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دسته بندی: برنامه نویسی: زبان های برنامه نویسی ویرایش: 1 نویسندگان: Nick Samoylov سری: ISBN (شابک) : 9781789957051 ناشر: سال نشر: تعداد صفحات: 674 زبان: English فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) حجم فایل: 16 مگابایت
در صورت تبدیل فایل کتاب Learn Java 12 Programming - A step-by-step guide to learning essential concepts in Java SE 10, 11, and 12(true pdf) به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب آموزش برنامه نویسی جاوا 12 - راهنمای گام به گام برای یادگیری مفاهیم اساسی در جاوا SE 10، 11 و 12 (pdf واقعی) نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
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Cover Title Page Copyright and Credits Dedication About Packt Contributors Table of Contents Preface Section 1: Overview of Java Programming Chapter 1: Getting Started with Java 12 How to install and run Java What is JDK and why do we need it? Installing Java SE Commands, tools, and utilities How to install and run an IDE Selecting an IDE Installing and configuring IntelliJ IDEA Creating a project Importing a project Executing examples from the command line Java primitive types and operators Boolean type Numeric types Integral types Floating-point types Default values of primitive types Literals of primitive types New compact number format Operators Arithmetic unary (+ and -) and binary operators (+, -, *, /, and %) Increment and decrement unary operators (++ and --) Equality operators (== and !=) Relational operators (<, >, <=, and >=) Logical operators (!, &, and |) Conditional operators (&&, ||, and ? :) Assignment operators (=, +=, -=, *=, /=, and %=) String types and literals String literals String immutability Identifiers and variables Identifier Variable declaration (definition) and initialization Type holder var Java statements Expression statements Control flow statements Selection statements Iteration statements Exception-handling statements Branching statements Summary Quiz Chapter 2: Java Object-Oriented Programming (OOP) OOP concepts Object/class Inheritance Abstraction/interface Encapsulation Polymorphism Class Method Varargs Constructor The new operator Class java.lang.Object Instance and static properties and methods Interface Default methods Private methods Static fields and methods Interface versus abstract class Overloading, overriding, and hiding Overloading Overriding Hiding Final variable, method, and classes Final variable Final method Final class Polymorphism in action Object factory Operator instanceof Summary Quiz Chapter 3: Java Fundamentals Packages, importing, and access Packages Importing Access modifiers Java reference types Class and interface Array Enum Default values and literals Reference type as a method parameter equals() method Reserved and restricted keywords Reserved keywords Restricted keywords Usage of the this and super keywords Usage of the this keyword Usage of the super keyword Converting between primitive types Widening conversion Narrowing conversion Methods of conversion Converting between primitive and reference types Boxing Unboxing Summary Quiz Section 2: Building Blocks of Java Chapter 4: Exception Handling Java exceptions framework Checked and unchecked exceptions The try, catch, and finally blocks The throws statement The throw statement The assert statement Best practices of exceptions handling Summary Quiz Chapter 5: Strings, Input/Output, and Files Strings processing Methods of the String class Strings analysis Strings comparison Strings transformation Methods added with Java 11 String utilities I/O streams Stream data Class InputStream and its subclasses ByteArrayInputStream FileInputStream ObjectInputStream PipedInputStream SequenceInputStream FilterInputStream javax.sound.sampled.AudioInputStream Class OutputStream and its subclasses PrintStream Reader and Writer classes and their subclasses Reader and its subclasses Writer and its subclasses Other classes of java.io package Console StreamTokenizer ObjectStreamClass and ObjectStreamField Class java.util.Scanner File management Creating and deleting files and directories Listing files and directories Apache Commons utilities FileUtils and IOUtils Class FileUtils Class IOUtils Summary Quiz Chapter 6: Data Structures, Generics, and Popular Utilities List, Set, and Map interfaces Generics How to initialize List and Set java.lang.Iterable interface Collection interface List interface Set interface Map interface Unmodifiable collections Collections utilities java.util.Collections class CollectionUtils class Arrays utilities java.util.Arrays class ArrayUtils class Object utilities java.util.Objects class ObjectUtils class java.time package LocalDate class LocalTime class LocalDateTime class Period and Duration classes Summary Quiz Chapter 7: Java Standard and External Libraries Java Class Library java.lang java.util java.time java.io and java.nio java.sql and javax.sql java.net java.lang.math and java.math java.awt, javax.swing, and javafx External libraries org.junit org.mockito org.apache.log4j and org.slf4j org.apache.commons lang and lang3 collections4 codec.binary Summary Quiz Chapter 8: Multithreading and Concurrent Processing Thread versus process User thread versus daemon Extending class thread Implementing interface Runnable Extending thread vs implementing Runnable Using pool of threads Getting results from thread Parallel vs concurrent processing Concurrent modification of the same resource Atomic variable Synchronized method Synchronized block Concurrent collections Addressing memory consistency error Summary Quiz Chapter 9: JVM Structure and Garbage Collection Java application execution Using an IDE Using the command line with classes Using the command line with JAR files Using the command line with an executable JAR file Java processes Class loading Class linking Class initialization Class instantiation Method execution Garbage collection Application termination JVM structure Runtime data areas Classloaders Execution engine Garbage collection Responsiveness, throughput, and stop-the-world Object age and generations When stop-the-world is unavoidable Summary Quiz Chapter 10: Managing Data in a Database Creating a database Creating a database structure Connecting to a database Releasing the connection CRUD data The INSERT statement The SELECT statement The UPDATE statement The DELETE statement Using statements The execute(String sql) method The executeQuery(String sql) method The executeUpdate(String sql) method Using PreparedStatement Using CallableStatement Summary Quiz Chapter 11: Network Programming Network protocols UDP-based communication TCP-based communication The java.net.ServerSocket class The java.net.Socket class Running the examples UDP versus TCP protocols URL-based communication The URL syntax The java.net.URL class Using the HTTP 2 Client API Blocking HTTP requests Non-blocking (asynchronous) HTTP requests Server push functionality WebSocket support Summary Quiz Chapter 12: Java GUI Programming Java GUI technologies JavaFX fundamentals Hello with JavaFX Control elements Charts Applying CSS Using FXML Embedding HTML Playing media Adding effects Summary Quiz Section 3: Advanced Java Chapter 13: Functional Programming What is functional programming? What is a functional interface? What is a lambda expression? Local-variable syntax for lambda parameters Standard functional interfaces ConsumerPredicate Supplier Function Other standard functional interfaces Lambda expression limitations Method references Summary Quiz Chapter 14: Java Standard Streams Streams as a source of data and operations Stream initialization Stream interface empty() of(T... values) ofNullable(T t) iterate(Object, UnaryOperator) concat (Stream a, Stream b) generate (Supplier) Stream.Builder interface Other classes and interfaces Operations (methods) Intermediate operations Filtering Mapping Sorting Peeking Terminal operations Processing each element Counting all elements Match all, any, none Find any or first Optional class Min and max To array Reduce Collect Collectors Numeric stream interfaces Creating a stream range(), rangeClosed() Intermediate operations boxed(), mapToObj() mapToInt(), mapToLong(), mapToDouble() flatMapToInt(), flatMapToLong(), flatMapToDouble() Terminal operations sum(), average() Parallel streams Stateless and stateful operations Sequential or parallel processing? Summary Quiz Chapter 15: Reactive Programming Asynchronous processing Sequential and parallel streams Using the CompletableFuture object Non-blocking API The java.io package versus the java.nio package The event/run loop Reactive Responsive Resilient Elastic Message-driven Reactive streams RxJava Observable types Blocking versus non-blocking Cold versus hot Disposable Creating an observable Operators Transforming Filtering Combining Converting from XXX Exceptions handling Life cycle events handling Utilities Conditional and Boolean Backpressure Connectable Multithreading (scheduler) Summary Quiz Chapter 16: Microservices What is a microservice? The size of a microservice How microservices talk to each other The reactive system of microservices The HTTP server The EventBus message receiver The EventBus message senders The reactive system demonstration Summary Quiz Chapter 17: Java Microbenchmark Harness What is JMH? Creating a JMH benchmark Running the benchmark Using an IDE plugin JMH benchmark parameters Mode Output time unit Iterations Forking JMH usage examples Using the @State annotation Using the Blackhole object Using the @CompilerControl annotation Using the @Param annotation A word of caution Summary Quiz Chapter 18: Best Practices for Writing High-Quality Code Java idioms, their implementation, and their usage The equals() and hashCode() methods The compareTo() method The clone() method The StringBuffer and StringBuilder classes Try, catch, and finally clauses Best design practices Identifying loosely coupled functional areas Breaking the functional area into traditional tiers Coding to an interface Using factories Preferring composition over inheritance Using libraries Code is written for people Testing is the shortest path to quality code Summary Quiz Chapter 19: Java - Getting New Features Java continues to evolve Panama project Valhalla project Amber project Data class Pattern match Raw string literals Concise method bodies Lambda leftovers Using an underscore instead of a parameter name Shadowing a local variable Better disambiguation of functional expressions Loom project Skara project Summary Assessments Chapter 1 – Getting Started with Java 12 Chapter 2 – Java Object-Oriented Programming (OOP) Chapter 3 – Java Fundamentals Chapter 4 – Exception Handling Chapter 5 – Strings, Input/Output, and Files Chapter 6 – Data Structures, Generics, and Popular Utilities Chapter 7 – Java Standard and External Libraries Chapter 8 – Multithreading and Concurrent Processing Chapter 9 – JVM Structure and Garbage Collection Chapter 10 – Managing Data in a Database Chapter 11 – Network Programming Chapter 12 – Java GUI Programming Chapter 13 – Functional Programming Chapter 14 – Java Standard Streams Chapter 15 – Reactive Programming Chapter 16 – Microservices Chapter 17 – Java Microbenchmark Harness Chapter 18 – Best Practices for Writing High-Quality Code Other Books You May Enjoy Index