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ویرایش:
نویسندگان: Craft. Brock
سری:
ناشر: For Dummies
سال نشر: 2013
تعداد صفحات: 0
زبان: English
فرمت فایل : EPUB (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود)
حجم فایل: 47 مگابایت
در صورت تبدیل فایل کتاب Arduino Projects for Dummies به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب پروژه های آردوینو برای Dummies نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
تمام کارهای شگفت انگیزی که می توانید با آردوینو انجام دهید را کشف کنید
آردینو یک برد مدار قابل برنامه ریزی است که توسط همه افراد از دانشمندان، برنامه نویسان و هکرهای سخت افزار استفاده می شود. به هنرمندان، طراحان، علاقمندان و مهندسان به منظور افزودن تعامل به اشیا و پروژه ها و آزمایش با برنامه نویسی و الکترونیک. اگر علاقه مند به کسب اطلاعات بیشتر در مورد قابلیت های گسترده آردوینو هستید، این کتاب آسان برای درک مکانی ایده آل برای شروع است. این راهنمای مبتدی آردوینو با مجموعه ای از پروژه های جالب، شما را در هر مرحله از هر یک از پروژه های برجسته راهنمایی می کند تا بتوانید درک روشنی از جنبه های مختلف برد آردوینو به دست آورید.
پروژه های آردوینو برای آدمک ها راهنمای شما برای تبدیل وسایل الکترونیکی روزمره و پروژه های ساده قدیمی به نوآوری های باورنکردنی است.
ارتباط شوید! برای کسب اطلاعات بیشتر در مورد Brock Craft و خلاقیت های اخیر Arduino او، از www.facebook.com/ArduinoProjectsForDummies
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دیدن کنید.Discover all the amazing things you can do with Arduino
Arduino is a programmable circuit board that is being used by everyone from scientists, programmers, and hardware hackers to artists, designers, hobbyists, and engineers in order to add interactivity to objects and projects and experiment with programming and electronics. This easy-to-understand book is an ideal place to start if you are interested in learning more about Arduino's vast capabilities. Featuring an array of cool projects, this Arduino beginner guide walks you through every step of each of the featured projects so that you can acquire a clear understanding of the different aspects of the Arduino board.
Arduino Projects For Dummies is your guide to turning everyday electronics and plain old projects into incredible innovations.
Get Connected! To find out more about Brock Craft andhis recent Arduino creations, visit www.facebook.com/ArduinoProjectsForDummies
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Brock Craft
I got started using Arduino because I wanted to be able to keep track of the temperature inside the house compared to the temperature outside. That way, I could see how the seasons and outside temperature fluctuations affect our energy use - and, of course, our energy bill! I needed a way to take readings of temperature sensors and send those to my computer. There are a lot of ways to do this, but at the time, I could see that Arduino would allow me to do so many more things. I got my hands on one as fast as possible and in the process met the Arduino team.
The main reason is that it is easy to use. It used to be pretty difficult for the average person to program and upload code to microcontrollers - and they were a lot more expensive! So even if you got the code working, if you then hooked it up wrong and fried it, you were out a lot of money. Arduino has some built in protection against this, and it is much easier to make connections to the microcontroller because of the way the board is laid out.
Well, first of all I'd check out the Arduino website to get a good idea of what Arduino is all about and what it can do. Then, I'd grab a copy of Arduino For Dummies, by my friend John Nussey and try out some of the simple demos in the book. Once you've got that under your belt, you can take a crack at some of the projects in my book too.
There are all kinds of cool things you can do, and I've tried to include a wide range of projects in my book that demonstrate many of its capabilities. Since you can use an Arduino to read just about any kind of sensor data, the obvious thing to do is use it to detect changes in the environment, light temperature, light levels, and soil moisture. You can even detect sound levels and do motion detection, as well. You can also use it to control things like LEDs, motors, and just about anything you can turn on or off with a switch. The fun part is mixing these together - you can do mashups of sensors and things they control, like linking a pet door to Twitter.
My favorite right now is called the "Immaterials Project" by Timo Arnall and his colleagues. It uses an Arduino to control a 12-foot pole that has a string of LEDs mounted on it. The Arduino lights up the LEDs sequentially, based upon the strength of nearby Wi-Fi network signals. They carry around the stick in city streets and photograph it with long-exposure photography. The effect is that you see a sort of bar chart laid over the street scene, showing how strong the network signal is. I like it because it reveals the invisible signals that we are walking around in all the time, but never really think about.
The usual project for beginners is called "Blink", which shows you how to flash an LED. Computer programming languages all have what's called a "Hello World" program where you get the code to do the most basic thing - display something on the computer screen. Since an Arduino doesn't have a screen, the equivalent is controlling an LED. Just about anyone can get started flashing an LED in a few minutes and then learn how to change how it flashes. From there, you just build up your knowledge and skills as the basic principles pretty much stay the same.
They will find a bunch of different projects that are about using the Arduino for doing clever things. There are easy projects you can build in a couple of hours and harder ones that might need a weekend or more to finish. And all of them can be extended to do more cool stuff that I didn't think of! I've explained how to build them in a straightforward way so that everything you need to know is in there, including what materials you need for the projects and where to get them. I've also tried to include lots of photos of building the projects - which you don't always get in other books or online. I hope anyone who gets the book will be inspired to make something even cooler than what is already covered in the book!
Each project in the book has an easy-to-follow layout diagram detailing how to hook everything up.
A pictures and a scrolling text marquee is one of the easiest projects for new users to build.
Here's a close up of the GPS tracker and data logger project from the book.
The best part about the remote-controlled car project, aside from the Pringles can wheels, is that you can control the car with any remote control you might have lying around the house.
You can build an LED cube that you can animate and even create your own patterns for fun. The book includes a programming tool that can be downloaded online, which makes it super easy to design your own animations.
Learn to:
Discover how to use your Arduino to breathe life into everyday objects!
If you're ready to start exploring all the amazing things you can do with Arduino, you've come to the right place. Featuring 12 cool projects you'll build from scratch, this book is the fun, easy way to learn everything you need to know to create your very own original interactive objects and automated devices.
Open the book and find: