methods
		4.1 Experiment 1: RFC-Static
		4.2 Experiment 2: DRL-Adaptive
	5 Experiments Setup
	6 Results
		6.1 Experiment 1: RFC-Static
		6.2 Experiment 2: DRL-Adaptive
		6.3 Post-hoc Analysis
	7 Discussions and Conclusions
	References
Enhancing Stealth Assessment in Collaborative Game-Based Learning with Multi-task Learning
	1 Introduction
	2 Related Work
	3 Dataset
		3.1 Out-of-Domain Labeling
		3.2 Post-test Assessment
		3.3 Feature Extraction
		3.4 Class Labeling
	4 Model Architecture
	5 Results
	6 Discussion
	7 Conclusion
	References
How Peers Communicate Without Words-An Exploratory Study of Hand Movements in Collaborative Learning Using Computer-Vision-Based Body Recognition Techniques
	1 Introduction
	2 Literature Review
	3 Method
		3.1 Participants and Learning Context
		3.2 Data Collection
		3.3 Data Analysis and Instruments
	4 Results
	5 Discussion
	References
Scalable Educational Question Generation with Pre-trained Language Models
	1 Introduction
	2 Related Work
		2.1 Automatic Question Generation (QG)
		2.2 Pre-trained Language Models (PLMs) for Educational QG
		2.3 Related Datasets
	3 Methodology
		3.1 Research Questions
		3.2 Question Generations Models
		3.3 Data
		3.4 Evaluation Metrics
		3.5 Experimental Setup
	4 Results
	5 Discussion
		5.1 Ability of PLMs to Generate Educational Questions (RQ1)
		5.2 Effect of Pre-training with a Scientific Text Corpus (RQ2)
		5.3 Impact of the Training Size on the Question Quality (RQ3)
		5.4 Effect of Fine-Tuning Using Educational Questions (RQ4)
		5.5 Opportunities
		5.6 Limitations
	6 Conclusion
	References
Involving Teachers in the Data-Driven Improvement of Intelligent Tutors: A Prototyping Study
	1 Introduction
	2 Needs-Finding Study
	3 SolutionVis
	4 User Study
	5 Results
	6 Discussion
	7 Conclusion
	References
Reflexive Expressions: Towards the Analysis of Reflexive Capability from Reflective Text
	1 Introduction
	2 From Reflective Properties, to Reflexive Interactions
	3 Reflexivity and Reflective Writing Analytics
	4 Methodology
		4.1 Phase T - Theoretical Categories
		4.2 Phase C - Computational Ngrams
		4.3 Phase V - Verification Judgements
	5 Findings and Discussion
	6 Limitations and Future Work
	7 Conclusion
	References
Algebra Error Classification with Large Language Models
	1 Introduction
	2 Methodology
		2.1 The Algebra Error Classification Task
		2.2 Our Method
	3 Experimental Evaluation
		3.1 Dataset Details
		3.2 Metrics and Baselines
		3.3 Implementation Details
		3.4 Results and Analysis
	4 Discussion, Conclusion, and Future Work
	References
Exploration of Annotation Strategies for Automatic Short Answer Grading
	1 Introduction
	2 Related Work
	3 Entailment Based Answer Grading
		3.1 Problem Formulation
		3.2 Model Description
		3.3 Fine-Tuning the ASAG Model
	4 Annotation Strategies
	5 Experimental Setting
	6 Few-Shot Experiments
	7 Cross-Domain Experiments
	8 Comparison to the State-of-the-Art
	9 Conclusion
	References
Impact of Learning a Subgoal-Directed Problem-Solving Strategy Within an Intelligent Logic Tutor
	1 Introduction
	2 Related Work
	3 Method
		3.1 Deep Thought (DT), the Intelligent Logic Tutor
		3.2 Experiment Design
	4 RQ1 (Students' Experience): Difficulties Across MPS and PS Problems
	5 RQ2: Students' Performance After Training
	6 RQ3: Proof-Construction and Subgoaling Approach/Skills After Training
		6.1 Student Approaches in Training-Level Test Problems
		6.2 Student Approaches in Posttest Problems
	7 Discussion
	8 Conclusion and Future Work
	References
Matching Exemplar as Next Sentence Prediction (MeNSP): Zero-Shot Prompt Learning for Automatic Scoring in Science Education
	1 Introduction
	2 Related Work
		2.1 Natural Language Processing for Automatic Scoring
		2.2 Prompt Learning
	3 Approach
		3.1 Matching Exemplars
		3.2 Zero Grade Identifier
	4 Experiment
		4.1 Setup
		4.2 Results
	5 Conclusion and Discussion
	References
Learning When to Defer to Humans for Short Answer Grading
	1 Introduction
	2 Related Work
	3 Description of the Data
	4 Methods
	5 Results
	6 Discussion and Conclusion
	References
Contrastive Learning for Reading Behavior Embedding in E-book System
	1 Introduction
	2 Related Work
	3 Contrastive Learning for Reading Behavior Embedding
		3.1 Reading Log Segmentation
		3.2 Absolute and Relative Time-Positional Encoding
		3.3 Network Architecture
		3.4 Network Training
	4 Experimental Settings
		4.1 At-Risk Student Detection Settings
		4.2 Dataset and Parameter Settings
	5 Experimental Results
		5.1 Evaluation of At-Risk Student Detection
		5.2 CRE Feature Space Analysis
	6 Conclusion and Discussion
	References
Generalizable Automatic Short Answer Scoring via Prototypical Neural Network
	1 Introduction
	2 Related Work
	3 Method
	4 Experiment
		4.1 Data
		4.2 Baseline Methods
		4.3 Training, Evaluation, Metrics and Implementation Details
	5 Results
	6 Conclusion and Future Work
	References
A Spatiotemporal Analysis of Teacher Practices in Supporting Student Learning and Engagement in an AI-Enabled Classroom
	1 Introduction
		1.1 Spatiotemporal Factors in Teacher Practices with AI Tutors
		1.2 Research Questions and Hypotheses
	2 Methods
		2.1 Case Study Context
		2.2 Teacher Visits in the Temporal Context of Student Learning
	3 Results
		3.1 RQ1: Factors Associated with Teacher’s Choice of Students to Visit
		3.2 RQ2: Teacher Visit Associations with Student Engagement and Learning
	4 Discussion and Conclusion
	References
Trustworthy Academic Risk Prediction with Explainable Boosting Machines
	1 Introduction
	2 Background
		2.1 Academic Risk Prediction
		2.2 Explainable AI in Education
		2.3 Explainable Boosting Machines
	3 Methods
		3.1 Study Area and Data
		3.2 Training
		3.3 Model Assessment
	4 Experimental Results
		4.1 Explainability of EBMs
		4.2 Accuracy
		4.3 Earliness and Stability
		4.4 Fairness
		4.5 Faithfulness of Explanations
		4.6 Discussion
	5 Conclusion and Outlook
	References
Automatic Educational Question Generation with Difficulty Level Controls
	1 Introduction
	2 Related Work
	3 Problem Formulation
	4 Approach
		4.1 Age of Acquisition Based Sampling
		4.2 Energy Components
	5 Experiments
		5.1 Data Preparation
		5.2 Experiment Settings
		5.3 Expert Models
		5.4 Baselines
		5.5 Question Quality Evaluations and Observations
		5.6 Difficulty Controllability Analysis
	6 User Study
	7 Conclusion
	References
Getting the Wiggles Out: Movement Between Tasks Predicts Future Mind Wandering During Learning Activities
	1 Introduction
		1.1 Background and Related Work
		1.2 Current Work: Contributions and Novelty
	2 Methods
		2.1 Data Collection
		2.2 Machine Learning Models
		2.3 Sensors, Data Processing, and Feature Extraction
	3 Results
		3.1 Model Comparisons
		3.2 Predictive Features
	4 Discussion
	References
Efficient Feedback and Partial Credit Grading for Proof Blocks Problems
	1 Introduction
	2 Related Work
		2.1 Software for Learning Mathematical Proofs
		2.2 Edit Distance Based Grading and Feedback
	3 Proof Blocks
	4 The Edit Distance Algorithm
		4.1 Mathematical Preliminaries
		4.2 Problem Definition
		4.3 Baseline Algorithm
		4.4 Optimized (MVC-Based) Implementation of Edit Distance Algorithm
		4.5 Worked Example of Algorithm 2
		4.6 Proving the Correctness of Algorithm 2
	5 Benchmarking Algorithms on Student Data
		5.1 Data Collection
		5.2 Benchmarking Details
		5.3 Results
	6 Conclusions and Future Work
	References
Dropout Prediction in a Web Environment Based on Universal Design for Learning
	1 Introduction
	2 Related Work
	3 Research Questions
	4 Methodology
		4.1 The Learning Platform I3Learn and Dropout Level
		4.2 Data Collection and Features
		4.3 Data Aggregation
	5 Dataset
	6 Results
		6.1 RQ 1: Transfer of Methods for Dropout Prediction
		6.2 RQ 2: Dropout Prediction with Data of Diverse Granularity
		6.3 RQ 3: Assessments for Predicting Dropout
	7 Conclusion
	References
Designing for Student Understanding of Learning Analytics Algorithms
	1 Introduction
	2 Prior Work
	3 Knowledge Components of BKT
	4 The BKT Interactive Explanation
	5 Impact of Algorithmic Transparency on User Understanding and Perceptions
	6 Conclusion
	References
Feedback and Open Learner Models in Popular Commercial VR Games: A Systematic Review
	1 Introduction
	2 Background
	3 Methods: Game Selection and Coding
	4 Results
	5 Discussion and Conclusions
	References
Gender Differences in Learning Game Preferences: Results Using a Multi-dimensional Gender Framework
	1 Introduction
	2 Methods
		2.1 Participants
		2.2 Materials and Procedures
	3 Results
		3.1 Game Genre Preferences
		3.2 Game Narrative Preferences
		3.3 Post-hoc Analyses
	4 Discussion and Conclusion
	References
Can You Solve This on the First Try? – Understanding Exercise Field Performance in an Intelligent Tutoring System
	1 Introduction
	2 Related Work
		2.1 Academic Performance Prediction
		2.2 Investigating Factors that Influence Academic Performance
		2.3 Explainable AI for Academic Performance Prediction
	3 Methodology
		3.1 Dataset
		3.2 Data Analysis
	4 Results
	5 Discussion and Conclusion
	References
A Multi-theoretic Analysis of Collaborative Discourse: A Step Towards AI-Facilitated Student Collaborations
	1 Introduction
		1.1 Background and Related Work
	2 Methods
	3 Results and Discussion
	4 General Discussion
	References
Development and Experiment of Classroom Engagement Evaluation Mechanism During Real-Time Online Courses
	1 Introduction
	2 Related Work
		2.1 Behavior Estimation
		2.2 Class Evaluation System
	3 Online Education Platform
	4 Multi-reaction Estimation
		4.1 Student Head Reaction
		4.2 Student Expression Reaction
	5 Online Classroom Evaluation
	6 Experiments
		6.1 Experiment I: Instruction Experiment
		6.2 Experiment II: Simulation Classroom Experiment
	7 Discussion
	8 Conclusion
	References
Physiological Synchrony and Arousal as Indicators of Stress and Learning Performance in Embodied Collaborative Learning
	1 Introduction
	2 Background and Related Work
	3 Methods
		3.1 Educational Context
		3.2 Apparatus and Data Collection
		3.3 Feature Engineering
		3.4 Analysis
	4 Results
	5 Discussion
	6 Conclusion
	References
Confusion, Conflict, Consensus: Modeling Dialogue Processes During Collaborative Learning with Hidden Markov Models
	1 Introduction and Related Work
	2 Methods
	3 Results
	4 Discussion
		4.1 Dialogue States
		4.2 Transitions into and Out of Exploratory Talk
		4.3 Design Implications
	5 Conclusion
	References
Unsupervised Concept Tagging of Mathematical Questions from Student Explanations
	1 Introduction
	2 Related Work
	3 Experiment Setup
	4 Unsupervised Question Tagging Based on Student Explanations
		4.1 Manual Tagging Based on Drag-and-Drop Activity
		4.2 Our Method: Unsupervised Skill Tagging (UST)
	5 Results and Discussion
	6 Conclusion and Future Work
	References
Robust Team Communication Analytics with Transformer-Based Dialogue Modeling
	1 Introduction
	2 Related Work
	3 Team Communication
	4 Dataset
	5 Team Communication Analysis Framework
	6 Evaluation
	7 Conclusion
	References
Teacher Talk Moves in K12 Mathematics Lessons: Automatic Identification, Prediction Explanation, and Characteristic Exploration
	1 Introduction
	2 Related Work
		2.1 Automated Models on Classroom Discourse
		2.2 Explainable Artificial Intelligence
	3 Method
		3.1 Dataset
		3.2 Model Construction
		3.3 Model Explanation
	4 Experiments and Results
		4.1 Interpreting Results Validation
		4.2 Talk Move Characteristics Exploration
	5 Discussion and Conclusion
	References
Short Papers
Ethical and Pedagogical Impacts of AI in Education
	1 Introduction
	2 Research Method
	3 Results, Discussion and Practical Implication
		3.1 Learner Status
		3.2 Learning Environment and Experience
		3.3 Educational Processes and Approaches
		3.4 Interaction, Pedagogical Relationship, and Roles
	4 Conclusion
	References
Multi-dimensional Learner Profiling by Modeling Irregular Multivariate Time Series with Self-supervised Deep Learning
	1 Introduction
	2 Approach
	3 Experiments
	4 Conclusion
	References
Examining the Learning Benefits of Different Types of Prompted Self-explanation in a Decimal Learning Game
	1 Introduction
	2 A Digital Learning Game for Decimal Numbers
	3 Methods
	4 Results
	5 Discussion and Conclusion
	References
Plug-and-Play EEG-Based Student Confusion Classification in Massive Online Open Courses
	1 Introduction
	2 Dataset
	3 Methodology
	4 Results
	5 Conclusion
	References
CPSCoach: The Design and Implementation of Intelligent Collaborative Problem Solving Feedback
	1 Introduction and Related Work
	2 Intervention Design and User Study
	3 Results and Discussion
	References
Development of Virtual Reality SBIRT Skill Training with Conversational AI in Nursing Education
	1 Introduction
		1.1 Conversational AI in Healthcare Education
	2 Interaction Design and Implementation of the Application
		2.1 SBIRT Conversation Data Collection
		2.2 Design of Interaction Modes
	3 Mode 3: Virtual Patient Conversational AI Mode.
	4 Conclusion
	References
Balancing Test Accuracy and Security in Computerized Adaptive Testing
	1 Introduction
	2 Methodology
		2.1 BOBCAT Background
		2.2 C-BOBCAT
	3 Experiments
		3.1 Data, Experimental Setup, Baseline, and Evaluation Metrics
		3.2 Results and Discussion
	4 Conclusions and Future Work
	References
A Personalized Learning Path Recommendation Method for Learning Objects with Diverse Coverage Levels
	1 Introduction
	2 The Learning Path Recommendation Framework
	3 The Graph-Based Genetic Algorithm
		3.1 Problem Modeling
		3.2 Chromosome Representation
		3.3 The Genetic Operators
	4 Experiments
	5 Conclusion
	References
Prompt-Independent Automated Scoring of L2 Oral Fluency by Capturing Prompt Effects
	1 Introduction
	2 Related Work
	3 Prompt-Independent Automated Fluency Scoring
	4 Experiment
	5 Results and Discussion
	References
Navigating Wanderland: Highlighting Off-Task Discussions in Classrooms
	1 Introduction
	2 Methodology
		2.1 Dataset
		2.2 Models
	3 Results
	4 Conclusion
	References
C2Tutor: Helping People Learn to Avoid Present Bias During Decision Making
	1 Introduction
	2 Literature Review and Research Gaps
	3 C2Tutor - Reducing Present Bias
	4 Experimental Design
	5 Findings
	6 Conclusion and Future Work
	References
A Machine-Learning Approach to Recognizing Teaching Beliefs in Narrative Stories of Outstanding Professors
	1 Introduction
	2 Related Work
	3 Dataset
	4 Methodology
	5 Evaluation
		5.1 Evaluation Setting
		5.2 Comparative Method
		5.3 Evaluation Result
	6 Conclusion
	References
BETTER: An Automatic feedBack systEm for supporTing emoTional spEech tRaining
	1 Introduction
	2 Related Work
	3 Methodology
		3.1 BETTER Version 1.0
		3.2 Preliminary Experiment
		3.3 BETTER Version 2.0
	4 Conclusion
	References
Eliciting Proactive and Reactive Control During Use of an Interactive Learning Environment
	1 Introduction
	2 Task Design
	3 Study 1: Inducing Proactive and Reactive Control
	4 Study 2: Shifting from Proactive to Reactive Control
	5 Discussion
	References
How to Repeat Hints: Improving AI-Driven Help in Open-Ended Learning Environments
	1 Introduction
	2 UnityCT
	3 User Study
	4 Analysis and Results
	5 Discussion and Future Work
	References
Automatic Detection of Collaborative States in Small Groups Using Multimodal Features
	1 Introduction
	2 Methods
		2.1 Data Collection
		2.2 Annotations
		2.3 Verbal Features
		2.4 Prosodic Features
		2.5 Model Training
	3 Results
	4 Discussion
		4.1 Qualitative Error Analysis
	5 Limitations, Future Work, and Conclusion
	References
Affective Dynamic Based Technique for Facial Emotion Recognition (FER) to Support Intelligent Tutors in Education
	1 Introduction
	2 Proposed Method
		2.1 Affective Dynamics Model
		2.2 Affective Dynamics Based FER Technique
	3 Experimental Evaluations
		3.1 Results
	4 Conclusion
	References
Real-Time Hybrid Language Model for Virtual Patient Conversations
	1 Introduction
	2 Related Works
	3 Dataset
	4 Methodology
	5 Results and Discussion
	6 Conclusion
	References
Towards Enriched Controllability for Educational Question Generation
	1 Introduction
	2 Generating Explicit and Implicit Questions
	3 Experimental Setup
	4 Results
	5 Conclusion
	References
A Computational Model for the ICAP Framework: Exploring Agent-Based Modeling as an AIED Methodology
	1 Introduction
	2 ABICAP
		2.1 Learning
	3 Simulations and Results
	4 Discussion
	References
Automated Program Repair Using Generative Models for Code Infilling
	1 Introduction
	2 Background
	3 Methodology
	4 Results
	5 Discussion and Conclusion
	References
Measuring the Quality of Domain Models Extracted from Textbooks with Learning Curves Analysis
	1 Introduction
	2 Background
	3 Experiment
	4 Results and Analysis
	5 Conclusion and Future Work
	References
Predicting Progress in a Large-Scale Online Programming Course
	1 Introduction
	2 Background and Related Work
	3 Data
	4 Method
		4.1 Slide Interaction Data Extraction and Train-Test Split
		4.2 Feature Selection and Ranking
		4.3 Classification
	5 Results
		5.1 Evaluation by Educators
	6 Discussion
		6.1 Accuracy in Predicting End of Module Outcomes
		6.2 Effects of Feature Selection
		6.3 Key Observations on Chosen Slides
	7 Conclusion
	References
Examining the Impact of Flipped Learning for Developing Young Job Seekers’ AI Literacy
	1 Introduction
	2 Methodology
		2.1 Participants and Research Design
		2.2 Data Collection and Analysis
	3 Results
		3.1 Academic Achievement
		3.2 Educational Satisfaction
		3.3 Focus Group Interview
	4 Discussion and Conclusion
	References
Automatic Analysis of Student Drawings in Chemistry Classes
	1 Introduction
	2 Automatic Categorization of Student Drawings
		2.1 Automatic Dataset Creation
		2.2 Detection of Objects in Student Drawings
		2.3 Classification of Drawing Characteristics
	3 Experimental Evaluation
		3.1 Datasets
		3.2 Detection of Objects
		3.3 Classification of Drawing Characteristics Used by Students
	4 Conclusions
	References
Training Language Models for Programming Feedback Using Automated Repair Tools
	1 Introduction
	2 Related Work
	3 Methodology
	4 Results and Discussion
	5 Conclusion
	References
Author Index




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