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دانلود کتاب C++ Without Fear: A Beginner's Guide That Makes You Feel Smart (2nd Edition)

دانلود کتاب C++ بدون ترس: راهنمای مبتدی که به شما احساس باهوشی می دهد (نسخه دوم)

C++ Without Fear: A Beginner's Guide That Makes You Feel Smart (2nd Edition)

مشخصات کتاب

C++ Without Fear: A Beginner's Guide That Makes You Feel Smart (2nd Edition)

دسته بندی: برنامه نویسی: زبان های برنامه نویسی
ویرایش: 2 
نویسندگان:   
سری:  
ISBN (شابک) : 0132673266, 9780132673266 
ناشر: Prentice Hall 
سال نشر: 2011 
تعداد صفحات: 620 
زبان: English 
فرمت فایل : DJVU (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) 
حجم فایل: 6 مگابایت 

قیمت کتاب (تومان) : 43,000



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توجه داشته باشید کتاب C++ بدون ترس: راهنمای مبتدی که به شما احساس باهوشی می دهد (نسخه دوم) نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.


توضیحاتی در مورد کتاب C++ بدون ترس: راهنمای مبتدی که به شما احساس باهوشی می دهد (نسخه دوم)

اصول برنامه نویسی C++ را شرح می دهد و موضوعاتی مانند نحوه عملکرد هر قسمت از برنامه، ایجاد کد برنامه و برنامه نویسی شی گرا را پوشش می دهد.


توضیحاتی درمورد کتاب به خارجی

Describes the basics of C++ programming, covering such topics as how each part of a program works, creating program code, and object-oriented programming.



فهرست مطالب


Content: Machine generated contents note: ch. 1 Your First C++ Programs --
Thinking Like a Programmer --
Computers Do Only What You Tell Them --
Determine What the Program Will Do --
Write the Equivalent C++ Statements --
Interlude How ''Smart'' Are Computers, Really? --
Some Nerdy Definitions --
A Review --
What's Different About C++? --
Building a C++ Program --
Enter the Program Statements --
Build the Program (Compile and Link) --
Test the Program --
Revise as Needed --
Installing Your Own C++ Compiler --
Example 1.1 Print a Message --
If You're Using the Dev-C++ Environment --
If You're Using Microsoft Visual Studio --
How It Works --
Exercises --
Interlude What about the #include and using? --
Advancing to the Next Print Line --
Example 1.2 Print Multiple Lines --
How It Works --
Exercises --
Interlude What Is a String? --
Storing Data: C++ Variables --
Introduction to Data Types --
Interlude Why Double Precision, Not Single? Example 1.3 Convert Temperatures --
How It Works --
Optimizing the Program --
Exercises --
A Word about Variable Names and Keywords --
Exercise --
ch. 1 Summary --
ch. 2 Decisions, Decisions --
But First, a Few Words about Data Types --
Decision Making in Programs --
Interlude What about Artificial Intelligence (AI)? --
If and if-else --
Interlude Why Two Operators (= and ==)? --
Example 2.1 Odd or Even? --
How It Works --
Optimizing the Code --
Exercise --
Introducing Loops --
Interlude Infinite Loopiness --
Example 2.2 Print 1 to N --
How It Works --
Optimizing the Program --
Exercises --
True and False in C++ --
Interlude The bool Data Type --
The Increment Operator (++) --
Statements vs. Expressions --
Introducing Boolean (Short-Circuit) Logic --
Interlude What Is ''true''? --
Example 2.3 Testing a Person's Age --
How It Works --
Exercise --
Introducing the Math Library --
Example 2.4 Prime-Number Test --
How It Works --
Optimizing the Program --
Exercise Example 2.5 The Subtraction Game (NIM) --
How It Works --
Exercises --
ch. 2 Summary --
ch. 3 The Handy, All-Purpose ''for'' Statement --
Loops Used for Counting --
Introducing the ''for'' Loop --
A Wealth of Examples --
Interlude Does ''for'' Always Behave Like ''while''? --
Example 3.1 Printing 1 to N with ''for'' --
How It Works --
Exercises --
Compound Statements (Blocks) with ''for'' --
Declaring Loop Variables on the Fly --
Example 3.2 Prime-Number Test with ''for'' --
How It Works --
Exercise --
Comparative Languages 101: The Basic ''For'' Statement --
ch. 3 Summary --
ch. 4 Functions: Many Are Called --
The Concept of Function --
The Basics of Using Functions --
Step 1 Declare (Prototype) the Function --
Step 2 Define the Function --
Step 3 Call the Function --
Example 4.1 The avg() Function --
How It Works --
Function Call a Function! --
Exercises --
Example 4.2 Prime-Number Function --
How It Works --
Exercises --
Local and Global Variables --
Interlude Why Global Variables at All? --
Recursive Functions Example 4.3 Prime Factorization --
How It Works --
Interlude Interlude for Math Junkies --
Exercises --
Example 4.4 Euclid's Algorithm for GCF --
How It Works --
Interlude Who Was Euclid? --
Exercises --
Interlude Interlude for Math Junkies: Rest of the Proof --
Example 4.5 Beautiful Recursion: Tower of Hanoi --
How It Works --
Exercises --
Example 4.6 Random-Number Generator --
How It Works --
Exercises --
Games and More Games --
ch. 4 Summary --
ch. 5 Arrays: All in a Row... --
A First Look at C++ Arrays --
Initializing Arrays --
Zero-Based Indexing --
Interlude Why Use Zero-Based Indexes? --
Example 5.1 Print Out Elements --
How It Works --
Exercises --
Example 5.2 How Random Is Random? --
How It Works --
Exercises --
Strings and Arrays of Strings --
Example 5.3 Card Dealer #1 --
How It Works --
Exercise --
Example 5.4 Card Dealer #2 --
How It Works --
Exercise --
Example 5.5 Card Dealer #3 --
How It Works --
Optimizing the Program --
Exercise --
A Word to the Wise --
2-D Arrays: Into the Matrix Ch. 5 Summary --
ch. 6 Pointers: Getting a Handle on Data --
What the Heck Is a Pointer, Anyway? --
The Concept of Pointer --
Interlude What Do Addresses Look Like? --
Declaring and Using Pointers --
Example 6.1 Print Out Addresses --
Example 6.2 The double_it Function --
How It Works --
Exercises --
Swap: Another Function Using Pointers --
Example 6.2 Array Sorter --
How It Works --
Exercises --
Pointer Arithmetic --
Pointers and Array Processing --
Example 6.3 Zero Out an Array --
How It Works --
Writing More Compact Code --
Exercises --
ch. 6 Summary --
ch. 7 Strings: Analyzing the Text --
Text Storage on the Computer --
Interlude How Does the Computer Translate Programs? --
It Don't Mean a Thing If It Ain't Got That String --
String-Manipulation Functions --
Example 7.1 Building Strings --
How It Works --
Exercises --
Interlude What about Escape Sequences? --
Reading String Input --
Example 7.2 Get a Number --
How It Works --
Exercise --
Example 7.3 Convert to Uppercase --
How It Works --
Exercises --
Individual Characters vs. Strings Example 7.4 Breaking Up Input with Strtok --
How It Works --
Exercises --
The New C++ String Type --
Include String-Class Support --
Declare and Initialize Variables of Type string --
Working with Variables of Type string --
Input and Output --
Example 7.5 Building Strings with the string Type --
How It Works --
Exercises --
Other Operations on the string Type --
ch. 7 Summary --
ch. 8 Files: Electronic Storage --
Introducing File-Stream Objects --
How to Refer to Disk Files --
Example 8.1 Write Text to a File --
How It Works --
Exercises --
Example 8.2 Display a Text File --
How It Works --
Exercises --
Text Files vs. ''Binary'' Files --
Interlude Are ''Binary Files'' Really More Binary? --
Introducing Binary Operations --
Example 8.3 Random-Access Write --
How It Works --
Exercises --
Example 8.4 Random-Access Read --
How It Works --
Exercises --
ch. 8 Summary --
ch. 9 Some Advanced Programming Techniques --
Command-Line Arguments --
Example 9.1 Display File from Command Line --
How It Works --
Improving the Program --
Interlude The Virtue of Predefined Constants --
Exercises --
Function Overloading --
Interlude Overloading and Object Orientation Example 9.2 Printing Different Types of Arrays --
How It Works --
Exercise --
The do-while Loop --
The switch-case Statement --
Multiple Modules --
Exception Handling: I Take Exception to That! --
Say Hello to Exceptions --
Handling Exceptions: A First Attempt --
Introducing try-catch Exception Handling --
ch. 9 Summary --
ch. 10 New Features of C++0x --
Overview of C++0x Features --
The long long Type (not long long long) --
Interlude Why a ''Natural'' Integer? --
Working with 64-Bit Literals (Constants) --
Accepting long long Input --
Formatting long long Numbers --
Example 10.1 Fibonacci: A 64-Bit Example --
How It Works --
Exercises --
Localizing Numbers --
Interlude Who Was Fibonacci? --
Range-Based ''for'' (For Each) --
Example 10.2 Setting an Array with Range-Based ''for'' --
How It Works --
Exercises --
The auto and decltype Keywords --
The nullptr Keyword --
Strongly Typed Enumerations --
enum Classes in C++0x --
Extended enum Syntax: Controlling Storage --
Example 10.3 Rock, Paper, Scissors Game --
How It Works --
A More Interesting Game --
Exercises --
Raw String Literals Ch. 10 Summary --
ch. 11 Introducing Classes: The Fraction Class --
Object Orientation: Quasi-Intelligent Data Types --
Interlude OOP...Is It Worth It? --
Point: A Simple Class --
Interlude Interlude for C Programmers: Structures and Classes --
Private: Members Only (Protecting the Data) --
Exmple 11.1 Testing the Point Class --
How It Works --
Exercises --
Introducing the Fraction Class --
Inline Functions --
Find the Greatest Common Factor --
Find the Lowest Common Denominator --
Example 11.2 Fraction Support Functions --
How It Works --
Exercises --
Example 11.3 Testing the Fraction Class --
How It Works --
Interlude A New Kind of #include? --
Exercise --
Example 11.4 Fraction Arithmetic: add and mult --
How It Works --
Exercises --
ch. 11 Summary --
ch. 12 Constructors: If You Build It... --
Introducing Constructors --
Multiple Constructors (Overloading) --
C++0x Only: Initializing Members within a Class --
The Default Constructor --
and a Warning --
Interlude Is C++ Out to Trick You with the Default Constructor? --
C++0x Only: Delegating Constructors --
C++0x Only: Consistent Initialization Example 12.1 Point Class Constructors --
How It Works --
Exercises --
Example 12.2 Fraction Class Constructors --
How It Works --
Exercises --
Reference Variables and Arguments (&) --
The Copy Constructor --
Interlude The Copy Constructor and References --
Example 12.3 Fraction Class Copy Constructor --
How It Works --
Exercises --
A Constructor from String to Fract --
ch. 12 Summary --
ch. 13 Operator Functions: Doing It with Class --
Introducing Class Operator Functions --
Operator Functions as Global Functions --
Improve Efficiency with References --
Example 13.1 Point Class Operators --
How It Works --
Exercises --
Example 13.2 Fraction Class Operators --
How It Works --
Optimizing the Code --
Exercises --
Working with Other Types --
The Class Assignment Function (=) The Test-for-Equality Function (==) --
A Class ''Print'' Function Example 13.3 The Completed Fraction Class --
How It Works --
Exercises --
C++0x Only: User-Defined Literals --
Defining a Raw-String Literal --
Defining a Cooked Literal --
ch. 13 Summary --
ch. 14 Dynamic Memory and the String Class --
Dynamic Memory: The ''new'' Keyword --
Objects and ''new'' --
Allocating Multiple Data --
Interlude Dealing with Problems in Memory Allocation --
Example 14.1 Dynamic Memory in Action --
How It Works --
Exercise --
Introducing Class Destructors --
Example 14.2 A Simple String Class --
How It Works --
Exercises --
''Deep'' Copying and the Copy Constructor --
The ''this'' Keyword --
Revisiting the Assignment Operator --
Writing a Concatenation Function --
Example 14.3 The Complete String Class --
How It Works --
Exercises --
ch. 14 Summary --
ch. 15 Two Complete OOP Examples --
Introducing Linked Lists --
Node Design --
Implementing a Simple Linked List --
An Alphabetical List Example 15.1 Names in Alpha Order --
How It Works --
Dealing with Memory Leaks --
C++ Only: Using Smart Pointers to Clean Up --
Interlude Recursion vs. Iteration Compared --
Exercises --
Tower of Hanoi, Animated --
Mystack Class Design --
Using the Mystack Class --
Example 15.2 Animated Tower --
How It Works --
Exercises --
ch. 15 Summary --
ch. 16 Easy Programming with STL --
Introducing the List Template --
Interlude Writing Templates in C++ --
Creating and Using a List Class --
Creating and Using Iterators --
C++0x Only: For Each --
Interlude Pointers vs. Iterators --
Example 16.1 STL Ordered List --
How It Works --
A Continually Sorted List --
Exercises --
Designing an RPN Calculator --
Interlude A Brief History of Polish Notation --
Using a Stack for RPN --
Introducing the Generalized STL Stack Class --
Example 16.2 Reverse Polish Calculator --
How It Works --
Exercises --
Correct Interpretation of Angle Brackets --
ch. 16 Summary --
ch. 17 Inheritance: What a Legacy --
How to Subclass --
Interlude Why ''public'' Base Classes? Example 17.1 The FloatFraction Class --
How It Works --
Exercises --
Problems with the FloatFraction Class --
C++ Only: Inheriting Base-Class Constructors --
Example 17.2 The Completed FloatFraction Class --
How It Works --
Exercises --
Protected Members --
Object Containment --
Safe Inheritance Through Class Hierarchies --
ch. 17 Summary --
ch. 18 Polymorphism: Object Independence --
A Different Approach to the FloatFraction Class --
Virtual Functions to the Rescue! --
Interlude What Is the Virtual Penalty? --
Example 18.1 The Revised FloatFraction Class --
How It Works --
Exercise --
C++ Only: Requiring Explicit Overrides --
''Pure Virtual'' and Other Abstract Matters --
Abstract Classes and Interfaces --
Object Orientation and I/O --
cout Is Endlessly Extensible --
But cout Is Not Polymorphic --
Example 18.2 True Polymorphism: The Printable Class --
How It Works --
Exercise --
A Final Word (or Two) --
A Final, Final Word Appendix D Preprocessor Directives --
The #define Directive --
The ## Operator (Concatenation) --
The defined Function --
The #elif Directive --
The #endif Directive --
The #error Directive --
The #if Directive --
The #ifdef Directive --
The #ifndef Directive --
The #include Directive --
The #line Directive --
The #undef Directive --
Predefined Constants --
Appendix E ASCII Codes --
Appendix F Standard Library Functions --
String (C-String) Functions --
Data-Conversion Functions --
Single-Character Functions --
Math Functions --
Randomization Functions --
Time Functions --
Formats for the strftime Function --
Appendix G I/O Stream Objects and Classes --
Console Stream Objects --
I/O Stream Manipulators --
Input Stream Functions --
Output Stream Functions --
File I/O Functions --
Appendix H STL Classes and Objects --
The STL String Class --
The Template --
The Template --
Appendix I Glossary of Terms.
Abstract: Describes the basics of C++ programming, covering such topics as how each part of a program works, creating program code, and object-oriented programming




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