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دانلود کتاب FL Studio in Use

دانلود کتاب FL Studio در حال استفاده است

FL Studio in Use

مشخصات کتاب

FL Studio in Use

ویرایش:  
نویسندگان:   
سری:  
ISBN (شابک) : 9781931769419, 1931769419 
ناشر: A-List Publishing 
سال نشر: 2005 
تعداد صفحات: 418 
زبان: English 
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) 
حجم فایل: 4 مگابایت 

قیمت کتاب (تومان) : 44,000



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در صورت تبدیل فایل کتاب FL Studio in Use به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.

توجه داشته باشید کتاب FL Studio در حال استفاده است نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.


توضیحاتی در مورد کتاب FL Studio در حال استفاده است

وحشتناک نوشته شده می توانست خیلی بیشتر باشد - شاید مانند یک کتاب آموزشی نوع دستور غذا. گام به گام مبهم ... اطلاعات به آسانی و رایگان در اینترنت در دسترس است.


توضیحاتی درمورد کتاب به خارجی

Terribly written. could have been much more - perhaps like a recipe type tutorial book. Vague steps-by-steps... Information readily and freely available on the internet.



فهرست مطالب

Contents......Page 3
Creating or opening a document and setting properties......Page 9
Saving Flash documents......Page 11
About creating motion and interactivity......Page 13
Using the library to manage media assets......Page 14
Working with library items......Page 15
Editing items in the library......Page 16
Updating imported files in the Library panel......Page 17
Multiple Timelines and levels......Page 18
Movie clip hierarchy......Page 19
Absolute paths......Page 20
Relative paths......Page 21
Writing target paths......Page 22
Working with scenes......Page 23
Using the Movie Explorer......Page 24
Finding and replacing text......Page 26
Finding and replacing colors......Page 28
Finding and replacing sound, video, or bitmap files......Page 30
Using the History panel......Page 31
Replaying steps with the History panel......Page 32
Automating tasks with the Commands menu......Page 33
Running commands......Page 34
About customizing context menus in Flash documents......Page 35
Optimizing Flash documents......Page 36
Testing document download performance......Page 38
Printing from the Flash authoring tool......Page 39
Working with Projects (Flash Professional Only)......Page 41
Creating and managing projects (Flash Professional only)......Page 42
Using version control with projects (Flash Professional only)......Page 45
Troubleshooting remote folder setup (Flash Professional only)......Page 46
Using Symbols, Instances, and Library Assets......Page 47
Creating symbols......Page 48
Converting animation on the Stage into a movie clip......Page 49
Duplicating symbols......Page 50
Creating buttons......Page 51
Editing symbols......Page 53
Changing the color and transparency of an instance......Page 55
Swapping one instance for another......Page 56
Controlling instances with behaviors......Page 57
Getting information about instances on the Stage......Page 59
Copying library assets between documents......Page 60
Using shared library assets......Page 61
Linking to runtime shared assets from a destination document......Page 62
Updating or replacing symbols using sharing during authoring......Page 63
Resolving conflicts between library assets......Page 64
Using the Stroke Color and Fill Color controls in the toolbar......Page 67
Using the Stroke Color and Fill Color controls in the Property inspector......Page 68
Working with solid colors and gradient fills in the Color Mixer......Page 69
Modifying strokes with the Ink Bottle tool......Page 70
Transforming gradient and bitmap fills......Page 71
Locking a gradient or bitmap to fill the Stage......Page 73
Sorting the palette......Page 74
Importing and exporting color palettes......Page 75
Vector graphics......Page 77
Flash drawing and painting tools......Page 78
About overlapping shapes in Flash......Page 79
Drawing straight lines, ovals, and rectangles......Page 80
Using the Pen tool......Page 81
Drawing straight lines with the Pen tool......Page 82
Drawing curved paths with the Pen tool......Page 83
Adjusting anchor points on paths......Page 84
Adjusting segments......Page 85
Painting with the Brush tool......Page 86
Reshaping using the Selection tool......Page 88
Optimizing curves......Page 89
Erasing......Page 90
Snapping......Page 91
Pixel snapping......Page 92
Specifying drawing settings......Page 93
Working with Text......Page 95
About font outlines and device fonts......Page 96
Creating text......Page 97
Setting text attributes......Page 100
Choosing a font, point size, style, and color......Page 101
Setting character spacing, kerning, and character position......Page 102
Setting alignment, margins, indents, and line spacing......Page 103
Setting dynamic and input text options......Page 104
Creating font symbols......Page 105
Selecting text......Page 106
Using Spelling Setup......Page 107
Using Timeline effects with text......Page 108
Preserving rich text formatting......Page 109
Selecting substitute fonts......Page 111
Controlling text with ActionScript......Page 112
Creating and removing text fields dynamically......Page 113
Setting text field properties dynamically......Page 114
Formatting text dynamically......Page 115
Creating scrolling text......Page 117
Placing artwork into Flash......Page 119
Importing file formats for vector or bitmap files......Page 122
Importing Fireworks PNG files......Page 123
Importing FreeHand MX files......Page 124
Importing Adobe Illustrator, EPS, or PDF files......Page 125
Using the Property inspector to work with bitmaps......Page 127
Setting bitmap properties......Page 128
Editing bitmaps in an external editor......Page 129
Breaking apart a bitmap......Page 130
Converting bitmaps to vector graphics......Page 131
Selecting objects......Page 133
Modifying selections......Page 134
Grouping objects......Page 135
Moving objects......Page 136
About copying artwork with the Clipboard......Page 137
Stacking objects......Page 138
Working with the center point during transformations......Page 139
Transforming objects freely......Page 140
Modifying shapes with the Envelope modifier......Page 141
Rotating objects......Page 142
Aligning objects......Page 143
Breaking apart groups and objects......Page 144
Using Timeline effects......Page 145
Adding a Timeline effect......Page 146
Timeline effect settings......Page 147
Editing a Timeline effect......Page 148
Layers in animation......Page 149
Representations of animations in the Timeline......Page 150
Distributing objects to layers for tweened animation......Page 151
Tweening instances, groups, and type......Page 152
Tweening motion along a path......Page 155
Tweening shapes......Page 156
Using shape hints......Page 157
Editing animation......Page 158
Onion skinning......Page 159
Using mask layers......Page 160
Working with Video......Page 163
About file formats for imported video......Page 164
About the Sorenson Spark codec......Page 165
Tips for creating Flash video with Sorenson Spark......Page 166
Using the Video Import wizard......Page 167
Editing video clips in the Video Import wizard......Page 168
Selecting compression profiles in the Video Import wizard......Page 169
Selecting advanced settings in the Video Import wizard......Page 171
Importing linked QuickTime video files......Page 173
About playing back external FLV files dynamically......Page 174
Changing the properties of a video clip......Page 175
Controlling video playback using behaviors......Page 176
About controlling video playback using the Timeline......Page 177
Exporting FLV files from video-editing applications (Flash Professional only)......Page 178
Playing FLV video clips with media components (Flash Professional only)......Page 180
Adding actions to a cue point (Flash Professional only......Page 183
Working with Sound......Page 185
Importing sounds......Page 186
Adding sounds to a document......Page 187
Adding sounds to buttons......Page 188
Using the sound-editing controls......Page 189
Controlling sound playback using behaviors......Page 190
About the onSoundComplete event......Page 191
Compressing sounds for export......Page 192
Using the MP3 compression option......Page 193
Using the Speech compression option......Page 194
Using sounds in Flash documents for mobile devices (Flash Professional only)......Page 195
Working with Screens (Flash Professional Only)......Page 197
Slide presentations and form applications (Flash Professional only)......Page 198
Document structure and hierarchy (Flash Professional only)......Page 199
Using the Screen Outline pane (Flash Professional only)......Page 200
Creating a new screen-based document (Flash Professional only)......Page 201
Adding screens to a document (Flash Professional only)......Page 202
Naming screens (Flash Professional only)......Page 203
Setting properties and parameters for a screen (Flash Professional only)......Page 204
Specifying the ActionScript class and registration point of a screen (Flash Professional only)......Page 205
Setting parameters for a screen (Flash Professional only)......Page 206
Selecting and moving screens (Flash Professional only)......Page 207
Adding controls to screens using behaviors (Flash Professional only)......Page 209
Adding transitions to screens using behaviors (Flash Professional only)......Page 210
About using Timelines with screens (Flash Professional only)......Page 211
Screen instance names, class names, and registration points (Flash Professional only)......Page 212
How screens interact with ActionScript (Flash Professional only)......Page 213
Accessibility in the Flash screens authoring environment (Flash Professional only)......Page 214
Creating Multilanguage Text......Page 215
Text encoding in Flash Player 7......Page 216
Fonts for Unicode-encoded text......Page 217
Using embedded fonts......Page 218
Font set selections......Page 219
Selecting languages for translation......Page 221
Adding strings to the Strings panel......Page 222
About editing text in the Strings panel......Page 223
Automatic language detection and the default language......Page 224
English source version sample......Page 225
Translating text in the Strings panel or an XML file......Page 226
Creating documents with multilanguage text without using the Strings panel......Page 227
Using ActionScript to load external files......Page 228
Creating documents with multilanguage text using the #include action......Page 229
Using external text or XML files that are not Unicode encoded......Page 230
Data Integration (Flash Professional Only)......Page 233
The WebServiceConnector component (Flash Professional only)......Page 234
Common workflow for the WebServiceConnector component......Page 235
Applications and web services......Page 236
The XMLConnector component (Flash Professional only)......Page 237
Common workflow for the XMLConnector component......Page 238
Importing schemas for XML data sources......Page 239
Virtual XML schemas......Page 240
Supported XPath expressions......Page 241
Managed versus unmanaged data (Flash Professional only)......Page 242
Common workflow for the DataSet component......Page 243
About loading the DataSet component......Page 244
Accessing the data......Page 246
XUpdateResolver component parameter......Page 248
Common workflow for the XUpdateResolver component......Page 249
Receiving results from an external data source......Page 250
RDBMSResolver component parameters......Page 251
Common workflow for the RDBMSResolver component......Page 252
About sending updates to an external data source......Page 253
About receiving results from an external data source......Page 254
The DataHolder component (Flash Professional only)......Page 255
Data binding (Flash Professional only)......Page 256
Importing a sample XML file to use as a schema......Page 258
Adding a component property to a schema......Page 259
Schema item settings......Page 260
When to edit schema item settings......Page 262
Using kinds and encoders......Page 263
Setting the schema path......Page 264
How schema settings work (Flash Professional only)......Page 265
Guidelines for changing the schema item settings from their default values (Flash Professional only)......Page 266
Schema encoders (Flash Professional only)......Page 267
Schema formatters (Flash Professional only)......Page 269
Schema data types (Flash Professional only)......Page 271
Working with bindings in the Bindings tab (Flash Professional only)......Page 272
Using the Bound To dialog box......Page 273
Binding attributes......Page 275
About debugging data binding and web services (Flash Professional only)......Page 277
Working with data binding and web services at runtime (Flash Professional only)......Page 278
Publishing......Page 279
About exact domain matching for sharing data between Flash documents......Page 280
Publishing Flash documents......Page 281
Setting publish options for the Flash SWF file format......Page 282
Specifying publish settings that create HTML documents with embedded Flash content......Page 284
Configuring publish settings for Flash Player detection......Page 287
Specifying publish settings for GIF files......Page 288
Specifying publish settings for JPEG files......Page 290
Specifying publish settings for PNG files......Page 291
Specifying publish settings for QuickTime movies......Page 293
Duplicating a publish profile......Page 295
Deleting a publish profile......Page 296
Customizing HTML publishing templates......Page 297
Using HTML template variables......Page 298
Creating an image map......Page 299
Using shorthand template variables......Page 300
Editing Flash HTML settings......Page 301
Using object and embed tags......Page 302
movie parameter......Page 303
codebase attribute......Page 304
play attribute/parameter......Page 305
quality attribute/parameter......Page 306
align attribute......Page 307
menu attribute/parameter......Page 308
Previewing the publishing format and settings......Page 309
About configuring a web server for Flash......Page 310
Exporting Flash content and images......Page 311
About export file formats......Page 312
Animated GIF, GIF Sequence, and GIF Image......Page 313
Flash document (SWF)......Page 314
PICT (Macintosh)......Page 315
QuickTime Video (Macintosh)......Page 316
Windows Metafile......Page 317
Updating Flash content for Dreamweaver UltraDev......Page 318
Creating Accessible Content......Page 319
Understanding screen reader technology......Page 320
Flash and Microsoft Active Accessibility (Windows only)......Page 321
Basic accessibility support in Flash Player......Page 322
The Flash Accessibility panel......Page 323
Providing a name for an object......Page 325
Hiding an object from the screen reader......Page 327
Creating a keyboard shortcut......Page 328
Keyboard shortcut example......Page 329
Viewing and creating tab order and reading order......Page 330
Creating a tab order index for keyboard navigation in the Accessibility panel (Flash Professional only)......Page 331
About animation and accessibility for the visually impaired......Page 332
Using accessible components......Page 333
Creating accessibility with ActionScript......Page 334
Using ActionScript to create a tab order for accessible objects......Page 335
Testing accessible content......Page 336
Printing from SWF Files......Page 337
Building a print job......Page 338
Adding pages to a print job......Page 340
Specifying a print area......Page 341
Sending the print job to the printer......Page 342
Designating printable frames (when not using the PrintJob object)......Page 343
Specifying a print area (when not using the PrintJob object)......Page 344
Changing the printed background color......Page 345
Using frame labels to disable printing......Page 346
Publishing a document with printable frames......Page 347
Getting started with Flash learning interactions......Page 349
Including a Flash learning interaction in a document......Page 350
Using the quiz templates......Page 351
Setting the quiz parameters......Page 352
Modifying learning interactions in a quiz......Page 353
Configuring a Learning Interaction component......Page 354
Adding learning interactions to a document that doesn’t use a quiz template......Page 356
Removing a learning interaction from the Timeline......Page 358
Changing the images in a graphical learning interaction......Page 359
About using components within a learning interaction......Page 360
Configuring a Drag and Drop interaction......Page 361
Adding and removing Drag objects and Target objects......Page 362
Configuring a Fill in the Blank interaction......Page 363
Configuring a Hot Object interaction......Page 364
Configuring a Hot Spot interaction......Page 365
Adding and removing hot spot distractors......Page 366
Adding and removing multiple-choice distractors......Page 367
Adding, naming, and registering assets......Page 368
Registering dynamic text fields and UI components......Page 369
Drag and Drop learning interaction asset names......Page 370
Hot Spot learning interaction asset names......Page 371
Setting feedback options for a learning interaction......Page 372
Setting Knowledge Track options for a learning interaction......Page 373
Setting navigation options for a learning interaction......Page 374
Overview of the communication for AICC- and SCORM-compliant content......Page 375
Preparing Flash learning interactions for web hosting......Page 376
Preparing an AICC-compliant learning interaction for web hosting......Page 377
Accessing cumulative tracking data through the SessionArray......Page 378
Predefined property names......Page 379
Reviewing or editing the LToolboxClass script......Page 380
Using samples......Page 381
Using device font masking......Page 382
Building a news reader (Flash Professional only)......Page 383
Browser compatibility and requirements with rich media templates......Page 384
Setting the URLs to the video content (Flash Professional only)......Page 385
Using the Photo Slideshow template......Page 386
Using presentation templates......Page 387
Using the screen presentation templates (Flash Professional only)......Page 388
Adding transitions to the screen presentation templates (Flash Professional only)......Page 389
Using form application templates (Flash Professional only)......Page 390
Customizing your forms......Page 391
Modifying and adding window content......Page 392
Index......Page 395




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