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دسته بندی: آموزشی ویرایش: 1st Edition. نویسندگان: Xiaopeng Zhang, Shaochun Zhong, Zhigeng Pan, Kevin Wong, Ruwei Yun سری: ISBN (شابک) : 3642145329, 9783642145322 ناشر: سال نشر: 2010 تعداد صفحات: 650 زبان: English فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) حجم فایل: 16 مگابایت
در صورت تبدیل فایل کتاب Entertainment for Education. Digital Techniques and Systems: 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, ... Applications, incl. Internet Web, and HCI) به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب سرگرمی برای آموزش. تکنیک ها و سیستم های دیجیتال: پنجمین کنفرانس بین المللی یادگیری الکترونیکی و بازی ها ، Edutainment 2010 ، Changchun ، چین ، ... برنامه ها ، شامل. وب اینترنتی و HCI) نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
Front Matter....Pages -
Effect of Multimedia Annotation System on Improving English Writing and Speaking Performance....Pages 1-12
Smap: To Generate the Personalized Learning Paths for Different Learning Style Learners....Pages 13-22
Computer-Supported Collaborative Conceptual Change....Pages 23-33
Optimization Technique for Commercial Mobile MMORPG....Pages 34-45
Design and Implementation of TCP/IP Protocol Learning Tool....Pages 46-52
A Framework for Creating, Training, and Testing Self-Organizing Maps for Recognizing Learning Styles....Pages 53-64
Simulating Dynamic Evolvement of Collective Learning Behaviors Based on Voronoi Diagram....Pages 65-73
SPICEreading: A Three-in-One Share Platform in Cooperative English Reading....Pages 74-83
The Design and Implementation of Middle School Physics Optical Simulation Experiment Platform....Pages 84-91
Research on the Establishment of Structural E-Learning Resources....Pages 92-99
Research on Virtual Experiment Intelligent Tutoring System Based on Multi-agent....Pages 100-110
A Model-Driven Architecture Approach for Developing E-Learning Platform....Pages 111-122
Knowledge Preference Based Learning Community Construction and Service Support....Pages 123-134
Developing an Online History Educational System to Present the Progression of Spatial Regions....Pages 135-144
A Bibliometric Study of E-Learning Literature on SSCI Database....Pages 145-155
Pedagogical Strategy Model in Adaptive Learning System Focusing on Learning Styles....Pages 156-164
Transferring Design Knowledge: Challenges and Opportunities....Pages 165-172
The Content Balancing Method for Item Selection in CAT....Pages 173-184
The Formative Evaluation’s Impact on Online Learning....Pages 185-191
Psychological Perspectives on Social Behaviors of Chinese MMORPG Players....Pages 192-202
Research on the Adaptive Strategy of Adaptive Learning System....Pages 203-214
Research on an Educational Software Defect Prediction Model Based on SVM....Pages 215-222
Webgame Based Collaborative Learning Design: A Case Study....Pages 223-234
Design of a Medical Simulator Hard- and Software Architecture....Pages 235-246
Design and Implementation of Semantic Matching Based Automatic Scoring System for C Programming Language....Pages 247-257
An Analysis Framework of Activity Context in e-Learning Environments....Pages 258-268
Distributed Cognition and Ecological Field of Learning in Network Games....Pages 269-277
A Multimodal Virtual Anatomy E-Learning Tool for Medical Education....Pages 278-287
To Construct the Architecture of Digital Learning Port for Free Normal Students and Analyze the Impact on Teacher Education....Pages 288-297
Node Localization for Distributed Simulation Based on Logical Node Group in Simulation Grid....Pages 298-306
Using Graph Edit Distance to Diagnose Student’s Science Process Skill in Physics....Pages 307-316
Intelligent Assessment in Math Education for Complete Induction Problems....Pages 317-325
Research on the Method of Recomposing Learning Objects and Tools in Adaptive Learning Platform....Pages 326-336
A Study of Formative Assessment Index System for Educational Technology Competence Based on AHP....Pages 337-344
Research of Automatic Assessment System of Virtual Experiment in Middle School Biology Based on the Virtual Simulation Technology....Pages 345-352
Resource Organization and Management of the Platform for Supporting Teacher Education Innovation Based on IPv6....Pages 353-360
A Glissade on the Learning Curve: Multi-adaptive Immersive Educational Games....Pages 361-366
Experimental Development of Competitive Digital Educational Games on Multi-touch Screen for Young Children....Pages 367-375
Strategy Research about Exploiting the Attention Resource of Learners in Educational Games....Pages 376-384
Planning Serious Games: Adapting Approaches for Development....Pages 385-394
UML Modeling for Software System of Edu-Game....Pages 395-404
A Common Software Architecture for Educational Games....Pages 405-416
O3D-Based Game Learning Environments for Cultural Heritage Online Education....Pages 417-428
Simulator and Robot-Based Game for Learning Automata Theory....Pages 429-437
Personalized, Adaptive Digital Educational Games Using Narrative Game-Based Learning Objects....Pages 438-445
Virtual Classrooms Supporting a Two-Way Synchronized Video and Audio Interaction....Pages 446-455
Optimal Bi-directional Seam Carving for Content-Aware Image Resizing....Pages 456-467
Real-Time Hand Gesture Recognition Based on Vision....Pages 468-475
A Vertical Search Engine Based on Visual and Textual Features....Pages 476-485
Hand Gesture Recognition in Natural State Based on Rotation Invariance and OpenCV Realization....Pages 486-496
Robust Hand Posture Recognition Integrating Multi-cue Hand Tracking....Pages 497-508
Spectrally-Based Single Image Relighting....Pages 509-517
Multiple Layer Displacement Mapping with Lossless Image Compression....Pages 518-528
Research on Shadow Map Based Shadow Generation....Pages 529-540
A Case for Web-Based Interactive 3D Game Using Motion Capture Data....Pages 541-549
Sketch-Based Instancing of Parameterized 3D Models....Pages 550-561
Digital Animation: Repercussions of New Media on Traditional Animation Concepts....Pages 562-569
Towards Virtual Actors for Acting Out Stories....Pages 570-581
Progressive 3D Model Compression Based on Surfacelet....Pages 582-591
An Improved Artificial Potential Field Algorithm for Virtual Human Path Planning....Pages 592-601
Research on Collision Detection Algorithm Based on Particle Swarm Optimization....Pages 602-609
Parallel Collision Detection Algorithm Based on OBB Tree and MapReduce....Pages 610-620
Creation of Tree Models from Freehand Sketches by Building 3D Skeleton Point Cloud....Pages 621-632
Back Matter....Pages -