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دسته بندی: برنامه نویسی: زبان های برنامه نویسی ویرایش: نویسندگان: Dimitrios Xanthidis, Christos Manolas, Han-I Wang, Ourania K. Xanthidou سری: ISBN (شابک) : 0367687771, 9780367687779 ناشر: CRC Press/Chapman & Hall سال نشر: 2022 تعداد صفحات: 0 زبان: English فرمت فایل : EPUB (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) حجم فایل: 25 مگابایت
در صورت تبدیل فایل کتاب Handbook of Computer Programming with Python به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب راهنمای برنامه نویسی کامپیوتر با پایتون نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
این کتاب راهنما یک تجربه عملی را بر اساس موضوعات اساسی ارائه میکند و به دانشجویان و اعضای هیئت علمی در توسعه فرآیند تفکر الگوریتمی و برنامههایشان برای مسائل محاسباتی داده شده کمک میکند. همچنین میتواند توسط متخصصانی که دارای پیشزمینه تفکر نظری و محاسباتی لازم هستند، اما در حال حاضر در حال انتقال به پایتون هستند، استفاده شود.
ویژگیهای کلیدی:
این کتاب راهنما برای دانشجویان علوم کامپیوتر، سیستمهای اطلاعاتی، مفید خواهد بود. و فناوری اطلاعات، یا هر کسی که در برنامه نویسی کامپیوتری (سطح ورودی تا متوسط)، د ta analytics، HCI-GUI، و رشته های مرتبط.
This handbook provides a hands-on experience based on the underlying topics, and assists students and faculty members in developing their algorithmic thought process and programs for given computational problems. It can also be used by professionals who possess the necessary theoretical and computational thinking background but are presently making their transition to Python.
Key Features:
This handbook will benefit students of computer science, information systems, and information technology, or anyone who is involved in computer programming (entry-to-intermediate level), data analytics, HCI-GUI, and related disciplines.
Cover Half Title Title Page Copyright Page Table of Contents Editors Contributors Chapter 1 Introduction 1.1 Introduction 1.2 Audience 1.3 Getting Started with Jupyter Notebook 1.4 Creating Standalone, Executable Files 1.5 Structure of this Book References Chapter 2 Introduction to Programming with Python 2.1 Introduction 2.2 Algorithm vs. Program 2.2.1 Algorithm 2.2.2 Program 2.3 Lexical Structure 2.3.1 Case Sensitivity and Whitespace 2.3.2 Comments 2.3.3 Keywords 2.4 Punctuations and Variables 2.4.1 Punctuations 2.4.2 Variables 2.5 Data Types 2.5.1 Primitive Data Types 2.5.2 Non-Primitive Data Types 2.5.3 Examples of Variables and Data Types Using Python Code 2.6 Statements, Expressions, and Operators 2.6.1 Statements and Expressions 2.6.2 Operators 2.6.2.1 Arithmetic Operators 2.6.2.2 Comparison Operators 2.6.2.3 Logical Operators 2.6.2.4 Assignment Operators 2.6.2.5 Bitwise Operators 2.6.2.6 Operators Precedence 2.7 Sequence: Input and Output Statements 2.8 Selection Structure 2.8.1 The if Structure 2.8.2 The if… else Structure 2.8.3 The if… elif… else Structure 2.8.4 Switch Case Structures 2.8.5 Conditional Expressions 2.8.6 Nested if Statements 2.9 Iteration Statements 2.9.1 The while Loop 2.9.2 The for Loop 2.9.3 The Nested for Loop 2.9.4 The break and continue Statement 2.9.5 Using Loops with the Turtle Library 2.10 Functions 2.10.1 Function Definition 2.10.2 No Arguments, No Return 2.10.3 With Arguments, No Return 2.10.4 No Arguments, With Return 2.10.5 With Arguments, With Return 2.10.6 Function Parameter Passing 2.10.6.1 Call/Pass by Value 2.10.6.2 Call/Pass by Reference 2.11 Case Study 2.12 Exercises 2.12.1 Sequence and Selection 2.12.2 Iterations – while Loops 2.12.3 Iterations – for Loops 2.12.4 Methods References Chapter 3 Object-Oriented Programming in Python 3.1 Introduction 3.2 Classes and Objects in Python 3.2.1 Instantiating Objects 3.2.2 Object Data (Attributes) 3.2.2.1 Instance Attributes 3.2.2.2 Class Attributes 3.2.3 Object Behavior (Methods) 3.2.3.1 Instance Methods 3.2.3.2 Constructor Methods 3.2.3.3 Destructor Method 3.3 Encapsulation 3.3.1 Access Modifiers in Python 3.3.2 Getters and Setters 3.3.3 Validating Inputs before Setting 3.3.4 Creating Read-Only Attributes 3.3.5 The property() Method 3.3.6 The @property Decorator 3.4 Inheritance 3.4.1 Inheritance in Python 3.4.1.1 Customizing the Sub Class 3.4.2 Method Overriding 3.4.2.1 Overriding the Constructor Method 3.4.3 Multiple Inheritance 3.5 Polymorphism – Method Overloading 3.5.1 Method Overloading through Optional Parameters in Python 3.6 Overloading Operators 3.6.1 Overloading Built-In Methods 3.7 Abstract Classes and Interfaces in Python 3.7.1 Interfaces 3.8 Modules and Packages in Python 3.8.1 The import Statement 3.8.2 The from…import Statement 3.8.3 Packages 3.8.4 Using Modules to Store Abstract Classes 3.9 Exception Handling 3.9.1 Handling Exceptions in Python 3.9.1.1 Handling Specific Exceptions 3.9.2 Raising Exceptions 3.9.3 User-Defined Exceptions in Python 3.10 Case Study 3.11 Exercises Chapter 4 Graphical User Interface Programming with Python 4.1 Introduction 4.1.1 Python\'s GUI Modules 4.1.2 Python IDE (Anaconda) and Chapter Scope 4.2 Basic Widgets in Tkinter 4.2.1 Empty Frame 4.2.2 The Label Widget 4.2.3 The Button Widget 4.2.4 The Entry Widget 4.2.5 Integrating the Basic Widgets 4.3 Enhancing the GUI Experience 4.3.1 The Spinbox and Scale Widgets inside Individual Frames 4.3.2 The Listbox and Combobox Widgets inside LabelFrames 4.3.3 GUIs with CheckButtons, RadioButtons and SimpleMessages 4.4 Basic Automation and User Input Control 4.4.1 Traffic Lights Version 1 – Basic Functionality 4.4.2 Traffic Lights Version 2 – Creating a Basic Illusion 4.4.3 Traffic Lights Version 3 – Creating a Primitive Automation 4.4.4 Traffic Lights Version 4 – A Primitive Screen Saver with a Progress Bar 4.4.5 Traffic Lights Version 5 – Suggesting a Primitive Screen Saver 4.5 Case Studies 4.6 Exercises Chapter 5 Application Development with Python 5.1 Introduction 5.2 Messages, Common Dialogs, and Splash Screens in Python 5.2.1 Simple Message Boxes 5.2.2 Message Boxes with Options 5.2.3 Message Boxes with User Input 5.2.4 Splash Screen/About Forms 5.2.5 Common Dialogs 5.3 Menus 5.3.1 Simple Menus with Shortcuts 5.3.2 Toolbar Menus with Tooltips 5.3.3 Popup Menus with Embedded Icons 5.4 Enhancing the GUI Experience 5.4.1 Notebooks and Tabbed Interfaces 5.4.2 Threaded Applications 5.4.3 Combining Multiple Concepts and Applications in a Multithreaded System 5.5 Wrap Up 5.6 Case Study Chapter 6 Data Structures and Algorithms with Python 6.1 Introduction 6.2 Lists, Tuples, Sets, Dictionaries 6.2.1 List 6.2.2 Tuple 6.2.3 Sets 6.2.4 Dictionary 6.3 Basic Sorting 6.3.1 Bubble Sort 6.3.2 Insertion Sort 6.3.3 Selection Sort 6.3.4 Shell Sort 6.3.5 Shaker Sort 6.4 Recursion, Binary Search, and Efficient Sorting with Lists 6.4.1 Recursion 6.4.2 Binary Search 6.4.3 Quicksort 6.4.4 Merge Sort 6.5 Complex Data Structures 6.5.1 Stack 6.5.2 Infix, Postfix, Prefix 6.5.3 Queue 6.5.4 Circular Queue 6.6 Dynamic Data Structures 6.6.1 Linked Lists 6.6.2 Binary Trees 6.6.3 Binary Search Tree 6.6.4 Graphs 6.6.5 Implementing Graphs and the Eulerian Path in Python 6.7 Wrap Up 6.8 Case Studies 6.9 Exercises References Chapter 7 Database Programming with Python 7.1 Introduction 7.2 Scripting for Data Definition Language 7.2.1 Creating a New Database in MySQL 7.2.2 Connecting to a Database 7.2.3 Creating Tables 7.2.4 Altering Tables 7.2.5 Dropping Tables 7.2.6 The DESC Statement 7.3 Scripting for Data Manipulation Language 7.3.1 Inserting Records 7.3.2 Updating Records 7.3.3 Deleting Records 7.4 Querying a Database and Using a GUI 7.4.1 The SELECT Statement 7.4.2 The SELECT Statement with a Simple Condition 7.4.3 The SELECT Statement Using GUI 7.5 Case Study 7.6 Exercises References Chapter 8 Data Analytics and Data Visualization with Python 8.1 Introduction 8.2 Importing and Cleaning Data 8.2.1 Data Acquisition: Importing and Viewing Datasets 8.2.2 Data Cleaning: Delete Empty or NaN Values 8.2.3 Data Cleaning: Fill Empty or NaN Values 8.2.4 Data Cleaning: Rename Columns 8.2.5 Data Cleaning: Changing and Resetting the Index 8.3 Data Exploration 8.3.1 Data Exploration: Counting and Selecting Columns 8.3.2 Data Exploration: Limiting/Slicing Dataset Views 8.3.3 Data Exploration: Conditioning/Filtering 8.3.4 Data Exploration: Creating New Data 8.3.5 Data Exploration: Grouping and Sorting Data 8.4 Descriptive Statistics 8.4.1 Measures of Central Tendency 8.4.2 Measures of Spread 8.4.3 Skewness and Kurtosis 8.4.4 The describe() and count() Methods 8.5 Data Visualization 8.5.1 Continuous Data: Histograms 8.5.2 Continuous Data: Box and Whisker Plot 8.5.3 Continuous Data: Line Chart 8.5.4 Categorical Data: Bar Chart 8.5.5 Categorical Data: Pie Chart 8.5.6 Paired Data: Scatter Plot 8.6 Wrapping Up 8.7 Case Study References Chapter 9 Statistical Analysis with Python 9.1 Introduction 9.1.1 What is Statistics? 9.1.2 Why Use Python for Statistical Analysis? 9.1.3 Overview of Available Libraries 9.2 Basic Statistics Concepts 9.2.1 Population vs. Sample: From Description to Inferential Statistics 9.2.2 Hypotheses and Statistical Significance 9.2.3 Confidence Intervals 9.3 Key Considerations Prior to Conducting Statistical Analysis 9.3.1 Level of Measures: Categorical and Numerical Variables 9.3.2 Types of Variables: Dependent and Independent Variables 9.3.3 Statistical Analysis Types and Hypothesis Tests 9.3.3.1 Statistical Analysis for Summary Investigative Questions 9.3.3.2 Statistical Analysis for Comparison Investigative Questions 9.3.3.3 Statistical Analysis for Relationship Investigative Questions 9.3.4 Choosing the Right Type of Statistical Analysis 9.4 Setting Up the Python Environment 9.4.1 Installing Anaconda and Launching the Jupyter Notebook 9.4.2 Installing and Running the Pandas Library 9.4.3 Review of Basic Data Analytics 9.5 Statistical Analysis Tasks 9.5.1 Descriptive Statistics 9.5.2 Comparison: The Mann-Whitney U Test 9.5.3 Comparison: The Wilcoxon Signed-Rank Test 9.5.4 Comparison: The Kruskal-Wallis Test 9.5.5 Comparison: Paired t-test 9.5.6 Comparison: Independent or Student t-Test 9.5.7 Comparison: ANOVA 9.5.8 Comparison: Chi-Square 9.5.9 Relationship: Pearson\'s Correlation 9.5.10 Relationship: The Chi-Square Test 9.5.11 Relationship: Linear Regression 9.5.12 Relationship: Logistic Regression 9.6 Wrap Up 9.7 Exercises References Chapter 10 Machine Learning with Python 10.1 Introduction 10.2 Types of Machine Learning Algorithms 10.3 Supervised Learning Algorithms: Linear Regression 10.4 Supervised Learning Algorithms: Logistic Regression 10.5 Supervised Learning Algorithms: Classification and Regression Tree (CART) 10.6 Supervised Learning Algorithms: Naïve Bayes Classifier 10.7 Unsupervised Learning Algorithms: K-means Clustering 10.8 Unsupervised Learning Algorithms: Apriori 10.9 Other Learning Algorithms 10.10 Wrap Up - Machine Learning Applications 10.11 Case Studies 10.12 Exercises References Chapter 11 Introduction to Neural Networks and Deep Learning 11.1 Introduction 11.2 Relevant Algebraic Math and Associated Python Methods for DL 11.2.1 The Dot Method 11.2.2 Matrix Operations with Python 11.2.3 Eigenvalues, Eigenvectors and Diagonals 11.2.4 Solving Sets of Equations with Python 11.2.5 Generating Random Numbers for Matrices with Python 11.2.6 Plotting with Matplotlib 11.2.7 Linear and Logistic Regression 11.3 Introduction to Neural Networks 11.3.1 Modelling a Simple ANN with a Perceptron 11.3.2 Sigmoid and Rectifier Linear Unit (ReLU) Methods 11.3.3 A Real-Life Example: Preparing the Dataset 11.3.4 Creating and Compiling the Model 11.3.5 Stochastic Gradient Descent and the Loss Method and Parameters 11.3.6 Fitting and Evaluating the Models, Plotting the Observed Losses 11.3.7 Model Overfit and Underfit 11.4 Wrap Up 11.5 Case Study References Chapter 12 Virtual Reality Application Development with Python 12.1 Introduction 12.2 3D Video Game Engines and VR Development Platforms 12.3 Motion Trackers and Head Mounted Displays VS Keyboards, Mice and Display Screens 12.4 The Vizard Environment and Creating the Graphics Window 12.5 Creating the 3D World 12.6 Collisions and Gravity 12.7 Creating Additional 3D Objects 12.8 3D (Cartesian) Coordinates and Basic Object Positioning 12.9 Euler Angles and Object Orientation 12.10 Absolute vs Relative Positioning 12.11 Creating and Positioning Multiple Objects through Lists 12.12 Using Prefabricated Animations 12.13 Basic Movement 12.14 Basic Interaction 12.15 Integrating VR Hardware and Exporting a Standalone.exe File 12.16 Conclusion 12.17 Case Study References Appendix: Case Studies Solutions Index