دسترسی نامحدود
برای کاربرانی که ثبت نام کرده اند
برای ارتباط با ما می توانید از طریق شماره موبایل زیر از طریق تماس و پیامک با ما در ارتباط باشید
در صورت عدم پاسخ گویی از طریق پیامک با پشتیبان در ارتباط باشید
برای کاربرانی که ثبت نام کرده اند
درصورت عدم همخوانی توضیحات با کتاب
از ساعت 7 صبح تا 10 شب
ویرایش: 1
نویسندگان: Pranabananda Chakraborty
سری:
ISBN (شابک) : 0367255731, 9780367255732
ناشر: Chapman and Hall/CRC
سال نشر: 2020
تعداد صفحات: 589
زبان: English
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود)
حجم فایل: 8 مگابایت
در صورت ایرانی بودن نویسنده امکان دانلود وجود ندارد و مبلغ عودت داده خواهد شد
در صورت تبدیل فایل کتاب Computer Organisation and Architecture: Evolutionary Concepts, Principles, and Designs به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب سازمان و معماری کامپیوتر: مفاهیم، اصول و طرح های تکاملی نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
سازمان و معماری کامپیوتر در حال تبدیل شدن به یک موضوع اصلی مهم در حوزههای علوم کامپیوتر و کاربردهای آن است و فناوری اطلاعات دائماً انقلاب بیامان را در این رشته هدایت میکند. این کتاب درسی با استفاده از یک توسعه ساده و گام به گام از مبانی سنتی تا پیشرفتهترین مفاهیم در هم تنیده با این موضوع، وضعیت هنر را رمزگشایی میکند و تعادل معقولی را بین اصول نظری مختلف، رویکردهای طراحی متعدد و اجرای عملی واقعی آنها حفظ میکند. نویسنده با هدایت دانش متنوعی که مستقیماً از کار در محیط دائماً در حال تغییر صنعت فناوری اطلاعات (IT) به دست میآید، با توصیف مسائل مدرن در زمینههای مختلف این موضوع، صحنه را تنظیم میکند. او سپس با استفاده از تعداد زیادی مثال عینی مرتبط با تغییرات نظارتی اخیر در طراحی مدرن و معماری دستهبندیهای مختلف سیستمهای کامپیوتری مرتبط با نمونههای واقعی به عنوان مطالعات موردی، به طور موثر به ارائه منبع جامعی از مطالب با پیشرفتهای جدید هیجانانگیز ادامه میدهد. میکرو تا مینی، سوپرمینی، مینفریمها، معماریهای خوشهای، سیستمهای پردازش موازی گسترده (MPP) و حتی ابررایانههایی با پردازندههای کالایی. بسیاری از موضوعاتی که به طور خلاصه در این کتاب برای حفظ فضا برای مواد جدید مورد بحث قرار میگیرند، از دیدگاه طراحی تا اجرای عملی نهایی آنها با نمودارهای شماتیک نماینده موجود در وبسایت کتاب، به طور مفصل توضیح داده شدهاند.
ویژگی های کلیدی
این کتاب به عنوان یک کتاب درسی برای مقاطع تحصیلات تکمیلی است. دوره هایی برای مهندسی علوم کامپیوتر، فناوری اطلاعات، مهندسی برق، مهندسی الکترونیک، علوم کامپیوتر، BCA، MCA و سایر دوره های مشابه.
Computer organization and architecture is becoming an increasingly important core subject in the areas of computer science and its applications, and information technology constantly steers the relentless revolution going on in this discipline. This textbook demystifies the state of the art using a simple and step-by-step development from traditional fundamentals to the most advanced concepts entwined with this subject, maintaining a reasonable balance among various theoretical principles, numerous design approaches, and their actual practical implementations. Being driven by the diversified knowledge gained directly from working in the constantly changing environment of the information technology (IT) industry, the author sets the stage by describing the modern issues in different areas of this subject. He then continues to effectively provide a comprehensive source of material with exciting new developments using a wealth of concrete examples related to recent regulatory changes in the modern design and architecture of different categories of computer systems associated with real-life instances as case studies, ranging from micro to mini, supermini, mainframes, cluster architectures, massively parallel processing (MPP) systems, and even supercomputers with commodity processors. Many of the topics that are briefly discussed in this book to conserve space for new materials are elaborately described from the design perspective to their ultimate practical implementations with representative schematic diagrams available on the book’s website.
Key Features
This book serves as a textbook for graduate-level courses for computer science engineering, information technology, electrical engineering, electronics engineering, computer science, BCA, MCA, and other similar courses.
Cover Half Title Title Page Copyright Page Table of Contents Preface Acknowledgements Author Part I: Fundamental Computer Organisation 1. Computer and Its Environment 1.1 History in Short 1.2 Computer Organisation and Architecture 1.3 Hardware and Software: An Introductory Concept 1.4 Hardware and Software: Their Roles and Characteristics 1.5 Evolution of Computers: Salient Milestones 1.5.1 The Generation of Computers: Electronic Era 1.5.1.1 Von Neumann Architecture: Stored-Program Concept 1.5.1.2 Second-Generation Systems (1955–1965) 1.5.1.3 Integrated Circuits (ICs) and Moore’s Law 1.5.1.4 Third-Generation Systems (1965–1971): The MSI Era 1.5.1.5 Fourth-Generation Systems (1972–1978): The LSI Era 1.5.1.6 Fifth-Generation Systems (1978–1991): The VLSI Era 1.5.1.7 Sixth-Generation Systems (1991–Present): The ULSI Era 1.5.1.8 Grand Challenges: Tomorrow’s Microprocessors 1.6 Evolution of Operating System and System Software: Their Roles 1.6.1 Modern Operating Systems 1.7 Genesis of Computer Organisation and Architecture 1.8 Summary Exercises Suggested References and Websites 2. Computer System Organisation 2.1 Modular Design Levels 2.2 Methods of Design 2.2.1 The Processor Level 2.2.1.1 Design Approach 2.2.1.2 Performance and Related Factors 2.2.1.3 Processor Clock 2.2.1.4 Performance Assessment: A Rough Estimation 2.2.1.5 Design Principles: CISC and RISC 2.2.1.6 Speed-Up Approach 2.2.1.7 Performance Measurements 2.2.2 The Register Level 2.2.2.1 Combinational Components 2.2.2.2 Sequential Components 2.2.2.3 General Representation 2.2.2.4 Combinational Circuits 2.2.2.5 Sequential Circuits 2.2.2.6 Tri-State Buffers 2.2.3 The Gate Level 2.2.3.1 Basic Memory Components: Latches and Flip–Flops 2.2.4 Genesis of Digital Systems 2.3 Summary Exercises Suggested References and Websites 3. Processor Basics – Structure and Function 3.1 Introduction 3.2 Processor (CPU) Organisation 3.2.1 Fundamental Concepts 3.3 Register Organisation 3.3.1 User-Accessible Registers 3.3.2 Control and Status Registers 3.3.3 Register Organisation in Microprocessor: IA-32/64 and MC68000 3.3.3.1 Motorola MC68000 Series 3.3.3.2 Intel IA-32 Architecture 3.3.3.3 Intel IA-64 Architecture 3.4 Stack Organisation 3.5 Generalized Structure of CPU 3.6 CPU Operation: Instruction Execution 3.7 Instruction Set 3.7.1 Machine Instruction Elements 3.7.2 Instruction Formats and Design Criteria 3.8 Types of Operands 3.9 Intel X-86 (IA-32 and IA-64) Data Types 3.10 Types of Instructions and Related Operations 3.10.1 Arithmetic 3.10.2 Logical 3.10.3 Shift Operation 3.10.4 Data Transfer 3.10.5 Input/Output (I/O) 3.10.6 Transfer of Control 3.10.6.1 Branch Instructions 3.10.6.2 Skip Instruction 3.10.6.3 Subroutine Call Instruction 3.10.7 System Control 3.10.7.1 System Call versus Subroutine Call 3.10.8 Other Operations: IA-32 Instruction Set 3.10.8.1 MMX (Multimedia Extension) Operation 3.10.8.2 Streaming SIMD Extension (SSE) 3.11 Instruction Addressing Scheme 3.12 Addressing Modes 3.13 Intel X-86 Addressing Modes: IA-32 and IA-64 3.14 Register-Organised CPU 3.14.1 Accumulator-Based CPU (Single Accumulator Organisation) 3.14.2 General Register-Organised CPU (Multiple Register) 3.14.2.1 The Intel IA-32/IA-64 Architecture 3.14.2.2 Register Organisation 3.15 Stack-Organised CPU (A Stack Processor) 3.15.1 Expression Evaluation and Reverse Polish Notation 3.16 Stack-Organised Symbolic LISP Processor 3.17 Summary Exercises Suggested References 4. Memory Organisation 4.1 Memory System Overview 4.1.1 Key Characteristics of the Memory System 4.2 The Memory Hierarchy 4.3 Semiconductor Main Memory 4.3.1 Random-Access Memory (RAM) 4.3.2 Cell Organisation 4.3.3 Static RAM (SRAM) 4.3.4 Dynamic RAM (DRAM) 4.3.4.1 Schemes For Refreshing DRAM 4.3.5 SRAM vs DRAM: A Rough Comparison 4.3.6 RAM Organisation 4.3.6.1 2D Organisation 4.3.6.2 2½D (Word-Oriented) Organisation 4.3.7 Advanced DRAM Organisation 4.3.7.1 SDRAMs (Synchronous DRAMs) 4.3.7.2 DDR SDRAM 4.3.7.3 Rambus DRAM (RDRAM) 4.3.7.4 Cache DRAM (CDRAM) 4.3.8 Other Types of Random-Access Semiconductor Memory 4.3.8.1 ROM (Read-Only Memory) 4.3.8.2 PROM (Programmable ROM) 4.3.8.3 EPROM (Erasable PROM) 4.3.8.4 EEPROMs (Electrically Erasable PROM) 4.3.8.5 Flash Memory (Flash EEPROM) 4.3.8.6 USB Flash Drive: Pen Drive 4.3.9 RAM Module Organisation 4.4 Serial-Access Memory: External Memory 4.4.1 Characteristics 4.4.2 Rotating Memory (Disk) Organisation 4.4.2.1 Read–Write Mechanism 4.4.3 Device Controller: Rotating Memory 4.4.4 Magnetic Disk 4.4.4.1 Commodity Disk Considerations 4.4.4.2 RAID: Redundant Array of Inexpensive Disks 4.4.4.3 Disk Cache 4.4.5 Magnetic Tape 4.5 Optical Memory: External Memory 4.5.1 Compact Disk (CD) Technology 4.5.2 CD-ROM (Compact Disk Read-Only Memory) 4.5.3 CD-Recordable: CD-R (WORM) 4.5.4 CD-Rewritable (CD-RW): Erasable Optical Disk 4.5.5 Digital Versatile Disk (DVD) 4.5.5.1 High-Definition Optical Disk: HD-DVD and Blu-Ray 4.6 Virtual Memory 4.6.1 Background 4.6.2 Address Space 4.6.3 Address Mapping 4.6.4 Types of Virtual Memory 4.6.5 Address Translation Mechanisms 4.6.6 Translation Lookaside Buffer (TLB) 4.6.7 Working-Set Model 4.6.8 Demand Paging Systems 4.6.9 Page Replacement Principles 4.6.10 Page Replacement Policies 4.6.10.1 Not Recently Used Page Replacement (NRU) 4.6.10.2 First-In–First-Out (FIFO) 4.6.10.3 Least Recently Used Page (LRU) 4.6.10.4 Performance Comparison 4.6.11 Segmentation 4.6.11.1 Pure Segmentation 4.6.11.2 Segmentation with Paging 4.6.11.3 Paged Segmentation in Mainframe (IBM 370/XA) 4.6.11.4 Paged Segmentation in Microprocessor (Intel Pentium) 4.7 Cache Memory 4.7.1 Background 4.7.2 Objective 4.7.3 Hierarchical View 4.7.4 Principles 4.7.5 Cache–Main Memory Hierarchy: Its Performance 4.7.6 Cache Design 4.7.7 Cache Design Issues: Different Elements 4.7.7.1 Cache Size 4.7.7.2 Block Size 4.7.7.3 Mapping Schemes 4.7.7.4 Cache Initialization 4.7.7.5 Writing into Cache 4.7.7.6 Replacement Policy (Algorithm) 4.7.8 Multiple-Level Caches 4.7.9 Unified Cache and Split Cache 4.7.9.1 Implementation: PENTIUM Cache Organisation 4.7.9.2 Motorola RISC MPC7450 Cache Organisation 4.7.10 Cache Addressing 4.7.10.1 Physical Address Cache 4.7.10.2 Virtual Address Cache 4.7.11 Miss Rate and Miss Penalty 4.7.11.1 Types of Cache Misses and Reduction Techniques 4.7.11.2 Miss Penalty and Reduction Techniques 4.7.12 Caches in Multiprocessor 4.7.13 Cache Coherence 4.7.14 Reasons of Coherence Problem 4.7.15 Cache Coherence Problem: Solution Methodologies 4.7.15.1 No Private Cache 4.7.15.2 Software Solution 4.7.15.3 Hardware-Only Solution 4.7.16 Two-Level Memory Performance: Cost Consideration 4.7.17 Memory Hierarchy Design: Size and Cost Consideration 4.8 Interleaved Memory Organisation 4.8.1 Background 4.8.2 Memory Interleaving 4.8.3 Types of Interleaving 4.8.4 Interleaving in Motorola 68040 4.8.5 Conclusion 4.9 Associative Memory Organisation 4.9.1 Background 4.9.2 Implementation 4.9.2.1 Word-Organised Associative Memory 4.10 Summary Exercises Suggested References and Websites 5 Input–Output Organisation 5.1 Input–Output System 5.2 I/O Module: I/O Interface 5.2.1 I/O Module Design 5.3 Types of I/O Operations: Definitions and Differences 5.3.1 Programmed I/O (Using Buffer) 5.3.2 Interrupt-Driven I/O 5.3.2.1 Interrupt-Driven I/O: Design Issues 5.3.3 Direct Memory Access (DMA) I/O 5.3.3.1 Introduction 5.3.3.2 Definition 5.3.3.3 Essential Features 5.3.3.4 Processing Details 5.3.3.5 Different Transfer Types 5.3.3.6 Implementation Mechanisms: Different Approaches 5.3.4 I/O Processor (I/O Channels) 5.3.4.1 Introduction 5.3.4.2 I/O Channel 5.3.4.3 I/O Processor (IOP) And Its Organisation 5.4 Bus, Bus System and Bus Design 5.4.1 Bus Structure 5.4.2 Bus Arbitration 5.4.3 Bus Protocol 5.4.4 Bus Design Parameters 5.4.5 Bus Interfacing: Tri-State Devices 5.4.6 Some Representative Bus Systems of Early Days 5.4.7 PCI (Peripheral Component Interconnect): Local Bus 5.4.8 SCSI (Small Computer System Interface) BUS 5.4.9 Universal Serial Bus (USB) 5.4.10 FireWire Serial Bus 5.4.11 InfiniBand 5.5 PORT and Its Different Types 5.5.1 Serial Port 5.5.2 Parallel Port 5.5.3 USB Port 5.6 Summary Exercises Suggested References and Websites 6 Control Unit: Design and Operation 6.1 Introduction 6.2 Micro-Operations: Fetch Cycle 6.3 Design Issues 6.4 Methods of Implementation 6.4.1 Hardwired Control 6.4.1.1 Control Unit Logic 6.4.1.2 Control Signals in Accumulator-Based CPU 6.4.2 Microprogrammed Control 6.4.2.1 Basic Concepts: Microinstructions 6.4.2.2 Microprogrammed Control Unit Organisation 6.4.2.3 Microinstruction Design Issues 6.4.2.4 Horizontal versus Vertical 6.4.2.5 Encoding Schemes 6.4.2.6 Addressing Schemes 6.4.2.7 Emulation 6.4.2.8 Merits and Drawbacks 6.4.2.9 Application Areas 6.4.3 Nanoprogramming 6.5 Summary Exercises Suggested References 7 Arithmetic and Logic Unit Organisation 7.1 Numerical Representations: Number Systems 7.1.1 Decimal System 7.1.2 Binary System 7.1.3 Hexadecimal and Octal System 7.1.3.1 Merits of Hex and Octal Systems 7.1.4 BCD (Binary-Coded Decimal) Code 7.1.5 Gray Code 7.2 Number Representations: Binary Systems 7.2.1 Sign-Magnitude Representation 7.2.2 1’s (One’s) Complement Representation 7.2.3 2’s (Two’s) Complement Representation 7.2.3.1 Conversion: Decimal to 2’s Complement and Vice Versa 7.3 Addition and Subtraction: Signed Numbers 7.4 Overflow: Integer Arithmetic 7.5 Characters 7.6 Arithmetic and Logic Unit (ALU) 7.7 Fixed-Point Arithmetic 7.7.1 Addition and Subtraction 7.7.1.1 Basic Adders 7.7.1.2 Subtracters 7.7.2 High-Speed Adder 7.7.2.1 Carry-Lookahead Adder (CLA) 7.7.2.2 Adder Expansion 7.7.2.3 Carry-Save Adder (CSA) 7.7.3 Multiplication 7.7.3.1 Unsigned Integers 7.7.3.2 Signed-Magnitude Numbers 7.7.3.3 Signed-Operand Multiplication 7.7.3.4 Fast Multiplication: Carry-Save Addition 7.7.4 Division 7.7.4.1 Unsigned Integers 7.8 Floating-Point Representation 7.8.1 Normalized Form 7.8.2 Range and Precision 7.8.3 IEEE Standard: Binary Floating-Point Representation 7.8.4 Exceptions and Special Values 7.8.5 Floating-Point Representation: Merits and Drawbacks 7.9 Floating-Point Arithmetic 7.9.1 Addition and Subtraction 7.9.1.1 Implementation: Floating-Point Unit 7.9.2 Multiplication and Division 7.9.2.1 Implementation: Floating-Point Multiplication 7.10 Precision Considerations: Guard Bits 7.10.1 Truncation 7.10.2 Rounding: IEEE Standard 7.10.3 Infinity; NaNs; and Denormalized Numbers: IEEE Standards 7.11 Summary of Floating-Point Numbers 7.12 Summary Exercises Suggested References and Websites Part II: High-End Processor Organisation 8. Pipeline Architecture 8.1 Pipeline Concept 8.2 Pipeline Approach: Instruction-Level Parallelism 8.3 Implementation 8.4 Linear and Nonlinear (Static and Dynamic) Pipelines 8.4.1 Linear Pipeline:Asynchronous and Synchronous Models 8.4.2 Characteristics and Behaviour: Space-Time 8.4.3 Speed-Up, Efficiency and Throughput 8.4.4 Nonlinear (Dynamic) Pipeline 8.4.4.1 Reservation Table 8.4.4.2 Latency and Collision 8.5 Areas of a Pipeline 8.5.1 Instruction Pipeline 8.5.1.1 Limitations 8.5.2 Pipeline Hazards and Solution Methodology 8.5.2.1 Structural Hazard and Solution Approaches 8.5.2.2 Data Hazard (Data Dependency) and Solution Approaches 8.5.2.3 Control Hazard 8.5.3 Arithmetic Pipeline 8.5.3.1 Adder Pipeline Design 8.5.3.2 Multiplication Pipeline Design 8.6 Pipeline Control and Collision-Free Scheduling 8.6.1 Control Scheme: Collision Vectors 8.6.2 State Diagrams 8.6.3 Greedy Cycles and Minimum Average Latency (MAL) 8.6.4 Dynamic Pipeline Scheduling 8.6.4.1 Implementation 8.7 Superpipeline Architecture 8.7.1 Superpipeline Performance 8.8 Superscalar Architecture 8.8.1 Requirements and Essential Components 8.8.2 Multipipeline Scheduling 8.8.3 Superscalar Performance 8.8.4 Superscalar Processors: Key Factors 8.8.5 Implementation: Superscalar Processors 8.9 Superpipelined Superscalar Processors 8.9.1 Superpipelined Superscalar Performance 8.9.2 Implementation:Superpipelined Superscalar Processors 8.9.2.1 DEC Alpha 21X64 8.9.2.2 Intel Pentium 4 8.10 VLIW and EPIC Architectures 8.10.1 Instruction Bundles:the Intel IA-64 Family 8.11 Thread-Level Parallelism: Multithreading 8.11.1 Scalar Processor 8.11.2 Superscalar Processor 8.11.3 VLIW Processor 8.11.4 Simultaneous Hardware Multithreaded Processor (SHMT) 8.11.5 Chip Multiprocessors (Multicore Processors) 8.12 Multicore Architecture 8.12.1 Background 8.12.2 Definition 8.12.3 Design Issues 8.12.4 Multicore Organisation 8.12.5 Basic Multicore Implementation: Intel Core Duo 8.12.6 Intel Core 2 DUO 8.12.7 Intel Core 2 Quad 8.13 Multicore with Hardware Multithreading 8.13.1 IBM Power 5 8.13.2 Intel Core i7 8.13.2.1 Distinctive Features of Intel Core i7 900-Series Processors 8.13.3 Sun UltraSPARC T2 Processor 8.14 Summary Exercises Suggested References and Websites 9. RISC Architecture 9.1 Background: Evolution of Computer Architecture 9.2 Characteristics of CICS and Its Drawbacks 9.2.1 Drawbacks 9.3 RISC: Definition and Features 9.4 Representative RISC Processors 9.5 RISC Characteristics 9.6 The RISC Impacts and Drawbacks 9.6.1 Drawbacks 9.7 RISC versus CISC Debate 9.7.1 Running Programs in High-Level Languages 9.7.2 Technology of the Components 9.7.3 Role of Large Register File 9.8 RISC Design Issues 9.9 RISC Instruction Set 9.10 RISC Instruction Format 9.11 RISC Addressing Mode 9.12 Register Windows: The Large Register File 9.13 Register File and Cache Memory 9.14 Comparison between RISCs and CISCs 9.15 RISC Pipelining 9.16 RISC and CISC Union: Hybrid Architecture 9.17 Types of RISC Processors 9.17.1 PowerPC Processors 9.17.2 SPARC Family of Processors 9.17.2.1 UltraSPARC Processors 9.17.3 MIPS Processors 9.17.4 PA-RISC Processors 9.17.5 ARM (Advanced RISC Machine) Processors 9.17.6 Motorola Processors (MC 88000) 9.18 Comparison of Four Representative RISC Machines 9.19 Summary Exercises Suggested References and Websites 10. Parallel Architectures 10.1 Introduction 10.2 Classicfication of Computer Architectures: Flynn’s Proposal 10.3 Parallel Computers: Forms and Issues 10.4 Parallel Computers: Its Classitication 10.5 Parallel Computers: Its Environment 10.6 Interconnection Networks 10.6.1 Interconnection Network: Different Types 10.6.1.1 Hierarchical Common (Shared) Bus Systems 10.6.1.2 Crossbar Networks 10.6.1.3 Multiport Memory 10.6.1.4 Multistage Networks 10.6.1.5 Omega Network (Perfect Shuffle) 10.6.1.6 Benes Network 10.6.1.7 The Hot-Spot Problem 10.6.1.8 Butterfly Network 10.6.2 Implementation of Multistage Networks 10.6.3 Comparison of Dynamic Networks 10.6.4 Static Connection Networks (Message-Passing Approach) 10.6.4.1 Hypercubes 10.6.4.2 Mesh and Torus 10.6.4.3 Systolic Arrays 10.6.4.4 Ring 10.6.4.5 Tree and Star 10.6.4.6 Fat Tree 10.6.4.7 Transputer 10.6.5 Comparison of Static Networks 10.6.6 Hybrid (Mixed Topology) Networks 10.6.7 Important Characteristics of a Network 10.7 Multiprocessor Architectures 10.7.1 Shared-Memory Multiprocessor 10.7.2 Symmetric Multiprocessors (SMP): UMA Model 10.7.3 Distributed Shared Memory Multiprocessors (DSM): NUMA Model 10.7.4 Cache-Coherent NUMA: CC-NUMA Model 10.7.5 No Remote Memory Access (NORMA) 10.7.6 General-Purpose Multiprocessors 10.7.6.1 Implementation: A Mainframe SMP (IBM z990 Series) 10.7.7 Operating System Considerations 10.8 Multicomputer Architectures 10.8.1 Design Considerations 10.8.2 Multicomputer Generations 10.8.3 Different Models of Multicomputer Systems 10.8.3.1 Multitiered Architecture: Three–tier Client–Server Architecture 10.8.4 Computer Networks 10.8.5 Distributed Systems 10.9 Clusters: A Distributed Computer System Design 10.9.1 Distinct Advantage 10.9.2 Classification of Clusters 10.9.3 Different Clustering Methods 10.9.4 General Architectures 10.9.5 Operating System Considerations 10.9.6 Windows Cluster 10.9.7 Sun Cluster 10.9.8 Blade Servers 10.10 SIMD Machines 10.10.1 SIMD Computer Organisations 10.10.2 Vector Processors and SIMD Vector Computers 10.10.3 Vector Stride 10.10.4 Vector Fitting 10.10.5 Vector Instruction Format 10.10.6 Vector Instruction: Different Types 10.10.7 Vector Processing 10.10.8 Vectorization Inhibitor 10.10.9 Vectorizing Compilers 10.10.10 Different Types of Vector Processor Organisations 10.10.11 Salient Features of Vector Operations 10.10.12 Basic Vector Processor Architecture 10.10.13 Memory-Access Schemes 10.10.14 Implementation: The CRAY 1 Architecture 10.11 Array Processors and SIMD Parallel Computers 10.11.1 Applications 10.11.2 Implementation: Connection Machine CM 2 Architecture 10.11.3 Vector Processor Versus Array Processor: A Rough Comparison 10.12 Massively Parallel Processing (MPP) System 10.12.1 Representative MPP System: Connection Machine CM-5 10.13 Scalable Parallel Computer Architecture 10.14 Supercomputers 10.14.1 The Contemporary Fastest Supercomputer System 10.15 Summary Exercises Suggested References and Websites Additional Reading Suggested Websites Index