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دانلود کتاب Getting Started With Java Using Eclipse mastering the Language and the Development Platform

دانلود کتاب شروع کار با جاوا با استفاده از Eclipse تسلط بر زبان و پلتفرم توسعه

Getting Started With Java Using Eclipse mastering the Language and the Development Platform

مشخصات کتاب

Getting Started With Java Using Eclipse mastering the Language and the Development Platform

ویرایش:  
نویسندگان:   
سری:  
ISBN (شابک) : 3895765619, 9783895765612 
ناشر: Elektor 
سال نشر: 2023 
تعداد صفحات: 518
[522] 
زبان: English 
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) 
حجم فایل: 43 Mb 

قیمت کتاب (تومان) : 41,000



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توجه داشته باشید کتاب شروع کار با جاوا با استفاده از Eclipse تسلط بر زبان و پلتفرم توسعه نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.


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فهرست مطالب

Find
Contents
Preface
PART I Basics
1 Programming Basics
	1.1 Introduction
	1.2 The Language of the Machine World
	1.3 High-Level Programming Languages
	1.4 Development Environment
	1.5 Runtime Environment
	1.6 Summary
	1.7 Literature
	1.8 Exercises
2 Technology Overview
	2.1 Introduction
	2.2 Overview
	2.2.1 The Early Days of Java
	2.2.2 The Growth Period of Java
	2.2.3 The Presence And Future of Java
	2.3 Why Java?
	2.3.1 Easy to Read
	2.3.2 Object-Oriented
	2.3.3 Safe And Robust
	2.3.4 Very Powerful
	2.3.5 Universally Useable
	2.3.6 Free of Charge
	2.3.7 Open Source
	2.3.8 Easily Portable
	2.3.9 Easily Expandable
	2.3.10 Easy to Develop And Test
	2.4 What Belongs to Java?
	2.4.1 Java Programming Language
	2.4.2 Java Virtual Machine
	2.4.3 Java Class Libraries
	2.4.4 Java Development Tools
	2.5 Java Versions
	2.6 Java Editions
	2.6.1 Java Standard Edition
	2.6.2 Java Enterprise Edition
	2.6.3 Java Micro Edition
	2.7 Summary
	2.8 Literature
	2.9 Exercises
3 Object-Oriented Programming
	3.1 Introduction
	3.2 Overview
	3.3 Object
	3.4 Class
	3.4.1 Properties
	3.4.1.1 Identifier
	3.4.2 Methods
	3.5 Abstraction
	3.6 Inheritance
	3.6.1 Base Classes
	3.6.2 Derived Classes
	3.6.3 Multiple Inheritance
	3.7 Access Protection
	3.8 Relationships
	3.8.1 Relationships Without Inheritance
	3.8.1.1 Association
	3.8.1.2 Aggregation
	3.8.1.3 Composition
	3.8.2 Inheritance Relationships
	3.8.2.1 Generalization
	3.8.2.2 Specialization
	3.9 Design Flaws
	3.10 Refactoring
	3.11 Modeling
	3.12 Persistence
	3.13 Polymorphism
	3.13.1 Static Polymorphism
	3.13.2 Dynamic Polymorphism
	3.14 Design Rules
	3.15 Summary
	3.16 Literature
	3.17 Exercises
4 Development Environment
	4.1 Introduction
	4.2 Installation
	4.2.1 Operating System
	4.2.2 Install Java
	4.2.3 Install Eclipse
	4.2.4 Install Sample Programs
	4.2.5 Installation Check
	4.3 Eclipse Introduction
	4.3.1 Overview
	4.3.2 Workbench
	4.3.3 Perspectives, Views and Editors
	4.3.4 Package Explorer
	4.3.5 Java Editor
	4.3.6 Code Formatter
	4.3.7 Build System
	4.3.8 Debugger
	4.3.9 Modular Structure
	4.3.10 Eclipse Workspace
	4.3.11 Software Update
	4.3.12 Help System
	4.4 Summary
	4.5 Literature
	4.6 Exercises
PART II Java Language
5 Program Structure
	5.1 Introduction
	5.2 Overview
	5.3 Language Elements
	5.3.1 Comments
	5.3.2 Packages
	5.3.3 Classes
	5.3.4 Methods
	5.3.5 Statements
	5.4 Structure of the Program
	5.5 Program Flow
	5.7 Summary
	5.8 Tutorial
	5.9 Exercises
6 Variables
	6.1 Introduction
	6.2 Overview
	6.2.1 Variable Purpose
	6.2.2 Variable Types
	6.2.3 Variable Usage
	6.3 Local Variables
	6.4 Parameters
	6.5 Instance Variables
	6.5.1 Individual Instance Variables
	6.5.2 Instance Variable »this«
	6.6 Class Variables
	6.7 Constants
	6.8 Summary
	6.9 Literature
	6.10 Tutorial
	6.11 Exercises
7 Statements
	7.1 Introduction
	7.2 Overview
	7.2.1 Statement Purpose
	7.2.2 Statement Types
	7.3 Declaration
	7.4 Assignment
	7.4.1 Java Assignment Structure
	7.4.2 Java Assignments Are Not Equal to Mathematical Equations
	7.4.3 Is x = y Equal to y = x?
	7.4.4 Combination of Declaration and Value Assignment
	7.5 Block
	7.6 Variable Call
	7.7 Method Call
	7.8 Summary
	7.9 Literature
	7.10 Tutorial
	7.11 Exercises
8 Primitive Data Types
	8.1 Introduction
	8.2 Overview
	8.2.1 Purpose of Primitive Data Types
	8.2.2 Types of Primitive Data Types
	8.2.3 Use of Primitive Data Types
	8.3 Integer Data Types
	8.3.1 Data Type »byte«
	8.3.2 Data Type »short«
	8.3.3 Data Type »int«
	8.3.4 Data Type »long«
	8.4 Floating Point Data Types
	8.4.1 Data Type »float«
	8.4.2 Data Type »double«
	8.5 Character Data Type
	8.6 Boolean Data Type
	8.7 Summary
	8.8 Literature
	8.9 Tutorial
	8.10 Exercises
9 Classes and Objects
	9.1 Introduction
	9.2 Overview
	9.2.1 Purpose of a Class
	9.2.2 Types of Classes
	9.2.3 Definition of Classes
	9.2.4 Use of Classes
	9.3 Anonymous Classes
	9.3.1 Definition of Concrete Classes
	9.3.2 Creation of Objects of a Concrete Class
	9.3.3 Inner Classes
	9.3.4 Local Classes
	9.3.5 Anonymous Classes
	9.3.6 Inheritance
	9.4 Abstract Classes
	9.5 Interfaces
	9.6 Generics
	9.6.1 Definition of Generic Classes
	9.6.2 Creation of Generic Objects
	9.7 Summary
	9.8 Literature
	9.9 Tutorial
	9.10 Exercises
10 Enumerations
	10.1 Introduction
	10.2 Overview
	10.2.1 Purpose of Enums
	10.2.2 Definition And Declaration of Enums
	10.2.3 Usage of Enums
	10.3 Enum Classes
	10.3.1 Constructor
	10.3.2 Method »value()«
	10.3.3 Separate Simple Enum Class
	10.3.4 Separate Extended Enum Class
	10.3.5 Inner Extended Enum Class
	10.4 Summary
	10.5 Literature
	10.6 Tutorial
	10.7 Exercises
11 Arrays
	11.1 Introduction
	11.2 Overview
	11.2.1 Purpose of Arrays
	11.2.2 Types of Arrays
	11.2.3 Usage of Arrays
	11.3 Summary
	11.4 Tutorial
	11.5 Exercises
12 Methods
	12.1 Introduction
	12.2 Overview
	12.2.1 Method Purpose
	12.2.2 Method Types
	12.2.3 Method Definition
	12.2.4 Method Usage
	12.3 Constructors
	12.3.1 Default Constructors
	12.3.2 Constructors Without Parameters
	12.3.3 Constructors With Parameters
	12.4 Destructors
	12.5 Operations
	12.6 Getter Methods
	12.6.1 Definition
	12.6.2 Usage
	12.7 Setter Methods
	12.7.1 Definition
	12.7.2 Usage
	12.8 Summary
	12.9 Literature
	12.10 Tutorial
	12.11 Exercises
13 Operators
	13.1 Introduction
	13.2 Overview
	13.2.1 Operator Types
	13.2.2 Operator Precedence
	13.3 Arithmetic Operators
	13.3.1 Unary Plus Operator
	13.3.2 Unary Minus Operator
	13.3.3 Addition Operator
	13.3.4 Subtraction Operator
	13.3.5 Multiplication Operator
	13.3.6 Division Operator
	13.3.7 Remainder Operator
	13.3.8 Pre-increment Operator
	13.3.8.1 Post-increment Operator
	13.3.8.2 Pre-decrement Operator
	13.3.8.3 Post-decrement Operator
	13.4 Relational Operators
	13.4.1 »Equal to« Operator
	13.4.2 »Not Equal to« Operator
	13.4.3 »Less Than« Operator
	13.4.4 »Less Than or Equal to« Operator
	13.4.5 »Greater Than« Operator
	13.4.6 »Greater Than Or Equal To« Operator
	13.4.7 Type Comparison Operator
	13.5 Logical Operators
	13.5.1 Logical Complement Operator
	13.5.2 AND Operator
	13.5.3 OR Operator
	13.5.4 Ternary Operator
	13.6 Bitwise Operators
	3.7 Assignment Operators
	13.8 New Operator
	13.9 Cast Operator
	13.10 Access Operators
	13.10.1 Dot Operator
	13.10.2 Lambda Operator
	13.11 Summary
	13.12 Literature
	13.13 Tutorial
	13.14 Exercises
14 Conditional Statements
	14.1 Introduction
	14.2 Overview
	14.3 »If Then Else« Statement
	14.4 Ternary Operator
	14.5 Switch Statement
	14.5.1 Switch Statement at the Level of Java 6
	14.5.2 Switch Statement at the Level of Java 7
	14.5.3 Yield Statement
	14.5.4 Lambda Expression
	14.6 Summary
	14.7 Literature
	14.8 Tutorial
	14.9 Exercises
15 Loops
	15.1 Introduction
	15.2 Overview
	15.2.1 Purpose of Loops
	15.2.2 Types of Loops
	15.3 While Loop
	15.4 Do Loop
	15.5 Simple For Loop
	15.6 Extended For Loop
	15.7 Summary
	15.8 Literature
	15.9 Tutorial
	15.10 Exercises
16 Packages and Modules
	16.1 Introduction
	16.2 Overview
	16.3 Packages
	16.3.1 Class Import
	16.4 Modules
	16.5 Summary
	16.6 Tutorial
	16.7 Exercises
17 Exception Handling
	17.1 Introduction
	17.2 Overview
	17.2.1 Motivation
	17.2.2 Types of Errors
	17.2.3 Use of Exception Handling
	17.3 Base Class »Throwable«
	17.4 Class »Error«
	17.4.1 Subclass »OutOfMemoryError«
	17.4.2 Subclass »StackOverflowError«
	17.5 Class »Exception«
	17.5.1 Subclass »RuntimeException«
	17.5.2 Subclass »IOException«
	17.5.3 Self-Programmed Exceptions
	17.6 Summary
	17.7 Literature
	17.8 Tutorial
	17.9 Exercises
18 Documentation
	18.1 Introduction
	18.2 Overview
	18.3 Line Comments
	18.4 Block Comments
	18.5 Documentation Comments
	18.6 Summary
	18.7 Literature
	18.8 Tutorial
	18.9 Exercises
19 Annotations
	19.1 Introduction
	19.2 Overview
	19.2.2 Annotation Types
	19.2.3 Predefined Annotations
	19.2.4 Use of Annotations
	19.3 Compiler Control Annotations
	19.3.1 Annotations »Deprecated«
	19.3.2 Annotations »SuppressWarnings«
	19.3.3 Annotation »Override«
	19.4 Summary
	19.5 Literature
	19.6 Tutorial
	19.7 Exercises
PART III Java Technology
20 Development Processes
	20.1 Introduction
	20.2 Overview
	20.2.1 Correlation Between Phases And Activities
	20.2.2 Activities
	20.2.3 Tools
	20.3 Planning Phase
	20.3.1 Order Clarification
	20.3.2 Requirements Capture
	20.4 Construction Phase
	20.4.1 Analysis
	20.4.2 Design
	20.4.3 Implementation
	20.4.4 Test
	20.4.4.1 Documentation
	20.4.4.2 Integration
	20.5 Operating Phase
	20.5.1 Deployment
	20.5.2 Maintenance
	20.6 Summary
	20.7 Literature
	20.8 Exercises
21  Runtime Environment
	21.1 Introduction
	21.2 Overview
	21.3 Bytecode
	21.4 Java Virtual Machine
	21.4.1 Artificial Computer
	21.4.2 Interpreter mode
	21.4.3 JIT compiler mode
	21.4.4 Hotspot Mode
	21.4.5 Garbage Collector
	21.5 Libraries
	21.5.1 Native Libraries
	21.5.2 Class Libraries
	21.5.3 Resources And Property Files
	21.6 Portability
	21.6.1 Binary Compatible Bytecode
	21.6.2 Porting Prerequisites
	21.7 Program Start
	21.7.1 Start Script
	21.7.2 Native Wrapper
	21.8 JVM Configuration
	21.9 Summary
	21.10 Literature
	21.11 Exercises
22 Class Libraries
	22.1 Introduction
	22.2 Overview
	22.2.1 Areas of Application
	22.2.2 Reuse
	22.2.3 Documentation
	22.2.4 Language Extension
	22.2.5 Types of Class Libraries
	22.3 Java Standard Edition
	22.3.1 Base Classes
	22.3.2 Class »System«
	22.3.2.1 Class »Runtime«
	22.3.3 Threads
	22.3.4 Streams
	22.3.5 Properties
	22.3.6 Container Classes
	22.3.7 Abstract Windowing Toolkit
	22.3.8 Swing
	22.3.9 JavaBeans
	22.3.10 Applets
	22.3.11 Java Database Connectivity (JDBC)
	22.3.12 Java Native Interface
	22.3.13 Remote Method Invocation
	22.4 Java Enterprise Edition
	22.4.1 Entity Beans
	22.4.2 Session Beans
	22.4.3 Message Driven Beans
	22.4.4 Interfaces
	22.5 Java Micro Edition
	22.6 External Class Libraries
	22.6.1 Apache Software Foundation
	22.6.2 Eclipse Community
	22.6.3 SourceForge
	22.6.4 Other Open-Source Software
	22.6.5 Commercial Software
	22.7 Summary
	22.8 Literature
	22.9 Exercises
23 Rules
	23.1 Introduction
	23.2 Overview
	23.3 Writing Conventions
	23.4 Access Protection
	23.4.1 Four Levels of Access Protection
	23.4.2 Access Level »private«
	23.4.3 Access Level »default«
	23.4.4 Access Level »protected«
	23.4.5 Access Level »public«
	23.4.6 Case Study
	23.4.7 Scope of Variables
	23.5 Evaluation Order
	23.5.1 Dot Before Dash
	23.5.2 Dot Before Dot
	23.6 Type Conversion
	23.6.1 Implicit Conversion
	23.6.2 Explicit Conversion
	23.7 Polymorphism
	23.7.1 Method Overloading
	23.7.2 Method Overriding
	23.8 Summary
	23.9 Literature
	23.10 Exercises
24 Algorithms
	24.1 Introduction
	24.2 Overview
	24.2.1 Developing Algorithms
	24.2.2 Types of Algorithms
	24.2.3 Use of Algorithms
	24.3 Develop Algorithms
	24.3.1 Sorting Algorithms
	24.3.2 Graphics Algorithms
	24.3.2.1 Customized Graphics Component
	24.3.2.2 Customized Chart Algorithm
	24.3.2.3 Implementation
	24.4 Algorithm Usage
	24.4.1 Sorting Algorithms
	24.4.1.1 Collections
	24.4.1.2 Arrays
	24.4.2 Search Algorithms
	24.5 Summary
	24.6 Literature
	24.7 Exercises
PART IV Java Projects
25 Swing Programs
	25.1 Introduction
	25.2 Requirements
	25.3 Analysis and Design
	25.3.1 User Interface
	25.3.2 Program Logic
	25.4 Implementation
	25.4.1 Start Eclipse With the Workspace »Exercises«
	25.4.2 Create New Java project »Swing Programs«
	25.4.3 Create New class »CourseStatisticsApp«
	25.4.4 Implement Class »CourseStatisticsApp«
	25.4.5 Create New Class »MainWindow«
	25.4.6 Implementing Class »MainWindow«
	25.4.7 Implementing Class »CsvParser«
	25.4.8 Implementing the Class »TableFilter«
	25.5 Test
	25.6 Deployment
	25.7 Summary
PART V Appendix
26 Frequent Errors
	26.1 Introduction
	26.2 Java Errors
	26.2.1 Cannot Make a Static Reference To The Non-Static Field
	26.2.2 Output of a »null« Value
	26.2.3 NullPointerException
	26.2.4 Missing Break in Case Statement
	26.2.5 Incorrect Comparison
	26.2.6 Unhandled Exceptions
	26.2.7 NoClassDefFoundError
	26.2.8 ClassNotFoundException
	26.3 Eclipse Errors
	26.3.1 Eclipse Could Not Be Started
	26.3.2 Chaotic Eclipse Perspective
	26.3.3 Missing Window
	26.4 Summary
	26.5 Literature
27 Glossary
Index
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