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دانلود کتاب Become a Competent Music Producer in 365 Days

دانلود کتاب در 365 روز یک تولید کننده موسیقی شایسته شوید

Become a Competent Music Producer in 365 Days

مشخصات کتاب

Become a Competent Music Producer in 365 Days

ویرایش: [1 ed.] 
نویسندگان:   
سری:  
ISBN (شابک) : 1032446110, 9781032446110 
ناشر: Focal Press 
سال نشر: 2023 
تعداد صفحات: 226
[247] 
زبان: English 
فرمت فایل : PDF (درصورت درخواست کاربر به PDF، EPUB یا AZW3 تبدیل می شود) 
حجم فایل: 9 Mb 

قیمت کتاب (تومان) : 53,000



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توجه داشته باشید کتاب در 365 روز یک تولید کننده موسیقی شایسته شوید نسخه زبان اصلی می باشد و کتاب ترجمه شده به فارسی نمی باشد. وبسایت اینترنشنال لایبرری ارائه دهنده کتاب های زبان اصلی می باشد و هیچ گونه کتاب ترجمه شده یا نوشته شده به فارسی را ارائه نمی دهد.


توضیحاتی در مورد کتاب در 365 روز یک تولید کننده موسیقی شایسته شوید

«در 365 روز یک تهیه‌کننده معتبر موسیقی شوید، راهنمای جامع و گام به گام اصول تولید موسیقی است. در طول یک سال، این کتاب خواننده را در ده فصل شامل میکس، تساوی، فشرده‌سازی، ریورب می‌برد. ، تأخیر و مدولاسیون، اتوماسیون، آواز، سنتز و مسترینگ. برای مبارزه با ماهیت تکه تکه محتوای آنلاین «سریع»، این کتاب یک دوره آموزشی قابل دسترس و به راحتی قابل هضم ارائه می دهد. هر فصل به خواندن ها و وظایف روزانه تقسیم می شود، بنابراین که هر موضوع را می توان به طور کامل قبل از رفتن به موضوع بعدی، با مجموعه ای از آموزش های ویدئویی آنلاین که مطالب مفیدی همراه با کتاب ارائه می دهد، کاوش، درک و پیاده سازی کرد. تبدیل شدن به یک سازنده موسیقی شایسته در 365 روز یک مقدمه ایده آل برای مبتدیان است. سوابق، و دانشجویانی که در کلاس‌های تولید موسیقی تحصیلات تکمیلی و بالاتر، و همچنین متخصصان مشتاق، علاقه‌مندان، و تهیه‌کنندگان خودآموخته هستند، که مایلند درک کاملی از تمام موضوعات اساسی داشته باشند که هر سازنده موسیقی با تجربه باید بداند.


توضیحاتی درمورد کتاب به خارجی

\"Become a Competent Music Producer in 365 Days is a comprehensive, step-by-step guide to the fundamentals of music production. Over the course of a year, this book takes the reader through ten chapters covering mixing, equalization, compression, reverb, delay and modulation, automation, vocals, synthesis, and mastering. To combat the patchy nature of \'fast\' online content, this book provides an accessible and easily digestible course. Each chapter is broken down into daily readings and tasks, so that each topic can be fully explored, understood, and implemented before moving onto the next, with a range of online video tutorials that offer useful companion material to the book. Become a Competent Music Producer in 365 Days is an ideal introduction for beginners of all backgrounds, and students in further and higher education music production classes, as well as aspiring professionals, hobbyists, and self-taught producers, who wish to have a thorough grasp on all the fundamental topics that any experienced music producer should know\"--



فهرست مطالب

Cover
Half Title
Endorsements
Title
Copyright
Contents
Preface
Acknowledgements
1 Balancing a mix
	Day 1 – Welcome
	Day 2 – Balancing a mix
	Day 3 – Why is balancing a mix so overlooked?
	Day 4 – SPL vs. perceived loudness
	Day 5 – 24-bit
	Day 6 – Reference tracks
	Day 7 – What is gain staging?
	Day 8 – Normalising region gain
	Day 9 – Pre-fader metering
	Day 10 – Phase cancellation
	Day 11 – Bottom-up mixing
	Day 12 – Top-down mixing
	Day 13 – The clockface technique
	Day 14 – Mono compatibility
	Day 15 – The VU meter trick
	Day 16 – Balancing vocals
	Day 17 – The mixing hierarchy
	Day 18 – A singular focal point
	Day 19 – The rule of four
	Day 20 – The pink noise technique
	Day 21 – Loudest fi rst
	Day 22 – Set a timer
	Day 23 – Leave your busses
	Day 24 – Watch your meters
	Day 25 – Split them up
	Day 26 – FFT metering
	Day 27 – Metering checklist
	Day 28 – Unit summary
	Checklist
	Further reading
2 Panning a mix
	Day 1 – Panning a mix
	Day 2 – Know your pan pots
	Day 3 – From whose perspective are you mixing?
	Day 4 – Kick and snare
	Day 5 – Overheads and rooms
	Day 6 – Hi-hats
	Day 7 – Toms
	Day 8 – Bass
	Day 9 – Guitars
	Day 10 – Synths and keys
	Day 11 – Horns, wind, and strings
	Day 12 – Vocals
	Day 13 – The LCR technique
	Day 14 – Low-frequency panning
	Day 15 – Double-tracked guitars
	Day 16 – Complementary panning
	Day 17 – Snare on- or off-centre?
	Day 18 – Narrow verses, wide choruses
	Day 19 – Automating movement
	Day 20 – Checking mono compatibility
	Day 21 – Consider the club
	Day 22 – Crosstalk
	Day 23 – Don’t overload one side
	Day 24 – Recreating a vintage vibe
	Day 25 – Less is more
	Day 26 – Orchestral panning 1
	Day 27 – Orchestral panning 2
	Day 28 – Unit summary
	Checklist
	Further reading
3 EQ
	Day 1 – Applying EQ
	Day 2 – Fundamentals and overtones
	Day 3 – Defining frequency bands
	Day 4 – Different types of equalisers
	Day 5 – Anatomy of an EQ 1
	Day 6 – Anatomy of an EQ 2
	Day 7 – Subtractive/corrective EQ
	Day 8 – Additive/creative EQ
	Day 9 – EQ can’t fix a poor recording
	Day 10 – Have intent
	Day 11 – Learn the frequency spectrum
	Day 12 – Use an EQ chart
	Day 13 – The big four: Remove the gross stuff
	Day 14 – The big four: Enhance the good stuff
	Day 15 – The big four: Make things sound different
	Day 16 – The big four: Create space
	Day 17 – Don’t be fooled by volume
	Day 18 – Small for natural, large for unnatural
	Day 19 – Prioritise cuts
	Day 20 – Don’t EQ in solo
	Day 21 – Small changes add up
	Day 22 – Subtle with stock, bold with analogue
	Day 23 – Don’t obsess over plugin order
	Day 24 – Remove the mud
	Day 25 – EQ in mono
	Day 26 – Dynamic EQ
	Day 27 – How do you pick your EQ?
	Day 28 – Unit summary
	Checklist
	Further reading
4 Compression
	Day 1 – What is compression?
	Day 2 – Compressor anatomy: Ratio
	Day 3 – Compressor anatomy: Threshold
	Day 4 – Compressor anatomy: Attack and release
	Day 5 – Compressor anatomy: Knee and make-up gain
	Day 6 – The four analogue architectures: VCA
	Day 7 – The four analogue architectures: Optical
	Day 8 – The four analogue architectures: FET
	Day 9 – The four analogue architectures: Variable Mu
	Day 10 – Use one compressor to learn
	Day 11 – What comes first: Compression or EQ?
	Day 12 – Don’t compress just because you can
	Day 13 – Parallel compression is the best of both
	Day 14 – Matching input and output levels accurately
	Day 15 – Avoid presets and solo
	Day 16 – Stacking compressors
	Day 17 – Compressing low end
	Day 18 – The extreme-threshold technique
	Day 19 – Don’t kill the transients
	Day 20 – A little here, a little there
	Day 21 – The right compressor for the job
	Day 22 – Don’t be fooled by volume
	Day 23 – Complementing compression with transient enhancement
	Day 24 – Sidechain compression
	Day 25 – Sidechain EQ
	Day 26 – Colouring your sound
	Day 27 – Multiband compression
	Day 28 – Unit summary
	Checklist
	Further reading
5 Reverb
	Day 1 – What is reverb?
	Day 2 – Why do you need reverb?
	Day 3 – What does reverb do?
	Day 4 – Different types of reverb: Hall
	Day 5 – Different types of reverb: Chamber
	Day 6 – Different types of reverb: Room
	Day 7 – Different types of reverb: Plate
	Day 8 – Different types of reverb: Spring
	Day 9 – Different types of reverb: Convolution
	Day 10 – Different types of reverb: Gated
	Day 11 – Different types of reverb: Honourable mentions
	Day 12 – Reverb parameters: Type, size, decay, and mix
	Day 13 – Reverb parameters: Pre-delay, early refl ections, and diffusion
	Day 14 – Eight steps to perfect reverb: Aux send or insert slot?
	Day 15 – Eight steps to perfect reverb: Selecting reverb type
	Day 16 – Eight steps to perfect reverb: Set your size
	Day 17 – Eight steps to perfect reverb: Set your decay
	Day 18 – Eight steps to perfect reverb: Set your pre-delay
	Day 19 – Eight steps to perfect reverb: Set your early reflections
	Day 20 – Eight steps to perfect reverb: Set your diffusion level
	Day 21 – Eight steps to perfect reverb: Adjust the dry/wet/send amount
	Day 22 – Top tips: Less is more
	Day 23 – Top tips: Mono, stereo, or panned?
	Day 24 – Top tips: Pre- or post-fader?
	Day 25 – Top tips: Treat reverb like an instrument
	Day 26 – Top tips: How many reverbs should you use?
	Day 27 – The formula
	Day 28 – Unit summary
	Checklist
	Further reading
6 Delay and modulation effects
	Day 1 – What is delay in music-production?
	Day 2 – Delay times
	Day 3 – Primary delay types: Tape
	Day 4 – Primary delay types: Analogue
	Day 5 – Primary delay types: Digital
	Day 6 – Delay subtypes: Slapback echo
	Day 7 – Delay subtypes: Doubling echo
	Day 8 – Delay subtypes: Looping
	Day 9 – Delay subtypes: Multitap
	Day 10 – Delay subtypes: Ping-pong
	Day 11 – Delay subtypes: Dub
	Day 12 – A reminder about phase
	Day 13 – Modulated delay: Chorus
	Day 14 – Modulated delay: Flanger
	Day 15 – Modulated delay: Phaser
	Day 16 – Top tips: Have an intention
	Day 17 – Top tips: Be selective
	Day 18 – Top tips: Work out your timing
	Day 19 – Top tips: Leakage
	Day 20 – Top tips: Processing delays
	Day 21 – Top tips: Automation
	Day 22 – Top tips: Create manual delays
	Day 23 – Top tips: Flamming delays
	Day 24 – Top tips: Panning delays
	Day 25 – Top tips: Tempo-syncing
	Day 26 – Top tips: Making sounds bigger/wider
	Day 27 – Top tips: Enhance important things
	Day 28 – Unit summary
	Checklist
7 Automation
	Day 1 – What is automation?
	Day 2 – Automation modes
	Day 3 – Automation types: Fades and curves
	Day 4 – Automation types: Binary, step, and spike
	Day 5 – Have intent!
	Day 6 – Bouncing automation
	Day 7 – Three stages: Problem-solve
	Day 8 – Three stages: Flow
	Day 9 – Three stages: Create
	Day 10 – When should you automate?
	Day 11 – Use No. 1: Levels
	Day 12 – Use No. 2: Stereo width
	Day 13 – Use No. 3: More automation, less compression
	Day 14 – Use No. 4: Fix plosives and sibilance
	Day 15 – Use No. 5: Increase plugin control
	Day 16 – Use No. 6: Aux sends
	Day 17 – Animate your transitions
	Day 18 – Automate synth parameter changes
	Day 19 – Emphasise drum fills
	Day 20 – Tidy up
	Day 21 – Accentuate vocals
	Day 22 – Automate panning for sound design
	Day 23 – Automate EQ
	Day 24 – Make e-drums sound more natural
	Day 25 – Tempo-synced automation effects
	Day 26 – Automate your master buss
	Day 27 – Automate your tempo
	Day 28 – Unit summary
	Checklist
8 Vocals
	Day 1 – Vocals 101
	Day 2 – Create space pockets
	Day 3 – Open-back vs closed-back
	Day 4 – Use a pop shield
	Day 5 – Consider mike emulation
	Day 6 – DSP-powered monitor effects
	Day 7 – The proximity effect
	Day 8 – Get your levels right
	Day 9 – Get your mix right
	Day 10 – Record everything!
	Day 11 – Harmonies and layers
	Day 12 – Gate post-recording
	Day 13 – Loop and comp
	Day 14 – Tuning and other modulation effects
	Day 15 – Subtractive EQ
	Day 16 – Consider the genre
	Day 17 – Tone-shaping EQ
	Day 18 – Compression
	Day 19 – More compression
	Day 20 – . . . and even more compression!
	Day 21 – De-ess with care
	Day 22 – Saturation and distortion
	Day 23 – Don’t overdo reverb and delay
	Day 24 – Pan backing vocals
	Day 25 – Converting to MIDI
	Day 26 – Vocal automation
	Day 27 – Frequency allocation
	Day 28 – Unit summary
	Checklist
	Further reading
9 Synthesis
	Day 1 – Synthesis terrified me
	Day 2 – What is a synthesiser?
	Day 3 – Oscillators
	Day 4 – Waveshapes
	Day 5 – Combining oscillators
	Day 6 – Tuning, unison, and voices
	Day 7 – Filters
	Day 8 – Amplifiers and envelopes
	Day 9 – Modulation
	Day 10 – LFOs
	Day 11 – Other possible features
	Day 12 – What makes a synth unique?
	Day 13 – 1/10: Subtractive synthesis
	Day 14 – 2/10: FM synthesis
	Day 15 – 3/10: Sample-based synthesis
	Day 16 – 4/10: Wavetable synthesis
	Day 17 – 5/10: Vector synthesis
	Day 18 – 6/10: Additive synthesis
	Day 19 – 7/10: Spectral synthesis
	Day 20 – 8/10: Physical modelling
	Day 21 – 9/10: Granular synthesis
	Day 22 – 10/10: West Coast synthesis
	Day 23 – The main synth sounds
	Day 24 – 20 top tips: 1–5
	Day 25 – 20 top tips: 6–10
	Day 26 – 20 top tips: 11–15
	Day 27 – 20 top tips: 16–20
	Day 28 – Unit summary
	Further reading
10 Mastering
	Day 1 – The dark art
	Day 2 – Mixing vs mastering
	Day 3 – A brief history
	Day 4 – Preparing to master
	Day 5 – Mix levels and compression
	Day 6 – Loudness, the war, and penalties
	Day 7 – The most important piece of gear is . . .
	Day 8 – Don’t master your own tracks
	Day 9 – Digital vs analogue
	Day 10 – Optimising, not fixing
	Day 11 – Good mastering preparation
	Day 12 – The four stages of mastering: EQ
	Day 13 – The four stages of mastering: Compression
	Day 14 – The four stages of mastering: Limiting
	Day 15 – The four stages of mastering: Metering
	Day 16 – Using appropriate reference tracks
	Day 17 – Trimming the start and end
	Day 18 – Bouncing/rendering/exporting
	Day 19 – Metadata
	Day 20 – Beyond the essentials: Saturation
	Day 21 – Beyond the essentials: Stereo enhancement
	Day 22 – Beyond the essentials: Parallel processing
	Day 23 – Beyond the essentials: Serial limiting
	Day 24 – Adding reverb
	Day 25 – Avoid ear fatigue
	Day 26 – Stem mastering
	Day 27 – Considering the medium and technical limitations
	Day 28 – Unit summary
	Further reading
Index




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