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ویرایش: [Paperback ed.] نویسندگان: Justin Gohde, Marius Kintel سری: ISBN (شابک) : 159327954X, 9781593279547 ناشر: No Starch Press سال نشر: 2021 تعداد صفحات: 206 زبان: English فرمت فایل : EPUB (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) حجم فایل: 17 Mb
در صورت تبدیل فایل کتاب Programming with OpenSCAD - A Beginner’s Guide to Coding 3D-Printable Objects به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب برنامه نویسی با OpenSCAD - راهنمای مبتدی برای کدنویسی اشیاء قابل چاپ سه بعدی نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
این کتاب مزایای بصری و کاربرپسندی OpenSCAD را در یک آموزش پروژه محور متمرکز بر STEAM که اصول کدنویسی، پرینت سه بعدی و تفکر محاسباتی را آموزش می دهد، در حالی که استدلال فضایی خود را با ایجاد طرح های سه بعدی با OpenSCAD توسعه می دهید، هدایت می کند. این کتاب که برای طیف وسیعی از مخاطبان (مدرسههای پیشرفته، دانشآموزان دبیرستانی، دانشآموزان، هنرمندان، سازندگان و دانشآموزان مادام العمر به طور یکسان) نوشته شده است، راهنمای عالی برای مهارت در برنامهنویسی به طور کلی و مدلسازی سه بعدی به طور خاص است.
This book channels OpenSCAD’s visual benefits and user-friendliness into a STEAM-focused, project-based tutorial that teaches the basics of coding, 3D printing, and computational thinking while you develop your spatial reasoning by creating 3D designs with OpenSCAD. Accessibly written for a wide audience (advanced middle schoolers, high school students, college students, artists, makers and lifelong-learners alike), this is the perfect guide to becoming proficient at programming in general and 3D modeling in particular.
About the Authors Contents in Detail Acknowledgments Introduction What Is OpenSCAD? Who This Book Is For Why Learn to Code with OpenSCAD? 3D Printing and OpenSCAD What’s in This Book Terminology and Conventions Used in This Book A Brief Introduction to 3D Design with OpenSCAD Understanding 3D Points Using the OpenSCAD 3D-View Toolbar Final Tips for Getting the Most Out of This Book Chapter 1: 3D Drawing with OpenSCAD Why Use OpenSCAD? Getting Started with OpenSCAD Drawing Basic 3D Shapes Drawing Cuboids with cube Drawing Spheres with sphere Drawing Cylinders and Cones with cylinder Importing 3D Models with import Modifying Basic Shapes Moving Shapes Smoothing Curves with $fn Combining 3D Shapes with Boolean Operations Subtracting Shapes with difference Carving Out Overlapping Shapes with intersection Grouping Shapes with union Getting Ready for 3D Printing Summary Calibration Pyramid Smiley-Face Pendant Hole-and-Pins Test Chapter 2: More Ways to Transform Shapes OpenSCAD Shape Transformations Rotating Shapes with rotate Reflecting Shapes with mirror Scaling Shapes with resize More Ways to Combine 3D Shapes Combining Shapes with hull Combining Shapes with minkowski Combining Transformations Summary Game Die Desktop Organizer Chapter 3: 2D Shapes Drawing Basic 2D Shapes Drawing Circles with circle Drawing Rectangles with square Drawing Polygons with polygon Drawing Words with text Applying Transformation and Boolean Operations on 2D Shapes Extruding Shapes Vertically with linear_extrude Extruding Shapes Along a Circle with rotate_extrude Growing and Shrinking a Shape with offset Importing 2D Shapes with import Summary Storytelling Dice Project Box for Storytelling Dice Trophy Chapter 4: Using Loops and Variables Leaving Notes with Comments Writing Single-Line Comments with // Writing Multiline Comments with /* */ Repeating Code with a for Loop Debugging for Loops with echo Using Variables and Arithmetic Naming Variables Applying Mathematical Operations on Variables Using Math and Variables Inside for Loops Using Arithmetic to Create Unique Patterns Using Nested Loops to Draw 2D and 3D Grids Generating the Windows in a Skyscraper with Nested Loops Triple Nesting to Create a 3D Grid of Shapes Summary Detail Test Towers of Hanoi Puzzle Tic-Tac-Toe Game Chapter 5: Modules Simplifying Code with Modules Splitting Your Design into Multiple Files Adding Parameters to Your Modules Building a LEGO Brick Sharing and Collaborating Summary Skyscraper LEGO Library Chapter 6: Dynamic Designs with if Statements Using if Statements Defining Complex Conditions Choosing Boolean Operators Using Logical Operators to Combine Boolean Expressions Following an Expanded Order of Operations Making Two-Way Choices with if…else Statements Using Extended if Statements Using Nested if Statements Useful Applications of if Statements Setting Up a Design Mode and Print Mode Using Random Numbers as a Design Element Summary Random Forest Clock City of Random Skyscrapers Chapter 7: Designing Big Projects The Design Cycle Leaning Tower of Pisa Model Step 1: Investigate—Define Multiple Views Step 2: Plan—Apply Computational Thinking Step 3: Create—Use a Walking Skeleton Approach Step 4: Evaluate—Decide Which Design Process Steps to Repeat Walking Skeleton: Building the Leaning Tower of Pisa Iteration 1: Connecting the Tower’s Basic Building Blocks Iteration 2: Finding Repetition in the Middle Section Iteration 3: Adding More Details to the Middle Section Iteration 4: Adding Details to the Top Section Iteration 5: Adding Details to the Bottom Section Final Evaluation of the Design Cycle Design Organization Overview Summary Afterword Learn More About OpenSCAD The Open Source Ethos Motivation and Ecosystem Online Citizenship OpenSCAD and the Maker Movement Making and Creative Problem-Solving 2D Fabrication Physical Computing Makerspaces Final Ideas for More Practice Customizable Measuring Spoons Customizable Vacuum Tool Customizable Flowerpots Drawer Box Lab Clamps Chess Set Pegboard Wizard Appendix A: OpenSCAD Language Reference Syntax Operators 2D Shapes 3D Shapes Boolean Operations Shape Transformations Loops, Decisions, and List Comprehensions Other Shape Operations Modifier Characters Special Variables Mathematical Functions Other Functions Appendix B: OpenSCAD Visual Reference 3D Primitives 2D Shapes Combining Shapes Transformations Loops Index