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دسته بندی: سیستم های عامل ویرایش: Bk&CD-Rom نویسندگان: Richard S. Wright, Michael Sweet سری: ISBN (شابک) : 9781571690739, 1571690735 ناشر: Waite Group Press سال نشر: 1996 تعداد صفحات: 802 زبان: English فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) حجم فایل: 8 مگابایت
در صورت تبدیل فایل کتاب Opengl Superbible: The Complete Guide to Opengl Programming for Windows Nt and Windows 95 به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب Opengl Superbible: راهنمای کامل برای برنامه نویسی Opengl برای Windows NT و Windows 95 نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
من برای اجرای برنامه های نمونه با مشکل زیادی روبرو بوده ام. قطعه کد شامل فایل ها نیست، برخی از کدها خطاهایی ایجاد می کنند که من نمی توانم آنها را برطرف کنم. بسیار ناامید کننده.
I have had great difficulty trying to get the example programs to run. Code snippets are missing include files, some code produces errors that I cannot resolve. Very frustrating.
itknowledge.com......Page 0
Open GL Super Bible - Table of Contents......Page 1
Open GL Super Bible:Introduction......Page 15
Open GL Super Bible:Foreword......Page 23
Open GL Super Bible:About The Authors......Page 25
Open GL Super Bible:What Is OpenGL......Page 28
Open GL Super Bible:What Is OpenGL......Page 31
Open GL Super Bible:3D Graphics Fundamentals......Page 35
Open GL Super Bible:3D Graphics Fundamentals......Page 39
Open GL Super Bible:3D Graphics Fundamentals......Page 43
Open GL Super Bible:Learning OpenGL with the AUX Library......Page 46
Open GL Super Bible:Learning OpenGL with the AUX Library......Page 49
Open GL Super Bible:Learning OpenGL with the AUX Library......Page 52
Open GL Super Bible:Learning OpenGL with the AUX Library......Page 55
Open GL Super Bible:Learning OpenGL with the AUX Library......Page 58
Open GL Super Bible:Learning OpenGL with the AUX Library......Page 61
Open GL Super Bible:Learning OpenGL with the AUX Library......Page 65
Open GL Super Bible:Learning OpenGL with the AUX Library......Page 68
Open GL Super Bible:Learning OpenGL with the AUX Library......Page 71
Open GL Super Bible:Learning OpenGL with the AUX Library......Page 73
Open GL Super Bible:Learning OpenGL with the AUX Library......Page 77
Open GL Super Bible:Learning OpenGL with the AUX Library......Page 80
Open GL Super Bible:Learning OpenGL with the AUX Library......Page 85
Open GL Super Bible:Learning OpenGL with the AUX Library......Page 91
Open GL Super Bible:Learning OpenGL with the AUX Library......Page 97
Open GL Super Bible:Learning OpenGL with the AUX Library......Page 104
Open GL Super Bible:OpenGL for Windows: OpenGL + Win32 = Wiggle......Page 109
Open GL Super Bible:OpenGL for Windows: OpenGL + Win32 = Wiggle......Page 112
Open GL Super Bible:OpenGL for Windows: OpenGL + Win32 = Wiggle......Page 115
Open GL Super Bible:OpenGL for Windows: OpenGL + Win32 = Wiggle......Page 118
Open GL Super Bible:OpenGL for Windows: OpenGL + Win32 = Wiggle......Page 121
Open GL Super Bible:OpenGL for Windows: OpenGL + Win32 = Wiggle......Page 125
Open GL Super Bible:OpenGL for Windows: OpenGL + Win32 = Wiggle......Page 128
Open GL Super Bible:OpenGL for Windows: OpenGL + Win32 = Wiggle......Page 132
Open GL Super Bible:OpenGL for Windows: OpenGL + Win32 = Wiggle......Page 136
Open GL Super Bible:OpenGL for Windows: OpenGL + Win32 = Wiggle......Page 140
Open GL Super Bible:OpenGL for Windows: OpenGL + Win32 = Wiggle......Page 143
Open GL Super Bible:Errors and Other Messages from OpenGL......Page 147
Open GL Super Bible:Errors and Other Messages from OpenGL......Page 150
Open GL Super Bible:Errors and Other Messages from OpenGL......Page 153
Open GL Super Bible:Drawing in 3D: Lines, Points, and Polygons......Page 158
Open GL Super Bible:Drawing in 3D: Lines, Points, and Polygons......Page 162
Open GL Super Bible:Drawing in 3D: Lines, Points, and Polygons......Page 165
Open GL Super Bible:Drawing in 3D: Lines, Points, and Polygons......Page 169
Open GL Super Bible:Drawing in 3D: Lines, Points, and Polygons......Page 173
Open GL Super Bible:Drawing in 3D: Lines, Points, and Polygons......Page 177
Open GL Super Bible:Drawing in 3D: Lines, Points, and Polygons......Page 181
Open GL Super Bible:Drawing in 3D: Lines, Points, and Polygons......Page 185
Open GL Super Bible:Drawing in 3D: Lines, Points, and Polygons......Page 189
Open GL Super Bible:Drawing in 3D: Lines, Points, and Polygons......Page 194
Open GL Super Bible:Drawing in 3D: Lines, Points, and Polygons......Page 198
Open GL Super Bible:Drawing in 3D: Lines, Points, and Polygons......Page 201
Open GL Super Bible:Drawing in 3D: Lines, Points, and Polygons......Page 204
Open GL Super Bible:Drawing in 3D: Lines, Points, and Polygons......Page 209
Open GL Super Bible:Drawing in 3D: Lines, Points, and Polygons......Page 213
Open GL Super Bible:Drawing in 3D: Lines, Points, and Polygons......Page 216
Open GL Super Bible:Manipulating 3D Space: Coordinate Transformations......Page 219
Open GL Super Bible:Manipulating 3D Space: Coordinate Transformations......Page 222
Open GL Super Bible:Manipulating 3D Space: Coordinate Transformations......Page 226
Open GL Super Bible:Manipulating 3D Space: Coordinate Transformations......Page 230
Open GL Super Bible:Manipulating 3D Space: Coordinate Transformations......Page 234
Open GL Super Bible:Manipulating 3D Space: Coordinate Transformations......Page 238
Open GL Super Bible:Manipulating 3D Space: Coordinate Transformations......Page 243
Open GL Super Bible:Manipulating 3D Space: Coordinate Transformations......Page 248
Open GL Super Bible:Manipulating 3D Space: Coordinate Transformations......Page 252
Open GL Super Bible:Manipulating 3D Space: Coordinate Transformations......Page 257
Open GL Super Bible:Manipulating 3D Space: Coordinate Transformations......Page 261
Open GL Super Bible:Color and Shading......Page 264
Open GL Super Bible:Color and Shading......Page 267
Open GL Super Bible:Color and Shading......Page 270
Open GL Super Bible:Color and Shading......Page 273
Open GL Super Bible:Color and Shading......Page 277
Open GL Super Bible:Color and Shading......Page 281
Open GL Super Bible:Color and Shading......Page 284
Open GL Super Bible:Color and Shading......Page 287
Open GL Super Bible:Color and Shading......Page 289
Open GL Super Bible:Color and Shading......Page 293
Open GL Super Bible:Color and Shading......Page 296
Open GL Super Bible:Color and Shading......Page 300
Open GL Super Bible:Lighting and Lamps......Page 305
Open GL Super Bible:Lighting and Lamps......Page 308
Open GL Super Bible:Lighting and Lamps......Page 311
Open GL Super Bible:Lighting and Lamps......Page 314
Open GL Super Bible:Lighting and Lamps......Page 317
Open GL Super Bible:Lighting and Lamps......Page 320
Open GL Super Bible:Lighting and Lamps......Page 324
Open GL Super Bible:Lighting and Lamps......Page 328
Open GL Super Bible:Lighting and Lamps......Page 331
Open GL Super Bible:Lighting and Lamps......Page 335
Open GL Super Bible:Lighting and Lamps......Page 339
Open GL Super Bible:Lighting and Lamps......Page 342
Open GL Super Bible:Lighting and Lamps......Page 346
Open GL Super Bible:Lighting and Lamps......Page 350
Open GL Super Bible:Lighting and Lamps......Page 354
Open GL Super Bible:Lighting and Lamps......Page 357
Open GL Super Bible:3D Modeling and Object Composition......Page 360
Open GL Super Bible:3D Modeling and Object Composition......Page 363
Open GL Super Bible:3D Modeling and Object Composition......Page 368
Open GL Super Bible:3D Modeling and Object Composition......Page 372
Open GL Super Bible:3D Modeling and Object Composition......Page 376
Open GL Super Bible:3D Modeling and Object Composition......Page 380
Open GL Super Bible:3D Modeling and Object Composition......Page 384
Open GL Super Bible:3D Modeling and Object Composition......Page 388
Open GL Super Bible:Raster Graphics in OpenGL......Page 393
Open GL Super Bible:Raster Graphics in OpenGL......Page 396
Open GL Super Bible:Raster Graphics in OpenGL......Page 398
Open GL Super Bible:Raster Graphics in OpenGL......Page 401
Open GL Super Bible:Raster Graphics in OpenGL......Page 405
Open GL Super Bible:Raster Graphics in OpenGL......Page 409
Open GL Super Bible:Raster Graphics in OpenGL......Page 412
Open GL Super Bible:Raster Graphics in OpenGL......Page 417
Open GL Super Bible:Raster Graphics in OpenGL......Page 422
Open GL Super Bible:Raster Graphics in OpenGL......Page 425
Open GL Super Bible:Raster Graphics in OpenGL......Page 429
Open GL Super Bible:Raster Graphics in OpenGL......Page 435
Open GL Super Bible:Texture Mapping......Page 438
Open GL Super Bible:Texture Mapping......Page 441
Open GL Super Bible:Texture Mapping......Page 445
Open GL Super Bible:Texture Mapping......Page 448
Open GL Super Bible:Texture Mapping......Page 451
Open GL Super Bible:Texture Mapping......Page 455
Open GL Super Bible:Texture Mapping......Page 483
Open GL Super Bible:Texture Mapping......Page 487
Open GL Super Bible:Quadrics: Spheres, Cylinders, and Disks......Page 492
Open GL Super Bible:Quadrics: Spheres, Cylinders, and Disks......Page 495
Open GL Super Bible:Quadrics: Spheres, Cylinders, and Disks......Page 499
Open GL Super Bible:Quadrics: Spheres, Cylinders, and Disks......Page 509
Open GL Super Bible:Quadrics: Spheres, Cylinders, and Disks......Page 514
Open GL Super Bible:The OpenGL State Machine......Page 519
Open GL Super Bible:The OpenGL State Machine......Page 522
Open GL Super Bible:The OpenGL State Machine......Page 526
Open GL Super Bible:The OpenGL State Machine......Page 529
Open GL Super Bible:Buffers: Not Just for Animation......Page 534
Open GL Super Bible:Buffers: Not Just for Animation......Page 537
Open GL Super Bible:Buffers: Not Just for Animation......Page 540
Open GL Super Bible:Buffers: Not Just for Animation......Page 543
Open GL Super Bible:Buffers: Not Just for Animation......Page 548
Open GL Super Bible:Buffers: Not Just for Animation......Page 553
Open GL Super Bible:Buffers: Not Just for Animation......Page 558
Open GL Super Bible:Buffers: Not Just for Animation......Page 563
Open GL Super Bible:Buffers: Not Just for Animation......Page 567
Open GL Super Bible:Visual Effects:nBlending and Fog......Page 571
Open GL Super Bible:Visual Effects:nBlending and Fog......Page 575
Open GL Super Bible:Visual Effects:nBlending and Fog......Page 580
Open GL Super Bible:Visual Effects:nBlending and Fog......Page 588
Open GL Super Bible:Visual Effects:nBlending and Fog......Page 592
Open GL Super Bible:Visual Effects:nBlending and Fog......Page 599
Open GL Super Bible:Curves and Surfaces: What the #%@!&* Are NURBS?......Page 602
Open GL Super Bible:Curves and Surfaces: What the #%@!&* Are NURBS?......Page 606
Open GL Super Bible:Curves and Surfaces: What the #%@!&* Are NURBS?......Page 610
Open GL Super Bible:Curves and Surfaces: What the #%@!&* Are NURBS?......Page 614
Open GL Super Bible:Curves and Surfaces: What the #%@!&* Are NURBS?......Page 618
Open GL Super Bible:Curves and Surfaces: What the #%@!&* Are NURBS?......Page 621
Open GL Super Bible:Curves and Surfaces: What the #%@!&* Are NURBS?......Page 624
Open GL Super Bible:Curves and Surfaces: What the #%@!&* Are NURBS?......Page 628
Open GL Super Bible:Curves and Surfaces: What the #%@!&* Are NURBS?......Page 631
Open GL Super Bible:Curves and Surfaces: What the #%@!&* Are NURBS?......Page 636
Open GL Super Bible:Curves and Surfaces: What the #%@!&* Are NURBS?......Page 641
Open GL Super Bible:Curves and Surfaces: What the #%@!&* Are NURBS?......Page 645
Open GL Super Bible:Curves and Surfaces: What the #%@!&* Are NURBS?......Page 648
Open GL Super Bible:Polygon Tessellation......Page 651
Open GL Super Bible:Polygon Tessellation......Page 655
Open GL Super Bible:Polygon Tessellation......Page 660
Open GL Super Bible:Interactive Graphics......Page 665
Open GL Super Bible:Interactive Graphics......Page 669
Open GL Super Bible:Interactive Graphics......Page 672
Open GL Super Bible:Interactive Graphics......Page 676
Open GL Super Bible:Interactive Graphics......Page 680
Open GL Super Bible:Interactive Graphics......Page 684
Open GL Super Bible:Interactive Graphics......Page 688
Open GL Super Bible:Interactive Graphics......Page 693
Open GL Super Bible:Interactive Graphics......Page 697
Open GL Super Bible:OpenGL on the 'Net:VRML......Page 700
Open GL Super Bible:OpenGL on the 'Net:VRML......Page 703
Open GL Super Bible:OpenGL on the 'Net:VRML......Page 707
Open GL Super Bible:MFC-Based OpenGL Programming......Page 709
Open GL Super Bible:MFC-Based OpenGL Programming......Page 712
Open GL Super Bible:MFC-Based OpenGL Programming......Page 715
Open GL Super Bible:MFC-Based OpenGL Programming......Page 718
Open GL Super Bible:MFC-Based OpenGL Programming......Page 721
Open GL Super Bible:OWL-Based OpenGL Programming......Page 723
Open GL Super Bible:OWL-Based OpenGL Programming......Page 726
Open GL Super Bible:OWL-Based OpenGL Programming......Page 729
Open GL Super Bible:OWL-Based OpenGL Programming......Page 732
Open GL Super Bible:OWL-Based OpenGL Programming......Page 735
Open GL Super Bible:OWL-Based OpenGL Programming......Page 738
Open GL Super Bible:Visual Basic and 4GL-Based OpenGL Programming......Page 741
Open GL Super Bible:Visual Basic and 4GL-Based OpenGL Programming......Page 744
Open GL Super Bible:Visual Basic and 4GL-Based OpenGL Programming......Page 748
Open GL Super Bible:Visual Basic and 4GL-Based OpenGL Programming......Page 753
Open GL Super Bible:The Future of OpenGL and Windows......Page 756
Open GL Super Bible:The Future of OpenGL and Windows......Page 759
Open GL Super Bible:Appendix A Performance-Tuning OpenGL for Windows......Page 762
Open GL Super Bible:Appendix B Further Reading......Page 765
Open GL Super Bible:Appendix C Version 1.1......Page 768
Open GL Super Bible:Appendix D Glossary......Page 770
Open GL Super Bible:Index......Page 775