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ویرایش: سری: ناشر: MathWorks سال نشر: 2022 تعداد صفحات: 334 زبان: English فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) حجم فایل: 8 مگابایت
در صورت تبدیل فایل کتاب Vehicle Dynamics Blockset User's Guide به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب راهنمای کاربر Blockset Dynamics Vehicle نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
Getting Started Vehicle Dynamics Blockset Product Description Key Features Acknowledgements Required and Recommended Products Required Products Recommended Products Engine Calibration Maps Engine Plant Calibration Maps Yaw Stability on Varying Road Surfaces Vehicle Steering Gain at Different Speeds Vehicle Lateral Acceleration at Different Speeds Frequency Response to Steering Angle Input Coordinate Systems Coordinate Systems in Vehicle Dynamics Blockset Earth-Fixed (Inertial) Coordinate System Vehicle Coordinate System Tire and Wheel Coordinate Systems World Coordinate System Reference Applications Passenger Vehicle Dynamics Models Longitudinal Motorcycle Braking Test Straight Maneuver Reference Generator Longitudinal Rider Environment Controllers Motorcycle Vehicle Visualization Braking Test Straight Maneuver Reference Generator Driver Commands Environment Controllers Passenger Vehicle Visualization Double-Lane Change Maneuver Lane Change Reference Generator Driver Commands Environment Controllers Passenger Vehicle Visualization Scene Interrogation in 3D Environment Displays Subsystems Swept-Sine Steering Maneuver Swept Sine Reference Generator Driver Commands Environment Controllers Passenger Vehicle Visualization Slowly Increasing Steering Maneuver Slowly Increasing Steer Block Driver Commands Environment Controllers Passenger Vehicle Visualization Constant Radius Maneuver Reference Generator Driver Commands Environment Controllers Passenger Vehicle Visualization Kinematics and Compliance Virtual Test Laboratory Generate Mapped Suspension from Spreadsheet Data Generate Mapped Suspension from Simscape Suspension Compare Mapped and Simscape Suspension Responses Run a Vehicle Dynamics Maneuver in 3D Environment Send Double-Lane Change Scene Data Run a Double-Lane Change Maneuver Use Simulation 3D Message Set Block to Control Traffic Signal Light Start Double-Lane Change Maneuver at Target Velocity Project Templates Vehicle Dynamics Blockset Project Templates Maneuver Standards ISO 15037-1:2006 Standard Measurement Signals Supporting Data Support Package for Maneuver and Drive Cycle Data Prepare Custom Vehicle Mesh for the Unreal Editor Step 1: Setup Bone Hierarchy Step 2: Assign Materials Step 3: Export Mesh and Armature Step 4: Import Mesh to Unreal Editor Step 5: Set Block Parameters Build Light in Unreal Editor Use AutoVrtlEnv Project Lighting in Custom Scene Customize 3D Scenes for Vehicle Dynamics Simulations Install Support Package and Configure Environment Verify Software and Hardware Requirements Install Support Package Configure Environment Migrate Projects Developed Using Prior Support Packages Customize Scenes Using Simulink and Unreal Editor Open Unreal Editor Reparent Actor Blueprint Create or Modify Scenes in Unreal Editor Run Simulation Package Custom Scenes into Executable Package Scene into Executable Using Unreal Editor Simulate Scene from Executable in Simulink Get Started Communicating with the Unreal Engine Visualization Environment Set Up Simulink Model to Send and Receive Data C++ Workflow: Set Up Unreal Engine to Send and Receive Data Blueprint Workflow: Set Up Unreal Engine to Send and Receive Data Run Simulation Create and Use an Oval Track Step 1: Create Track in RoadRunner Step 2: Export Track From RoadRunner Step 3: Import Track to Unreal Engine Step 4: Co-Simulate in Vehicle Dynamics Blockset Create Empty Project in Unreal Engine Vehicle Dynamics Blockset Examples Scene Interrogation with Camera and Ray Tracing Reference Application Braking Test Reference Application Longitudinal Motorcycle Braking Test Reference Application Double Lane Change Reference Application Swept-Sine Steering Reference Application Increasing Steering Reference Application Constant Radius Reference Application Kinematics and Compliance Virtual Test Laboratory Reference Application Three-Axle Tractor Towing a Three-Axle Trailer Three-Axle Tractor Towing Two Three-Axle Trailers Two-Axle Tractor Towing a Two-Axle Trailer Two-Axle Tractor Towing a One-Axle Trailer Follow Waypoints Around Oval Track Read and Write Block Parameters to Excel 3D Simulation 3D Simulation for Vehicle Dynamics Blockset 3D Simulation Blocks Algorithm Testing and Visualization Unreal Engine Simulation Environment Requirements and Limitations Software Requirements Minimum Hardware Requirements Limitations How 3D Simulation for Vehicle Dynamics Blockset Works Communication with 3D Simulation Environment Block Execution Order Place Cameras on Actors in the Unreal Editor Place Camera on Static Actor Place Camera on Vehicle in Custom Project Animate Custom Actors in the Unreal Editor Set up Simulink Model Set up Unreal Editor to Animate Bicycle Set up Camera View (Optional) Run Simulation Virtual Vehicle Composer Get Started with the Virtual Vehicle Composer Open the Virtual Vehicle Composer App Virtual Vehicle Composer Workflow Setup Virtual Vehicle More About Configure Virtual Vehicle Data Chassis Tire and Brake Powertrain Driver Environment Configure Virtual Vehicle Scenario and Test Configure Virtual Vehicle Data Logging Build Virtual Vehicle Operate Virtual Vehicle Analyze Virtual Vehicle