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دسته بندی: کسب و کار ویرایش: نویسندگان: Paul Beynon-Davies سری: ISBN (شابک) : 3030679616, 9783030679613 ناشر: Palgrave Macmillan سال نشر: 2021 تعداد صفحات: 425 زبان: English فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) حجم فایل: 12 مگابایت
در صورت تبدیل فایل کتاب Business Analysis and Design: Understanding Innovation in Organisation به فرمت های PDF، EPUB، AZW3، MOBI و یا DJVU می توانید به پشتیبان اطلاع دهید تا فایل مورد نظر را تبدیل نمایند.
توجه داشته باشید کتاب تجزیه و تحلیل و طراحی کسب و کار: درک نوآوری در سازمان نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.
این کتاب درسی مقدمهای ضروری برای گرایش طراحی در کسبوکار ارائه میکند، که بر روش مدیریت در سراسر جهان تأثیر میگذارد. گرایش طراحی، همانطور که در تجارت اعمال می شود، فرآیندی است که از طریق آن یک طراح کسب و کار را به عنوان یک سیستم تجزیه و تحلیل می کند، انگیزه تغییر سیستم را شناسایی می کند و بهبود را برای سازمان طراحی می کند و همچنین راه های اجرای این بهبود را طراحی می کند. این کتاب شامل تفکر استراتژیک و نوآورانه، ارتباط با ذینفعان کلیدی و مدیریت تغییر است.
این کتاب پوششی از ابزارهای حیاتی برای طراحی را ارائه میکند که متخصصان کسب و کار را قادر میسازد تا روشهای موجود سازماندهی و سازماندهی را تجزیه و تحلیل کنند. برای طراحی روش های جدید سازماندهی خواننده یاد خواهد گرفت که چگونه یک مدل کسب و کار دیجیتال را برای سازماندهی کارهای خصوصی، عمومی یا داوطلبانه ایجاد کند. با انجام این کار، خواننده یاد خواهد گرفت که مفهوم نوآوری دیجیتال را به طور انتقادی ارزیابی کند و جایگاه مناسب فناوری اطلاعات و ارتباطات در سازمان را درک کند.
خواننده یاد خواهد گرفت که چگونه:
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این کتاب که توسط یک متخصص در این زمینه نوشته شده است، هم برای دانشجویان و هم برای حرفه ای ها طراحی شده است. هر فصل شامل یک مقدمه، بخشی از خواندن کلید، و یک خلاصه است، در حالی که تعدادی از موارد مبتنی بر مثال های واقعی به عنوان نمونه در متن کار شده است، که کاربرد واقعی نظریه طراحی مورد بحث را نشان می دهد. p>
This textbook offers an essential introduction to design orientation in business, which impacts the way management is undertaken world-wide. Design orientation, as it applies to business, is the process through which a designer analyses business as a system, identifies motivation for changing the system, and designs improvement for the organisation, as well as ways of implementing this improvement. It involves strategic and innovative thinking, communication with key stakeholders, and change management.
This book provides coverage of critical tools for design which enable business professionals to analyse existing ways of organizing and to design new ways of organizing. The reader will learn how to develop a digital business model to organize private, public or voluntary work. In doing so, the reader will learn to critically evaluate the notion of digital innovation and understand the proper place of ICT within organization.
The reader will learn how to:
Written by an expert in the field, this book is designed for both students and professionals. Each chapter contains an introduction, a section of key reading, and a summary, while a number of cases based on real-life examples are worked through as examples in the text, demonstrating the real-life application of the design theory discussed.
Prologue Introduction Conventional Thinking Thinking Differently Scope and Aims Problems with the Existing Literature The Role of the Business Analyst Management as Design Main Audience Conclusion Theory Practice References Contents List of Figures List of Tables 1: Introduction 1 Introduction 2 Why Business Design? 3 Design Science, Design Theory and Design Artefact 4 The Design Orientation Problems Engagement Models Prototypes Visualisation Co-creation 5 Types of Design Artefact 6 A Simple Game of Design 7 Designing Business Education 8 A Roadmap to the Book Chapter 1: Signs, Patterns and Systems Chapter 2: What Is Design? Chapter 3: Designing Organisation Chapter 4: Projects of Design Chapter 5: Investigating Domains of Organisation Chapter 6: Engaging with Problem Situations Chapter 7: Making Sense of Business Activity Chapter 8: Models of Activity Chapter 9: Making Sense of Business Information Chapter 10: Making Sense of Information Systems Chapter 11: Models of Information Chapter 12: Making Sense of Business Data Chapter 13: Making Sense of Data Systems Chapter 14: Models of Data Chapter 15: Understanding Digital Innovation Chapter 16: Building Digital Business Models Chapter 17: Business Motivation, Change and Strategy Epilogue A Compendium of Business Analysis and Design Techniques A Case Book 9 Conclusion 10 Theory 11 Practice References 2: Signs, Patterns and Systems 1 Introduction 2 Signs 3 Patterns 4 Systems 5 Business Modelling 6 Sense and Non-sense 7 Ontologies 8 Conclusion 9 Theory 10 Practice References 3: What Is Design? 1 Introduction 2 Great Designers and Their Lessons 3 Ways of Organising 4 Thinking About Design 5 Design as an Activity 6 Design as Abduction 7 Returning to the Design Game 8 Techniques for Business Design Techniques We Shall Cover Affinity Mapping Rich Pictures Stakeholder Mapping Tabletop Prototypes Pattern Comics Important Aspects of Design Work 9 A Grand Challenge 10 Conclusion 11 Theory 12 Practice References 4: Designing Organisation 1 Introduction 2 The Nature of Organisation Organisation as Noun Organisation as Verb 3 Emergence 4 Language as Organisation 5 Patterns of Organising 6 Roles and Action 7 Domains of Organisation 8 Elements of a Pattern of Organisation Actors Action Sequence and Location 9 Socio-technical Organisation 10 Returning to the Design Game 11 Advantages of This Way of Thinking 12 Introducing the Tabletop Prototyping Toolkit Throwaway Design Visualisation Anxiety Reuse 13 Conclusion 14 Theory 15 Practice References 5: Projects of Design 1 Introduction 2 Projects and Problems 3 Life Cycle of a Typical Business Analysis Project 4 Establishing a Business Analysis Team 5 Planning a Business Analysis Project 6 Defining Project Scope 7 The Control of Project Work 8 Methods, Techniques and Tools 9 Conclusion 10 Theory 11 Practice References 6: Investigating Domains of Organisation 1 Introduction 2 Business Investigation 3 Business Analyst as Anthropologist 4 Business Analysis as Discourse 5 Interviews 6 Focus Groups 7 Meetings and Workshops 8 Observation and Participation 9 Dealing with Artefacts 10 Triangulation 11 Business Visualisation 12 Physical Prototyping 13 Conclusion 14 Theory 15 Practice References 7: Engaging with Problem Situations 1 Introduction 2 Problem Setting 3 Systems of Complexity 4 Problem Situations and Stakeholders 5 Worldviews 6 Issues and Requirements 7 Brainstorming and Affinity Mapping 8 Scoping and MoSCoW Prioritisation 9 Stakeholder Mapping 10 Rich Pictures 11 A Grand Challenge 12 Conclusion 13 Theory 14 Practice References 8: Making Sense of Business Activity 1 Introduction 2 Coordination 3 Purpose and Value 4 Coordination Problems 5 Equifinality and Design 6 Performance and Performance Measurement 7 Control 8 Performance Measurement 9 Patterns of Activity 10 Phrasing Activity 11 Roles 12 Tabletop Prototyping an Activity System 13 Conclusion 14 Theory 15 Practice References 9: Models of Activity 1 Introduction 2 Visualising Patterns of Activity 3 Drawing Anxiety 4 Comics of Activity Patterns 5 Activity Systems 6 How to Build an Inka Rope Bridge 7 Pattern-making 8 Patterns and Templates 9 Bridging Patterns 10 Conclusion 11 Theory 12 Practice References 10: Making Sense of Business Information 1 Introduction 2 Communication 3 Communicative Acts 4 Identifying and Describing Things 5 Intent of Communication 6 Assertives 7 Directives 8 Commissives 9 Declaratives 10 Expressives 11 Conclusion 12 Theory 13 Practice References 11: Making Sense of Information Systems 1 Introduction 2 Communication and Coordination 3 Analysing Communication 4 Conversations for Action 5 Communicative Action by and with Machines 6 Making Sense with Communicative Patterns 7 Care for the Elderly 8 Conclusion 9 Theory 10 Practice References 12: Models of Information 1 Introduction 2 Things of Interest 3 Relationships of Interest 4 Relationships and Constraints 5 Attributes of Interest 6 Abstraction Classification Generalisation Aggregation 7 Visualising Information Models 8 Communicative Acts and Information Models 9 Information Models from Communicative Practice 10 Conclusion 11 Theory 12 Practice References 13: Making Sense of Business Data 1 Introduction 2 The Nature of Data 3 Modulation and Coding 4 Data Structures as Messages 5 The Medium or Substance of Data 6 The Ubiquity of Data Structures 7 The Importance of Data Structures 8 Data Technology 9 Data Structures as Actors 10 Adding Data Structures to a Tabletop Prototype 11 Revisiting the Grand Challenge 12 Conclusion 13 Theory 14 Practice References 14: Making Sense of Data Systems 1 Introduction 2 Data systems 3 Acts of articulation Create Read Update Delete 4 Institutional facts 5 Patterns of articulation 6 Conclusion 7 Theory 8 Practice References 15: Models of Data 1 Introduction 2 Natural, Embodied and Persistent Data 3 The Importance of Records 4 Signs of the Person 5 Records as Structures 6 Relations 7 Forming Data Structures 8 Data Structures and Information Classes 9 Visualising Data Structures 10 Data Structures and Acts of Articulation 11 Conclusion 12 Theory 13 Practice References 16: Understanding Digital Innovation 1 Introduction 2 Innovation 3 Digital Innovation 4 Disruptive Innovation 5 The Nature of Change to Organisation 6 Leveraging Change 7 Unfreezing, Changing and Refreezing 8 Digging Up the Cow Paths 9 Stimulating Change Scenarios Telling Stories Using Low Technology Rich Pictures as Framing Devices 10 Managing Change 11 Revisiting the Grand Challenge 12 Technology as a Change Lever 13 Conclusion 14 Theory 15 Practice References 17: Building Digital Business Models 1 Introduction 2 Business Models Coordination Communication Articulation 3 Returning to the Design Game 4 AS-IS, AS-IF and TO-BE 5 Organisation as a Cycle of Action 6 Online Grocery 7 Conclusion 8 Theory 9 Practice References 18: Business Motivation, Strategy and Evaluation 1 Introduction 2 Environmental Analysis 3 Ends Vision Statements SMART Goals Critical Success Factors SWOT Analysis GAP Analysis 4 Means Strategy and Tactics 5 Carrots and Sticks 6 Evaluation 7 Types of Evaluation Strategic Evaluation Cost-Benefit Analysis Formative Evaluation Summative Evaluation Post-mortem Evaluation 8 The Learning Organisation 9 Action Research 10 Conclusion 11 Theory 12 Practice References Epilogue The Organoscape A Compendium of Tricks A Case Book Case 1: Goronwy Galvanising Case 2: Emergency Ambulance Service Case 3: University Short Courses Case 4: Cwmni Case 5: Online Retail Case 6: Healthcare Appointments Case 7: Online Healthcare Case 8: Household Waste Collection Case 9: Track and Trace App A Compendium of Business Analysis and Design Techniques Glossary Index