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ویرایش: 1 نویسندگان: Daniel N Cassenti (editor), Sofia Scataglini (editor), Sudhakar L. Rajulu (editor), Julia L. Wright (editor) سری: Advances in Intelligent Systems and Computing #1206 ISBN (شابک) : 3030510638, 9783030510633 ناشر: Springer سال نشر: 2020 تعداد صفحات: 354 زبان: English فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) حجم فایل: 36 مگابایت
در صورت تبدیل فایل کتاب Advances in Simulation and Digital Human Modeling به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب پیشرفت در شبیه سازی و مدل سازی دیجیتال انسان نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
این کتاب آخرین پیشرفتها در مدلسازی و شبیهسازی برای تحقیقات عوامل انسانی را ارائه میکند. این گزارش در مورد شبیه سازهای پیشرفته مانند واقعیت مجازی و افزوده، محیط های چندحسی، و روش های مدل سازی و شبیه سازی مورد استفاده در کاربردهای مختلف، از جمله جراحی، عملیات نظامی، ایمنی شغلی، آموزش ورزشی، آموزش، حمل و نقل و رباتیک است. بر اساس دو کنفرانس مجازی AHFE 2020 مانند کنفرانس مجازی AHFE 2020 در مورد عوامل انسانی و شبیه سازی و کنفرانس مجازی AHFE 2020 در مورد مدل سازی دیجیتال انسان و بهینه سازی کاربردی، که در تاریخ 16 تا 20 ژوئیه 2020 برگزار شد، این کتاب به عنوان یک مرجع زمانی عمل می کند. برای محققان و دست اندرکارانی که در حال توسعه ابزارهای مدل سازی و شبیه سازی جدید برای تجزیه و تحلیل یا بهبود عملکرد انسانی هستند. همچنین یک منبع منحصر به فرد برای مدلسازانی که به دنبال بینشهایی در مورد تحقیقات عوامل انسانی و ابزارهای محاسباتی عملیتر و قابل اعتمادتر برای تقویت پیشرفتها در این زمینه هیجانانگیز هستند، ارائه میکند.
This book presents the latest advances in modeling and simulation for human factors research. It reports on cutting-edge simulators such as virtual and augmented reality, multisensory environments, and modeling and simulation methods used in various applications, including surgery, military operations, occupational safety, sports training, education, transportation and robotics. Based on two AHFE 2020 Virtual Conferences such as the AHFE 2020 Virtual Conference on Human Factors and Simulation and the AHFE 2020 Virtual Conference on Digital Human Modeling and Applied Optimization, held on July 16–20, 2020, the book serves as a timely reference guide for researchers and practitioners developing new modeling and simulation tools for analyzing or improving human performance. It also offers a unique resource for modelers seeking insights into human factors research and more feasible and reliable computational tools to foster advances in this exciting field.
Advances in Human Factors and Ergonomics 2020 Preface Contents Human Factors and Simulated Agents Trustworthy Human-Centered Automation Through Explainable AI and High-Fidelity Simulation Abstract 1 Introduction 2 Explainability for Trustworthy Autonomous Systems 2.1 Internal Models 2.2 Decision and Control Logic 2.3 Human-Machine Interface 3 High-Fidelity Simulation for Trustworthy Autonomy 3.1 Simulation for Human-Machine Teaming in Cybersecurity Domains 3.2 Simulation for Human-Machine Teaming in Robotics Domains References Conducting Polyphonic Human-Robot Communication: Mastering Crescendos and Diminuendos in Transparency Abstract 1 Introduction 2 Method 2.1 Apparatus 2.2 Procedure 2.3 Measurement 3 Results 3.1 Performance and Reliance on IA 3.2 Trust 4 Conclusions Acknowledgments References An Extended Framework for Context Modeling Abstract 1 Introduction 2 Framework for the Context Model 2.1 Structure of a Context 2.2 Extended Framework 3 Redefinition of Contextual Factors of Teams 4 Applications of the Context Framework 5 Conclusion Acknowledgments References Human-Machine Interaction Efficiency Factors in Flight Simulator Training Towards Chinese Pilots Abstract 1 Background 2 Related Work 3 Study 1: Learning Efficiency of Aircraft-Related Knowledge 4 Study 2: Effect of Positive Emotion Activation 5 Future Work Acknowledgments References Training and Simulation Utilizing Simulation to Train Decision Making with Conflicting Information Abstract 1 Introduction 2 Training Techniques 3 Use Case Example Training Exercises 4 Developing Valid Simulation-Based Exercises 5 Conclusion References Considerations in Adding Adaptive Training to Existing Virtual Environments Abstract 1 Introduction 2 Virtual Environments (VEs) and Adaptive Training 3 Illustrative Example 3.1 Gauntlet 3.2 Integrating with GIFT 3.3 Specific Considerations 4 Conclusions Acknowledgments References Evoking Stress Reactivity in a Virtual Dance Competition Abstract 1 Introduction 2 Methods 2.1 Participants 2.2 Procedures 2.3 Autonomic Nervous System Reactivity 2.4 Salivary Cortisol and Testosterone Levels 2.5 Statistical Analyses 3 Results 3.1 Autonomic Nervous System Reactivity 3.2 Salivary Cortisol and Testosterone Levels 4 Discussion Acknowledgements References Visualizing Quantitative Uncertainty: A Review of Common Approaches, Current Limitations, and Use Cases Abstract 1 Introduction – What Is Uncertainty? 2 Why Is Uncertainty Important? 3 Why Is Uncertainty Difficult? 4 Visualization Examples 4.1 Color Hue 4.2 Color Value 4.3 Grain (Texture) 4.4 HSI Color Model 5 Visualizing Uncertainty for Training 6 Our Approach 7 Conclusion References Socio-Political Modeling Negotiating an Inefficient Market: An Agent-Based Model Approach to Property Insurance Claim Negotiations Abstract 1 Introduction 2 Literature Review 3 Model Description 4 Results 5 Conclusion References Hidden Markov Models for Visual Processing of Marketing Leaflets Abstract 1 Introduction 2 Overview of the Experiment 3 Hidden Markov Models 4 Discussion and Conclusion Acknowledgments References Overcoming Inconvenience: How Society Can Incentivize Individual Recycling Behavior; An Agent-Based Model Abstract 1 Introduction 2 Literature Review 3 Methodology 3.1 Model Implementation 3.2 Internal Verification 4 Policy Implications and Conclusion References Identifying New Team Trust and Team Cohesion Metrics that Support Future Human-Autonomy Teams Abstract 1 Introduction 2 Methodology 2.1 Simulation 2.2 Participants 2.3 Design 2.4 Equipment 2.5 Procedure 3 Results and Discussion 3.1 Performance 3.2 Subjective Response 3.3 Physiological Data 4 Conclusion Acknowledgments References Feature Selection Modeling on Predicting EV Charging Station Coverage Rate in Southern California Abstract 1 Introduction 2 Feature Selection 2.1 Descriptive Statistics 2.2 Feature Selection Modeling 3 Conclusion and Discussion References Driving Simulators Psychophysiological Predictors of Motion Sickness in the Driving Simulator Abstract 1 Introduction 1.1 Motion Sickness in the Driving Simulator 1.2 HI:DAVe 2 Methods 2.1 Experimental Procedure 2.2 Psychophysiological Measures 2.3 Occurrence of the Motion Sickness 2.4 Experimental Groups 2.5 Data Acquisition, Pre-processing, and Analysis 3 Results 3.1 Time-Course of the Whole Experiment 3.2 Measurement 1 and Training Drive 3.3 Linear Regression Modelling 4 Discussion Acknowledgements References Characterizing Driver Workload and Attention in a Simulated Automated Vehicle Abstract 1 Introduction 2 Methods 2.1 Participants 2.2 Driving Tasks 2.3 Measures 2.4 Procedure 3 Results 3.1 Workload 3.2 Visual Attention 4 Discussion References Comparative Analysis to the Performance of Three Mobile Ad-Hoc Network Routing Protocols in Time-Critical Events of Search and Rescue Missions Abstract 1 Introduction 2 Simulation Environment 3 Results and Analysis 4 Conclusion Acknowledgements References The Two-Level Complex of Traffic Behavior Assessment Focused on Driving Skills in the Context of Autonomous Driving Abstract 1 Introduction 2 Main Principles for Driving Skills Assessment in the Context of Autonomous Driving 2.1 Appropriate Self-evaluation – Highest Level of Behavior Correction 2.2 Appropriate Reactions and Interactions – Achieving the Necessary Degree of Orientation in the New Situation 2.3 Traffic Sign Awareness – Awareness About Basic Orientation Keys 2.4 Speed Awareness – Awareness About Time Frame for Decision Making 2.5 Manual Driving Skills – Basic Level of Vehicle Control 3 Concrete Assessment of Driving Skills Decrease in the Context of Autonomous Driving 4 Conclusion Acknowledgements References Validation of Immersive Design Parameters in Driving Simulation Environments Abstract 1 Introduction 2 User Study 2.1 Experimental Design 2.2 Results 3 Conclusion Acknowledgements References Driving Simulator Validation of Machine Learning Classification for a Surface Electromyography-Based Steering Assistance Interface Abstract 1 Introduction 2 Surface Electromyography-Based Interface 3 Validation Procedures for Machine Learning Classification 4 Results 5 Conclusion References Building Narrative Scenarios for Human-Autonomous Vehicle Interaction Research in Simulators Abstract 1 Introduction 2 Simulation Scenarios and Emerging Problems 3 Towards Narrative Scenarios for HAI 4 A Framework of Building Narrative Scenarios for HAI 4.1 Collecting and Deconstructing Real-World Scenarios 4.2 Extracting and Categorizing Scenario Elements 4.3 Rebuilding Narrative Scenarios 5 Conclusion Acknowledgments References Healthcare and Occupational Safety Gamification of Hazards Recognition in Mining with a Tabletop Card Game Abstract 1 Introduction 2 Related Work 3 Very Good Day: The Hazards Recognition Card Game 3.1 Game Mechanics 3.2 Learning and Assessment 4 Play Testing 4.1 Methods 4.2 Results 5 Discussion 6 Conclusions Acknowledgements References Simulation-Based Safety Training for Plant Maintenance in Virtual Reality Abstract 1 Introduction 2 Background and Framework 2.1 Experiment Procedure 3 Results 3.1 Mapping Answers to Research Questions 4 Discussions of Results 5 Conclusion References Biomechanical Modeling and 3D Simulation of Firefighting Tasks Abstract 1 Introduction 2 Methods 2.1 Biomechanical Modeling Software 2.2 Selection of Firefighting Tasks 2.3 Biomechanical Modeling and Simulation 3 Biomechanical Analysis Results 4 Discussion 5 Conclusions Disclaimer References Perceptual and Cognitive Processes Tangible VR Multi-user Simulation Methodology for a Balanced Human System Integration Abstract 1 Introduction 2 bHSI Methodology 2.1 Definition of Requirements 2.2 Mockup Construction 2.3 Virtual World Creation 2.4 Simulator Evaluation 3 Outlook References MiNDesign: Toward a Modeling, Simulation and Evaluation Platform for Human Cognitive Performance Abstract 1 Introduction 2 Cognitive Workload and Performance Quantifying 3 Cognitive Architecture for MiNDesign 4 The Roadmap and Framework of MiNDesign 5 The Cognitive Performance Evaluation Results 6 Conclusion Acknowledgments References Perception of Terrain Slope in Real and Virtual Environments Abstract 1 Introduction 2 Experimental Design 2.1 Scene Scanning and Modeling in VR 2.2 Data Collection and Analysis 3 Results 3.1 Experiment 1 3.2 Experiment 2 4 Discussion Acknowledgments References Digital Human Modeling by Women An Exploratory Analysis of User Needs and Design Issues of Wearable Technology for Monitoring Running Performances Abstract 1 Introduction 2 Methods 3 Results 4 Discussion 5 Conclusion Acknowledgements References How to Enhance Aging People’s Wellness by Means of Human Centered and Co-design Methodology Abstract 1 Global Ageing and Digitalization 2 Human Centered Design and Co-design 3 Older Users and Technology 4 Case Studies 4.1 Product Level: EllyQ 4.2 Service Level: Hosting a Student 4.3 System Level: HABITAT 5 Conclusions References Potentials and Limitations in the Application of Virtual Ergonomics: A Review of Empirical Studies Abstract 1 Introduction 2 Empirical Studies 2.1 Cockpit Design 2.2 Aviation Maintainability 2.3 Manual Lifting Tasks 2.4 Assembly Tasks 3 Virtual Environments 4 Conclusions References SOOMA - New Developments on Automation of Digital Model Cleaning Abstract 1 Manual Digital Human Model Cleaning 2 SOOMA’s Algorithms with Noisy Point Clouds 3 Automated Cleaning Method 3.1 Segmentation 4 Cleaning Results 4.1 Cleaning of Spikes and Scanner Platform Noise 4.2 Body Hair Noise Cleaning 4.3 Mesh Fusion Cleaning Acknowledgments References Analysis of Surface Segments Deviations Between Different Female Body Types Based on 3D Flattening Method Abstract 1 Introduction 2 Research on Female Body Types and Development of Classification Method 2.1 3D Body Scanning and Body Shape Analysis 2.2 Classification Algorithm 3 Body Surface Analysis Using 3D Flattening Method 3.1 3D Simulation and Garment Stress Testing 4 Results 5 Conclusions References Motion Capture and Analysis The Correlation Between Frontal Area and Joint Angles During Cycling Abstract 1 Introduction 2 Method 2.1 Participants 2.2 Test Setup 2.3 Procedure 2.4 Statistical Analysis 3 Results 4 Discussion 5 Conclusion References Goalkeeper’s Performances Assessed with Action Cameras Based Mocap System Abstract 1 Introduction 2 Scientific Background 3 Method and Tools 3.1 Active Cameras for Outdoor Acquisition 3.2 Virtual Avatar Generation and Kinematic Data Analysis 4 Case Study 5 Conclusion References A New Assessment for Monitoring Performance in Pianists Abstract 1 Introduction 2 Method 2.1 Participant 2.2 Study Protocol in a Case Study 3 Results 4 Conclusion Acknowledgements References Evaluation of Golden Gait Approximation Using Smart Clothing Abstract 1 Introduction 2 Materials and Methods 2.1 Participants 2.2 Protocol and Measurements 3 Results and Discussion 4 Conclusion Acknowledgments References Female Torso Shape Classification: Methods and Comparison Abstract 1 Introduction 2 Materials and Methods 3 Results 3.1 Major PCA Shape Variations in the DCT Space and the 3D Coordinate Space 3.2 PCA of Torso Measurements 3.3 Clustering Analysis 4 Discussions References 3D Anthropometry, Shape Modeling and Applied Optimization Online Management and Query of Multimodal Human Motion and Shape Data Abstract 1 Introduction 2 Human Signature Baseline and Modality Augmentation 3 Metadata Integration and Data Search and Visualization 4 Point Cloud Query via TMSD 5 Conclusions Acknowledgments References Dimension Reduction of Anthropometric Measurements with Support Vector Machine for Regression: Application to a French Military Personnel Database Abstract 1 Introduction 2 Materials and Methods 2.1 Anthropometric Database 2.2 Evaluation Criterion 2.3 Minimal Measurement Set Selecting Algorithm Using Support Vector Machine for Regression 3 Results 4 Discussion References A Methodology to Create 3D Body Models in Motion Abstract 1 Introduction 2 Methodology to Create 3D Bodies in Motion: Move 4D 2.1 Move 4D Features 2.2 Move 4D Outcomes 3 Future Research Based on 3D Body Avatars in Motion Acknowledgment References How the Artificial Neural Network Solves the Muscle Redundancy Problem During Pedaling Motion? Abstract 1 Introduction 2 Materials and Methods 2.1 Physical and Muscle Models 2.2 Training and Simulations 3 Results 4 Discussions 5 Conclusion References Comfort, Perception and Cognitive Modeling Extraordinary Automated Driving Situations: Probabilistic Analytical Modeling of Human-Systems-Integration (HSI) and the Role of Trust Abstract 1 Introduction 2 Analysis 3 Conclusions References An Experimental Investigation of Preferred Seat Pressure Distribution Abstract 1 Introduction 2 Materials and Methods 2.1 Participants 2.2 Experimental Facilities 2.3 Test Conditions and Procedure 2.4 Data Processing and Analysis 3 Results 4 Discussion and Conclusion Acknowledgments References Robust Markerless 3D Head Tracking of a Vehicle Occupant Using OpenPose Abstract 1 Introduction 2 Methods 2.1 Data Acquisition 2.2 Markerless Head Tracking 3 Results 4 Discussion References Cognitive Load and Stress Assessment of Medical High-Fidelity Simulations for Emergency Management Abstract 1 Introduction 2 Method 2.1 Experimental Setting and Data Acquisition 2.2 Psychophysiological Data Analysis 3 Results and Discussion 4 Conclusions References Author Index