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ویرایش: [Deitel Developer Series ed.] نویسندگان: Paul Deitel &, Harvey Deitel سری: ناشر: سال نشر: تعداد صفحات: [2629] زبان: English فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) حجم فایل: 91 Mb
در صورت تبدیل فایل کتاب Java 9 for Programmers به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب جاوا 9 برای برنامه نویسان نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
Title Page Copyright Page Detication Page Contents Deitel® Series Trademarks Foreword Preface Before You Begin 1. Introduction and Test-Driving a Java Application 1.1 Introduction 1.2 Object Technology Concepts 1.3 Java 1.4 A Typical Java Development Environment 1.5 Test-Driving a Java Application 1.6 Software Technologies 1.7 Getting Your Questions Answered 2. Introduction to Java Applications; Input/Output and Operators 2.1 Introduction 2.2 Your First Program in Java: Printing a Line of Text 2.3 Modifying Your First Java Program 2.4 Displaying Text with printf 2.5 Another Application: Adding Integers 2.6 Arithmetic 2.7 Decision Making: Equality and Relational Operators 2.8 Wrap-Up 3. Introduction to Classes, Objects, Methods and Strings 3.1 Introduction 3.2 Instance Variables, set Methods and get Methods 3.3 Account Class: Initializing Objects with Constructors 3.4 Account Class with a Balance; Floating-Point Numbers 3.5 Primitive Types vs. Reference Types 3.6 Wrap-Up 4. Control Statements: Part 1; Assignment, ++ and -- Operators 4.1 Introduction 4.2 Control Structures 4.3 if Single-Selection Statement 4.4 if...else Double-Selection Statement 4.5 while Iteration Statement 4.6 Counter-Controlled Iteration 4.7 Sentinel-Controlled Iteration 4.8 Nesting Different Control Statements 4.9 Compound Assignment Operators 4.10 Increment and Decrement Operators 4.11 Primitive Types 4.12 Wrap-Up 5. Control Statements: Part 2; Logical Operators 5.1 Introduction 5.2 Essentials of Counter-Controlled Iteration 5.3 for Iteration Statement 5.4 Examples Using the for Statement 5.5 do...while Iteration Statement 5.6 switch Multiple-Selection Statement 5.7 Class AutoPolicy: Strings in switch Statements 5.8 break and continue Statements 5.9 Logical Operators 5.10 Wrap-Up 6. Methods: A Deeper Look 6.1 Introduction 6.2 Program Units in Java 6.3 static Methods, static Fields and Class Math 6.4 Methods with Multiple Parameters 6.5 Notes on Declaring and Using Methods 6.6 Argument Promotion and Casting 6.7 Java API Packages 6.8 Case Study: Secure Random-Number Generation 6.9 Case Study: A Game of Chance; Introducing enum Types 6.10 Scope of Declarations 6.11 Method Overloading 6.12 Wrap-Up 7. Arrays and ArrayLists 7.1 Introduction 7.2 Arrays 7.3 Declaring and Creating Arrays 7.4 Examples Using Arrays 7.5 Exception Handling: Processing the Incorrect Response 7.6 Case Study: Card Shuffling and Dealing Simulation 7.7 Enhanced for Statement 7.8 Passing Arrays to Methods 7.9 Pass-By-Value vs. Pass-By-Reference 7.10 Case Study: Class GradeBook Using an Array to Store Grades 7.11 Multidimensional Arrays 7.12 Case Study: Class GradeBook Using a Two-Dimensional Array 7.13 Variable-Length Argument Lists 7.14 Using Command-Line Arguments 7.15 Class Arrays 7.16 Introduction to Collections and Class ArrayList 7.17 Wrap-Up 8. Classes and Objects: A Deeper Look 8.1 Introduction 8.2 Time Class Case Study 8.3 Controlling Access to Members 8.4 Referring to the Current Object’s Members with the this Reference 8.5 Time Class Case Study: Overloaded Constructors 8.6 Default and No-Argument Constructors 8.7 Notes on Set and Get Methods 8.8 Composition 8.9 enum Types 8.10 Garbage Collection 8.11 static Class Members 8.12 static Import 8.13 final Instance Variables 8.14 Package Access 8.15 Using BigDecimal for Precise Monetary Calculations 8.16 JavaMoney API 8.17 Time Class Case Study: Creating Packages 8.18 Wrap-Up 9. Object-Oriented Programming: Inheritance 9.1 Introduction 9.2 Superclasses and Subclasses 9.3 protected Members 9.4 Relationship Between Superclasses and Subclasses 9.5 Constructors in Subclasses 9.6 Class Object 9.7 Designing with Composition vs. Inheritance 9.8 Wrap-Up 10. Object--Oriented Programming: Polymorphism and Interfaces 10.1 Introduction 10.2 Polymorphism Examples 10.3 Demonstrating Polymorphic Behavior 10.4 Abstract Classes and Methods 10.5 Case Study: Payroll System Using Polymorphism 10.6 Allowed Assignments Between Superclass and Subclass Variables 10.7 final Methods and Classes 10.8 A Deeper Explanation of Issues with Calling Methods from Constructors 10.9 Creating and Using Interfaces 10.10 Java SE 8 Interface Enhancements 10.11 Java SE 9 private Interface Methods 10.12 private Constructors 10.13 Program to an Interface, Not an Implementation 10.14 Wrap-Up 11. Exception Handling: A Deeper Look 11.1 Introduction 11.2 Example: Divide by Zero without Exception Handling 11.3 Example: Handling ArithmeticExceptions and InputMismatchExceptions 11.4 When to Use Exception Handling 11.5 Java Exception Hierarchy 11.6 finally Block 11.7 Stack Unwinding and Obtaining Information from an Exception 11.8 Chained Exceptions 11.9 Declaring New Exception Types 11.10 Preconditions and Postconditions 11.11 Assertions 11.12 try-with-Resources: Automatic Resource Deallocation 11.13 Wrap-Up 12. JavaFX Graphical User Interfaces: Part 1 12.1 Introduction 12.2 JavaFX Scene Builder 12.3 JavaFX App Window Structure 12.4 Welcome App—Displaying Text and an Image 12.5 Tip Calculator App—Introduction to Event Handling 12.6 Features Covered in the Other JavaFX Chapters 12.7 Wrap-Up 13. JavaFX GUI: Part 2 13.1 Introduction 13.2 Laying Out Nodes in a Scene Graph 13.3 Painter App: RadioButtons, Mouse Events and Shapes 13.4 Color Chooser App: Property Bindings and Property Listeners 13.5 Cover Viewer App: Data-Driven GUIs with JavaFX Collections 13.6 Cover Viewer App: Customizing ListView Cells 13.7 Additional JavaFX Capabilities 13.8 JavaFX 9: Java SE 9 JavaFX Updates 13.9 Wrap-Up 14. Strings, Characters and Regular Expressions 14.1 Introduction 14.2 Fundamentals of Characters and Strings 14.3 Class String 14.4 Class StringBuilder 14.5 Class Character 14.6 Tokenizing Strings 14.7 Regular Expressions, Class Pattern and Class Matcher 14.8 Wrap-Up 15. Files, Input/Output Streams, NIO and XML Serialization 15.1 Introduction 15.2 Files and Streams 15.3 Using NIO Classes and Interfaces to Get File and Directory Information 15.4 Sequential Text Files 15.5 XML Serialization 15.6 FileChooser and DirectoryChooser Dialogs 15.7 (Optional) Additional java.io Classes 15.8 Wrap-Up 16. Generic Collections 16.1 Introduction 16.2 Collections Overview 16.3 Type-Wrapper Classes 16.4 Autoboxing and Auto-Unboxing 16.5 Interface Collection and Class Collections 16.6 Lists 16.7 Collections Methods 16.8 Class PriorityQueue and Interface Queue 16.9 Sets 16.10 Maps 16.11 Synchronized Collections 16.12 Unmodifiable Collections 16.13 Abstract Implementations 16.14 Java SE 9: Convenience Factory Methods for Immutable Collections 16.15 Wrap-Up 17. Lambdas and Streams 17.1 Introduction 17.2 Streams and Reduction 17.3 Mapping and Lambdas 17.4 Filtering 17.5 How Elements Move Through Stream Pipelines 17.6 Method References 17.7 IntStream Operations 17.8 Functional Interfaces 17.9 Lambdas: A Deeper Look 17.10 StreamManipulations 17.11 Stream Manipulations 17.12 Stream Manipulations 17.13 Creating a Stream from a File 17.14 Streams of Random Values 17.15 Infinite Streams 17.16 Lambda Event Handlers 17.17 Additional Notes on Java SE 8 Interfaces 17.18 Wrap-Up 18. Recursion Outline 18.1 Introduction 18.2 Recursion Concepts 18.3 Example Using Recursion: Factorials 18.4 Reimplementing Class FactorialCalculator Using BigInteger 18.5 Example Using Recursion: Fibonacci Series 18.6 Recursion and the Method-Call Stack 18.7 Recursion vs. Iteration 18.8 Towers of Hanoi 18.9 Fractals 18.10 Recursive Backtracking 18.11 Wrap-Up 19. Generic Classes and Methods: A Deeper Look 19.1 Introduction 19.2 Motivation for Generic Methods 19.3 Generic Methods: Implementation and Compile-Time Translation 19.4 Additional Compile-Time Translation Issues: Methods That Use a Type Parameter as the Return Type 19.5 Overloading Generic Methods 19.6 Generic Classes 19.7 Wildcards in Methods That Accept Type Parameters 19.8 Wrap-Up 20. JavaFX Graphics, Animation and Video 20.1 Introduction 20.2 Controlling Fonts with Cascading Style Sheets (CSS) 20.3 Displaying Two-Dimensional Shapes 20.4 Polylines, Polygons and Paths 20.5 Transforms 20.6 Playing Video with Media, MediaPlayer and MediaViewer 20.7 Transition Animations 20.8 Timeline Animations 20.9 Frame-by-Frame Animation with AnimationTimer 20.10 Drawing on a Canvas 20.11 Three-Dimensional Shapes 20.12 Wrap-Up 21. Concurrency and Multi-Core Performance 21.1 Introduction 21.2 Thread States and Life Cycle 21.3 Creating and Executing Threads with the Executor Framework 21.4 Thread Synchronization 21.5 Producer/Consumer Relationship without Synchronization 21.6 Producer/Consumer Relationship: ArrayBlockingQueue 21.7 (Advanced) Producer/Consumer Relationship with synchronized, wait, notify and notifyAll 21.8 (Advanced) Producer/Consumer Relationship: Bounded Buffers 21.9 (Advanced) Producer/Consumer Relationship: The Lock and Condition Interfaces 21.10 Concurrent Collections 21.11 Multithreading in JavaFX 21.12 sort/parallelSort Timings with the Java SE 8 Date/Time API 21.13 Java SE 8: Sequential vs. Parallel Streams 21.14 (Advanced) Interfaces Callable and Future 21.15 (Advanced) Fork/Join Framework 21.16 Wrap-Up 22. Accessing Databases with JDBC 22.1 Introduction 22.2 Relational Databases 22.3 A books Database 22.4 SQL 22.5 Setting Up a Java DB Database 22.6 Connecting to and Querying a Database 22.7 Querying the books Database 22.8 RowSet Interface 22.9 PreparedStatements 22.10 Stored Procedures 22.11 Transaction Processing 22.12 Wrap-Up 23. Introduction to JShell: Java 9’s REPL for Interactive Java 23.1 Introduction 23.2 Installing JDK 9 23.3 Introduction to JShell 23.4 Command-Line Input in JShell 23.5 Declaring and Using Classes 23.6 Discovery with JShell Auto-Completion 23.7 Exploring a Class’s Members and Viewing Documentation 23.8 Declaring Methods 23.9 Exceptions 23.10 Importing Classes and Adding Packages to the CLASSPATH 23.11 Using an External Editor 23.12 Summary of JShell Commands 23.13 Keyboard Shortcuts for Snippet Editing 23.14 How JShell Reinterprets Java for Interactive Use 23.15 IDE JShell Support 23.16 Wrap-Up 24. Java Persistence API (JPA) 24.1 Introduction 24.2 JPA Technology Overview 24.3 Querying a Database with JPA 24.4 Named Queries; Accessing Data from Multiple Tables 24.5 Address Book: Using JPA and Transactions to Modify a Database 24.6 Web Resources 24.7 Wrap-Up 25. ATM Case Study, Part 1: Object-Oriented Design with the UML 25.1 Case Study Introduction 25.2 Examining the Requirements Document 25.3 Identifying the Classes in a Requirements Document 25.4 Identifying Class Attributes 25.5 Identifying Objects’ States and Activities 25.6 Identifying Class Operations 25.7 Indicating Collaboration Among Objects 25.8 Wrap-Up 26. ATM Case Study Part 2: Implementing an Object-Oriented Design 26.1 Introduction 26.2 Starting to Program the Classes of the ATM System 26.3 Incorporating Inheritance and Polymorphism into the ATM System 26.4 ATM Case Study Implementation 26.5 Wrap-Up 27. Java Platform Module System 27.1 Introduction 27.2 Module Declarations 27.3 Modularized Welcome App 27.4 Creating and Using a Custom Module 27.5 Module-Dependency Graphs: A Deeper Look 27.6 Migrating Code to Java 9 27.7 Resources in Modules; Using an Automatic Module 27.8 Creating Custom Runtimes with jlink 27.9 Services and ServiceLoader 27.10 Wrap-Up 28. Additional Java 9 Topics 28.1 Introduction 28.2 Recap: Java 9 Features Covered in Earlier Chapters 28.3 New Version String Format 28.4 Regular Expressions: New Matcher Class Methods 28.5 New Stream Interface Methods 28.6 Modules in JShell 28.7 JavaFX 9 Skin APIs 28.8 Other GUI and Graphics Enhancements 28.9 Security Related Java 9 Topics 28.10 Other Java 9 Topics 28.11 Items Removed from the JDK and Java 9 28.12 Items Proposed for Removal from Future Java Versions 28.13 Wrap-Up A. Operator Precedence Chart B. ASCII Character Set C. Keywords and Reserved Words D. Primitive Types E. Bit Manipulation E.1 Introduction E.2 Bit Manipulation and the Bitwise Operators E.3 BitSet Class F. Labeled break and continue Statements F.1 Introduction F.2 Labeled break Statement F.3 Labeled continue Statement Index Code Snippets