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دسته بندی: برنامه نويسي ویرایش: Eighth سری: iOS Apprentice ISBN (شابک) : 1942878974, 9781942878971 ناشر: Razeware LLC سال نشر: 2019 تعداد صفحات: 1383 زبان: English فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) حجم فایل: 111 مگابایت
در صورت تبدیل فایل کتاب iOS Apprentice (Eighth Edition): Beginning iOS Development with Swift and UIKit به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب iOS Apprentice (نسخه هشتم): شروع توسعه iOS با Swift و UIKit نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
در این کتاب برنامه نویسی iOS برای مبتدیان، نحوه ساخت پنج برنامه کامل iOS و Swift را با دنبال کردن آموزش های گام به گام آسان یاد خواهید گرفت.
In this iOS programming book for beginners, you'll learn how to build five complete iOS and Swift apps by following easy step-by-step tutorials.
Book License About the Authors About the Editor About the Artist Book Source Code & Forums About the Cover Chapter 1: Introduction About this book Is this book right for you? iOS 13 and later only What you need Xcode What’s ahead: An overview The language of the computer Chapter 2: Getting Started with SwiftUI SwiftUI and UIKit The Bullseye game Getting started Object-oriented programming Adding interactivity State and SwiftUI Dealing with error messages The anatomy of your app Chapter 3: Building User Interfaces Portrait vs. landscape Adding the other views Solving the mystery of the stuck slider Data types Making the slider less annoyingly precise Key points Chapter 4: Swift Basics Generating and displaying the target value Calculating and displaying the points scored Writing your own methods Improving the code Key points Chapter 5: A Fully Working Game Improving the pointsForCurrentRound() algorithm What’s the score? One more round... Key points Chapter 6: Refactoring Improvements More refactoring Starting over Making the code less self-ish A couple more enhancements Key points Chapter 7: The New Look Landscape orientation revisited Spicing up the graphics The “About” screen Chapter 8: The Final App Adding a title to the navigation bar Including animation Adding an icon Display name Running the app on a device The end… or the beginning? Chapter 9: List Views NavigationView and List views Arrays Loops Deleting items from the list Moving list items Key points Chapter 10: A “Checkable” List Creating checklist item objects A quick check before moving on Toggling checklist items Key points Chapter 11: The App Structure Design patterns: MVC and MVVM Renaming the view Adding a file for the model Adding a file for the ViewModel Structs and classes Connecting the view to the ViewModel What happens when you launch an app? Key points Chapter 12: Adding Items to the List Setting up the user interface Adding a new item to the list Dealing with a SwiftUI bug Improving the user interface Key points Chapter 13: Editing Checklist Items Changing how the user changes checklist items Giving checklist rows their own view @Binding properties Introducing extensions Updating EditChecklistItemView Key points Chapter 14: Saving and Loading Data persistence The Documents directory Saving checklist items Loading the file Next steps Chapter 15: UIKit and The One-Button App The Bullseye game The one-button app The anatomy of an app Chapter 16: Slider & Labels Portrait vs. landscape Understanding objects, data and methods Adding the other controls Chapter 17: Outlets Improving the slider Generating the random number Adding rounds to the game Displaying the target value Calculating the points scored Showing the total score Displaying the score One more round... Chapter 18: Polish Tweaks The alert Start over Chapter 19: The New Look Landscape orientation revisited Spicing up the graphics The About screen Chapter 20: Table Views Table views and navigation controllers Adding a table view The table view delegates Chapter 21: The Data Model Model-View-Controller The data model Chapter 22: Navigation Controllers Navigation controller Deleting rows Saving and loading high scores Adding new high scores The Edit High Score screen Chapter 23: Edit High Score Screen Static table cells Working with the text field Polishing it up Chapter 24: Delegates & Protocols Updating HighScoreItem Chapter 25: The Final App Supporting different screen sizes Crossfade UIKit knowledge unlocked! Chapter 26: Swift Review Variables, constants and types Methods and functions Making decisions Loops Objects Protocols Chapter 27: Get Location Data Get GPS coordinates Core Location Displaying coordinates Chapter 28: Use Location Data Handling GPS errors Improving GPS results Reverse geocoding Testing on device Chapter 29: Objects vs. Classes Classes Inheritance Overriding methods Casts Chapter 30: The Tag Location Screen The screen The new view controller Making the cells Displaying location info The category picker Chapter 31: Adding Polish Improving the user experience The HUD Handling the navigation Chapter 32: Saving Locations Core Data overview Adding Core Data The data store Passing the context Browsing the data Saving the locations Handling Core Data errors Chapter 33: The Locations Tab The Locations tab Creating a custom table view cell subclass Editing locations Using NSFetchedResultsController Deleting locations Table view sections Chapter 34: Maps Adding a map view Making your own pins Chapter 35: Image Picker Adding an image picker Showing the image UI improvements Saving the image Editing the image Thumbnails Chapter 36: Polishing the App Converting placemarks to strings Back to black The map screen Fixing the table views Polishing the main screen Making some noise The icon and launch images Where to go from here? Chapter 37: Search Bar Creating the project Creating the UI Doing fake searches UI Improvements Creating the data model No results found Chapter 38: Custom Table Cells Custom table cells and nibs Changing the look of the app Tagging commits The debugger Chapter 39: Networking Query the iTunes web service Sending an HTTP request Parsing JSON Working with the JSON results Sorting the search results Chapter 40: Asynchronous Networking Extreme synchronous networking The activity indicator Making it asynchronous Chapter 41: URLSession Branching it Putting URLSession into action Cancelling operations Searching different categories Downloading the artwork Merge the branch Chapter 42: The Detail Pop-Up The new view controller Adding the rest of the controls Showing data in the pop-up Chapter 43: Polish the Pop-up Gradients in the background Animation! Chapter 44: Landscape The landscape view controller Fixing issues Adding a scroll view Adding result buttons Paging Download the artwork Chapter 45: Refactoring Refactoring the search Improving the categories Enums with associated values Spin me right round Nothing found The Detail pop-up Chapter 46: Internationalization Adding a new language Localizing on-screen text InfoPlist.strings Regional settings Chapter 47: The iPad Universal apps The split view controller Improving the detail pane Size classes in the storyboard Your own popover Sending e-mail from the app Landscape on iPhone Plus Dark mode support Chapter 48: Distributing the App Join the Apple Developer program Beta testing Submit for review The end Conclusion