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درصورت عدم همخوانی توضیحات با کتاب
از ساعت 7 صبح تا 10 شب
ویرایش: 3. ed., 2. print.
نویسندگان: Maciaszek. Leszek A
سری:
ISBN (شابک) : 9780321440365, 0321440366
ناشر: Addison-Wesley
سال نشر: 2008
تعداد صفحات: 651
زبان: English
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود)
حجم فایل: 14 مگابایت
در صورت تبدیل فایل کتاب Requirements analysis and system design به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب تجزیه و تحلیل نیازمندی ها و طراحی سیستم نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
توسعه یک سیستم اطلاعاتی شامل سه مرحله تکراری و افزایشی است: تجزیه و تحلیل، طراحی و پیاده سازی. این کتاب روش ها و تکنیک های مورد استفاده در مراحل تحلیل و طراحی را شرح می دهد.
The development of an information system comprises three iterative and incremental phases: analysis, design and implementation. This book describes the methods and techniques used in the analysis and design phases.
Content: Preface Guided Tour Publisher's acknowledgements 1 The Software Process Objectives 1.1 The nature of software development 1.2 System planning 1.3 Systems for htree management levels 1.4 Th software development lifecycle 1.5 Development models and methods 1.6 Problem statements for case studies Summary Key terms Multiple choice tests Questions Review quiz answers Multiple choice answers Answers to odd-numbered questions 2 Requirements determination Objectives 2.1 From business processes to solution envisioning 2.2 Requirements elicitation 2.3 Requirements negotiation and validation 2.4 Requirements management 2.5 Requirements business model 2.6 Requirements document Summary Key terms Multiple choice tests questions Exercises (advertising expenditure) Exercises (time logging) Review quiz answers Multiple choice answers Answers to odd-numbered questions Solutions to exercises (AE) 3 Fundamentals of Visual Modeling Objectives 3.1 Use case view 3.2 Activity view 3.3 Structure view 3.4 Interaction view 3.5 State machine view 3.6 IMplementation view Summary Key terms Multiple choice tests Questions Exercises Exercises (video store) Review quiz answers Multiple choice tests Answers to odd-numbered questions Solutions to odd-numbered exercises Solutions to odd-numbered exercises (video store) 4 Requirements specification Objectives 4.1 Architectural prerogatives 4.2 State specifications 4.3 Behavior specifications 4.4 State change specifications Summary Key terms Multiple choice tests Questions Exercises (video store) Exercises (contact management) Exercises (univeristy enrolment) Review quiz answers Multiple choice answers Answers to odd-numbered questions Solutions to exercises (university enrolment) 5 Moving from Analysis to Design Objectives 5.1 Advanced class modeling 5.2 Advanced generalizations and inhertance modeling 5.3 Advanced aggregation and delegation modeling 5.4 Advanced interaction modeling Summary Key terms Multiple choice tests Questions Exercises Exercises (time logging) Exercises (advertising expenditure) Review quiz answers Multiple choice answers Answers to odd-numbered questions Solutions to odd-numbered exercises Solutions ot exercises (time logging) 6 System Architecture and Program Design Objectives 6.1 Distributed physical architecture 6.2 Multi-layer logical architecture 6.3 Architectural modeling 6.4 Principles of program design and reuse 6.5 Collaboration modeling Summary Key terms Multiple choice tests Questions Exercises (video store) Exercises (advertising expenditure) Review quiz answers Multiple choice answers Answers to odd-numbered questions Solutions to exercises (advertising expenditure) 7 Graphical User Interface Design Objectives 7.1 Principles of GUI use 7.2 Desktop GUI design 7.3 Web GUI design 7.4 Modeling GUI navigation Summary Key terms Multiple choice tests Questions Exercises (contact management) Exercises (telemarketing) Review quiz answers Multiple choice answers Answers to odd-numbered questions Solutions to exercises (contract management) 8 Persistence and Database Design Objectives 8.1 Business objects and persistence 8.2 Relational database model 8.3 Object-relational mapping 8.4 Patterns for managing persistent objects 8.5 Designing database access and transactions Summary Key terms Multiple choice tests Questions Exercises (contact management) Exercises (telemarketing) Review quiz answers Multiple choice answers Answers to odd-numbered questions Solutions to exercises (CM) 9 Quality and Change Management Objectives 9.1 Quality management 9.2 Change management Summary Key terms Multiple choice tests Questions Review quiz answers Multiple choice answers Answers to odd-numbered questions 10 Tutorial-style Review and Reinforcement 10.1 Use case modeling 10.2 Activity modeling 10.3 Class modeling 10.4 Interaction modeling 10.5 State machine modeling 10.6 Implementation models 10.7 Object collaboration design 10.8 Wimdow navigation design 10.9 Database design Summary Exercises (online shopping) Appendix Fundamentals of Object Technology A.1 Real-life analogy A.2 Instance object A.3 Class A.4 Variables, methods, and constructors A.5 Association A.6 Aggregation and composition A.7 Generalization and inheritance A.8 Abstract class A.9 Interface Summary Questions Answers to odd-numbered questions Index