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دسته بندی: برنامه نويسي ویرایش: نویسندگان: Hari Mohan Pandey سری: ISBN (شابک) : 9789381159507 ناشر: LAXMI PUBLICATIONS سال نشر: 2013 تعداد صفحات: 802 زبان: English فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) حجم فایل: 16 مگابایت
در صورت تبدیل فایل کتاب Object-Oriented Programming C++ Simplified به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب برنامه نویسی شی گرا C++ ساده شده نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
کتاب "برنامه نویسی شی گرا C++ Simplified" برای دانشجویان کم تجربه در زمینه برنامه نویسی نوشته شده است. این یک متن سطح مقدماتی است که قبل از اینکه به تدریج به سمت موضوعات پیشرفته برنامه نویسی شی گرا بروید، درک مفاهیم اولیه را القا می کند. برنامه های ارائه شده با توضیحات کامل همراه هستند و خروجی آنها به خواننده کمک می کند تا منطق پشت آنها را بهتر درک کند. این کتاب که به زبانی شفاف نوشته شده است با ویژگی های زیر غنی شده است: توضیح واضح مفهوم OOP. ویژگی های پایه C به طور خلاصه. بیش از 700 برنامه به طور کامل توضیح داده شده است. تمرینات فراوان شرح مدیریت فایل با بیش از 40 برنامه کاملاً توضیح داده شده. پوشش تفصیلی کتابخانه الگوی استاندارد. تاکید بر ویژگی های جدید C++.
The book "Object Oriented Programming C++ Simplified"has been written for the students who are little experienced in the field of programming. It is an introductory level text that instills an understanding of the basic concepts before gradually moving to advanced topics on object oriented programming. Programs given are accompanied by complete explanation, and their output helps the reader to better understand the logic behind them. Written in a lucid language, the book is enriched with the following features: Lucid explanation of OOP concept. Basic C features in a nutshell. Over 700 thoroughly explained programs. Plenty of exercises. Description of file handling with more than 40 fully explained programs. Detailed coverage of Standard Template Library. Emphasis on new features of C++.
Front Cover Contents CHAPTER 0 : INTRODUCTION TO OOPs Structured Programming Procedural Programming Programming Methodology Object-Oriented Programming Basic Concepts of OOPs Characteristics of OOPs Advantages of OOPs Object-Oriented Languages Object-based Languages CHAPTER 1 : INTRODUCTION OF OBJECT-ORIENTED DESIGN 1.1 Introduction 1.2 Objects 1.3 Class and Instance 1.4 Polymorphism 1.5 Inheritance 1.6 Object-Oriented Analysis 1.7 Finding the Objects 1.8 Conceptual Modeling 1.9 Requirements Model 1.10 Analysis Model 1.11 The Design Model 1.12 The Implementation Model 1.13 Test Model 1.14 Object-Oriented Analysis and Design 1.15 The Evolution of Object Model 1.16 Object-Oriented Programming 1.17 Object-Oriented Design 1.18 Object-Oriented Analysis 1.19 Elements of Object Model 1.20 The Role of OOAD in the Software Life Cycle 1.21 OOAD Methodologies 1.22 Grady Booch Approach CHAPTER 2 : STARTING WITH C++ 2.1 C++ Overview 2.2 C++ Character Set 2.3 C++ Tokens 2.4 Variables 2.5 Counting Tokens 2.6 Data Types 2.7 Qualifiers 2.8 Range of Data Types 2.9 Your First C++ Program 2.10 Structure of a C++ Program 2.11 Styles of Writing C++ Programs 2.12 Programming Examples 2.13 Ponderable Points Exercise CHAPTER 3 : C FEATURES OF C++ 3.1 Introduction 3.2 Operators and Expressions 3.3 Declaring Constants 3.4 Type Conversion 3.5 Decision Making: An Introduction 3.6 Unconditional Branching Using Goto 3.7 Introduction to Looping 3.8 Points to Ponder Exercise CHAPTER 4 : OPERATORS AND REFERENCES IN C++ 4.1 Introduction 4.2 Scope Resolution Operator 4.3 Reference Variables 4.4 The Bool Data Type 4.5 The Operator New and Delete 4.6 Malloc Vs New 4.7 Pointer Member Operators 4.8 Ponderable Points Exercise CHAPTER 5 : FUNCTION IN C++ 5.1 Introduction 5.2 Function Declaration/Prototyping 5.3 The Main Function in C++ 5.4 Recursion 5.5 Call by Reference 5.6 Call by Reference Vs Call by Address 5.7 Return by Reference 5.8 Inline Function 5.9 Function Overloading 5.10 Function with Default Arguments 5.11 Ponderable Points Exercise CHAPTER 6 : CLASS AND OBJECTS IN C++ 6.1 Working with Class 6.2 Programming Examples (Part-1) 6.3 Structure in C++ 6.4 Accessing Private Data 6.5 Programming Example (Part-2) 6.6 Passing and Returning Object 6.7 Array of Object 6.8 Friend Function 6.9 Static Class Members 6.10 Constant Member Function Exercise CHAPTER 7 : WORKING WITH CONSTRUCTOR AND DESTRUCTOR 7.1 Introduction 7.2 Constructor with Parameters 7.3 Implicit and Explicit Call to Constructor 7.4 Copy Constructor 7.5 Dynamic Initialization of Objects 7.6 Dynamic Constructor 7.7 Destructor 7.8 Ponderable Points Exercise CHAPTER 8 : WORKING WITH OPERATOR OVERLOADING 8.1 Introduction 8.2 Operator Overloading with Binary Operator 8.3 Overloading Assignment (=) Operator 8.4 Overloading Unary Operators 8.5 Overloading Using Friend Function 8.6 Rules of Operator Overloading 8.7 Type Conversion 8.8 Ponderable Points Exercise CHAPTER 9 : WORKING WITH INHERITANCE IN C++ 9.1 Introduction 9.2 Types of Inheritance 9.3 Public, Private and Protected Inheritance 9.4 Multiple Inheritance 9.5 Hierarchical Inheritance 9.6 Virtual Base Class 9.7 Constructor and Destructor in Inheritance 9.8 Containership 9.9 Ponderable Points Exercise CHAPTER 10 : POINTERS TO OBJECTS AND VIRTUAL FUNCTIONS 10.1 Pointer to Objects 10.2 The This Pointer 10.3 What is Binding in C++ ? 10.4 Virtual Functions 10.5 Working of a Virtual Function 10.6 Rules for Virtual Function 10.7 Pure Virtual Function and Abstract Class 10.8 Object Slicing 10.9 Some Facts about Virtual Function 10.10 Virtual Destructor 10.11 Ponderable Points Exercise CHAPTER 11 : INPUT-OUTPUT AND MANIPULATORS IN C++ 11.1 Introduction 11.2 C++ Stream Classes 11.3 Unformatted Input/Output 11.4 Formatted Input/Output Operations 11.5 Manipulators 11.6 Ponderable Points Exercise CHAPTER 12 : FILE HANDLING IN C++ 12.1 Introduction 12.2 File Streams 12.3 Opening and Closing a File 12.4 File Opening Modes 12.5 Checking End of File 12.6 Random Access in File 12.7 Command Line Arguments 12.8 Working with Binary Mode 12.9 Error Handling 12.10 Ponderable Points Exercise CHAPTER 13 : TEMPLATE PROGRAMMING 13.1 Introduction 13.2 Function Template 13.3 Class Template 13.4 Ponderable Points Exercise CHAPTER 14 : EXCEPTION HANDLING IN C++ 14.1 Introduction 14.2 Basics of Exception Handling 14.3 Exception Handling Mechanism 14.4 Programming Examples 14.5 Exception Handling with Class 14.6 Catching all Exceptions 14.7 Specifying Exception for a Function 14.8 Ponderable Points Exercise CHAPTER 15 : OBJECT-ORIENTED PROGRAMMING HAND ON LAB Experiment 1 : Program illustrating function overloading feature Experiment 2 : Programs illustrating the overloading of various operators. Ex : Binary operators, Unary operators, New and delete operators, etc Experiment 3 : Programs illustrating the use of following functions : (a) Friend functions (b) Inline functions (c) Static member functions (d) Functions with default arguments Experiment 4 : Programs to create singly and doubly linked lists and perform insertion and deletion Operations. Using self referential classes, new and delete operators Experiment 5 : Programs illustrating the use of destructor and the various types of constructors : 1. Constructor with no arguments 2. Constructors with arguments 3. Copy constructor etc Experiment 6 : Programs illustrating the various forms of inheritance : 1. Single Inheritance 2. Multiple Inheritances 3. Multilevel Inheritance. 4. Hierarchical inheritance, etc Experiment 7 : Write a program illustrating the use of virtual functions Experiment 8 : Write a program which illustrates the use of virtual base class Experiment 9 : Write a program which uses the following sorting methods for sorting elements in ascending order. Use function templates (a) Bubble sort (b) Selection sort (c) Quick sort Experiment 10 : Write programs illustrating file handling operations : (a) Copying a text file (b) Displaying the contents of the file, etc Appendix 1 : Key Elements Used in Trouble Free C++ Appendix 2 : Questions Asked in Technical Interviews References Index Back Cover