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دانلود کتاب Advanced C++ Programming Cookbook: Become an expert C++ programmer by mastering concepts like templates, concurrency, and type deduction

دانلود کتاب کتاب آشپزی برنامه نویسی پیشرفته C: با تسلط بر مفاهیمی مانند الگوها، همزمانی، و کسر تایپ به یک برنامه نویس خبره به زبان C تبدیل شوید.

Advanced C++ Programming Cookbook: Become an expert C++ programmer by mastering concepts like templates, concurrency, and type deduction

مشخصات کتاب

Advanced C++ Programming Cookbook: Become an expert C++ programmer by mastering concepts like templates, concurrency, and type deduction

ویرایش: 1 
نویسندگان:   
سری:  
ISBN (شابک) : 1838559914, 9781838559915 
ناشر: Packt Publishing 
سال نشر: 2020 
تعداد صفحات: 443 
زبان: English 
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) 
حجم فایل: 39 مگابایت 

قیمت کتاب (تومان) : 59,000



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توجه داشته باشید کتاب کتاب آشپزی برنامه نویسی پیشرفته C: با تسلط بر مفاهیمی مانند الگوها، همزمانی، و کسر تایپ به یک برنامه نویس خبره به زبان C تبدیل شوید. نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.


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فهرست مطالب

Cover
Title Page
Copyright and Credits
Dedication
About Packt
Contributors
Table of Contents
Preface
Chapter 1: Getting Started with Library Development
	Technical requirements
	Understanding the principle of least surprise
		Getting ready
		How to do it...
		How it works...
			Example 1
			Example 2
			Example 3
			Example 4
			Example 5
			Example 6
			Example 7
			Example 8
			Example 9
	How to namespace everything
		Getting ready
		How to do it...
		How it works...
			Example 1
			Example 2
	Header-only libraries
		Getting ready
		How to do it...
		How it works...
			How to handle includes
			Global variables
			Issues with C-style macros
			How to implement a large library as header-only
	Learning library development best practices
		Getting ready
		How to do it...
		How it works... 
			What about warnings?
			Static and dynamic analysis
			Documentation
			CII Best Practices
	Learning how to use the boost APIs
		Getting ready
		How to do it...
		How it works... 
			Example 1
			Example 2
		See also
Chapter 2: Using Exceptions for Error Handling
	Technical requirements
	Using the noexcept specifier
		Getting ready
		How to do it...
		How it works...
	Using the noexcept operator
		Getting ready
		How to do it...
		How it works...
	Using RAII
		Getting ready
		How to do it...
		How it works...
	Learning why to never throw exceptions in destructors
		Getting ready
		How to do it...
		How it works...
	Easily creating your own exception classes
		Getting ready
		How to do it...
		How it works...
Chapter 3: Implementing Move Semantics
	Technical requirements
	Using compiler-generated special class member functions and the Big Five
		Getting ready
		How to do it...
		How it works...
	Making your class movable
		Getting ready
		How to do it...
		How it works...
	Move-only types
		Getting ready
		How to do it...
		How it works...
	Implementing the noexcept move constructor
		Getting ready
		How to do it...
		How it works...
	Learning to be wary of const&&
		Getting ready
		How to do it...
		How it works...
	Referencing qualified member functions
		Getting ready
		How to do it...
		How it works...
	Exploring objects that cannot be moved or copied
		Getting ready
		How to do it...
		How it works...
Chapter 4: Using Templates for Generic Programming
	Technical requirements
	Implementing SFINAE
		Getting ready
		How to do it...
		How it works...
	Learning perfect forwarding
		Getting ready
		How to do it...
		How it works...
	Using if constexpr
		Getting ready
		How to do it...
		How it works...
	Using tuples to work with parameter packs
		Getting ready
		How to do it...
		How it works...
	Using type traits to overload functions and objects
		Getting ready
		How to do it...
		How it works...
	Learning how to implement template
		Getting ready
		How to do it...
		How it works...
	Working with explicit template declarations
		Getting ready
		How to do it...
		How it works...
Chapter 5: Concurrency and Synchronization
	Technical requirements
	Working with mutexes
		Getting ready
		How to do it...
		How it works...
			std::mutex
			std::lock_guard
			std::recursive_mutex
			std::shared_mutex
			std::timed_mutex
	Using atomic data types
		Getting ready
		How to do it...
		How it works...
	Understanding what const & mutable mean in the context of multiple threads
		Getting ready
		How to do it...
		How it works...
	Making a class thread-safe
		Getting ready
		How to do it...
		How it works...
	Synchronization wrappers and how to implement them
		Getting ready
		How to do it...
		How it works...
	Blocking operations versus asynchronous programming
		Getting ready
		How to do it...
		How it works...
	Working with promises and futures
		Getting ready
		How to do it...
		How it works...
Chapter 6: Optimizing Your Code for Performance
	Technical requirements
	Benchmarking your code
		Getting ready
		How to do it...
		How it works...
	Looking at assembly code
		Getting ready
		How to do it...
		How it works...
	Reducing the number of memory allocations
		Getting ready
		How to do it...
		How it works...
	Declaring noexcept
		Getting ready
		How to do it...
		How it works...
Chapter 7: Debugging and Testing
	Technical requirements
	Getting to grips with unit testing
		Getting ready
		How to do it...
		How it works...
	Working with ASAN, the address sanitizer
		Getting ready
		How to do it...
		How it works...
			Memory leak error
			Memory deleted twice
			Accessing invalid memory 
			Using memory after deleting it
			Deleting memory that was never allocated
	Working with UBSAN, the undefined behavior sanitizer
		Getting ready
		How to do it...
		How it works...
			Divide-by-zero errors
			Null-pointer dereferences
			Out-of-bounds errors
			Overflow errors
	Using #ifndef NDEBUG to conditionally execute additional checks
		Getting ready
		How to do it...
		How it works...
Chapter 8: Creating and Implementing Your Own Container
	Technical requirements
	Using a simple wrapper around std::vector
		Getting ready
		How to do it...
		How it works...
			Default constructor
			Custom allocator constructor
			Count constructors
			Copy/move constructors
			Initializer list constructor
			Usage
			Adding elements to our container
			Usage of push/emplace
	Adding the relevant parts of the std::set API
		Getting ready
		How to do it...
		How it works...
	Working with iterators
		Getting ready
		How to do it...
		How it works...
	Adding the relevant parts of the std::vector API
		Getting ready
		How to do it...
		How it works...
Chapter 9: Exploring Type Erasure
	Technical requirements
	How to erase a type with inheritance
		Getting ready
		How to do it...
		How it works...
	Using C++ templates to write generic functions
		Getting ready
		How to do it...
		How it works...
		There\'s more...
		See also
	Learning the C++ type eraser pattern
		Getting ready
		How to do it...
		How it works...
	Implementing delegates with type erasing
		Getting ready
		How to do it...
		How it works...
			Adding a function signature to our delegate
			Adding const support to our delegate
			Adding support for one-to-many to our delegate
			Adding support for non-member functions to our delegate
Chapter 10: An In-Depth Look at Dynamic Allocation
	Technical requirements
	Comparing std::shared_ptr and std::unique_ptr
		Getting ready
		How to do it...
		How it works...
	Converting from a std::unique_ptr into a std::shared_ptr
		Getting ready
		How to do it...
		How it works...
	Working with circular references
		Getting ready
		How to do it...
		How it works...
	Typecasting with smart pointers
		Getting ready
		How to do it...
		How it works...
	The heap under a microscope
		 Getting ready
		How to do it...
		How it works...
Chapter 11: Common Patterns in C++
	Technical requirements
	Learning the factory pattern
		Getting ready
		How to do it...
		How it works...
	Using the singleton pattern properly
		Getting ready
		How to do it...
		How it works...
	Extending your objects with the decorator pattern
		Getting ready
		How to do it...
		How it works...
	Adding communication with the observer pattern
		Getting ready
		How to do it...
		How it works...
	Improving performance with static polymorphism
		Getting ready
		How to do it...
		How it works...
Chapter 12: A Closer Look at Type Deduction
	Technical requirements
	Using auto and type deduction
		Getting ready
		How to do it...
		How it works...
	Learning how decltype type deduction rules work
		Getting ready
		How to do it...
		How it works...
	Working with template function type deduction
		Getting ready
		How to do it...
		How it works...
	Leveraging template class type deduction in C++17
		Getting ready
		How to do it...
		How it works...
	Working with user-defined type deduction in C++17
		Getting ready
		How to do it...
		How it works...
Chapter 13: Bonus - Using C++20 Features
	Technical requirements
	Looking at Concepts in C++20
		Getting ready
		How to do it...
		How it works...
	Working with Modules in C++20
		Getting ready
		How to do it...
		How it works...
	Introducing std::span, a new view on arrays
		Getting ready
		How to do it...
		How it works...
	Working with Ranges in C++20
		Getting ready
		How to do it...
		How it works...
	Learning how to use Coroutines in C++20
		Getting ready
		How to do it...
		How it works...
Other Books You May Enjoy
Index




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