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دانلود کتاب Adobe Animate 2022 for Creative Professionals: Implement professional techniques and create vivid animated and interactive content with Animate, 2nd Edition

دانلود کتاب Adobe Animate 2022 for Creative Professionals: پیاده سازی تکنیک های حرفه ای و ایجاد محتوای متحرک و تعاملی زنده با Animate، نسخه دوم

Adobe Animate 2022 for Creative Professionals: Implement professional techniques and create vivid animated and interactive content with Animate, 2nd Edition

مشخصات کتاب

Adobe Animate 2022 for Creative Professionals: Implement professional techniques and create vivid animated and interactive content with Animate, 2nd Edition

ویرایش: 2 
نویسندگان:   
سری:  
ISBN (شابک) : 180323279X, 9781803232799 
ناشر: Packt Publishing 
سال نشر: 2022 
تعداد صفحات: 395 
زبان: English 
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) 
حجم فایل: 18 مگابایت 

قیمت کتاب (تومان) : 75,000



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Adobe Animate 2022 for Creative Professionals: Implement professional techniques and create vivid animated and interactive content with Animate
2 Exploring Platform-Specific Considerations
	Technical Requirements
	Exploring Animate Document Types
		Flash Platform Runtimes
		Branching Out to the Native Web
		Open to Custom Platforms
	Understanding ActionScript 3.0 Documents
		Adobe Flash Player
		The SWF file format
		The ActionScript Programming Language
	Understanding HTML5 Canvas Documents
		HTML and JavaScript
		The Canvas Element
		The CreateJS Libraries
	Exploring the Adobe Integrated Runtime
		Adobe AIR
		Adobe AIR and ActionScript 3.0
		Adobe AIR and HARMAN
		AIR for Desktop
		AIR for iOS
		AIR for Android
	Experimenting with Animate Beta Platforms
		WebGL glTF – Standard and Extended
		VR Panorama and VR 360
	Summary
3 Settling into the User Interface
	Technical Requirements
	Exploring the Animate Interface
		Important User Interface Elements
		Choosing Your Start Settings
		Changing Your Start Settings
	Managing Workspaces and Panels
		Using the Default Workspaces
		Customizing the Workspace
		Saving a Custom Workspace
		Managing Workspaces
	Customizing the Tools and Timeline Panels
		Customizing the Tools Panel
		Exploring the Timeline Tools
		Customizing the Timeline Tools
	Managing Animate Preferences
		Customizing Preferences
		Keyboard Shortcuts
		Managing Your Preferences
	Summary
4 Publishing and Exporting Creative Content
	Technical Requirements
	Publishing versus Exporting
		Publishing your Projects
		Exporting your Content
	Differences between Document Types when Publishing
		Publishing ActionScript 3.0 Documents
		Publishing HTML5 Canvas Documents
		Publishing AIR Document Types
		Publishing Beta Document Types
	Options for Exporting your Content
		Exporting Video Files
		Exporting Animated GIFs
		Exporting Image File Sequences
		Export Options from the Library Panel
	Sharing Content as Animate Asset Packages
	Social Share and Quick Publish
		Social share
		Quick Publish
	Summary
5 Creating and Manipulating Media Content
	Technical Requirements
	Working with Shapes
		Understanding the Shape Tools
	Animating with Shape Tweens
		Exploring Shape Tween Properties
		Manipulating Shape Properties across Tweens
	Working with Symbols
		Creating Symbols
		Exploring Symbol Types
	Animating with Classic Tweens
		Using Classic Motion Guides
		Exploring Classic Tween Properties
	Summary
6 Interactive Motion Graphics for the Web
	Technical Requirements
	Designing a Document for the Native Web
		Creating a New Document for Digital Advertising
		Importing External Content
		Creating Text Objects
	Animating with Motion Tweens
		Building Symbols for use in Motion Tweens
		Including Additional Library Items
		Adjusting the Timeline
		Animating with Motion Guides
		Exploring Motion Tween Properties
	Adding Interactivity with JavaScript
		Writing Code with the Actions Panel
	Summary
7 Character Design through Layer Parenting
	Technical Requirements
	Working with Advanced Layers Mode
		Assessing Layer Mode Benefits and Gotchas
		Switching Between Layer Modes
	Animating a Character with Layer Parenting
		Preparing Assets for Layer Parenting
		Establishing a Layer Hierarchy
		Animating using Layer Parenting
	Exploring Additional Character Animation features
		Making use of Graphic Symbols
		Importing Audio for Stream Sync
		Configuring our Graphic Symbol Frames
		Assigning Visemes and Automating Lip Syncing
	Summary
8 Animating Poses with IK Armatures
	Technical Requirements
	Building an Armature using Inverse Kinematics
		Understanding Inverse Kinematics vs. Forward Kinematics
		Using the Bone Tool to Rig Symbol Instances
		Refining the Rig Properties
		Using the Bone Tool to Rig Shapes
	Animating an IK Armature
		Creating Additional Poses
		Managing Armature Poses
	Sharing a Completed IK Rig
		Saving a Rig for Reuse
		Importing a Rig within the Assets Panel
	Summary
10 Working with the Camera and Layer Depth
	Technical Requirements
	Understanding the Camera
		Examining the Starter Project
		Activating and Manipulating the Camera
	Understanding and Manipulating Layer Depth
		Activating the Layer Depth Panel
		Modifying Layer Depth
	Animating the Camera
		Setting Camera Keyframes
		Adding Motion and Easing to the Camera
	Applying Layer Effects and Filters
		Adding Effects to the Camera
		Adding Filters to a Layer
	Summary
11 Developing Web-Based Games
	Technical Requirements
	Understanding the Game Concept
		Starter Document Overview
		Exploring the Timeline and Stage
		Exploring the Project Library
	Preparing the Game Timeline, Stage, and Library
		Labeling the Timeline
		Creating Dynamic Text and Clickable Overlays
		Adding Linkage IDs within the Library
	Programming the Game with JavaScript
		Creating Global Variables
		Programming the Start Screen
		Programming Player Actions
		Programming Enemy Behavior
		Programming the Game Loop
		Programming the End Screen
	Finishing the Game Project
	Summary
13 Building Apps for Desktop and Mobile
	Technical Requirements
	Working with the Adobe Integrated Runtime
		Installing an AIR SDK in Animate
		Configuring an AIR for Desktop Project
		Testing Your AIR Project
	Building a User Interface
		Working with Button Symbols
		Using Components within an AIR Project
		Exploring Advanced Movie Clip Symbol Settings
	Programming an AIR Application
		Establishing a Document Class
		Writing ActionScript Code
	Converting an AIR Application for Mobile Devices
	Summary
14 Extending Adobe Animate
	Technical Requirements
	Creating Custom In-App Tutorials
	Writing JSFL Scripts
	Understanding the Animate Custom Platform SDK
	Summary




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