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دانلود کتاب Learn Java 12 Programming - A step-by-step guide to learning essential concepts in Java SE 10, 11, and 12(true pdf)

دانلود کتاب آموزش برنامه نویسی جاوا 12 - راهنمای گام به گام برای یادگیری مفاهیم اساسی در جاوا SE 10، 11 و 12 (pdf واقعی)

Learn Java 12 Programming - A step-by-step guide to learning essential concepts in Java SE 10, 11, and 12(true pdf)

مشخصات کتاب

Learn Java 12 Programming - A step-by-step guide to learning essential concepts in Java SE 10, 11, and 12(true pdf)

دسته بندی: برنامه نویسی: زبان های برنامه نویسی
ویرایش: 1 
نویسندگان:   
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ISBN (شابک) : 9781789957051 
ناشر:  
سال نشر:  
تعداد صفحات: 674 
زبان: English 
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) 
حجم فایل: 16 مگابایت 

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توضیحاتی در مورد کتاب آموزش برنامه نویسی جاوا 12 - راهنمای گام به گام برای یادگیری مفاهیم اساسی در جاوا SE 10، 11 و 12 (pdf واقعی)

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فهرست مطالب

Cover
Title Page
Copyright and Credits
Dedication
About Packt
Contributors
Table of Contents
Preface
Section 1: Overview of Java Programming
Chapter 1: Getting Started with Java 12
	How to install and run Java
		What is JDK and why do we need it?
		Installing Java SE
		Commands, tools, and utilities
	How to install and run an IDE
		Selecting an IDE
		Installing and configuring IntelliJ IDEA
		Creating a project
		Importing a project
		Executing examples from the command line
	Java primitive types and operators
		Boolean type
		Numeric types
			Integral types
			Floating-point types
		Default values of primitive types
		Literals of primitive types
		New compact number format
		Operators
			Arithmetic unary (+ and -) and binary operators (+, -, *, /, and %)
			Increment and decrement unary operators (++ and --)
			Equality operators (== and !=)
			Relational operators (<, >, <=, and >=)
			Logical operators (!, &, and |)
			Conditional operators (&&, ||, and ? :)
			Assignment operators (=, +=, -=, *=, /=, and %=)
	String types and literals
		String literals
		String immutability
	Identifiers and variables
		Identifier
		Variable declaration (definition) and initialization
			Type holder var
	Java statements
		Expression statements
		Control flow statements
			Selection statements
			Iteration statements
			Exception-handling statements
			Branching statements
	Summary
	Quiz
Chapter 2: Java Object-Oriented Programming (OOP)
	OOP concepts
		Object/class
		Inheritance
		Abstraction/interface
		Encapsulation
		Polymorphism
	Class
		Method
			Varargs
		Constructor
		The new operator
		Class java.lang.Object
		Instance and static properties and methods
	Interface
		Default methods
		Private methods
		Static fields and methods
		Interface versus abstract class
	Overloading, overriding, and hiding
		Overloading
		Overriding
		Hiding
	Final variable, method, and classes
		Final variable
		Final method
		Final class
	Polymorphism in action
		Object factory
		Operator instanceof
	Summary
	Quiz
Chapter 3: Java Fundamentals
	Packages, importing, and access
		Packages
		Importing 
		Access modifiers
	Java reference types
		Class and interface
		Array
		Enum
		Default values and literals 
		Reference type as a method parameter
		equals() method 
	Reserved and restricted keywords
		Reserved keywords
		Restricted keywords
	Usage of the this and super keywords
		Usage of the this keyword
		Usage of the super keyword 
	Converting between primitive types
		Widening conversion
		Narrowing conversion
		Methods of conversion
	Converting between primitive and reference types
		Boxing
		Unboxing
	Summary
	Quiz
Section 2: Building Blocks of Java
Chapter 4: Exception Handling
	Java exceptions framework
	Checked and unchecked exceptions
	The try, catch, and finally blocks
	The throws statement
	The throw statement
	The assert statement
	Best practices of exceptions handling
	Summary
	Quiz
Chapter 5: Strings, Input/Output, and Files
	Strings processing
		Methods of the String class 
			Strings analysis
			Strings comparison
			Strings transformation
			Methods added with Java 11
		String utilities
	I/O streams
		Stream data
		Class InputStream and its subclasses
			ByteArrayInputStream
			FileInputStream
			ObjectInputStream
			PipedInputStream
			SequenceInputStream
			FilterInputStream
			javax.sound.sampled.AudioInputStream
		Class OutputStream and its subclasses
			PrintStream 
		Reader and Writer classes and their subclasses
			Reader and its subclasses
			Writer and its subclasses
		Other classes of java.io package
			Console
			StreamTokenizer
			ObjectStreamClass and ObjectStreamField
		Class java.util.Scanner
	File management
		Creating and deleting files and directories
		Listing files and directories
	Apache Commons utilities FileUtils and IOUtils
		Class FileUtils
		Class IOUtils
	Summary
	Quiz
Chapter 6: Data Structures, Generics, and Popular Utilities
	List, Set, and Map interfaces
		Generics
		How to initialize List and Set
		java.lang.Iterable interface
		Collection interface
		List interface
		Set interface 
		Map interface
		Unmodifiable collections
	Collections utilities
		java.util.Collections class
		CollectionUtils class
	Arrays utilities
		java.util.Arrays class
		ArrayUtils class
	Object utilities
		java.util.Objects class
		ObjectUtils class
	java.time package
		LocalDate class
		LocalTime class
		LocalDateTime class
		Period and Duration classes
	Summary
	Quiz
Chapter 7: Java Standard and External Libraries
	Java Class Library
		java.lang
		java.util
		java.time
		java.io and java.nio
		java.sql and javax.sql
		java.net
		java.lang.math and java.math
		java.awt, javax.swing, and javafx
	External libraries
		org.junit
		org.mockito
		org.apache.log4j and org.slf4j
		org.apache.commons
			lang and lang3
			collections4
			codec.binary
	Summary
	Quiz
Chapter 8: Multithreading and Concurrent Processing
	Thread versus process
	User thread versus daemon
	Extending class thread
	Implementing interface Runnable
	Extending thread vs implementing Runnable
	Using pool of threads
	Getting results from thread
	Parallel vs concurrent processing
	Concurrent modification of the same resource
		Atomic variable
		Synchronized method
		Synchronized block
		Concurrent collections 
		Addressing memory consistency error
	Summary
	Quiz
Chapter 9: JVM Structure and Garbage Collection
	Java application execution
		Using an IDE
		Using the command line with classes
		Using the command line with JAR files
		Using the command line with an executable JAR file
	Java processes 
		Class loading
		Class linking
		Class initialization
		Class instantiation
		Method execution
		Garbage collection
		Application termination
	JVM structure
		Runtime data areas
		Classloaders
		Execution engine
	Garbage collection
		Responsiveness, throughput, and stop-the-world
		Object age and generations
		When stop-the-world is unavoidable
	Summary
	Quiz
Chapter 10: Managing Data in a Database
	Creating a database
	Creating a database structure
	Connecting to a database
	Releasing the connection
	CRUD data
		The INSERT statement
		The SELECT statement
		The UPDATE statement
		The DELETE statement
		Using statements
			The execute(String sql) method
			The executeQuery(String sql) method
			The executeUpdate(String sql) method
		Using PreparedStatement
		Using CallableStatement
	Summary
	Quiz
Chapter 11: Network Programming
	Network protocols
	UDP-based communication
	TCP-based communication
		The java.net.ServerSocket class
		The java.net.Socket class
		Running the examples
	UDP versus TCP protocols
	URL-based communication
		The URL syntax
		The java.net.URL class
	Using the HTTP 2 Client API
		Blocking HTTP requests
		Non-blocking (asynchronous) HTTP requests
		Server push functionality
		WebSocket support
	Summary
	Quiz
Chapter 12: Java GUI Programming
	Java GUI technologies
	JavaFX fundamentals
	Hello with JavaFX
	Control elements
	Charts
	Applying CSS
	Using FXML
	Embedding HTML
	Playing media
	Adding effects
	Summary
	Quiz
Section 3: Advanced Java
Chapter 13: Functional Programming
	What is functional programming?
		What is a functional interface?
		What is a lambda expression?
			Local-variable syntax for lambda parameters
	Standard functional interfaces
		Consumer
		Predicate
		Supplier
		Function
		Other standard functional interfaces
	Lambda expression limitations
	Method references
	Summary
	Quiz
Chapter 14: Java Standard Streams
	Streams as a source of data and operations
	Stream initialization
		Stream interface
			empty()
			of(T... values)
			ofNullable(T t)
			iterate(Object, UnaryOperator)
			concat (Stream a, Stream b)
			generate (Supplier)
		Stream.Builder interface
		Other classes and interfaces
	Operations (methods)
		Intermediate operations
			Filtering
			Mapping
			Sorting
			Peeking
		Terminal operations
			Processing each element
			Counting all elements
			Match all, any, none
			Find any or first
			Optional class
			Min and max
			To array
			Reduce
			Collect
			Collectors
	Numeric stream interfaces
		Creating a stream
			range(), rangeClosed()
		Intermediate operations
			boxed(), mapToObj()
			mapToInt(), mapToLong(), mapToDouble()
			flatMapToInt(), flatMapToLong(), flatMapToDouble()
		Terminal operations
			sum(), average()
	Parallel streams
		Stateless and stateful operations
		Sequential or parallel processing?
	Summary
	Quiz
Chapter 15: Reactive Programming
	Asynchronous processing
		Sequential and parallel streams
		Using the CompletableFuture object
	Non-blocking API
		The java.io package versus the java.nio package
		The event/run loop
	Reactive
		Responsive
		Resilient
		Elastic
		Message-driven
	Reactive streams 
	RxJava
		Observable types
			Blocking versus non-blocking
			Cold versus hot
		Disposable
		Creating an observable
		Operators
			Transforming
			Filtering 
			Combining
			Converting from XXX
			Exceptions handling
			Life cycle events handling
			Utilities
			Conditional and Boolean
			Backpressure
			Connectable 
		Multithreading (scheduler)
	Summary
	Quiz
Chapter 16: Microservices
	What is a microservice?
	The size of a microservice
	How microservices talk to each other
	The reactive system of microservices
		The HTTP server
		The EventBus message receiver 
		The EventBus message senders 
		The reactive system demonstration
	Summary
	Quiz
Chapter 17: Java Microbenchmark Harness
	What is JMH?
	Creating a JMH benchmark
	Running the benchmark
		Using an IDE plugin
	JMH benchmark parameters
		Mode
		Output time unit
		Iterations
		Forking
	JMH usage examples
		Using the @State annotation
		Using the Blackhole object
		Using the @CompilerControl annotation
		Using the @Param annotation
	A word of caution
	Summary
	Quiz
Chapter 18: Best Practices for Writing High-Quality Code
	Java idioms, their implementation, and their usage
		The equals() and hashCode() methods
		The compareTo() method
		The clone() method
		The StringBuffer and StringBuilder classes
		Try, catch, and finally clauses
	Best design practices
		Identifying loosely coupled functional areas
		Breaking the functional area into traditional tiers
		Coding to an interface
		Using factories
		Preferring composition over inheritance
		Using libraries
	Code is written for people
	Testing is the shortest path to quality code
	Summary
	Quiz
Chapter 19: Java - Getting New Features
	Java continues to evolve
	Panama project
	Valhalla project
	Amber project
		Data class
		Pattern match
		Raw string literals
		Concise method bodies
		Lambda leftovers
			Using an underscore instead of a parameter name 
			Shadowing a local variable
			Better disambiguation of functional expressions
	Loom project
	Skara project
	Summary
Assessments
	Chapter 1 – Getting Started with Java 12
	Chapter 2 – Java Object-Oriented Programming (OOP)
	Chapter 3 – Java Fundamentals
	Chapter 4 – Exception Handling
	Chapter 5 – Strings, Input/Output, and Files
	Chapter 6 – Data Structures, Generics, and Popular Utilities
	Chapter 7 – Java Standard and External Libraries
	Chapter 8 – Multithreading and Concurrent Processing
	Chapter 9 – JVM Structure and Garbage Collection
	Chapter 10 – Managing Data in a Database
	Chapter 11 – Network Programming
	Chapter 12 – Java GUI Programming
	Chapter 13 – Functional Programming
	Chapter 14 – Java Standard Streams
	Chapter 15 – Reactive Programming
	Chapter 16 – Microservices
	Chapter 17 – Java Microbenchmark Harness
	Chapter 18 – Best Practices for Writing High-Quality Code
Other Books You May Enjoy
Index




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